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Gom (HoneyWorks) - Zen Zen Zense

posted
Total Posts
37
Topic Starter
Hikomori
This map has been deleted on the request of its creator. It is no longer available.
Shunao
Hi! o/

My diff is finish ~

Sho's Normal
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Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom (HoneyWorks)
Creator:[A L P H A]
Version:Sho's Normal
Source:君の名は。
Tags:honeyworks your name zen zen zense Daoski ShogunMoon [-Chocola-] R4UP1
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_Meep_
I tried
http://puu.sh/sj2TZ/3b12e9432c.osu
freedomdiver
trying to mod :3
R4's Easy
00:00:247 (1) - (optional) this slider feels better as 6 beats long imo
00:14:773 (5) - could remove this note for a pause, since otherwise entire map is one note after the other
Sho's Normal
00:04:036 (4,5) - like Insane diff, these sounds are 2/3 beat apart, you could use a repeat slider on 4

00:07:825 (1,2,3) - this pattern makes more sense with the "zen zen zense" part, you should swap the patterns
00:17:931 (1,2,3) - ^

00:12:878 (3,4) - could map the sound between 3 and 4, either with 4 as slider or two circles
00:14:141 (5,6,7) - these are offbeat with the drums (on the red ticks) and don't really follow anything else, so probably remap this rhythm
00:16:509 (3,4) - the 4 should start 1/2 beat later
00:25:194 (3,4,5,1,2,3,4) - 4 and 2 sliders should come in 1/2 beat earlier, since every other note hear is mapping to vocal
00:27:247 (3) - this note seems like it would be hard to play for normal players, maybe just remove
Insane
00:00:247 (1,2,3,4) - 1,2,3 not ds (I don't see reason why it shouldn't be), then movement to 4 is awkward, you could put 1,2,3 at more of an angle
00:01:194 (7,8) - very sudden jump compared to rest of intro, maybe make less ds, or have pattern flow into the 8 more
00:01:352 (8,9,10) - why 8 and 9 have large gap with no music change, the 3 notes feel the same as 00:02:141 (1,2,3) - here
00:02:773 (1,2,3,4) - (optional) you could map the 1/4 tick between 3 and 4, there is a guitar sound
00:04:036 (1,2,3) - these should actually be equal 2/3 beats apart (use 1/3 mapping), also probably space these more
00:11:457 (5,6) - these notes might be too close
00:12:562 (1,2) - 2 should be where the slider end is (timing-wise)
00:14:457 (2,1) - most other sounds like this were stacked, this probably should also
00:16:352 (5,1) - should probably be further apart
00:20:615 (2,3) - 2 should end on white tick, 3 should start on red tick
00:25:194 (1,2,3,4,1) - equal ds?
00:26:141 (1,2) - no real sound on slider head of 2, you could make 1 a slider instead.
00:29:931 (1,2) - (optional) maybe make these further apart, or stacked, for effect
nice diffs and cool song, gl on ranked ;)
Shunao

freedomdiver wrote:

trying to mod :3
Sho's Normal
00:04:036 (4,5) - like Insane diff, these sounds are 2/3 beat apart, you could use a repeat slider on 4 fixed

00:07:825 (1,2,3) - this pattern makes more sense with the "zen zen zense" part, you should swap the patterns i like my pattern
00:17:931 (1,2,3) - ^ ^

00:12:878 (3,4) - could map the sound between 3 and 4, either with 4 as slider or two circles I think it's good like this
00:14:141 (5,6,7) - these are offbeat with the drums (on the red ticks) and don't really follow anything else, so probably remap this rhythm I follow the guitar
00:16:509 (3,4) - the 4 should start 1/2 beat later fixed
00:25:194 (3,4,5,1,2,3,4) - 4 and 2 sliders should come in 1/2 beat earlier, since every other note hear is mapping to vocal I want a flow with the vocals so I keep this
00:27:247 (3) - this note seems like it would be hard to play for normal players, maybe just remove I don't think it's difficult for normal player
Thanks for mod!

Here ~
osu file format v14

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TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom (HoneyWorks)
Creator:[A L P H A]
Version:Sho's Normal
Source:君の名は。
Tags:honeyworks your name zen zen zense Gloria Guard ShogunMoon [-Chocola-] R4UP1
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BeatmapSetID:532909

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Topic Starter
Hikomori

freedomdiver wrote:

trying to mod :3
Insane
00:00:247 (1,2,3,4) - 1,2,3 not ds (I don't see reason why it shouldn't be), then movement to 4 is awkward, you could put 1,2,3 at more of an angle - i think this is fixed
00:01:194 (7,8) - very sudden jump compared to rest of intro, maybe make less ds, or have pattern flow into the 8 more - i will change this if more ppl mentions it
00:01:352 (8,9,10) - why 8 and 9 have large gap with no music change, the 3 notes feel the same as 00:02:141 (1,2,3) - here - but if i change it ''wouldnt'' be an insane
00:02:773 (1,2,3,4) - (optional) you could map the 1/4 tick between 3 and 4, there is a guitar sound - better like it is
00:04:036 (1,2,3) - these should actually be equal 2/3 beats apart (use 1/3 mapping), also probably space these more - if i use 1/3 i will ''break'' the rythm, and i will space them
00:11:457 (5,6) - these notes might be too close - that's how i mapped that part...
00:12:562 (1,2) - 2 should be where the slider end is (timing-wise) - fixed
00:14:457 (2,1) - most other sounds like this were stacked, this probably should also - what? i dont get you...
00:16:352 (5,1) - should probably be further apart - what do you mean? (im not god at english)
00:20:615 (2,3) - 2 should end on white tick, 3 should start on red tick - fixed
00:25:194 (1,2,3,4,1) - equal ds? - what?
00:26:141 (1,2) - no real sound on slider head of 2, you could make 1 a slider instead. - fixed
00:29:931 (1,2) - (optional) maybe make these further apart, or stacked, for effect - prefer like it is
nice diffs and cool song, gl on ranked ;) - Thanks!
Shocola
hard
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TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom (HoneyWorks)
Creator:[A L P H A]
Version:Choco's Hard
Source:君の名は。
Tags:honeyworks your name zen zen zense Daoski ShogunMoon [-Chocola-] R4UP1
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192,276,28352,6,0,P|168:244|360:272,1,560
276,192,30089,5,0,0:0:0:0:

small mod

insane
00:04:036 (1,2,3) - this is 1/3
00:12:562 (1,2) - change this to this http://puu.sh/sotY5/ce306ab49e.jpg

Easy
the slider is too fast
Topic Starter
Hikomori

[-Chocola-] wrote:

hard
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4668
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom (HoneyWorks)
Creator:[A L P H A]
Version:Choco's Hard
Source:君の名は。
Tags:honeyworks your name zen zen zense Daoski ShogunMoon [-Chocola-] R4UP1
BeatmapID:1129035
BeatmapSetID:532909

[Difficulty]
HPDrainRate:8
CircleSize:4.5
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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276,192,30089,5,0,0:0:0:0:

small mod

insane
00:04:036 (1,2,3) - this is 1/3 - what do you mean?
00:12:562 (1,2) - change this to this http://puu.sh/sotY5/ce306ab49e.jpg - ayy no plz

thx for mod! nwn
R4UP1
Update for R4's Easy
<note>
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4668
Countdown: 0
SampleSet: Soft
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.7
BeatDivisor: 1
GridSize: 4
TimelineZoom: 0.5

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom (HoneyWorks)
Creator:[A L P H A]
Version:R4's Easy
Source:君の名は。
Tags:honeyworks your name zen zen zense Gloria Guard ShogunMoon [-Chocola-] R4UP1
BeatmapID:1129038
BeatmapSetID:532909

[Difficulty]
HPDrainRate:2.5
CircleSize:2.5
OverallDifficulty:2.5
ApproachRate:2.5
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"principal bg.jpg",0,0
//Break Periods
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//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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</note>
Topic Starter
Hikomori

R4UP1 wrote:

Update for R4's Easy
<note>
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4668
Countdown: 0
SampleSet: Soft
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.7
BeatDivisor: 1
GridSize: 4
TimelineZoom: 0.5

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom (HoneyWorks)
Creator:[A L P H A]
Version:R4's Easy
Source:君の名は。
Tags:honeyworks your name zen zen zense Gloria Guard ShogunMoon [-Chocola-] R4UP1
BeatmapID:1129038
BeatmapSetID:532909

[Difficulty]
HPDrainRate:2.5
CircleSize:2.5
OverallDifficulty:2.5
ApproachRate:2.5
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"principal bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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</note>
updated!
Sotarks
taking already ranked bg is lame
Topic Starter
Hikomori

Sotarks wrote:

taking already ranked bg is lame
oh, is mugiwara's mapset ranked?
oh its qualified, ill ask him.
ranked, ill ask him another time
confirmed d d d d

if your talking about monstrata, ive got image after he ranked that one
also, after that ranked one, he had another bg, so it was fine

new bg
Sharkie
hi m4m

[R4's Easy]
  1. 00:07:194 (3) - I think this would play nicer if you moved this note to x:256 y:167
  2. 00:26:141 (2) - I'd move this to x:224 y:315, gives the pattern a tiny bit more shape than just a straight linear pattern and looks better since the next slider is curved.
  3. 00:26:773 (3,4) - These aren't blanketed correctly. http://puu.sh/sQFrI/61bcc55e7e.jpg
  4. 00:28:036 (4) - The slider tail is too close to the slider head in my opinion, You can keep the slider shape, just move the slider tail a tiny bit away from the slider head. http://puu.sh/sQFnH/3e1e967616.jpg
[Sho's Normal]
  1. No complaints, pretty good.
[Choco's Hard]
  1. 00:28:352 (1,1) - These are not blanketed correctly. http://puu.sh/sQFEJ/7d2db1361c.jpg
  2. Really nice design, great job.
[Insane]
  1. 00:04:036 (1,2,3) - The notes land on triplets. These do not land on 16th notes. You do not have to use this rhythm, the single taps only show where the notes land. : http://puu.sh/sQFOk/b1c27c5691.jpg
  2. 00:07:194 - I would map this note here. Would could stack a single tap on 00:07:352 (1) -
  3. 00:12:957 (2) - This note does not exist, would use this rhythm instead. http://puu.sh/sQGZ1/e0358e0c0d.jpg
  4. 00:13:983 (1) - Unsnapped slider tail.
  5. 00:16:352 (5,1) - This is kinda awkward, I would have a slider start on 00:16:510 - , like you did here 00:08:931 (1) - and here 00:11:457 (5) -
  6. 00:17:299 - I would map this as well because it is an insane.
[Meep's Extra]
  1. 00:04:036 (1,2,3) - The notes land on triplets. These do not land on 16th notes. You do not have to use this rhythm, the single taps only show where the notes land. : http://puu.sh/sQFOk/b1c27c5691.jpg
  2. Not much else to say, good work.
Topic Starter
Hikomori

Sharkie wrote:

hi m4m

[Insane]
  1. 00:04:036 (1,2,3) - The notes land on triplets. These do not land on 16th notes. You do not have to use this rhythm, the single taps only show where the notes land. : http://puu.sh/sQFOk/b1c27c5691.jpg - prefer like it is
  2. 00:07:194 - I would map this note here. Would could stack a single tap on 00:07:352 (1) - added note
  3. 00:12:957 (2) - This note does not exist, would use this rhythm instead. http://puu.sh/sQGZ1/e0358e0c0d.jpg - fixed
  4. 00:13:983 (1) - Unsnapped slider tail. - maybe fixed
  5. 00:16:352 (5,1) - This is kinda awkward, I would have a slider start on 00:16:510 - , like you did here 00:08:931 (1) - and here 00:11:457 (5) - i would change it if more ppl says it
  6. 00:17:299 - I would map this as well because it is an insane. - added note
thx for mod! nwn
Cellina

Meep's Extra

  1. 00:02:931 (2) - you better replace this as a circle since 00:03:010 - has no any sounds
  2. 00:07:510 (9,10) - bad flow. i suggest to move (10) to x151 y135.
  3. 00:07:036 (5,6,7) - i can't hear any 1/4 from guitar
  4. 00:07:825 (1) - since there are lyrics on both 00:07:825 - and 00:07:983 - , i suggest you to replace as a circles.
  5. 00:10:983 (3) - same as above.
  6. 00:12:878 (1,2,3) - rhythm suggestion
  7. 00:19:668 (3) - bad flow, and also it hits scorebar.
  8. 00:28:036 (1) - ds is way too large, and also there should be notes at 00:28:194 - 00:28:352 - and 00:28:510 - since you followed vocal for most of parts and there are strong sounds, which can also shown as a climax.
  9. hitsounds? and also check aimod since tags conflict with other diff.
schoolboy
please take timing from the ranked mapset cuz the current one is off ;;
Topic Starter
Hikomori

Komore wrote:

please take timing from the ranked mapset cuz the current one is off ;;
rip
Ujimatsu Chiya
m4m

[General]
  1. all diff unsnapped objects http://puu.sh/thQe8/1a03442a87.png
  2. some diff using widescreen support now. check out it
  3. 1300 audioLeadIn better thought
  4. still timing is wrong I think... o3o
[Extra]
  1. 00:00:247 (1,2) - start can be easier like http://puu.sh/thQsF/e27a40a045.jpg
  2. 00:03:089 (3,4) - DS too long
  3. 00:13:185 (2,3) - switch rhythem can more smooth
  4. 00:19:668 (3) - this slider touch sliderbar
[Insane]
  1. 00:04:668 (3) - x:24 y:44
  2. 00:14:457 (2) - try this http://puu.sh/thQWk/ef5be120bf.jpg
  3. 00:16:352 (5,1) - DS should be more long
[Hard]
  1. cool :3
[Normal]
  1. 00:04:036 (4,5) - that's seems hard to reading
[Easy]
  1. I'm really sorry for I can hurt your feelings from this mod ;w;
  2. you use only 1/1 but that makes really bad rhythem parttern. It does not match the song at all. I think try re-map better.
Good LUCK!
Topic Starter
Hikomori

eINess wrote:

m4m c:

[General]
  1. all diff unsnapped objects http://puu.sh/thQe8/1a03442a87.png fixeeeeeeed
  2. some diff using widescreen support now. check out it fix
  3. 1300 audioLeadIn better thought ill see
  4. still timing is wrong I think... o3o ill ask someone
[Insane]
  1. 00:04:668 (3) - x:24 y:44 fixed
  2. 00:14:457 (2) - try this http://puu.sh/thQWk/ef5be120bf.jpg fixed
  3. 00:16:352 (5,1) - DS should be more long fixed


Good LUCK! thx!
thx for mod!
Shunao

eINess wrote:

m4m
[Normal]
  1. 00:04:036 (4,5) - that's seems hard to reading Fixed
Good LUCK!
Thanks for mod!

~
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4668
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.6

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom (HoneyWorks)
Creator:[A L P H A]
Version:Sho's Normal
Source:君の名は。
Tags:honeyworks your name zen zen zense _Meep_ ShogunMoon [-Chocola-] R4UP1
BeatmapID:1129039
BeatmapSetID:532909

[Difficulty]
HPDrainRate:4
CircleSize:3.3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"principal bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
243,315.789473684211,4,2,1,50,1,0
247,315.789473684211,4,2,0,70,1,0
5295,315.621854043392,4,2,1,50,1,0
5299,-100,4,2,0,70,0,1
5378,-100,4,2,0,70,0,0
15404,-100,4,2,0,70,0,1
15483,-100,4,2,0,70,0,0
22969,322.58064516129,4,2,1,50,1,0
24116,317.460317460317,4,2,1,50,1,0
24433,315.789473684211,4,2,1,50,1,0
24590,256.410256410256,4,2,1,50,1,0
24718,315.789473684211,4,2,1,50,1,0
24890,315.789473684211,4,2,1,50,1,0
25020,315.789473684211,4,2,1,50,1,0
25190,315.789473684211,4,2,1,50,1,0
25330,315.789473684211,4,2,1,50,1,0
25478,317.460317460317,4,2,1,50,1,0
25510,-100,4,2,0,70,0,0
28036,-100,4,2,0,70,0,0
29944,315.789473684211,4,2,1,50,1,0


[HitObjects]
76,100,247,6,0,P|132:111|199:100,1,110
285,55,878,2,0,P|346:43|413:56,1,110
427,92,1352,2,0,L|428:220,1,110
449,252,1825,1,0,0:0:0:0:
367,326,2141,2,0,P|320:338|252:320,1,110
186,243,2773,6,0,L|130:228,2,55
238,226,3247,2,0,L|227:98,1,110
218,62,3720,2,0,L|295:52,1,55
326,40,4036,2,0,B|413:30|413:30|437:72|411:132|411:132|443:121,1,220
281,280,5299,6,0,P|227:289|159:277,1,110
171,171,5926,2,0,P|227:160|294:176,1,110
323,201,6399,1,0,0:0:0:0:
377,105,6715,2,0,B|368:13|368:13|333:31,1,110
247,57,7346,2,0,L|256:-6,2,55
216,102,7819,6,0,L|143:96,1,55
107,110,8135,2,0,L|45:104,1,55
10,141,8451,2,0,P|0:194|14:254,1,110
50,287,8924,1,0,0:0:0:0:
144,230,9240,1,0,0:0:0:0:
144,230,9398,6,0,P|195:240|263:226,1,110
334,158,10029,1,0,0:0:0:0:
403,243,10344,2,0,L|418:365,2,110
438,139,11291,1,0,0:0:0:0:
438,139,11449,2,0,P|385:135|319:171,1,110
295,197,11923,6,0,P|242:205|180:190,1,110
98,128,12554,1,0,0:0:0:0:
51,227,12869,2,0,L|56:344,2,110
17,122,13816,1,0,0:0:0:0:
94,44,14132,2,0,L|218:33,1,110
309,64,14763,1,0,0:0:0:0:
391,136,15079,1,0,0:0:0:0:
447,229,15394,6,0,P|385:244|323:220,1,110
265,152,16026,2,0,P|212:137|158:149,1,110
133,197,16499,1,0,0:0:0:0:
39,255,16815,2,0,P|26:214|37:145,1,110
112,70,17446,2,0,L|120:11,2,55
165,83,17919,6,0,L|222:90,1,55
264,121,18235,2,0,L|328:128,1,55
369,149,18551,2,0,P|386:201|373:262,1,110
349,302,19024,1,0,0:0:0:0:
269,225,19340,1,0,0:0:0:0:
269,225,19497,6,0,P|215:234|161:224,1,110
95,135,20129,1,0,0:0:0:0:
66,248,20444,2,0,L|69:364,2,110
114,149,21391,1,0,0:0:0:0:
114,149,21549,2,0,P|169:129|228:138,1,110
267,161,22022,6,0,P|323:178|374:164,1,110
468,112,22654,1,0,0:0:0:0:
490,219,22969,1,0,0:0:0:0:
422,305,23291,2,0,B|358:269|265:338|195:293,1,220
153,281,24089,1,0,0:0:0:0:
58,225,24404,5,0,0:0:0:0:
58,225,24562,2,0,P|52:158|68:107,1,110
96,12,25194,1,0,0:0:0:0:
202,40,25510,2,0,P|260:55|328:39,1,110
357,22,25983,2,0,L|429:28,1,55
376,131,26457,5,0,0:0:0:0:
445,216,26773,2,0,P|395:238|332:232,1,110
286,223,27247,1,0,0:0:0:0:
232,212,27404,2,0,L|157:220,2,55
283,114,28036,1,0,0:0:0:0:
256,192,28194,12,4,30089,0:0:0:0:
Vespirit
i apologize for late mod D:
[General]
  1. pretty much everything is not snapped, so you might want to fix that in all diffs
  2. bg size is bigger than it should be, you should resize to 1366x768
[ R4's Easy]
  1. looks pretty much fine to me, though i would have used a larger spacing than 0.7, because it can get a bit confusing since it doesnt feel the same as a slider, which moves at 1.00, so maybe increase to at least 0.8... thats all for this diff
[ Sho's Normal]
  1. 00:04:036 (4,5) - maybe break away from flow a little here? or at least dont have (4) moving in the same direction at the same angle as (3)... doesnt looks aesthetically pleasing, and also doesnt incorporate the prominence of those 4 notes
[ Choco's Hard]
  1. woah... why are the diff settings so extremely high for a hard diff? each should be lowered significantly, like maybe by 2 for hp and od and 1.5 for ar
  2. 00:04:036 (5) - should be a higher spacing? since its a strong sound
  3. rest of diff seems fine, but sometimes spacing can be random... like at 00:14:605 (3), idk why this distance is so high when its not even a vocal... and some other parts of the map that have strong vocal sounds can be given larger spacing, like 00:21:404 (5,1)
[ Insane]
  1. 00:15:381 (1,2,3,4) - the pattern is inconsistent from the other time he says "zen zen zense", so you may want to keep it the same for both times
  2. 00:13:974 (1,2) - why did you increase spacing here? seems a bit random because its not really a strong sound...
  3. 00:20:918 (3) - should end at 00:21:076, because of the vocal there, and imo also should have greater spacing so as not to overlap (2)
  4. 00:25:176 (1,2,3,4) - are you sure this fits here? imo you should delete (2), and readjust spacing because there is nothing in the music that (2) covers
  5. 00:26:123 (1) - seems very random nc here, i think you could just remove the nc
  6. 00:04:036 (1,2) - should be snapped to 1/3 like in normal and hard
[ Meep's Extra]
  1. 00:04:273 (2,3) - these should be snapped to the 1/3 like in normal and hard
  2. 00:28:036 (1) - why not make this a spinner? the note holds, and this space feels really empty with nothing there...

Overall nice mapset, hopefully I helped you :)
Good luck!!
Zyl
From my queue!


Too lazy for put the link...


BG's as requested, all of them are resized to 1366x768, so you just need to choose the one you like most


Btw, if you use one of them give credit to the provider of it, in total are 5 BG's


BG's


i don't know if you need hitsounding, but i will accept if you want me to do it.
Topic Starter
Hikomori

Zyl wrote:

From my queue!


Too lazy for put the link...


BG's as requested, all of them are resized to 1366x768, so you just need to choose the one you like most


Btw, if you use one of them give credit to the provider of it, in total are 5 BG's


BG's


i don't know if you need hitsounding, but i will accept if you want me to do it. yea boi
thx!
ProfessionalBox
Hey a super delayed M4M my apologies...

General

>Add custom colors

>Make sure to hitsound all diffs

>Make sure that all diffs are snapped properly

>Get a timing check for this because I don't really think that a song this simple needs to have this confusing of a timing

R4's Easy

00:00:247 (1) - If you want you could make the lower curve more perfect by centering the slidernode more, the curve is not "perfect" atm
00:22:969 (3,4,1) - The spacing on these is off and you should resnap them with DS


Sho's Normal

00:06:557 - Ignoring this beat is really really bad rhythmwise, you should definetly start a slider here
00:16:657 - Same here, even though it's consistent its still much better when you start a slider from here

Choco's Hard

00:03:720 (4,5) - Why is this spacing so small when 00:03:404 (3,4) - is much bigger but the break in music is of same length?

Insane

00:00:878 (6,7,8) - Your spacing here is bad because 00:00:878 (6,7) - are closer to eachother than 00:01:194 (7,8) - even though 00:01:194 (7,8) - have a smaller break in music
00:11:931 (6,7,8,9) - This inconsistent spacing is a bit weird imo
00:25:176 (1,2,3,4,1) - Don't do a stream like this while having so many red lines it's impossible to play accurately to the rhythm
00:26:123 (1) - Remove New Combo

Meep's Extra

00:03:404 (5,6,7,8) - Spacing on these should be smaller because 00:04:036 (1,2,3,4) - have larger breaks in music but are still as closely spaced so its super confusing to play
00:28:017 - Maybe a spinner instead of a single circle

Good luck with the set!
Shunao

ProfessionalBox wrote:

Hey a super delayed M4M my apologies...

Sho's Normal

00:06:557 - Ignoring this beat is really really bad rhythmwise, you should definetly start a slider here Fixed
00:16:657 - Same here, even though it's consistent its still much better when you start a slider from here Fixed

Good luck with the set!
Thanks for modding!~ :D


Here!
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4668
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.6

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom (HoneyWorks)
Creator:[A L P H A]
Version:Sho's Normal
Source:君の名は。
Tags:honeyworks your name zen zen zense _Meep_ ShogunMoon [-Chocola-] R4UP1
BeatmapID:1129039
BeatmapSetID:532909

[Difficulty]
HPDrainRate:4
CircleSize:3.3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"principal bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
243,315.789473684211,4,2,1,50,1,0
247,315.789473684211,4,2,0,70,1,0
5295,315.621854043392,4,2,1,50,1,0
5299,-100,4,2,0,70,0,1
5378,-100,4,2,0,70,0,0
15404,-100,4,2,0,70,0,1
15483,-100,4,2,0,70,0,0
22969,322.58064516129,4,2,1,50,1,0
24116,317.460317460317,4,2,1,50,1,0
24433,315.789473684211,4,2,1,50,1,0
24590,256.410256410256,4,2,1,50,1,0
24718,315.789473684211,4,2,1,50,1,0
24890,315.789473684211,4,2,1,50,1,0
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25478,317.460317460317,4,2,1,50,1,0
25510,-100,4,2,0,70,0,0
28036,-100,4,2,0,70,0,0
29944,315.789473684211,4,2,1,50,1,0


[HitObjects]
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285,55,878,2,0,P|346:43|413:56,1,110
427,92,1352,2,0,L|428:220,1,110
449,252,1825,1,0,0:0:0:0:
367,326,2141,2,0,P|320:338|252:320,1,110
186,243,2773,6,0,L|130:228,2,55
238,226,3247,2,0,L|227:98,1,110
218,62,3720,2,0,L|295:52,1,55
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281,280,5299,6,0,P|227:289|159:277,1,110
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323,201,6399,1,0,0:0:0:0:
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360,133,15079,1,0,0:0:0:0:
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50,182,16026,2,0,P|33:233|48:287,1,110
93,315,16499,1,0,0:0:0:0:
147,324,16657,2,0,L|268:332,1,110
311,338,17130,1,0,0:0:0:0:
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393,39,18551,2,0,P|339:28|279:40,1,110
246,76,19024,1,0,0:0:0:0:
163,148,19340,1,0,0:0:0:0:
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410,175,22022,6,0,L|405:299,1,110
316,350,22654,1,0,0:0:0:0:
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255,207,23291,2,0,B|191:171|98:240|28:195,1,220
5,161,24089,1,0,0:0:0:0:
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248,214,27247,1,0,0:0:0:0:
214,256,27404,2,0,L|139:264,2,55
280,342,28036,1,0,0:0:0:0:
256,192,28194,12,4,30089,0:0:0:0:
Topic Starter
Hikomori
updating soon (overwatch is my bae xd)
Topic Starter
Hikomori

HydroCannon13 wrote:

i apologize for late mod D: np
[General]
  1. pretty much everything is not snapped, so you might want to fix that in all diffs fixed
  2. bg size is bigger than it should be, you should resize to 1366x768 fixed (thanks zyl <3)
[ Insane]
  1. 00:15:381 (1,2,3,4) - the pattern is inconsistent from the other time he says "zen zen zense", so you may want to keep it the same for both times nah
  2. 00:13:974 (1,2) - why did you increase spacing here? seems a bit random because its not really a strong sound... i think is fixed
  3. 00:20:918 (3) - should end at 00:21:076, because of the vocal there, and imo also should have greater spacing so as not to overlap (2) fixed
  4. 00:25:176 (1,2,3,4) - are you sure this fits here? imo you should delete (2), and readjust spacing because there is nothing in the music that (2) covers
  5. 00:26:123 (1) - seems very random nc here, i think you could just remove the nc think i fixed it
  6. 00:04:036 (1,2) - should be snapped to 1/3 like in normal and hard think i fixed again


Overall nice mapset, hopefully I helped you :) yea you helped me xd
Good luck!! thx
thx for mod!
Topic Starter
Hikomori

ProfessionalBox wrote:

Hey a super delayed M4M my apologies... i know right...

General

>Add custom colors why?

>Make sure to hitsound all diffs waiting for zyl

>Make sure that all diffs are snapped properly yea

>Get a timing check for this because I don't really think that a song this simple needs to have this confusing of a timing yep


Insane

00:00:878 (6,7,8) - Your spacing here is bad because 00:00:878 (6,7) - are closer to eachother than 00:01:194 (7,8) - even though idk how to fix that...
00:01:194 (7,8) - have a smaller break in music huh?
00:11:931 (6,7,8,9) - This inconsistent spacing is a bit weird imo ikr
00:25:176 (1,2,3,4,1) - Don't do a stream like this while having so many red lines it's impossible to play accurately to the rhythm fixed
00:26:123 (1) - Remove New Combo fixed


Good luck with the set! thx!
thx for mod owo
lcfc
late mod lol

General
make sure you check aimod on all diffs! unsnapped objects and tag conflicts

Easy
00:28:335 (4) - make its start be at 00:28:017 - and its end at 00:29:287 - . Don't forget distance snap!

Normal
00:07:819 (1,2) - as your main focus in the diff is the vocal I would suggest to follow a rhythm like http://prnt.sc/e1urgm
00:11:923 (1,2,3,4,5,6,7) - this whole section has space for improvement rhythm-wise. my suggestion: http://prnt.sc/e1utj5 but there are many ways you can do it, just make sure you follow the same sounds you follow in all the other sections. consistency is the key!
00:17:919 (1,2) - same as my suggestion at 00:07:819 (1,2) - . This time though, follow this rhythm instead http://prnt.sc/e1uuty

Hard
couldn't find anything faulty with this diff

Insane
00:01:194 (7,8) - the kickslider is pretty far from the following object for an insane diff. lower the spacing a little.
00:04:036 (1,2,3) - those are 1/3s. change beat snap divisor to 1/3 and do this http://prnt.sc/e1uwxw
00:07:819 - important sound, should have an object start from there instead. I would suggest splitting 00:07:662 (3) - to two circles then making those two circles 00:07:977 (1,2) - a slider.
00:10:266 - there's a sound here (1/4 burst)
00:15:315 - ^^
00:16:499 - there's a strong sound right here so just split the reverse slider to one circle in the start, then a slider.

Extra
00:01:352 (6) - nc
00:04:036 (1,2,3,4) - they're 1/3s so just do this instead http://prnt.sc/e1uziq
00:13:343 - it'd be nice if you followed the vocal here as well. try a rhythm like http://prnt.sc/e1v02u

Pretty smooth set, good luck! :)
Zyl
RANDOM MOD


Meep's Extra


  1. 00:00:404 (2) - Try to use a 1/4 sliderfor make a better emphasis & it will sound better.
  2. 00:02:931 (2) - Actually this sound, starts here 00:02:990 (2) - .
  3. 00:03:089 (3,4) - Just no, this is way too extreme for a Insane "Extra" diff, try to use a 1/2 slider instead. (UNRANKABLE)
  4. 00:03:562 (6) - Use a 1/4 slider, for make emphasis, put the playback time at 25%.
  5. 00:04:510 (3) - Wrong position: 00:04:470 (3) - .
  6. 00:05:299 (1,2,3) - Here it wil be better use a circular flow.
  7. 00:06:715 (3,4) - Replace with a slider, because the vocal continues.
  8. 00:07:027 (5,6,7) - Unsnapped?, check all the Aimod things, please. (UNRANKABLE)
  9. 00:09:395 (2,3) - Wrong emphasis, the vocal haves a lower intensity.
  10. 00:09:711 (4,5,6) - Looks really bad.
  11. 00:10:185 (7,1) - A little just too much & also wrong emphasis.
  12. 00:10:816 (2,3) - Weird hitsounding, also wrong emphasis
  13. 00:11:448 (1,2,3) - Just too much.
  14. 00:17:905 (1,2) - Wrong emphasis.
  15. 00:17:431 (4) - Just (UNRANKABLE).
  16. 00:18:694 (3,4,1) - Awful flow.
  17. 00:19:642 (3) - Out of screen + Touchs HP Bar. (UNRANKABLE)
  18. 00:20:431 (1,2) - Just too much.
  19. 00:22:484 (4,5) - Reduce the DS.
  20. 00:25:326 (5,1) - Just too much.
  21. 00:26:115 (3,4) - Awful flow.
  22. 00:28:012 (1) - Use a spinner instead.

I know that you want to make a extreme diff but, NO just don't do that things,Unsnapped things, Random patterns, 1/4 Extremely crazy jumps, ect.
Shocola
uppudattu
osu file format v14

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TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom (HoneyWorks)
Creator:[A L P H A]
Version:Choco's Hard
Source:君の名は。
Tags:honeyworks your name zen zen zense _Meep_ ShogunMoon [-Chocola-] R4UP1
BeatmapID:1129035
BeatmapSetID:532909

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Topic Starter
Hikomori

[-Chocola-] wrote:

uppudattu
osu file format v14

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AudioLeadIn: 0
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Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom (HoneyWorks)
Creator:[A L P H A]
Version:Choco's Hard
Source:君の名は。
Tags:honeyworks your name zen zen zense _Meep_ ShogunMoon [-Chocola-] R4UP1
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BeatmapSetID:532909

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uppudatted
Topic Starter
Hikomori
maybe sending this for grave just for 1 or some months (or whatever lmao) and when i have motivation ill revive it
Topic Starter
Hikomori
revived and much better!!

oh and other diffs were deleted sorry uwu
Dignan
from M4M

Shoguns Normal:
  1. 00:07:030 (4,5) - I get this makes sense and emphasizes the "kimiwo" with the reverse slider but to me that pause feels real awkward, you could use a rhythm like https://osu.ppy.sh/ss/11082063 but im not sure thats better
  2. 00:10:976 (2,3,4,5,6) - same, but https://osu.ppy.sh/ss/11082112 fits way better here imo
  3. 00:27:700 (6,1) - should be a slider imo, held vocal should be emphasized
Kibbs Hard:
  1. 00:03:878 (4,1,2) - since these are all the same sound I would prefer making it reverse slider - slider instead of circle - slider - circle. The slider at 00:04:036 (1) - is too short anyways, the reverse doesnt fall on the actual sound. Making this two sliders would make it easier for players to acc (its a Hard after all) while being able to use wierd rhythm (sound at 00:04:247 - should be 1/6 snapped) to actually accurately hit the notes
  2. 00:24:890 (3,4,5) - I feel like a rhythm like https://osu.ppy.sh/ss/11082026 fits better here because it follows the long vocal at 00:24:890 - and emphasizes kicks at 00:25:177 - as well
Insane:
  1. 00:01:352 (4) - make this a nice wave slider pls
  2. 00:13:662 (4) - maybe NC this? Its the first time you use this concept so that would make it a bit easier to read
  3. 00:24:590 (1) - this can be a slider until 00:24:590 (1) - that way you map the held vocal there but dont make it too hard to acc
  4. seems like spacing decreases in the duration of the "kiai" plus more sliders and less longer jumps, makes it feel a little bit less intense but I guess since the song doesnt really get more intense its fine. I would maybe try out how it plays with increasing spacing or more jumps instead of sliders like 00:21:080 (3,4) - .
not really much I could mod since its so short and no crazy mapping, but nice map, gl!
Topic Starter
Hikomori
before starting the mod i want to clear out kibbleru told me to apply for him so dont say anything later

Sylvarus wrote:

from M4M

Kibbs Hard:
  1. 00:03:878 (4,1,2) - since these are all the same sound I would prefer making it reverse slider - slider instead of circle - slider - circle. The slider at 00:04:036 (1) - is too short anyways, the reverse doesnt fall on the actual sound. Making this two sliders would make it easier for players to acc (its a Hard after all) while being able to use wierd rhythm (sound at 00:04:247 - should be 1/6 snapped) to actually accurately hit the notes ive seen this in a lot of maps and i dont think thats a problem imo lol
  2. 00:24:890 (3,4,5) - I feel like a rhythm like https://osu.ppy.sh/ss/11082026 fits better here because it follows the long vocal at 00:24:890 - and emphasizes kicks at 00:25:177 - as well i prefer this one. it follows the gameplay (its more fluid)
Insane:
  1. 00:01:352 (4) - make this a nice wave slider pls uhhhh i see no problem there
  2. 00:13:662 (4) - maybe NC this? Its the first time you use this concept so that would make it a bit easier to read but that verse ends at 00:13:978 -
  3. 00:24:590 (1) - this can be a slider until 00:24:590 (1) - that way you map the held vocal there but dont make it too hard to acc changed
  4. seems like spacing decreases in the duration of the "kiai" plus more sliders and less longer jumps, makes it feel a little bit less intense but I guess since the song doesnt really get more intense its fine. I would maybe try out how it plays with increasing spacing or more jumps instead of sliders like 00:21:080 (3,4) - nah.
not really much I could mod since its so short and no crazy mapping, but nice map, gl!
ty!
Shunao

Sylvarus wrote:

from M4M

Shoguns Normal:
  1. 00:07:030 (4,5) - I get this makes sense and emphasizes the "kimiwo" with the reverse slider but to me that pause feels real awkward, you could use a rhythm like https://osu.ppy.sh/ss/11082063 but im not sure thats better nah my pattern fit good imo :/
  2. 00:10:976 (2,3,4,5,6) - same, but https://osu.ppy.sh/ss/11082112 fits way better here imo ^
  3. 00:27:700 (6,1) - should be a slider imo, held vocal should be emphasized no since 00:28:017 (1) - is a new measure wit a strong sound on it
not really much I could mod since its so short and no crazy mapping, but nice map, gl!
thanks for modding!
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