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This beatmap was submitted using in-game submission on Wednesday, October 04, 2017 at 9:23:35 PM

Artist: Linkin Park
Title: Guilty All The Same (feat. Rakim)
Tags: marathon lp the hunting party nu metal alternative rap project spark
BPM: 200
Filesize: 6913kb
Play Time: 05:53
Difficulties Available:
  • Shame (7.37 stars, 1495 notes)

Download: Linkin Park - Guilty All The Same (feat. Rakim)
Information: Scores/Beatmap Listing
---------------
hello

mp3 and timing (extra ending timing help from pishifat) from 384059043's map of the song -- if you want easier diffs for this song, check it out!

hitsounds from pishifat's 115 map and my own skin


modders
squirrelpascals
direday
amamiya / ayachi nene
idke
pkk
riktoi
hightec
logic agent
davided
morgan
togetic
digitalhypno (kinda)
aeril
deppyforce
rad-
kaifin
vinxis
xilver
dunois
craezy
pishifat
foxygrandpa
p a n
renumi
ultima fox
dab
turquoise2
kroytz
squirrelpascals (second mod, bubble)
mir
hobbes2 (second bubble)
naotoshi
squirrelpascals (third mod, heart)

plus like a million self mods from me

thank you all for supporting and helping this map become what it is today; this is unarguably the one map i've spent the most time on trying to make as perfect as possible. i hope you enjoy it!


first bubble version if anyone really cares about that, it has bigger spacing on almost all jumps
Last edited by fieryrage on , edited 252 times in total.
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Slider Savant
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Star Shooter
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Stoof wrote:
first

second
also that ending is gr8 ;)
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Rhythm Incarnate
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Star Shooter
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nice map homie :D
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Beatmap Nominator
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mOd 4 mOD

guilty all the sHame
00:04:590 - make it clickable? it sounds like you're mapping to the drums here idk

00:08:340 - idk why this slider is extended so long. Make this one clickable?

00:10:890 (1,2,3,4,1,2,3,4,1,2,3,4) - With the sliders going on to the jumps, it sounds like you're mapping to the guitar and immediatley start mapping to the drums. idk why you chose to do this if so.

00:27:840 (1,2,3) - account for this drum roll with a stream/ another slider?

00:55:890 (4,1) - more spacing here?

01:09:690 - put something here?

01:10:440 (1,2,3,4) - no

01:20:265 (2) - no beat here?

01:45:240 (1,2,3) - why is this spacing so uneven

02:22:440 (1) - why did you choose to make the reverse arrow like this?

02:27:465 - same, don't hear a beat here again :p

04:27:090 (1,2,3) - large jump after this is fine but i still dont understand what this particular spacing pattern is.

05:01:740 (1) - remove this nc? i'd save these patterns for the guitar at 05:02:040 -

05:05:340 (4,2) - slightly triggered by watching this in the editor

05:27:840 (1,2,3,4,5,6,1,2,3,4) - I don't hear notes under a lot of these triples or repeats. Same for 05:30:840 (1,2,3,4,5,6,1,2,3,4) -

05:37:440 (1) - dont think thie repeats are necessary here

05:45:687 (7,8,1) - please move 1 to the left. At this speed this flow isprobably going to screw up a lot of ppl

05:51:805 - From here, same thing about the triples and repeats. I hear the guitar notes yes but it doesn't sound much at all like a 1/4 rhythm


Creative map. gl!
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Spinner Sage
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ya im trying 2 figure out how to fix it, worse comes to worse i'll have to resubmit

for now i'll just put the osz with the fully updated versions in description
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squirrelpascals wrote:
mOd 4 mOD Yea

guilty all the sHame
00:04:590 - make it clickable? it sounds like you're mapping to the drums here idk i was messing around with this beforehand, as the pattern stands rn it's pretty hard to make that last snare clickable so i didn't; will probably relook at pattern later

00:08:340 - idk why this slider is extended so long. Make this one clickable? agree

00:10:890 (1,2,3,4,1,2,3,4,1,2,3,4) - With the sliders going on to the jumps, it sounds like you're mapping to the guitar and immediatley start mapping to the drums. idk why you chose to do this if so. having sliders in the beginning was to introduce the new rhythm (ie faster than slower) rather than just immediately going to jumps, there were sliders here before but it felt out of place considering the drums were louder here (the guitar riff seems to be louder in the beginning but i might just be stupid)

00:27:840 (1,2,3) - account for this drum roll with a stream/ another slider? i actually didn't even know this was a five burst lol

00:55:890 (4,1) - more spacing here? made this flow into the next pattern a bit better, spacing increased slightly

01:09:690 - put something here? nothing in the rhythm to really warrant it here, guitar takes a break and so does drums

01:10:440 (1,2,3,4) - no ur mad

01:20:265 (2) - no beat here? yea, removed, will probably have to readjust pattern later

01:45:240 (1,2,3) - why is this spacing so uneven 01:45:690 (2) - snare drum which is more potent than 01:45:840 (3) - bass drum here, at least in my view

02:22:440 (1) - why did you choose to make the reverse arrow like this? because i'm pishi and i dont know how to make good slider

02:27:465 - same, don't hear a beat here again :p this one is an easier fix luckily

04:27:090 (1,2,3) - large jump after this is fine but i still dont understand what this particular spacing pattern is. these should be stacked actually

05:01:740 (1) - remove this nc? i'd save these patterns for the guitar at 05:02:040 - agree

05:05:340 (4,2) - slightly triggered by watching this in the editor Ur Mad

05:27:840 (1,2,3,4,5,6,1,2,3,4) - I don't hear notes under a lot of these triples or repeats. Same for 05:30:840 (1,2,3,4,5,6,1,2,3,4) - there's definitely 1/4 notes here, the guitar has a 1/4 pattern to it despite it being pretty quiet here

05:37:440 (1) - dont think thie repeats are necessary here guitar distortion

05:45:687 (7,8,1) - please move 1 to the left. At this speed this flow isprobably going to screw up a lot of ppl had some ppl testplay and from my recollection most people didn't break here, it was 05:46:726 (4,5,6,7,1) - the stream into a more spaced one here; i think this should be ok since it doesn't require much cursor movement as is rn

05:51:805 - From here, same thing about the triples and repeats. I hear the guitar notes yes but it doesn't sound much at all like a 1/4 rhythm it's the best rhythm you can find for this, honestly, else it'd be a cluster of 1/4 and 1/6 most likely


Creative map. gl! tyty
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Spinner Sage
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Hello! Modding cause I like the song.

General
    Nope, not working for me at least.
    Try this in order to fix the map:
  • rename all the files manualy. Or at least .osu ones. My bet is that paranthesis "(feat. Rakim)" messes it up since "()" are used for uploaders' name.
  • create new diff, delete the old one.
    Also Mod Assistant shows your diff's name like this. Sends an error when trying to open but opens anyway. So definetly smthing is up with the name of .osu file.
    If you end up resubmiting I'll throw some kudosu in your face since the map is worth it.

    Dunno if this is trustworthy 'cos errors but:
    Unused hitsounds:
    drum-slidertick.wav
    normal-slidertick.wav


SHAME on this PP mapping


Hope that helped.
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responding once home, but i will say in response to general:

i did end up renaming the bg and .osu file and updating it after, which apparently didn't fix the issue; the issue started once i tried resubmitting this after a name change, so it's probably something related to that
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Whistle Blower
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Earned 1 kudosu.

GUILTY ALL THE SAME


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ok im gonna mod this when i get home

im gonna literally point out every donut slider there is while im at it so i dont get bored

prediction:37 donuts
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god dammti idke fucking posted his mod after i finsihed Dires
Last edited by fieryrage on , edited 2 times in total.
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Earned 1 kudosu.
00:03:690 (1,2,3,4) - rhythm gets fuked here badly im confused like
00:07:890 (1,2,3) - over here is fine

00:12:690 (1,2,3,4) - y does this jump get like 1.5x bigger when there is no difference in music good mapping

00:18:840 (1) - didnt i say something about this before
make repeat clickable cus ur completely skipping out on it

00:34:590 (1,2,1,2,1) - godtier copy paste

00:39:690 (2,3) - lower hitsounds maybe??? i didnt even think there were drums in the bg until i deleted notes

00:55:890 (4,1,2,3,4) - rhythm hear is at its climax but the pattern is actually smaller than the other jumps prior ????

01:01:740 (1,1) - this is weird since the slider is going in totally opposite directions fucking antijumps smh especially on slider??

01:11:040 (1,2,3,4) - wow square hahahahaah

01:23:640 (1,2,1,2,1,2,1,2,1,2,1,2,1,2) - only star maps like this please dont like this is an overusage of 1-2 like
maybe remove these 1-2s 01:24:840 (1,2,1,2,1,2) -

01:28:440 (1,2,1,2,1,2,1,2) - no reason for 1-2 to be here because it isnt accented like the kiais

02:07:740 (1) - are you going with lyrics or rhythm here because its like alternating between both so its really weird having sudden stops

02:09:090 (1) - remove full red tick slider please NEVER AGAIN

02:11:040 (3,4,5,6,1) - another example of confused beat/lyric transition because its the only time in which it doesnt use a repeat slider while everything else does

either make it consistent or like make it consistent, your choice, kiddo.

02:23:340 (1,1) - lower hitsounds on blue ticks a bit more

02:26:040 (1,2,1,2,1,2,1,2) - no reason for giant jumps or 1-2s here because it sounds completely normal not accented on every 1

02:34:440 (1) - remove nc and put 02:35:040 (3) - nc here because you had a break in between middle of combos like gj and because u did it everywhere else too like here 02:44:640 (1,2,3,4,5) -

02:47:040 (1,2,3) - im not too sure about kicksliders right here but yknow idfk get more ppl to complain here
and here 02:49:440 (1,2,3,4) -

maybe remove 03:04:440 (1,2,1,2,1,2,1,2) - 1-2s here to accent the bigger jump part because its way too consistent and feels very bland probably because of the jumps
because 03:09:240 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - right here i feel like its 100% fine even though its the same beat
so basically make the second half or first half of the 1-2s change patterns since its like the same thing

03:12:990 (2) - remove kickslider theres nothing on blue tick and its emphasizing nothing no excuses here or idk lmao

03:14:040 (1,2,1,2,1,2,1,2) - ok you're actually the worst fucking person
second half of all 1-2s are smaller even though they're supposed to be more accented so nerf first half of the patterns or buff the second half idk
fucking kys for using like 5 stacks in 1 whole rhythm

03:44:640 (1) - these donuts in the slow section are the only ones that makes sense in the entire song like lmao
also imo i think sv should be buffed a little but we'll see what other ppl say ya ok thanks

04:39:240 (1,2,1,2,1,2,3) - most accented part gets lower for no reason??/

04:44:640 (1,2,1,2) - this is the only time where i would ever say
wow a square fits here pretty nicely

04:52:440 (1,2,1,2,1,2,1,2) - is this copy pasted from the beginning wtf
if not its similar as hell like wtf

04:56:640 (1,2,1,2,1,2,1,2) - should accent the first 1-2 pattern and lower the second 1-2 pattern and so on
because it feels like its just jump practice as its not really accented
but the other 8 1-2s are pretty fine just stop using fucking polygon circles like GODDAMn

05:00:990 (2) - doesnt line up with 1

05:02:040 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - fuck your polygon circles and same emphasis problem as 3:14

05:29:640 (1,2,3,1,2,3,4) - uh

05:35:640 (1) - de
05:36:090 (2) - le
05:36:540 (1) - te
05:37:440 (1) - th
05:37:890 (3,1) - is

05:45:762 (8,1) - awful transition

total donut count: 36

i was pretty close actually but i may have miscounted

Thanks For The Mod1!!! :) :) :) :) :) :D :D ;)
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