forum

Hanatan - Hajimete no Oto

posted
Total Posts
59
Topic Starter
GIDZ
This beatmap was submitted using in-game submission on Tuesday, 3 January 2017 at 2:35:28 PM

Artist: Hanatan
Title: Hajimete no Oto
Tags: gidz YURiCa Chaoslitz vocaloid hatsune miku project diva
BPM: 100
Filesize: 8835kb
Play Time: 05:02
Difficulties Available:
  1. Chaoz's Insane (4.9 stars, 1119 notes)
  2. Sound of Flowers (5.01 stars, 993 notes)
Download: Hanatan - Hajimete no Oto
Information: Scores/Beatmap Listing
---------------
#3

Lets all take a break from cross screen jumps and wub wub maps :)

Chaoz's Insane by Chaoslitz --> https://osu.ppy.sh/s/507368
Sound Of Flowers by me

Re-download after 9th October 2016 ~
Regou
(4:55 drain)
For approval !!!!!!!!
:V(me runs
Topic Starter
GIDZ
ggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg
Time to give up again
Dailycare
It can be approved. Cuz the drain time starts at 00:02:293 - , and finishes at 05:02:293 - . The drain time is exactly 5 mins but the break is..........
Topic Starter
GIDZ
4:58 after I removed the break.. gg
Dailycare
https://osu.ppy.sh/s/403073
Look at Monstrata's beatmap. It's not 5mins. But it's approved.. The web page doesn't show the correct length. You have to check the drain time in editor
Topic Starter
GIDZ
ok, the drain time is definitely 5mins
gregest
you have more maps than IQ I have after modding all of your maps

sorry for lazy mod zzz

[aaaaaaaa]
00:06:043 - I would put a note here
00:10:693 (1,2) - I would kinda change these to something like this https://osu.ppy.sh/ss/6085108 obviously with blanketing
00:14:443 (3,4) - place these somewhere around X251 Y329
00:17:593 (4,5) - move these to around X149 Y188
00:18:493 (1,1) - https://osu.ppy.sh/ss/6085143 sometimes the most basic thing looks the best
00:22:693 (3) - ENDING SLIDER ON DOWNBEAT LIKE THHIS AAAAAAAAAAAAAAAAAAAAAAAAAA
00:34:543 (3,1) - this spacing
00:37:243 (5) - I would move this to at least Y176 Y246
00:51:868 (1) - you should indicate the pitch with some kind of spacing change and not just different slider
01:06:943 (6,7,8) - why did you change spacing
02:36:943 (2,3) - my ears bleed from the pitch of this hoe's voice and you make this small spacing
03:31:093 (5) - why not stack with 03:31:543 (7,8) -
03:48:943 (2,3) - you really don't like emphasizing things with spacing do you? it happens through the whole map but I only point it out here or else the mod would be "EMPHASIZE PROPERLY AND NOT JUST WITH HITSOUNDS GIZD"
04:01:993 (8,9) - you put this under the same pattern as 04:02:293 (1,2,3,4) - while it's completely different
04:21:943 (1) - put this around X462 Y249
04:28:243 (4) - these really break the flow
04:59:818 - PURUM put a triple there or something pls
Topic Starter
GIDZ

CptBlackBird wrote:

you have more maps than IQ I have after modding all of your maps

sorry for lazy mod zzz

[aaaaaaaa]
00:06:043 - I would put a note here
00:10:693 (1,2) - I would kinda change these to something like this https://osu.ppy.sh/ss/6085108 obviously with blanketing
00:14:443 (3,4) - place these somewhere around X251 Y329
00:17:593 (4,5) - move these to around X149 Y188
00:18:493 (1,1) - https://osu.ppy.sh/ss/6085143 sometimes the most basic thing looks the best maybe, but these seem ok to me :v
00:22:693 (3) - ENDING SLIDER ON DOWNBEAT LIKE THHIS AAAAAAAAAAAAAAAAAAAAAAAAAA It end on a 1/2 beat wat r u sayin -_
00:34:543 (3,1) - this spacing
00:37:243 (5) - I would move this to at least Y176 Y246
00:51:868 (1) - you should indicate the pitch with some kind of spacing change and not just different slider
01:06:943 (6,7,8) - why did you change spacing Just cuz it flows lo
02:36:943 (2,3) - my ears bleed from the pitch of this hoe's voice and you make this small spacing
03:31:093 (5) - why not stack with 03:31:543 (7,8) -
03:48:943 (2,3) - you really don't like emphasizing things with spacing do you? it happens through the whole map but I only point it out here or else the mod would be "EMPHASIZE PROPERLY AND NOT JUST WITH HITSOUNDS GIZD" I just never thought of doing that cuz increasing spacing would make the map harder :v And I dun wanna make ppl break combo, furthermore it flows fine when played so yeajh
04:01:993 (8,9) - you put this under the same pattern as 04:02:293 (1,2,3,4) - while it's completely different
04:21:943 (1) - put this around X462 Y249 Wanna keep symmetry with 04:24:493 (3) -
04:28:243 (4) - these really break the flow Have u tried playing the map?
04:59:818 - PURUM put a triple there or something pls But I am following the drum snares and vocals here, not the melody
mod tks UR MUM
Topic Starter
GIDZ
hoyl the map is aliv
Halfslashed
[Sound Of Flowers]
Overall you need to work on your overlaps and NCing. I didn't point them all out, but you should NC with some sort of logic, breaking that logic to indicate spacing changes and SV changes. Some of your overlaps made sense, some of them did not, I made sure to point out the ones that I noticed, but some may bother other people than myself.

00:05:293 (1) - I think this should be swapped with 00:06:943 (1) since you seem to do these crazy sliders with powerful piano chords, but the way it's set up right now you have an otherwise normal slider where a crazy one should be.
00:10:693 (1,2) - This doesn't have to be an overlap. I can see what you were going for but it'd be better not as an overlap.
00:21:193 (1,1,1) - Looks pretty sloppy IMO. I think you should at least have the diagonals parallel to each other. Maybe remake this on the grid?
00:29:743 (2,1) - You should have 1 overlap with the slider kink, like this: http://puu.sh/rfEtC/f52be24506.jpg
00:32:893 - With your long slider, you're ignoring a really strong beat here, which makes this awkward.
00:35:893 - Here as well. Make sure to make this clickable.
00:40:093 (5,1) - I think you could make this overlap in a less unsightly way, like: http://puu.sh/rfEM9/fc50a2440c.jpg
00:40:993 (1) - Arrange this to blanket 00:41:293 (1), something like: http://puu.sh/rfQNP/2718bf2590.jpg (Also move 00:40:693 (1) to stack the slider ends)
00:42:493 (5) - Not enough emphasis on this strong beat, maybe increase spacing to this note or sharpen the angle.
00:44:593 (3) - Needs a bigger jump since it's a strong piano beat.
00:45:493 (1) - ^
00:45:493 (1,2,1,2) - Why are you using jumps here when you've just been focusing the vocals the entire time? 00:40:393 (1,1,1,1) - An example of these vocals that have been focused with similar sounds.
00:45:793 (1,1) - Ugly overlap. Make sure to keep your blanket chain following this.
00:48:493 (1,2) - You could blanket here.
00:48:943 (2,3) - This overlap isn't very neat. I can't tell the aesthetic purpose for it.
00:50:593 (4) - Stack with 00:49:393 (3)
00:53:293 (1,1) - Blanket?
01:21:793 (6,7,8,1) - Volume increases by quite a bit, and yet there's no notable spacing increase.
01:29:293 (1,3) - Line these up a bit better? http://puu.sh/rfRND/136c720e0e.jpg
01:50:893 (1,2) - Ugly overlap, again.
01:53:293 (1,2) - Try something like this: http://puu.sh/rfS6J/53cb4512b2.jpg
02:06:793 (1) - This should be clickable and 02:07:243 (2) - should have a larger spacing to it for intensity.
02:20:143 (2) - This can be fine tuned, but you can do something like this and it would look better IMO: http://puu.sh/rfSiY/d6d5c1901e.jpg
02:25:993 (1,2) - Snares in the background are increasing in volume here, so decrease this spacing while keeping 02:26:143 (2,3)
02:26:593 (4,1) - This should be as spaced as 02:26:143 (2,3), due to the intensity going to this note.
02:44:593 (3) - A straight slider would work better here, since you can keep your blanket and better intersect 02:43:693 (1)
02:53:293 (1) - Move this away to get rid of the ugly overlaps with 02:52:993 (7,8)
02:58:093 (1,1) - Blanket could be nicer.
03:28:693 (5,6) - Spacing is deceptive since you have your 1/4s mapped with very similar spacing at 03:28:543 (4,5).
03:41:293 (1,3) - Blanketing these could be cool.
04:59:818 - There's a fairly loud note here
04:59:893 - And here.
05:00:343 - Should be clickable IMO

Good luck with your map!
Topic Starter
GIDZ

Halfslashed wrote:

[Sound Of Flowers]
Overall you need to work on your overlaps and NCing. I didn't point them all out, but you should NC with some sort of logic, breaking that logic to indicate spacing changes and SV changes. Some of your overlaps made sense, some of them did not, I made sure to point out the ones that I noticed, but some may bother other people than myself. I'm not too sure myself, but I have a reason for each NC. I'll just let the pros check this in near future to make sure.

00:05:293 (1) - I think this should be swapped with 00:06:943 (1) since you seem to do these crazy sliders with powerful piano chords, but the way it's set up right now you have an otherwise normal slider where a crazy one should be. lol, I dun think its a crazy slider if it plays out with flow. I dun see any reason to swap it just cuz the sliders look different so yehja
00:10:693 (1,2) - This doesn't have to be an overlap. I can see what you were going for but it'd be better not as an overlap. 00:10:693 (1,2) - They are blanketed tho~ Just move ur cursor around the first slider and think where the next best flow is. To me, its going down, so that gave me the incentive to overlap cuz the pattern will flow.
00:21:193 (1,1,1) - Looks pretty sloppy IMO. I think you should at least have the diagonals parallel to each other. Maybe remake this on the grid? I think I made this map with gridsnap but I dun quite remember lol. More importantly, the rhythm is only 1/8 beats apart between each slider, so I have to overlap these due to the spacing required for comfortable play I guess.
00:29:743 (2,1) - You should have 1 overlap with the slider kink, like this: http://puu.sh/rfEtC/f52be24506.jpg I've actually thought of that while mapping it, but I think its more of a personal preference so I went for a blanket instead. As long as it doesnt ruin flow~
00:32:893 - With your long slider, you're ignoring a really strong beat here, which makes this awkward. Following vocals here, tho u're right on the strong beat being missed out on. Hmm, I will consider doing something about this if more ppl mentions about it.
00:35:893 - Here as well. Make sure to make this clickable. vocals @_@
00:40:093 (5,1) - I think you could make this overlap in a less unsightly way, like: http://puu.sh/rfEM9/fc50a2440c.jpg That would ruin the flow :(
00:40:993 (1) - Arrange this to blanket 00:41:293 (1), something like: http://puu.sh/rfQNP/2718bf2590.jpg (Also move 00:40:693 (1) to stack the slider ends) YEAH FIXEDDDDDDDDDDDDD
00:42:493 (5) - Not enough emphasis on this strong beat, maybe increase spacing to this note or sharpen the angle. Moved slider to the left more~
00:44:593 (3) - Needs a bigger jump since it's a strong piano beat. Agreed
00:45:493 (1) - ^ I wanna use increasing spacing jumps here
00:45:493 (1,2,1,2) - Why are you using jumps here when you've just been focusing the vocals the entire time? 00:40:393 (1,1,1,1) - An example of these vocals that have been focused with similar sounds. Just thought that the snare drums were the stronger rhythms here to follow
00:45:793 (1,1) - Ugly overlap. Make sure to keep your blanket chain following this. Its an ascending overlap orz, maybe I will explain this when I have the chance later
00:48:493 (1,2) - You could blanket here. This was intentional to not blanket, cuz I think it flows better without it.
00:48:943 (2,3) - This overlap isn't very neat. I can't tell the aesthetic purpose for it. The blanket was sloppy yes, fixed~
00:50:593 (4) - Stack with 00:49:393 (3) OK
00:53:293 (1,1) - Blanket? Hmmmmm, it might ruin pattern a bit so keeping for now
01:21:793 (6,7,8,1) - Volume increases by quite a bit, and yet there's no notable spacing increase. I've increased by 0.5 on 01:21:793 (6,7,8,1) - I also didnt wanna overmap it so I think this DS is reasonable.
01:29:293 (1,3) - Line these up a bit better? http://puu.sh/rfRND/136c720e0e.jpg Sure
01:50:893 (1,2) - Ugly overlap, again. There is a blanket between them if u pay close attention at 01:51:343 -
01:53:293 (1,2) - Try something like this: http://puu.sh/rfS6J/53cb4512b2.jpg Why would a cursor wanna move up after curving down? :(
02:06:793 (1) - This should be clickable and 02:07:243 (2) - should have a larger spacing to it for intensity. OK
02:20:143 (2) - This can be fine tuned, but you can do something like this and it would look better IMO: http://puu.sh/rfSiY/d6d5c1901e.jpg I'd prefer a circular flow rather than an anti circular flow, it just feels more natural imo.
02:25:993 (1,2) - Snares in the background are increasing in volume here, so decrease this spacing while keeping 02:26:143 (2,3) OK
02:26:593 (4,1) - This should be as spaced as 02:26:143 (2,3), due to the intensity going to this note. Should be fine with the NC there imo.
02:44:593 (3) - A straight slider would work better here, since you can keep your blanket and better intersect 02:43:693 (1) I wanna keep consistent with not using any straight sliders in the whole map lol
02:53:293 (1) - Move this away to get rid of the ugly overlaps with 02:52:993 (7,8) This overlap should be fine, idk how too explain this one errmm..... Just that it flows naturally I guess?
02:58:093 (1,1) - Blanket could be nicer. Would ruin pattern :vvv
03:28:693 (5,6) - Spacing is deceptive since you have your 1/4s mapped with very similar spacing at 03:28:543 (4,5). Its fine so far in testplays but I'll keep an eye out for this one~ Keeping for now
03:41:293 (1,3) - Blanketing these could be cool. Unfortunately I am too noob to do that. Also I dun think a blanket there would work well with the flow so meh
04:59:818 - There's a fairly loud note here Following snare drums
04:59:893 - And here.^
05:00:343 - Should be clickable IMO Dun wanna make players get a potential 100x at the last note so I used a slider instead lol

Good luck with your map!
Tks a lot for modding! :D
Lully
i was forced to mod this.

sound of whatever, just click the flowers to the beat
this map needs a skin with cute flower stuff in it.

01:02:593 (5,6) - they should swap places
01:26:893 (1) - could be curved a bit more
02:26:593 (4) - would stack this with 02:26:293 (3) -
03:28:693 (5,6,7) - the gab between them is so weird.. try to like.. re:place them or put something into that gab. ovo

omg.
i just
cant mod this further

this mapstyle just.. feels so weird.. but perfect in a way
anyway.. good luck!

*shoots a star*
Topic Starter
GIDZ

nyu - wrote:

i was forced to mod this.

sound of whatever, just click the flowers to the beat
this map needs a skin with cute flower stuff in it.

01:02:593 (5,6) - they should swap places I doubt anyone would follow the whole slider through, so I wanna make a little jump here~
01:26:893 (1) - could be curved a bit more Ok
02:26:593 (4) - would stack this with 02:26:293 (3) - I tried it and playing to 02:26:893 (1) - will flow weird :<
03:28:693 (5,6,7) - the gab between them is so weird.. try to like.. re:place them or put something into that gab. ovo There's nothing else to follow :( I tried to change some NC here to show the distance change here/color]

omg.
i just
cant mod this further

this mapstyle just.. feels so weird.. but perfect in a way
anyway.. good luck! ayy

*shoots a star* Tks!owo
Tks for the mod! o/
Deppyforce
hello

00:10:093 (1) - why not 1.2x sv here? xd so its sane with 00:07:693 (1) -
well actually its even stronger than that thing so maybe 1.3x? xd
00:16:693 - could use higher sv on this slider tbh
00:26:743 (7) - mapped on nothing (or something really weak that i cant hear it) pls delet
00:41:593 (2,3,4,5) - u ignored the melodies sad try this instaed http://puu.sh/rzB21/224730a47b.jpg
00:53:593 (1) - end this on blue pls cuz vocals
actually every slider here should end on 1/4 but who cares lo
01:00:493 - i would make 1/16 double here to match the piano thing cuz this is only 100 bpm w
01:14:593 (4) - not stack on 1's head? d
01:19:693 (1) - try make a 5/16 reverse slider
01:57:493 (7,8,9,10) - i think spacing should be decreasing here, something like this http://puu.sh/rzBg4/94acc11bf2.jpg
02:26:593 (4) - tbh this almost looks like a 1/2 lol try place it farther from 3 like x202 y380?
02:53:893 (4) - this slider lands on literally nothing
03:28:243 (2,3,4) - lol stack 3,4 instead cuz 4 is weak so 2 -> 3 should be jump instead
04:06:193 (5) - try place it somewhere like instead for aesthetics
04:59:743 (6) - literally missed 1/12 here lol g

good luck xd
Topic Starter
GIDZ

Deppyforce wrote:

hello

00:10:093 (1) - why not 1.2x sv here? xd so its sane with 00:07:693 (1) -
well actually its even stronger than that thing so maybe 1.3x? xd
00:16:693 - could use higher sv on this slider tbh
00:26:743 (7) - mapped on nothing (or something really weak that i cant hear it) pls delet
00:41:593 (2,3,4,5) - u ignored the melodies sad try this instaed http://puu.sh/rzB21/224730a47b.jpg Plays weird imo, so I just followed vocals here~
00:53:593 (1) - end this on blue pls cuz vocals I wanna drag the vocals here
actually every slider here should end on 1/4 but who cares lo
01:00:493 - i would make 1/16 double here to match the piano thing cuz this is only 100 bpm w Following drums tho
01:14:593 (4) - not stack on 1's head? d Auto stack zzzzz I cant move it
01:19:693 (1) - try make a 5/16 reverse slider I want them to be clickable cuz of hi-hat sounds
01:57:493 (7,8,9,10) - i think spacing should be decreasing here, something like this http://puu.sh/rzBg4/94acc11bf2.jpg
02:26:593 (4) - tbh this almost looks like a 1/2 lol try place it farther from 3 like x202 y380?
02:53:893 (4) - this slider lands on literally nothing Its a drag for 02:54:193 (1) -
03:28:243 (2,3,4) - lol stack 3,4 instead cuz 4 is weak so 2 -> 3 should be jump instead I hear 1/2 snare beats here 03:28:243 (2,3) - thats why I stacked them
04:06:193 (5) - try place it somewhere like instead for aesthetics
04:59:743 (6) - literally missed 1/12 here lol g Just decided to follow snare 04:59:593 (5,6) - cuz its stronger imo

good luck xd Tks for mod eggs dee. No comment = Fixed
LwL
Hey, M4M from my queue.

Sound of Flowers
  1. 00:03:043 (5,6,7) - It's a bit confusing with the triple right in front of it, it's likely to misread (5,6) as 1/8. I'd suggest changing 00:02:743 (2,3,4) into a repeat slider, since you can't really change (5,6,7) without becoming needlessly inconsistent. This would take away the emphasis from 00:02:893 (4) though, so do as you will.
  2. 00:08:893 (1,2) - I feel like you shouldn't ignore the blue tick between these, or at least space out (1,2) more to properly emphasize (2).
  3. 00:21:193 (1,1,1,1,2,3,1,2,3) - I find it a bit unclear what you're focusing on here. At first the sliders in the beginning make it seem like you're prioritizing the vocals, but then you're skipping a vocal on 00:23:893.
  4. 00:25:993 (5) - Both the vocal and the piano on the sliderend here are stronger than on the sliderstart. You'd have to change the pattern, but if you make (5) a 1/4 slider and put a circle on 00:26:293 it'd fit much better imo.
  5. 00:32:893 - Ignoring this feels a bit weird, though it does follow the vocals better as it is, so I'm not sure if it should really be changed.
  6. 00:35:293 (4,1) - The sound on the end of (4) and the start of (1) seem equally important to me, so I think having (4) as a 1/4 slider and putting a circle on 00:36:043 could be nice.
  7. 00:53:593 (1) - I don't think you should ignore the vocal on the blue tick here, though that might destroy the pattern.
  8. 00:57:493 (7) - You usually emphasized held vocals through sliders before, why not here as well? I don't see a reason not to.
  9. 01:19:093 (1,2,1,2,1) - The spacing change here is a bit anticlimactic, would be better if you kept it the same as for the first jumps imo.
  10. 01:22:243 - Put a circle here, it's the same sound you're mapping the following jump pattern on so skipping it is just weird.
  11. 03:27:043 - ^
  12. 01:24:043 - this one I can understand because of the drums, but I still think it'd be better if this was mapped, maybe as a sliderend.
  13. 03:28:843 - ^
  14. 01:37:693 (5) - I think this would fit better if you wouldn't undermap the vocals so much. I realize you're not focusing on the vocals here, but iit sounds like something that should be more intense than a repeat slider.
  15. 03:32:893 (5) - ^
  16. 01:45:793 (6,7,8,1) - Maybe rearrange this a bit so the followpoint from (6) smoothly goes over into the triple/slider, would look nicer imo.
  17. 01:46:693 (3,4) - Circle - 1/4 slider - Circle instead? The vocal on the end of (3) sounds like it should be a slider, so this would fit nicely imo. As it is the end of (4) is also arguably stronger than its start.
  18. 01:47:893 (3,4,5,6,7) - You've always mapped these as kicksliders previously, why not here as well?
  19. 01:52:693 (1,2,3,4) - ^
  20. 02:22:993 (4,1) - Could use larger spacing imo, it's so much less than the previous notes even though it's the strongest sound.
  21. 02:28:543 (5) - Having this strong vocal+drum on the sliderend feels weird
  22. 03:13:543 (4) - Put this under the end of 03:13:093 (3) instead? The strong sound is on 03:13:693 (5) so I think having the jump there would make sense.
  23. 03:17:893 (3) - I think this would be better if it was a 1/1 slider in the style of 03:17:293 (1,1), it's the same sound, and would still be a really cool pattern imo.
  24. 03:51:493 (3) - There's a really strong vocal on the blue tick, and even though you don't focus on the vocals here, it feels weird to skip them. You mapped this as two 1/2 sliders in the previous kiai, could do that here as well and it wouldn't be as inconsistent.
  25. 04:38:293 - I know you're focusing on the drums here, but this is a pretty strong sound compared to the rest, so completely ignoring it is a bit awkward imo.
I really like this kind of slider mapping style, GL and have a star!

I'll get to chaoslitz' diff some time tomorrow if that's ok.

EDIT:

Chaoz's First Voice
  1. 00:11:293 (5,6,7) - Shouldn't this be consistent with 00:08:893 (4,5,6)? It's the same rhythm in the music. If you want to prioritize the drums here, at least put a circle at 00:11:893 so you don't skip the piano completely.
  2. 00:22:093 (1,2,3) - If you'd make the spacing consistent this would look nicer imo.
  3. 00:23:893 - Put a circle here (or maybe make 00:23:743 (2) a slider like you did at 00:28:543 (2))?
  4. 00:57:793 (4,5) - ctrl-g? Could be nice.
  5. 02:07:093 (4,5) - Stack these instead? Would be better imo since the red tick is stronger, so having the jump to that would make sense.
  6. 02:10:093 (1) - End it at 02:10:393 and make 02:10:543 a circle instead? You're focusing on the piano here so having a strong piano note as a sliderend feels weird (it actually feels a bit stronger than the sliderstart to me as well, which adds to this, 02:11:893 (3) feels ok to me since the sound on the sliderend is much weaker than on the sliderstart).
  7. 02:16:093 (1) - ^
  8. 02:39:193 (2) - Feels a bit weird as well, the sliderend has a strong piano note + vocal, the start has just a vocal.
  9. 02:57:493 (4,5) - Fix blanket if it's supposed to be one
  10. 04:13:393 (4,5,1) - This looks weird because of the autostack, but I don't think it's fixable
And GL again~
Korey
mod
hope it helps :)

SPOILER
Chaoz's First Voice

00:11:893 - note here
00:23:893 - how come you dont have a 1/2 slider here when it seems to be the same as 00:22:693 (3) -
00:32:293 - no sound on here why not make 00:32:143 (2) - a 1/2 slider?
00:25:693 (1,2,3,4,5) - http://puu.sh/rHKyu/ae62a47c1d.jpg how about this rhythm?
00:33:493 (2,3) - these circles arew almost on nothing, maybe just make 2 a 1/4 slider instead
02:16:093 (1,2,3,4,5) - i dont like the rhythm choice here why dont you use the same one at 02:11:593 (2,3,4) -
02:39:193 (2) - make this a 1/4 slider and start a note on 02:39:493 -
03:31:243 (4) - why is there a note here but you didnt do this in the previous kiai for example 01:26:443 -
04:23:143 (5,1) - why are these stacked? you havent done that previously with those loud cymbals
04:39:043 - note here


Sound of Flowers

00:02:893 (4) - 1/4 slider? would differentiate it a bit from the triple
00:22:693 (3) - maybe just a 1/2 slider instead nothing on the reverse arrow
00:32:893 - its obviously intentional that you skipped this sound but i dont think that you should
01:07:693 (1) - you should use a slider here since youre doing it for 01:08:293 (4) - 01:08:893 (6) - which are the same sounds
02:04:243 - 02:04:693 - 02:05:443 - 02:06:343 - ignoring these sounds makes this part feel really weird to me and i dont see much reason to
02:45:793 (3) - is this supposed to be NC'd aswell?
02:56:893 - start note here
02:58:093 (1,1,1,1,1,1,1,1,1) - maybe just NC on the sliders on the white ticks. since they have the loud cymbal sound. and i think you should give them more spacing since 02:58:393 (1) - is given the same spacing as 02:58:693 (1) - which doesnt represent whats happening very well.
that probably applys for the other sections like that i just thought of it as i came up to that lol
04:38:293 - 04:39:043 - again with these sounds, theyre really obvious and loudest there so i think you should map them
04:42:343 - cover this sound with something
Starfy
[General]
-The widescreen support should be closed in Chaoz's diff
-EDIT: Add gideon5504 into the tag :D

[Chaoz's First Voice]
-00:32:143 (2,3) - I think using reverse slider here is better since the sound in 00:32:443 (3) - is really soft, instead of using circle, using reverse slider is a more appropriate way to emphasize the note
-00:32:593 (4) - Using a long slider here seems a bit weird since 00:32:893 - has a great sound that should be emphasized by a clickable object, here's a suggestion => http://puu.sh/rJIJi/f88cc0dc33.png
-00:51:793 (4) - As well, even though the vocal is continuing, I still believe that 00:52:093 - should be clickable
-01:26:443 - ,01:36:043 - ,01:40:843 - The vocal should be mapped since you seems following vocal. Otherwise the rhythm would be a bit awkward and not consistent. Maybe you can use a slider to slightly emphasize it => http://puu.sh/rJJbE/66afaaa016.png
-02:52:693 (2) - I think it can be placed further to emphasize the different of beat with 02:51:793 (4,1) -
-02:56:143 (2,3) - The blanket can be improved >:D
-02:57:493 (4,5) - Blanket >:D
-03:29:143 (7) - I think the note can be placed further to match the rising rhythm
-04:50:593 (4) - Just some 強逼症 here, you can place it lefter to make the similar distance with 04:49:693 (1,2,3) - ==> http://puu.sh/rJJvs/2642d20528.png
-05:00:793 (1) - I think the spinner is not necessary. Using 05:00:343 (3) - as the ending is already awesome and good. Adding the spinner makes the ending less 爽 and 霸氣

[Sound Of Slider]
-I think "of" is more appropriate than "Of", it just looks awkward tbh
-Actually I don't think those SV change is necessary...but anyway that's up to you
-Slider tick rate 1 is a lot BETTER. Take a example, 04:07:693 (1,1) - , using 2 will make the rhythm become too dense, and it cannot emphasize that this is a slow and quiet part in the song
-Be careful to your used of NC, your NC is kinda messy, for example, 00:34:093 (1,2,3,1,2,3,4) - ,00:55:693 (1,2,3,4,5,6,7,8,9) - ,01:12:493 (1,2,3,4,5,6) - . Please self-mod your NC pattern and uses
-00:10:693 (1,2) - For me the SV is totally too high since there's a quiet part, using that high SV will make the flow and rhythm awkward
-00:13:693 (1) - I think using a simple curved or straight slider here is more appropriatre instead of using a complicated slider because of the slow rhythm
-00:14:893 (1,1) - Isn't their SV is too extreme? 1.1~1.2 is totally can express the feeling of the rising rhythm
-00:24:493 (1) - This slider is a bit ugly... I think the flow can be improved by changing the slider shape, for example, http://puu.sh/rJK5k/1955006519.png
-00:25:993 (5,6) - The rhythm is weird!! There are some suggestion: http://puu.sh/rJKaA/c88f8ff4ef.png or http://puu.sh/rJKbE/bc65f46ebf.png. And those must be better than the current one
-00:26:893 (1,2,3,4,5) - You made this pattern but you didn't do the same pattern in 00:22:093 (1,2,3) - , please make sure your patterns are consistent enough!
-00:32:893 (2) - Are you sure you need to ignore that beat? That beat is absolutely strong enough to be mapped(If you changed the slider tick rate)
-00:35:743 (1) - Why SV change here
-00:37:693 (1) - You can try to modify the shape in order to improve the flow => http://puu.sh/rJN06/dbb4f217e2.png
-00:41:293 (1,2,3,4,5,6) - You did other rhythm pattern in 00:23:143 (1,2,3) - . Try to unify your pattern so as to improve the consistency of the rhythm and pattern
-00:50:893 (1,1,1) - and 00:32:593 (1,2) - ya you better make a consistent pattern here
-01:02:593 (5,6) - I think the placing of the note is too far and awkward, maybe convert them to reverse slider. I think it will be even better.
-01:12:493 (1,2,3,4,5,6,1) - and 00:53:293 (1,1,1,1,1,1,1,1,1) - Please unify the pattern that you used ;w;
-01:24:493 (3) - NC
-01:25:093 (1) - Remove NC
-01:26:293 (3,4,5,6) - and 01:35:743 (5,6,7,8,9,10) - You know what I mean :<
-01:43:693 (1) - The slider can be placed further, just like what you did in 01:29:143 (8,1) -
-01:50:893 (1) - No.. This slider shape is too awkward... Strongly advise you to reshape it
-01:53:743 (2) - Add a note here => 01:24:943 (2) -
-01:55:093 (5) - 01:55:093 (5) - I think a kick slider is not that necessary here since there is no need to make a kick slider imo
-02:02:293 - I think this note is mappable and there are some suggestion => http://puu.sh/rJOT1/b7a38ecb9d.png or http://puu.sh/rJOTT/33abf2d1d7.png
-02:19:693 (1,2,3) - Too fast imo.. 1.0 is REALLY enough for you to emphasize it. Otherwise it will be weird
-04:04:093 (1) - Why not make a blanket with 04:03:493 (1) - by changing the shape? It can make the flow becomes smoother => http://puu.sh/rJPAD/c1fd3c0f4b.png

Good Luck with the map!
Topic Starter
GIDZ

LawL4Ever wrote:

Hey, M4M from my queue.

Sound of Flowers
  1. 00:03:043 (5,6,7) - It's a bit confusing with the triple right in front of it, it's likely to misread (5,6) as 1/8. I'd suggest changing 00:02:743 (2,3,4) into a repeat slider, since you can't really change (5,6,7) without becoming needlessly inconsistent. This would take away the emphasis from 00:02:893 (4) though, so do as you will. I tried using reverse slider before and I think it doesnt emphasize the jump to note 4 as good as a triplet would. Also, I think players should be able to retry this part fairly easily since its the beginning of the map~
  2. 00:08:893 (1,2) - I feel like you shouldn't ignore the blue tick between these, or at least space out (1,2) more to properly emphasize (2). Added a note~
  3. 00:21:193 (1,1,1,1,2,3,1,2,3) - I find it a bit unclear what you're focusing on here. At first the sliders in the beginning make it seem like you're prioritizing the vocals, but then you're skipping a vocal on 00:23:893. Vocal -> drums, its kinda my mapping style on wat I follow in most of my maps lol
  4. 00:25:993 (5) - Both the vocal and the piano on the sliderend here are stronger than on the sliderstart. You'd have to change the pattern, but if you make (5) a 1/4 slider and put a circle on 00:26:293 it'd fit much better imo. Fixed~
  5. 00:32:893 - Ignoring this feels a bit weird, though it does follow the vocals better as it is, so I'm not sure if it should really be changed. I'd prefer to only follow vocals here since its much stronger than other beats in the music imo
  6. 00:35:293 (4,1) - The sound on the end of (4) and the start of (1) seem equally important to me, so I think having (4) as a 1/4 slider and putting a circle on 00:36:043 could be nice. I want the 2 different SVs to be felt by players during game-play
  7. 00:53:593 (1) - I don't think you should ignore the vocal on the blue tick here, though that might destroy the pattern. This is following the start of every chord change in the music~
  8. 00:57:493 (7) - You usually emphasized held vocals through sliders before, why not here as well? I don't see a reason not to. I want a slower pace here therefore putting a slider would make players move cursor more. I kinda wanna make a build up for the next verse of the song.
  9. 01:19:093 (1,2,1,2,1) - The spacing change here is a bit anticlimactic, would be better if you kept it the same as for the first jumps imo. The reason for decreasing spacing is cuz I want 01:19:693 (1,2,3) - to make a contrast in the patterns before the chorus of the song.
  10. 01:22:243 - Put a circle here, it's the same sound you're mapping the following jump pattern on so skipping it is just weird. But there is no sound there and I dun wanna overmap it
  11. 03:27:043 - ^ ^
  12. 01:24:043 - this one I can understand because of the drums, but I still think it'd be better if this was mapped, maybe as a sliderend. ^
  13. 03:28:843 - ^ ^

  14. 01:37:693 (5) - I think this would fit better if you wouldn't undermap the vocals so much. I realize you're not focusing on the vocals here, but iit sounds like something that should be more intense than a repeat slider. I dun wanna overmap lel. Also the reverse slider gives momentum for the kick sliders to come imo.
  15. 03:32:893 (5) - ^ ^

  16. 01:45:793 (6,7,8,1) - Maybe rearrange this a bit so the followpoint from (6) smoothly goes over into the triple/slider, would look nicer imo. Sure
  17. 01:46:693 (3,4) - Circle - 1/4 slider - Circle instead? The vocal on the end of (3) sounds like it should be a slider, so this would fit nicely imo. As it is the end of (4) is also arguably stronger than its start. K
  18. 01:47:893 (3,4,5,6,7) - You've always mapped these as kicksliders previously, why not here as well? Patterns started to change from 01:43:693 - so I tried to use other patterns to emphasize the rhythm~
  19. 01:52:693 (1,2,3,4) - ^ ^
  20. 02:22:993 (4,1) - Could use larger spacing imo, it's so much less than the previous notes even though it's the strongest sound. I think its fine since I wanna stack 02:23:743 (2) - on 02:22:993 (4) -
  21. 02:28:543 (5) - Having this strong vocal+drum on the sliderend feels weird I've been doing it for the whole map lol
  22. 03:13:543 (4) - Put this under the end of 03:13:093 (3) instead? The strong sound is on 03:13:693 (5) so I think having the jump there would make sense.yeah ok
  23. 03:17:893 (3) - I think this would be better if it was a 1/1 slider in the style of 03:17:293 (1,1), it's the same sound, and would still be a really cool pattern imo. orz, I think its also fine the way it is now~
  24. 03:51:493 (3) - There's a really strong vocal on the blue tick, and even though you don't focus on the vocals here, it feels weird to skip them. You mapped this as two 1/2 sliders in the previous kiai, could do that here as well and it wouldn't be as inconsistent. both kiais are mapped differently if u noticed. I wanna make something new on each part of the song~
  25. 04:38:293 - I know you're focusing on the drums here, but this is a pretty strong sound compared to the rest, so completely ignoring it is a bit awkward imo. I dun think that piano sound is strong enough tho
I really like this kind of slider mapping style, GL and have a star! ayy, tks a lot for the mod and star~ I might be delayed in giving ur mod cuz I am rly busy this week. So maybe some time next week~
ikorza

ikorza wrote:

mod
hope it helps :)

Sound of Flowers

00:02:893 (4) - 1/4 slider? would differentiate it a bit from the triple explained in prev mod ~
00:22:693 (3) - maybe just a 1/2 slider instead nothing on the reverse arrow agreed~
00:32:893 - its obviously intentional that you skipped this sound but i dont think that you should The vocals is much stronger here imo
01:07:693 (1) - you should use a slider here since youre doing it for 01:08:293 (4) - 01:08:893 (6) - which are the same sounds I want a pause effect here tho since the music is changing a bit here~
02:04:243 - 02:04:693 - 02:05:443 - 02:06:343 - ignoring these sounds makes this part feel really weird to me and i dont see much reason to I am mapping the chord changes and not the piano here since I wanna slow the pace down~
02:45:793 (3) - is this supposed to be NC'd aswell? no lol
02:56:893 - start note here Following vocals its intentional~
02:58:093 (1,1,1,1,1,1,1,1,1) - maybe just NC on the sliders on the white ticks. since they have the loud cymbal sound. and i think you should give them more spacing since 02:58:393 (1) - is given the same spacing as 02:58:693 (1) - which doesnt represent whats happening very well.
that probably applys for the other sections like that i just thought of it as i came up to that lol I think the music is pretty consistent with the rhythm here and so should the sliders imo
04:38:293 - 04:39:043 - again with these sounds, theyre really obvious and loudest there so i think you should map them drums ;-;
04:42:343 - cover this sound with something I dun wanna make dense rhythms at the end of the song since it should feel like the song is ending
tks for mod!~

fy

StarForYou wrote:

[General]
-The widescreen support should be closed in Chaoz's diff ok
-EDIT: Add gideon5504 into the tag :D no :v

[Sound Of Slider]
-I think "of" is more appropriate than "Of", it just looks awkward tbh ok
-Actually I don't think those SV change is necessary...but anyway that's up to you
-Slider tick rate 1 is a lot BETTER. Take a example, 04:07:693 (1,1) - , using 2 will make the rhythm become too dense, and it cannot emphasize that this is a slow and quiet part in the song changed to 1
-Be careful to your used of NC, your NC is kinda messy, for example, 00:34:093 (1,2,3,1,2,3,4) - ,00:55:693 (1,2,3,4,5,6,7,8,9) - ,01:12:493 (1,2,3,4,5,6) - . Please self-mod your NC pattern and uses fixed first one, but idk wats wrong with the others since I just nc on downbeat or SV change or pattern change
-00:10:693 (1,2) - For me the SV is totally too high since there's a quiet part, using that high SV will make the flow and rhythm awkward Just wanna emphasize the rly strong piano sounds here :thinking:
-00:13:693 (1) - I think using a simple curved or straight slider here is more appropriatre instead of using a complicated slider because of the slow rhythm I think its fine if it flows tho
-00:14:893 (1,1) - Isn't their SV is too extreme? 1.1~1.2 is totally can express the feeling of the rising rhythm Emphasizing 00:14:893 - sound :v In this map I rly want players to feel the SV contrasts so I wanna keep these kinds of sliders ;-;
-00:24:493 (1) - This slider is a bit ugly... I think the flow can be improved by changing the slider shape, for example, http://puu.sh/rJK5k/1955006519.png Trying to stack on 00:23:143 (1,3) - hmm, I dun think flow would be problem here as well since its going in a circular flow
-00:25:993 (5,6) - The rhythm is weird!! There are some suggestion: http://puu.sh/rJKaA/c88f8ff4ef.png or http://puu.sh/rJKbE/bc65f46ebf.png. And those must be better than the current one Yep I changed pattern here~
-00:26:893 (1,2,3,4,5) - You made this pattern but you didn't do the same pattern in 00:22:093 (1,2,3) - , please make sure your patterns are consistent enough! I am trying to map something different every time on this map >_> also the lyrics are not the same on this part compared to the previous :v
-00:32:893 (2) - Are you sure you need to ignore that beat? That beat is absolutely strong enough to be mapped(If you changed the slider tick rate) Vocals only this is intentional~ Explained in previous mod~
-00:35:743 (1) - Why SV change here For that "Dak-ara(drag heard in singing) ->silence in vocals -> imaaaaa~~~" emphasis
-00:37:693 (1) - You can try to modify the shape in order to improve the flow => http://puu.sh/rJN06/dbb4f217e2.png OK
-00:41:293 (1,2,3,4,5,6) - You did other rhythm pattern in 00:23:143 (1,2,3) - . Try to unify your pattern so as to improve the consistency of the rhythm and pattern Explained earlier xd
-00:50:893 (1,1,1) - and 00:32:593 (1,2) - ya you better make a consistent pattern here I just think using same patterns over and over in a slow song is very boring, not that u are wrong but I just wanna try something different on this map x.x
-01:02:593 (5,6) - I think the placing of the note is too far and awkward, maybe convert them to reverse slider. I think it will be even better. Snare drum at 01:02:743 - and I think it should be clickable, but I dunno where to put the notes :<
-01:12:493 (1,2,3,4,5,6,1) - and 00:53:293 (1,1,1,1,1,1,1,1,1) - Please unify the pattern that you used ;w; yea u cant find much consistency besides the sliders that follow the vocals >_>
-01:24:493 (3) - NC Leaving 01:24:193 (1,2) - as 2 notes combo looks weird imo but I'll change according to ur suggestion for now~
-01:25:093 (1) - Remove NC yehaj
-01:26:293 (3,4,5,6) - and 01:35:743 (5,6,7,8,9,10) - You know what I mean :< :<
-01:43:693 (1) - The slider can be placed further, just like what you did in 01:29:143 (8,1) - Moved further~
-01:50:893 (1) - No.. This slider shape is too awkward... Strongly advise you to reshape it Made it to J shape, removed second white tick on the slider~
-01:53:743 (2) - Add a note here => 01:24:943 (2) - hm? The music is totally different between these 2 parts
-01:55:093 (5) - 01:55:093 (5) - I think a kick slider is not that necessary here since there is no need to make a kick slider imo I wanna give some momentum to the jump that comes after
-02:02:293 - I think this note is mappable and there are some suggestion => http://puu.sh/rJOT1/b7a38ecb9d.png or http://puu.sh/rJOTT/33abf2d1d7.png Less notes >_> cuz 02:00:943 (2,3,4,5,6) - already :<
-02:19:693 (1,2,3) - Too fast imo.. 1.0 is REALLY enough for you to emphasize it. Otherwise it will be weird Pitch is ascending here tho, I'll see wat other suggestions I get
-04:04:093 (1) - Why not make a blanket with 04:03:493 (1) - by changing the shape? It can make the flow becomes smoother => http://puu.sh/rJPAD/c1fd3c0f4b.png When teach me sliders :< Fixed~

Good Luck with the map!
tks fy forfy modfy
show more
Please sign in to reply.

New reply