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GOODWARP - Sweet Darwin

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Topic Starter
-zilva-
This beatmap was submitted using in-game submission on viernes, 30 de diciembre de 2016 at 0:36:51

Artist: GOODWARP
Title: Sweet Darwin
Source: Udon no Kuni no Kiniro Kemari
Tags: TV size tanuki udon ending
BPM: 79
Filesize: 2074kb
Play Time: 01:30
Difficulties Available:
  1. Hard (2,95 stars, 130 notes)
  2. Normal (1,78 stars, 100 notes)
  3. Poco (3,57 stars, 167 notes)
Download: GOODWARP - Sweet Darwin
Information: Scores/Beatmap Listing
---------------
Going for approval!

- Mapping done
- Hitsounding done
- Moving to Pending, wish me luck
[ Lilu ]
Hiya, sorry for taking so long with this mod, been prettty busy over the past few days

Insane

SPOILER
00:13:405 (2,4) - these should probably be overlapped partially by the previous slider ends. 1/4 jumps in a slow part of the song isnt very good to play, nor does it look good.

00:14:343 (5,1,2,3) - this giant spacing is unnecessary, try keep spacing as uniform and neat as possible, only increase it when you are emphasising a loud sound. Because this particular part of the map is very slow, without many impactful sounds, i recommend you keep the jumps pretty small

00:15:843 (3,4) - move 3 to overlap 4? just makes it neater and keeps spacing consistent

00:18:702 (1,2) - overlap 1 on 2 fully

00:20:249 (5) - this slider is way too curved

00:20:061 (4,5) - fully overlap 4 on 5 and move them closer to the previous note to keep consistent with spacing

00:20:999 (2,3) - spacing between these is too big. i reccommend moving 3 closer to 2 and also using ctrl + g on 3

00:25:531 (2,3,4,5) - these would look a lot neater if the notes overlapped the sliders properly

00:27:406 (2,3) - spacing is too big for a 1/4 gap, make it smaller, but leave the same spacing for the other notes in the blue combo there

00:30:872 (1,2,3,4,1,2) - these would also look a lot neater if the notes overlapped the sliders properly

00:32:518 (2,3) - spacing is too big again

00:33:067 (3,4) - either overlap these properly or dont have them overlap at all, maybe blanket the start of 4 with 3?

00:33:981 (4,5,6) - also the timing on all of these sliders is off, heres what i think they should be. https://puu.sh/smXg7/2dad19262a.jpg

00:37:142 (1,2) - this can just be 1 slider, no need for the smal slider + note

00:40:142 (1,2) - spacing is too big again

00:41:454 (6,1) - doesnt need to be like that, can just be 1 note instead of that weird small slider

00:43:142 (1) - have the slider end of this one face the following note

00:47:454 (1,2) - can just be 1 slider

00:49:892 (2,3) - spacing is too large. if you look in the timeline, 2 and 3 have half die distance between them when compared to 3 and 4. try making that the same with the spacing of the jumps, possibly less, since it is a relatively easy song

00:51:392 (3,4) - can just be one slider

00:53:079 (3,4) - spacing too large again

00:54:392 (1,2) - same here

00:55:704 (4,5,6) - spacing for this set of jumps is inconsistent, maybe use the distance snap tool to get out evenly spaced jumps

00:58:517 (6,7) - spacing is too big, if you make the spacing smaller for this one, the follwing note (8) will be emphasised more

01:00:017 (1,3) - from 1 to 3 probably shouldn't be kiai, im pretty sure

01:01:892 (2,3) - spacing is too large

01:02:454 (4,5) - ^^

01:03:392 (2,3,4) - the spacing from 2-3 is not the same as the spacing from 3-4, maybe even it out a bit

01:07:704 (1,4) - the way 1 overlaps 4 doesnt look very good in my opinion

01:08:267 (4,1) - spacing between these 2 should be larger, or there should be no spacing (it overlaps with the slider end.)

01:25:845 (2,3) - maybe overlap these

01:27:923 (1) - maybe have this end at 1:29:623

Thats all from me :P
Good luck with the rest of your mapping!
Topic Starter
-zilva-

[ Lilu ] wrote:

Hiya, sorry for taking so long with this mod, been prettty busy over the past few days

Insane

SPOILER
00:13:405 (2,4) - these should probably be overlapped partially by the previous slider ends. 1/4 jumps in a slow part of the song isnt very good to play, nor does it look good. fixed

00:14:343 (5,1,2,3) - this giant spacing is unnecessary, try keep spacing as uniform and neat as possible, only increase it when you are emphasising a loud sound. Because this particular part of the map is very slow, without many impactful sounds, i recommend you keep the jumps pretty small fixed

00:15:843 (3,4) - move 3 to overlap 4? just makes it neater and keeps spacing consistent fixed

00:18:702 (1,2) - overlap 1 on 2 fully fixed

00:20:249 (5) - this slider is way too curved fixed

00:20:061 (4,5) - fully overlap 4 on 5 and move them closer to the previous note to keep consistent with spacing fixed

00:20:999 (2,3) - spacing between these is too big. i reccommend moving 3 closer to 2 and also using ctrl + g on 3 fixed

00:25:531 (2,3,4,5) - these would look a lot neater if the notes overlapped the sliders properly fixed

00:27:406 (2,3) - spacing is too big for a 1/4 gap, make it smaller, but leave the same spacing for the other notes in the blue combo there fixed

00:30:872 (1,2,3,4,1,2) - these would also look a lot neater if the notes overlapped the sliders properly fixed

00:32:518 (2,3) - spacing is too big again fixed

00:33:067 (3,4) - either overlap these properly or dont have them overlap at all, maybe blanket the start of 4 with 3? fixed

00:33:981 (4,5,6) - also the timing on all of these sliders is off, heres what i think they should be. https://puu.sh/smXg7/2dad19262a.jpg theres a delay on one note (not a mp3 issue) which I don't really know if I need to make it like what you said, or delay the note (6). will gather more opinions about this before changing

00:37:142 (1,2) - this can just be 1 slider, no need for the smal slider + note fixed

00:40:142 (1,2) - spacing is too big again fixed

00:41:454 (6,1) - doesnt need to be like that, can just be 1 note instead of that weird small slider fixed

00:43:142 (1) - have the slider end of this one face the following note fixed

00:47:454 (1,2) - can just be 1 slider fixed

00:49:892 (2,3) - spacing is too large. if you look in the timeline, 2 and 3 have half die distance between them when compared to 3 and 4. try making that the same with the spacing of the jumps, possibly less, since it is a relatively easy song fixed

00:51:392 (3,4) - can just be one slider fixed

00:53:079 (3,4) - spacing too large again fixed

00:54:392 (1,2) - same here fixed

00:55:704 (4,5,6) - spacing for this set of jumps is inconsistent, maybe use the distance snap tool to get out evenly spaced jumps fixed

00:58:517 (6,7) - spacing is too big, if you make the spacing smaller for this one, the follwing note (8) will be emphasised more fixed

01:00:017 (1,3) - from 1 to 3 probably shouldn't be kiai, im pretty sure fixed

01:01:892 (2,3) - spacing is too large fixed

01:02:454 (4,5) - ^^ fixed

01:03:392 (2,3,4) - the spacing from 2-3 is not the same as the spacing from 3-4, maybe even it out a bit fixed

01:07:704 (1,4) - the way 1 overlaps 4 doesnt look very good in my opinion fixed

01:08:267 (4,1) - spacing between these 2 should be larger, or there should be no spacing (it overlaps with the slider end.) fixed

01:25:845 (2,3) - maybe overlap these fixed

01:27:923 (1) - maybe have this end at 1:29:623 fixed

Thats all from me :P
Good luck with the rest of your mapping!


thank you <3
fixed 99% of it.
CuteFunnyCat
Hi im here form the mod que.
Normal:
Slider velocity should be same everywhere and overall slider velocity has to be 1,20x. It is highly not recomended to go over that.
00:31:055 (1,3) - Overlap.
00:54:392 (1,2,3) - Max two stack is good i think. Atleast not soo many circles at once.
00:55:704 (4,5,6,7) - ^
01:15:204 (2,3,4,5) - ^
Spacing must be the same.

Hard:
00:41:642 (5,1) - Overlap.
00:43:329 (2,4) - These sliders are too fast.
00:48:017 (3,5) - Second slider is making the first one confusing.
00:48:767 (5,1) - Overlap.

Poco:
01:04:142 (1,3) - Overlap.
01:06:017 (1,4) - Overlap.

That is all for my mod.
Topic Starter
-zilva-

CuteFunnyCat wrote:

Hi im here form the mod que.
Normal:
Slider velocity should be same everywhere and overall slider velocity has to be 1,20x. It is highly not recomended to go over that. oh, didn't know that. will change
00:31:055 (1,3) - Overlap. changed the pattern so I don't think overlap is necessary here.
00:54:392 (1,2,3) - Max two stack is good i think. Atleast not soo many circles at once. fixed
00:55:704 (4,5,6,7) - ^ changed to 4,5,6 making 5,6 sliders
01:15:204 (2,3,4,5) - ^ ^
Spacing must be the same. fixed (tried at least :? )


Hard:
00:41:642 (5,1) - Overlap. fixed
00:43:329 (2,4) - These sliders are too fast. you don't need to follow the slider, will leave for tanuki art (yes it is a tanuki ;c) unless its really uncomfortable
00:48:017 (3,5) - Second slider is making the first one confusing. fixed
00:48:767 (5,1) - Overlap. fixed

Poco:
01:04:142 (1,3) - Overlap. fixed
01:06:017 (1,4) - Overlap. no, made the slider to avoid the stack as I did with next combo for (1,4)

That is all for my mod.
thank you :)
Underdogs
from my queue t/522888&start=0

For starter, you need a decent timing, not multiple timing point. I played this map myself and I gotta say it's quite disappointing.


Ask someone from #modhelp or #modreqs to help out with the timing.

Also take note of this when mapping

-When you're mapping Easy, be sure that you use Distance Snap and all your timing points are 'x1.00'. Not 0.75 nor 1.5

-The same applies to Normal

Normal
00:17:718 Missing beat here. Map this

00:18:718 (1) - start this at 00:18:905

00:20:218 (2) - start this at 00:20:405

00:33:981 (5,6,7) - This is offbeat, maybe because of BPM and offset. Bookmark this

00:53:079 (3) - Too long of a slider, and too fast that is.

01:10:142 (3,4,5) - Don't stack them. This placement is hard to read

01:25:445 (1) - This spinner is too long. End it at 01:29:845

I think you'll get the idea more than my mods. But good luck :D
Topic Starter
-zilva-

Underdogs wrote:

from my queue t/522888&start=0

For starter, you need a decent timing, not multiple timing point. I played this map myself and I gotta say it's quite disappointing. first time maping Normal :cry:


Ask someone from #modhelp or #modreqs to help out with the timing. okay, will do

Also take note of this when mapping

-When you're mapping Easy, be sure that you use Distance Snap and all your timing points are 'x1.00'. Not 0.75 nor 1.5 okay

-The same applies to Normal

Normal
00:17:718 Missing beat here. Map this fixed

00:18:718 (1) - start this at 00:18:905 fixed

00:20:218 (2) - start this at 00:20:405 is this really necessary? seems wrong

00:33:981 (5,6,7) - This is offbeat, maybe because of BPM and offset. Bookmark this okay

00:53:079 (3) - Too long of a slider, and too fast that is. fixed

01:10:142 (3,4,5) - Don't stack them. This placement is hard to read fixed

01:25:445 (1) - This spinner is too long. End it at 01:29:845 just noticed a beat on 1:30:359, will end it there :)

I think you'll get the idea more than my mods. But good luck :D
yes, thank you so much. I still have a lot to learn, but every mod is very helpful.
I will be ranking stuff soon enough 8-)
onislaughter
[~timing~]
  1. i think that offset of the first timing point should be 12799
  2. try to move second timing point to 18883
  3. and the third timing point to 21918
  4. and fourth to 31011 (and add one timing point on 34054)
  5. and move fifth timing point to 37100 "and" spam...
  6. delete the sixth timing point
  7. move eighth timing point to 83226
  8. move ninth timing point to 83199
  9. you can also delete the last timing point

    pic for the easier understanding

very short modo for one diff because i'm lazy
[Normal]
00:27:969 (1,2,3) - this is better, i think
00:51:392 (6) - ctrl+shift+r and try to rotate this slider on ~25 degrees
00:54:350 (1,2) - place here a reverse slider

good luck!
Topic Starter
-zilva-

onislaughter wrote:

[~timing~]
  1. i think that offset of the first timing point should be 12799 fixed
  2. try to move second timing point to 18883 fixed
  3. and the third timing point to 21918 it sounds better for 21941
  4. and fourth to 31011 (and add one timing point on 34054) fixed
  5. and move fifth timing point to 37100 "and" spam... fixed
  6. delete the sixth timing point fixed
  7. move eighth timing point to 83226 fixed
  8. move ninth timing point to 83199fixed
  9. you can also delete the last timing point you're right

    pic for the easier understanding

very short modo for one diff because i'm lazy
[Normal]
00:27:969 (1,2,3) - this is better, i think you're right
00:51:392 (6) - ctrl+shift+r and try to rotate this slider on ~25 degrees rotated 10º :D
00:54:350 (1,2) - place here a reverse slider no, doesn't feel good

good luck!
thank you so much, it does feel better. :)
xpcppo
here is my suggest

[normal]
01:17:642 (3) - this slide is so simple , try to make it in complex shape

[hard]
00:13:924 (2) - x:228 y:208
00:15:424 (4) - x:432 y:232
00:32:136 (3) - x:280 y:96
00:38:037 (4) - x:140 y:172
00:38:975 (1) - x:464 y:72
00:50:037 (3) - x:184 y:124

[Poco]
00:15:799 (3,4,5) - make it in the middle between 1 and 2
00:20:758 (1) - x:200 y:76
00:38:037 (4) - x:112 y:176


nice song :D
Topic Starter
-zilva-

xpcppo wrote:

here is my suggest

[normal]
01:17:642 (3) - this slide is so simple , try to make it in complex shape. fixed, but not sure if its possible to do complex shapes on Normal :?: will go back if not.

[hard]
00:13:924 (2) - x:228 y:208 fixed
00:15:424 (4) - x:432 y:232 fixed
00:32:136 (3) - x:280 y:96 fixed
00:38:037 (4) - x:140 y:172 made a poligon with (2,3,4,5) :D
00:38:975 (1) - x:464 y:72 fixed
00:50:037 (3) - x:184 y:124 fixed

[Poco]
00:15:799 (3,4,5) - make it in the middle between 1 and 2 fixed
00:20:758 (1) - x:200 y:76 fixed
00:38:037 (4) - x:112 y:176 fixed


nice song :D
thank you ;)
normally I skip endings, but this got me really hard. I had to map it <3
DJ Fish
Hi from my queue

[General]
I really like this map and it is really enjoyable to play with. But you still need to learn some things. If you are emphasizing the vocals, don't skip some of them. Also avoid overlapping if it is unecessary. You should also make your other sliders look similar to each other by just simply copy, paste, and flip. Also you can try using consecutive patterns to avoid confusion but don't always use the same patterns over and over again just use consecutive patterns in a short time. Also try looking for nice possible blankets to make the map look better.

[Hard]
00:13:924 (2) - You should snap this to 1.5 DS since you used mostly 1.5 DS at the other parts like 00:14:299 (3,4,5,6) to make the DS more consecutive and more noticable
00:18:674 (7) - NC here or at 00:18:883 (8)
00:18:883 (8) - A quick suggestion but try making this a 1/2 slider by ending the slider at 00:19:258 then put a circle at 00:19:445 to fit the lyrics better
00:20:193 (10)- You should end this slider at 00:20:758 and then put a circle at 00:20:945 to fit the lyrics better
00:31:386- This part should not be skipped so try ending the slider at 00:31:011 (2) here then put probably put an object at 00:31:573 to fit the lyrics better
00:32:511 (1) - Move this farther from 00:31:011 (2) to make the circle's position look better
00:49:850 (2,3) - Don't overlap them with 00:49:100 (1) to make it look better
00:50:037 (3,4) - Space this more because it may be confusing for a hard player since the distance of 00:49:850 (2,3) is the same with 00:50:037 (3,4) and it may make some players think that the duration of time to click 00:49:850 (2,3,4) are the same
00:57:725 (2) - Delete this object then extend the slider at 00:57:350 (1) until 00:57:725 to fit the lyrics better and because it may confuse some players that they have to click it faster cause this kind of pattern is not consecutive (Sorry if you can't understand what I was trying to say here since I am not that good in english but just watch this: https://www.youtube.com/watch?v=FCB5rLXqWKY and you'll understand what I mean)
00:59:037 (5) - Replace this with two 1/2 sliders
01:04:100 (1) - Repalce this with two 1/2 sliders
01:17:037 (3) - Make this slider's shape look the same to 01:16:475 (2) by copying, pasting, and flipping it to make it look better
01:26:399 (5) - A spinner would fit more here

[Poco]
00:12:799 (1,2,3,4,5) - Make this look something like this: http://i.imgur.com/XIaiqud.jpg
00:18:702 (1,2,3,4,5) - Similar problem with the one above ^^^
00:23:066 (7) - Maybe put this behind 00:21:941 (4)? It's just a suggestion
00:34:804 (5,6) - Blanket these to make it look better
00:39:725 (3) - Move this away from 00:40:100 (4) to make it look better
00:43:100 (1) - Remove the repeat of this slider and turn it into a 1/2 slider to fit the lyrics better since repeating it doesn't make any sense for me since it isn't really following any note from the song
00:47:975 (1,2) - This would make a great blanket to make it look better
00:48:725 (3,1) - Blanket these also
01:02:975 (1,3,4) - Avoid overlapping these cause it doesn't look fine
01:26:423 (4) - Replace this with a spinner

Sorry for bad english It's not my native language
But good luck and I hope it gets ranked
Topic Starter
-zilva-

DJ Fish wrote:

Hi from my queue

[General]
I really like this map and it is really enjoyable to play with thanks <3. But you still need to learn some things. If you are emphasizing the vocals, don't skip some of them. Also avoid overlapping if it is unecessary. You should also make your other sliders look similar to each other by just simply copy, paste, and flip i don't like this kind of consistency (copy&paste), I try to make it consistent by "creating" them similar. Also you can try using consecutive patterns to avoid confusion but don't always use the same patterns over and over again just use consecutive patterns in a short time. Also try looking for nice possible blankets to make the map look better. this is something I really need to apply while creating a beatmap, not modding it :o

[Hard]
00:13:924 (2) - You should snap this to 1.5 DS since you used mostly 1.5 DS at the other parts like 00:14:299 (3,4,5,6) to make the DS more consecutive and more noticable fixed
00:18:674 (7) - NC here or at 00:18:883 (8) fixed
00:18:883 (8) - A quick suggestion but try making this a 1/2 slider by ending the slider at 00:19:258 then put a circle at 00:19:445 to fit the lyrics better fixed
00:20:193 (10)- You should end this slider at 00:20:758 and then put a circle at 00:20:945 to fit the lyrics better fixed
00:31:386- This part should not be skipped so try ending the slider at 00:31:011 (2) here then put probably put an object at 00:31:573 to fit the lyrics better fixed
00:32:511 (1) - Move this farther from 00:31:011 (2) to make the circle's position look better fixed
00:49:850 (2,3) - Don't overlap them with 00:49:100 (1) to make it look better fixed
00:50:037 (3,4) - Space this more because it may be confusing for a hard player since the distance of 00:49:850 (2,3) is the same with 00:50:037 (3,4) and it may make some players think that the duration of time to click 00:49:850 (2,3,4) are the same fixed, I like it more this way, but probably it is even more confusing as I put a harder (new) pattern to read.
00:57:725 (2) - Delete this object then extend the slider at 00:57:350 (1) until 00:57:725 to fit the lyrics better and because it may confuse some players that they have to click it faster cause this kind of pattern is not consecutive (Sorry if you can't understand what I was trying to say here since I am not that good in english but just watch this: https://www.youtube.com/watch?v=FCB5rLXqWKY and you'll understand what I mean) yeah I understand, fixed ;)
00:59:037 (5) - Replace this with two 1/2 sliders fixed
01:04:100 (1) - Repalce this with two 1/2 sliders fixed
01:17:037 (3) - Make this slider's shape look the same to 01:16:475 (2) by copying, pasting, and flipping it to make it look better fixed
01:26:399 (5) - A spinner would fit more here had a spinner, I don't know why I ended up changing it (no mod suggested it), fixed

[Poco]
00:12:799 (1,2,3,4,5) - Make this look something like this: http://i.imgur.com/XIaiqud.jpg fixed
00:18:702 (1,2,3,4,5) - Similar problem with the one above ^^^ fixed
00:23:066 (7) - Maybe put this behind 00:21:941 (4)? It's just a suggestion you're right
00:34:804 (5,6) - Blanket these to make it look better fixed
00:39:725 (3) - Move this away from 00:40:100 (4) to make it look better fixed
00:43:100 (1) - Remove the repeat of this slider and turn it into a 1/2 slider to fit the lyrics better since repeating it doesn't make any sense for me since it isn't really following any note from the song lol, didn't want it to change until someone told me, but you're right. I'll just leave it for the personal diff.
00:47:975 (1,2) - This would make a great blanket to make it look better made the blanket for (1,2)-(1,2)
00:48:725 (3,1) - Blanket these also fixed
01:02:975 (1,3,4) - Avoid overlapping these cause it doesn't look fine fixed
01:26:423 (4) - Replace this with a spinner fixed

Sorry for bad english It's not my native language
But good luck and I hope it gets ranked
thank you so much <3
Topic Starter
-zilva-
minor changes:

[Normal]
Tuned some blankets and fixed DS problem
[Hard]
fixed sliders overall
[Poco]
after some EZ runs, changed most of overlay problems, should be more readable now. Also changed from AR 8.5 to AR 8
Sylvette
Hey, it's Cirno-baka9 from the Rabbit Inc. modding queue.

Timing
00:12:799 - This should be 79 BPM, every 80 BPM after it (excluding the one at the end) can be removed.
Other than that, the timing was fine.
After this fix, many objects will be unsnapped to the timeline. Resnap those.

Normal
00:18:883 (1,2) - Distance snap is 1.5x before and after this part, but 1.5x doesn't fit this.
00:23:441 (3,1) - ^
00:33:636 (4,5) - ^
00:38:975 (4,5,6) - It's best not to have patterns that go in a straight line like this, it's boring to play and watch, and doesn't look very visually appealing.
00:46:100 (1,2) - Maybe add a blanket here?
00:52:100 (1,3) - ^
01:00:725 (7,1) - ^
01:13:100 (2) - Going to be honest here - this slider looks awful.

Hard
00:20:195 (2,3) - You could do a better job on this blanket.
00:41:412 (4,5) - This both looks somewhat bad and is confusing to read for average Hard players.
00:43:287 (2) - Bad slider.
00:51:350 (1) - Why have this single object in a single combo? Doesn't make much sense.
00:49:100 (1,2,3) - This flows kinda badly.
00:55:662 (1,2,3) - Hard to read for the average Hard players.
01:00:350 (2) - You could improve this slider.
01:05:225 (9) - ^
01:07:662 (1,2,3) - Hard to read for the average Hard player.
01:16:100 (1,2) - Confusing for Hard players.

Good luck with ranking this.
Topic Starter
-zilva-

Cirno-baka9 wrote:

Hey, it's Cirno-baka9 from the Rabbit Inc. modding queue.

Timing
00:12:799 - This should be 79 BPM, every 80 BPM after it (excluding the one at the end) can be removed.
Other than that, the timing was fine. 79 sounds good. But some more timing points are still needed Im afraid. At 00:49:100 it still needs 80 (160) bpm.
After this fix, many objects will be unsnapped to the timeline. Resnap those.

Normal
00:18:883 (1,2) - Distance snap is 1.5x before and after this part, but 1.5x doesn't fit this. This is a very slow part. I don't feel like I need to make the highest DS everywhere just for the sake of it, specially in this short pause.
00:23:441 (3,1) - ^ but this is right :P
00:33:636 (4,5) - ^ also this. both fixed
00:38:975 (4,5,6) - It's best not to have patterns that go in a straight line like this, it's boring to play and watch, and doesn't look very visually appealing. agree, fixed
00:46:100 (1,2) - Maybe add a blanket here? no need, I find the flow correct here
00:52:100 (1,3) - ^ fixed
01:00:725 (7,1) - ^ fixed the whole section.
01:13:100 (2) - Going to be honest here - this slider looks awful. lol I agree, fixed

Hard
00:20:195 (2,3) - You could do a better job on this blanket. fixed
00:41:412 (4,5) - This both looks somewhat bad and is confusing to read for average Hard players. yeah, they complained in multi but forgot to fix it :? its now fixed
00:43:287 (2) - Bad slider. what do you mean? I Don't want to change it.
00:51:350 (1) - Why have this single object in a single combo? Doesn't make much sense. oops, fixed
00:49:100 (1,2,3) - This flows kinda badly. fixed
00:55:662 (1,2,3) - Hard to read for the average Hard players. fixed, but I feel like Ive made it harder :D let me know
01:00:350 (2) - You could improve this slider. did, I don't know if this is considered burai? I think not, but im noob.
01:05:225 (9) - ^ fixed
01:07:662 (1,2,3) - Hard to read for the average Hard player. Same as before
01:16:100 (1,2) - Confusing for Hard players.

Good luck with ranking this.
thanks you so much for the mod.
and the timing seems on point right now :D

---

need to sleep, I still need to change timing points and snaps. But the mod is changed. tomorrow will fix it Done

---

Moved to pending :D
Darkaster
Hey! NM from my queue!

[ Normal]

  1. - If you open AiMod (Ctrl + Shift + A), you can check for errors/warnings. Some objects aren't snapped, maybe because you changed the offset/timing!
    00:53:079 (3) - Avoid 1/2 sliders with multiple reverses in normals. New players are unable to read additional reverses because they are visible for such a short amount of time.
    01:13:704 (3) - ^
    01:15:204 (5) - ^

[ Hard]

  1. - Check AiMod :)
[ Pocco]

  1. - Open AiMod and you'll see what I mean :)
    00:16:406 (4,5) - I think if you delete 00:16:406 (4) - ,move 00:16:596 (5) - to where the circle was and make the slider tail end on 00:16:976 - would sound way better!
    00:20:773 (1,2) - This can misslead the player. 00:18:685 (1,2,4,5) - are like this and then you suddenly changed the stack to an overlap!
    00:26:469 (5,1) and 00:27:419 (6) - Sounds bad in my opinion. Maybe delete 00:27:039 (1) - and add a reverse to this slider! Also, delete 00:27:419 (6) - and place either a circle or a slider on 00:27:609 .
    00:27:988 (7,8,9) - What are you following here? You've been following the vocals since the beggining! If you're following the voice, delete 00:28:748 (5) - and place a slider on 00:28:558 - and end it on 00:28:954 -
    00:31:596 (3,4,1,2) - It sounds weird. Delete 00:31:596 (3) - and move the slider to where the circle was. Also, delete 00:32:355 (1) - and place a slider here 00:32:166 .
    00:37:102 (7,8,9,10,11) - Plays and sounds weird! Maybe if you delete 00:37:481 (8) - , add a reverse to 00:37:102 (7) - , delete 00:37:671 (9) - and place a circle on 00:37:672 - , delete 00:38:051 (10,11) - and add a repeated slider starting on 00:37:862 - and ending on 00:38:621 - would sound really good!
    00:41:279 (8) - This note is useless if you are following the vocals!
You get what I mean by now I guess, some objects are out of place (not snapped), so make sure you fix it! Also, some notes are useless when you're following the vocals, so try to look for those notes throughout your map. I might take a look at it again when you're done fixing this stuff! If you have any question, feel free to pm me! Good luck with your map! :)
Topic Starter
-zilva-

BlanKo wrote:

Hey! NM from my queue!

[ Normal]

  1. - If you open AiMod (Ctrl + Shift + A), you can check for errors/warnings. Some objects aren't snapped, maybe because you changed the offset/timing! oh thanks, there were two sneaky objects that were missing to be fixed lol
    00:53:079 (3) - Avoid 1/2 sliders with multiple reverses in normals. New players are unable to read additional reverses because they are visible for such a short amount of time. fixed
    01:13:704 (3) - ^ pls check if its readable
    01:15:204 (5) - ^ ^

[ Hard]

  1. - Check AiMod :) fixed
[ Pocco]

  1. - Open AiMod and you'll see what I mean :)
    00:16:406 (4,5) - I think if you delete 00:16:406 (4) - ,move 00:16:596 (5) - to where the circle was and make the slider tail end on 00:16:976 - would sound way better! the circle (4) keeps consistency imo, and thus "sounds" better overall.
    00:20:773 (1,2) - This can misslead the player. 00:18:685 (1,2,4,5) - are like this and then you suddenly changed the stack to an overlap! fixed
    00:26:469 (5,1) and 00:27:419 (6) - Sounds bad in my opinion. Maybe delete 00:27:039 (1) - and add a reverse to this slider! Also, delete 00:27:419 (6) - and place either a circle or a slider on 00:27:609 . changed
    00:27:988 (7,8,9) - What are you following here? You've been following the vocals since the beggining! If you're following the voice, delete 00:28:748 (5) - and place a slider on 00:28:558 - and end it on 00:28:954 - you're right!
    00:31:596 (3,4,1,2) - It sounds weird. Delete 00:31:596 (3) - and move the slider to where the circle was. Also, delete 00:32:355 (1) - and place a slider here 00:32:166 . okay, changed ^^
    00:37:102 (7,8,9,10,11) - Plays and sounds weird! Maybe if you delete 00:37:481 (8) - , add a reverse to 00:37:102 (7) - , delete 00:37:671 (9) - and place a circle on 00:37:672 - , delete 00:38:051 (10,11) - and add a repeated slider starting on 00:37:862 - and ending on 00:38:621 - would sound really good! made a slight change, but I don't think it sounds and plays bad
    00:41:279 (8) - This note is useless if you are following the vocals! as before, I think it keeps consistency for the combo and flow ;)
You get what I mean by now I guess, some objects are out of place (not snapped), so make sure you fix it! Also, some notes are useless when you're following the vocals, so try to look for those notes throughout your map. I might take a look at it again when you're done fixing this stuff! If you have any question, feel free to pm me! Good luck with your map! :)
Good mod! thank you :oops:
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