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nonet - Now On Stage!! [OsuMania]

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Total Posts
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Topic Starter
Reyzra
This beatmap was submitted using in-game submission on 08 Juli 2017 at 7:29:04 PM

Artist: nonet
Title: Now On Stage!!
Source: ガールフレンド(♪)
Tags: Girlfriend Note Kari Fumio Murakami Chloe Lemaire Kokomi Shina Mutsumi Shigino Momoko Asahina Haruka Kazemachi Akane Sakurai Saya Kagurazaka Kaori Nazuka Sakura Tange Satomi Sato Minami Tsuda Yui Ogura Saori Hayami Rina Sato Minako Kotobuki livetune ameba R-force kz
BPM: 170
Filesize: 9093kb
Play Time: 01:55
Difficulties Available:
  1. EZ - 4Key (1,45 stars, 423 notes)
  2. HD - 4Key (2,59 stars, 829 notes)
  3. Live Stage!! - 4Key (3,36 stars, 1125 notes)
  4. MX - 4Key (3,04 stars, 974 notes)
  5. NM - 4Key (2,04 stars, 600 notes)
Download: nonet - Now On Stage!!
Information: Scores/Beatmap Listing
---------------
~My 2nd Ranked Map~
~Hope you enjoy it~
Bubble by Maxus
Qualified by Critical_Star


A song From GF Note Game (Rythm Based game)~
Asahina Momoko is mine btw
Mod Progress
EZ = 16 Mods
NM = 14 Mods
HD =14 Mods
MX = 14 Mods
Live Stage!! = 14 Mods

thanks to playin14 for the keysound
- Ly0572 -
Hi Reyzra~
req from my sh♥ty queue

1|2|3|4

ez
00:31:221 (31221|2,31574|3) - ctrl+j better flow
00:52:398 (52398|3) - move to 2
00:52:751 (52751|1,52927|2,53104|3) - ctrl+h
00:54:162 (54162|2,54339|1,54515|0) - ^
01:20:633 (80633|3) - move to 2
01:20:986 (80986|1) - ^ 1
01:22:398 (82398|0,82574|3,82751|1) - ctrl+h
01:23:104 (83104|2) - move to 4

nm
00:13:927 (13927|3,13927|1) - delete one note, same sound 00:14:104 (14104|2) -
01:18:692 (78692|2) - delete, u can keep it if u like though, i just felt awkward
01:18:515 - add to 3 coz u put doubles here too 01:17:104 -
01:21:339 - add to 2
01:40:398 (100398|0,100751|2,100927|1,101633|0,101809|2,101986|0,102162|3,102515|2) - delete thode LN's and keep the singles and doubles

hd mx and now on stage looks good to me 8-)
nice map :D
Topic Starter
Reyzra

- Ly0572 - wrote:

Hi Reyzra~
req from my sh♥ty queue

1|2|3|4

ez
00:31:221 (31221|2,31574|3) - ctrl+j better flow apply
00:52:398 (52398|3) - move to 2 nope
00:52:751 (52751|1,52927|2,53104|3) - ctrl+h i think this is makes the same from pattern above
00:54:162 (54162|2,54339|1,54515|0) - ^
01:20:633 (80633|3) - move to 2 apply
01:20:986 (80986|1) - ^ 1 apply
01:22:398 (82398|0,82574|3,82751|1) - ctrl+h keep
01:23:104 (83104|2) - move to 4 keep

nm
00:13:927 (13927|3,13927|1) - delete one note, same sound 00:14:104 (14104|2) - this is actually one for covering the guitar
01:18:692 (78692|2) - delete, u can keep it if u like though, i just felt awkward theres a kick sound there it will be awkaward not to add
01:18:515 - add to 3 coz u put doubles here too 01:17:104 - 1 note for vocal "Haiii"
01:21:339 - add to 2 same as above
01:40:398 (100398|0,100751|2,100927|1,101633|0,101809|2,101986|0,102162|3,102515|2) - delete thode LN's and keep the singles and doubles

hd mx and now on stage looks good to me 8-)
nice map :D
thanks for the mod lyo :D

Beatmap has been Updated
Adinata28
Mod

|1|2|3|4|



General

  1. Uncheck Widescreen Support, kecuali kalo pake video.

  2. Additional Tag. (marked with bold) :
    Composer => kz
    Unit => Murakami Fumio Chloe Lemaire Shiina Kokomi Shigino Mutsumi Momoko Asahina Kazamachi Hiuta Sakurai Akiraoto Kagurazaka Sunayoru
    CV => Kaori Nazuka Sakura Tange Satomi Sato Minami Tsuda Yui Ogura Saori Hayami Rina Sato Minako Kotobuki

    Source : https://gamy.jp/gf-music/Now_On_Stage

EZ

  1. 00:04:751 - rubah salah satu jadikan LN ? Sekalian ngikutin gitar, mumpung cocok.

  2. 00:09:692 - add note ? Kerasa impactnya disini.

  3. 00:22:045 (22045|0) - gimana kalo ini LN diilangin, lalu fokus map impact soundnya di 00:21:515 - 00:21:868 - 00:22:221 - dengan double note. Simple EZ

  4. 00:40:751 - Add. Biar sama seperti yang lain. seperti 00:42:162 -

  5. 00:45:692 - add ? kinda loud.

  6. 01:02:280 - add note ? sama kayak 01:02:633 - atau mungkin LN nya ganti jadi normal note. karena ga long sound jg itu sih.

  7. 01:02:986 -rubah salah satu jadi LN.

  8. 01:07:574 - delete 1 note (kolom 1 kalo bisa, ada suggest pattern dibawah). Kayak sebelum sebelumnya cuma 1 note di 01:06:162 - 01:04:751 -

  9. 01:08:457 (68457|0) - ke 4, lalu 01:08:633 (68633|2) - ke 1, dan 01:08:633 (68633|3) - ke 3. Kenapa ? karena biar nyambung dengan 01:07:574 (67574|3,67927|2,68280|1,68633|0) -

  10. 01:08:986 (68986|0) - pindah ke 4 **kalo yang diatas di apply.

  11. 01:14:280 (74280|0) - jadiin salah satu ke LN ?

  12. 01:14:633 - tambah lagi 1 note biar kerasa impactnya.

  13. 01:26:280 - biar gak terlalu lama kosong di kolom 4


NM

  1. 00:33:692 - add. lumayan loud

  2. 00:35:104 - dari sini, ada sedikit ide dari ane, daripada map 1/4 nya terus, mending ngikutin drum 1/1 sambil hold LN 4/1. Seperti di 00:40:751 -

  3. 00:48:692 - ada piano, gak di map ?

  4. 00:58:045 - Biar kerasa bunyi 3,2,1 nya ;w;

  5. 00:59:104 (59104|3) - pindah ke 2, kalo diatas kamu apply.

  6. 01:02:986 (62986|3,62986|0) - kenapa gak disini aja yg di LN ?

  7. 01:14:280 - jadiin LN salah 1 ?

  8. 01:22:927 - delete, agak aneh kalo ga dimap sekalian suara 1/4 nya ( 01:23:015 - )

  9. 01:25:574 - jadiin LN salah 1 ?

  10. 01:27:162 (87162|2) - di delete ? kamu gak ngemap hal yang sama di 01:32:809 -


HD

  1. 00:22:221 -
  2. 00:43:045 - ? harusnya di 00:43:221 - juga double kalo gitu.

  3. 00:48:692 - 00:49:045 - add. ada piano.... di 00:49:045 - di Diff NM kamu add.

  4. 01:02:986 (62986|3,62986|0) - seperti NM, LN.

  5. 01:02:986 (62986|0,62986|3) - juga

  6. 01:23:015 - add aja disini. Diff HD jugaan toh ;w;


MX

  1. 00:22:927 - ga diisi note 1/2 seperti diff HD buat ngikutin piano

  2. 00:26:545 (26545|2) - gak kedengeran. delete ?

  3. 01:45:692 (105692|2) - pindah ke 1


Live Stage!!

  1. 00:39:868 - add ?

  2. 00:39:868 - wtf stream ;w;

  3. 01:08:457 - add

  4. 01:10:309 - ghost ?

  5. 01:26:898 - 01:28:309 - 01:33:957 - add ? beda pitch suara, seperti 01:32:545 -

    SV diawal bagi ane ada yang terlalu sudden. Coba dihalusin lagi dikit ;w;

That's all.
Good Luck, Rey!
Topic Starter
Reyzra

Adinata28 wrote:

Mod

|1|2|3|4|



General

  1. Uncheck Widescreen Support, kecuali kalo pake video.

  2. Additional Tag. (marked with bold) :
    Composer => kz
    Unit => Murakami Fumio Chloe Lemaire Shiina Kokomi Shigino Mutsumi Momoko Asahina Kazamachi Hiuta Sakurai Akiraoto Kagurazaka Sunayoru klo ini mah udah
    CV => Kaori Nazuka Sakura Tange Satomi Sato Minami Tsuda Yui Ogura Saori Hayami Rina Sato Minako Kotobuki keknya ane lupa nge add ini, ama developer gamenya jg keknya perlu jg ya?

    Source : https://gamy.jp/gf-music/Now_On_Stage

EZ

  1. 00:04:751 - rubah salah satu jadikan LN ? Sekalian ngikutin gitar, mumpung cocok. gk keknya, ane cma ngikutin 1/1 guitar aja

  2. 00:09:692 - add note ? Kerasa impactnya disini. added

  3. 00:22:045 (22045|0) - gimana kalo ini LN diilangin, lalu fokus map impact soundnya di 00:21:515 - 00:21:868 - 00:22:221 - dengan double note. Simple EZ
    tp keknya mubazir klo gk LN buat drum rollnya, ane rasa udah cba buat double dsini dlu tp ntah knp jd lewat 1,5 star wkowokw
  4. 00:40:751 - Add. Biar sama seperti yang lain. seperti 00:42:162 - added

  5. 00:45:692 - add ? kinda loud. added

  6. 01:02:280 - add note ? sama kayak 01:02:633 - atau mungkin LN nya ganti jadi normal note. karena ga long sound jg itu sih. keep dlu for EZ sake, kbykan double ntar naik starnya

  7. 01:02:986 -rubah salah satu jadi LN. hmm gk pas utk soundnya mas

  8. 01:07:574 - delete 1 note (kolom 1 kalo bisa, ada suggest pattern dibawah). Kayak sebelum sebelumnya cuma 1 note di 01:06:162 - 01:04:751 - deleted

  9. 01:08:457 (68457|0) - ke 4, lalu 01:08:633 (68633|2) - ke 1, dan 01:08:633 (68633|3) - ke 3. Kenapa ? karena biar nyambung dengan 01:07:574 (67574|3,67927|2,68280|1,68633|0) - hooo applied :v

  10. 01:08:986 (68986|0) - pindah ke 4 **kalo yang diatas di apply. ^

  11. 01:14:280 (74280|0) - jadiin salah satu ke LN ? nay

  12. 01:14:633 - tambah lagi 1 note biar kerasa impactnya. added

  13. 01:26:280 - biar gak terlalu lama kosong di kolom 4


NM

  1. 00:33:692 - add. lumayan loud added

  2. 00:35:104 - dari sini, ada sedikit ide dari ane, daripada map 1/4 nya terus, mending ngikutin drum 1/1 sambil hold LN 4/1. Seperti di 00:40:751 -
    justru itu ane udah ada di 00:40:751 - utk variasi, yg gk LN ama yg ada LN~

  3. 00:48:692 - ada piano, gak di map ? gk dnger ane, lagipula enaknya follow drum aja kan dsini? fokus mono sound kan enak

  4. 00:58:045 - Biar kerasa bunyi 3,2,1 nya ;w; bolehlah :v

  5. 00:59:104 (59104|3) - pindah ke 2, kalo diatas kamu apply. keep, keknya distance antar note 1|4 pas dsini

  6. 01:02:986 (62986|3,62986|0) - kenapa gak disini aja yg di LN ? karena soundnya gk pas

  7. 01:14:280 - jadiin LN salah 1 ? ^

  8. 01:22:927 - delete, agak aneh kalo ga dimap sekalian suara 1/4 nya ( 01:23:015 - ) ok

  9. 01:25:574 - jadiin LN salah 1 ? naw

  10. 01:27:162 (87162|2) - di delete ? kamu gak ngemap hal yang sama di 01:32:809 - deleted


HD

  1. 00:22:221 - LN nya cma ngikutin sound aja dsini bukan suara gitar

  2. 00:43:045 - ? harusnya di 00:43:221 - juga double kalo gitu. no no no itu garis merah ada suara snare

  3. 00:48:692 - 00:49:045 - add. ada piano.... di 00:49:045 - di Diff NM kamu add. add

  4. 01:02:986 (62986|3,62986|0) - seperti NM, LN. tetap tidak

  5. 01:02:986 (62986|0,62986|3) - juga ^

  6. 01:23:015 - add aja disini. Diff HD jugaan toh ;w;


MX

  1. 00:22:927 - ga diisi note 1/2 seperti diff HD buat ngikutin piano fokus gitar dsini, beda2 tiap diff lol

  2. 00:26:545 (26545|2) - gak kedengeran. delete ? deleted

  3. 01:45:692 (105692|2) - pindah ke 1 moved


Live Stage!!

  1. 00:39:868 - add ? no

  2. 00:39:868 - wtf stream ;w; ?

  3. 01:08:457 - add no

  4. 01:10:309 - ghost ? deleted

  5. 01:26:898 - 01:28:309 - 01:33:957 - add ? beda pitch suara, seperti 01:32:545 - added

    SV diawal bagi ane ada yang terlalu sudden. Coba dihalusin lagi dikit ;w; ok lol

That's all.
Good Luck, Rey!
thanks for the mod adi ;)

The Beatmap has Been Updated
Adinata28

Reyzra wrote:

Adinata28 wrote:

  1. Additional Tag. (marked with bold) :
    CV => Kaori Nazuka Sakura Tange Satomi Sato Minami Tsuda Yui Ogura Saori Hayami Rina Sato Minako Kotobuki keknya ane lupa nge add ini, ama developer gamenya jg keknya perlu jg ya? bisa juga.. itu mah biar gampang kalo orang mau nyari lagunya. ;w;
Many Thanks !! now i'm addicted with this song @_@
Topic Starter
Reyzra

Adinata28 wrote:

Many Thanks !! now i'm addicted with this song @_@
knp gk gamenya skalian di? wkowok
byk waifu disitu :v
Virtue-


Virtue's Mania Modding Queue


Things that you need to know :
  1. this mod contains of suggestions, something that need to be fixed, and my opinions
  2. if your map still need to be fixed, just req in my queue

General
Title/Artist : OK!
Song : OK!
BPM/Offset : OK!
BG/Video : OK!
Hitsounds : OK!

EZ
no comment

NM
no comment

HD
00:17:809 (17809|2,17809|1,18162|0,18162|3) - why this LN always in every diff =w=

MX
00:22:221 (22221|3,22574|0,22751|1,23457|0,23457|2) - well.... 00:22:751 (22751|1) - move to 3, 00:23:457 (23457|1) - move to 2
problem same with live stage!! (SV's, jacks (it's okay if u want to)) and make some variation with the pattern and comfortable to play
*biasany map kau g kek gini :(

Live Stage!!
00:11:457 (11457|3,11457|2,11457|0,11457|1) - apus 1, still snare
00:13:398 (13398|2,13486|1,13574|2,13574|3,13751|0,13927|3,13927|2,14104|1,14280|2,14280|0) - buat ni bagian (suara) mending di otak atik, rada g enak
00:17:809 (17809|1,17809|2,17809|0,17809|3,18162|3,18162|0,18162|2,18162|1,18339|1,18515|2,18515|0) - WTF is this, klo mw gini
00:23:809 (23809|3,23809|2,23809|1,23809|0) - buat ini dan seterusny, mending jadiin 3... klo mw 4 juga boleh, tapi jgn di gabung sm LN (suggestion)
00:38:986 (38986|1,38986|0) - add 1
00:39:162 (39162|3,39162|2,39251|0,39339|2,39339|1,39339|3) - OMG, jadi gini
00:39:692 (39692|1,39692|3,39868|2,39868|0) - add 1 (each)
00:52:751 (52751|1,52927|1,53104|1,54162|0,54339|0,54515|0) - usahain kek gini di hindari, tp klo mw sih gpp (suggestion) maybe like this
00:58:045 (58045|0,58045|1,58045|2,58133|3,58221|2,58309|1,58398|0,58398|3,58398|2,58486|1,58574|2,58662|3,58751|1,58751|2,58751|0,58839|3,58927|2,59015|1,59104|3,59104|0,59104|2,59192|1,59280|3,59280|0,59368|2,59457|0,59457|1,59457|3,59545|2,59633|1,59721|0,59809|1,59809|2,59809|3,59898|0,59986|1,60074|2,60162|0,60162|3,60162|1,60251|2,60339|1,60427|0,60515|1,60515|2,60515|3) - ummmmm.... boleh sih, tapi rada g pas di jari. maybe this will help :/
01:40:398 (100398|3,100398|2,100398|0,100574|2,100751|1,100751|0,100927|2,101104|3,101104|1,101280|0,101280|3,101457|1,101457|2,101633|3,101633|2,101809|1,101809|0,101986|3,101986|2,102162|0,102162|1,102515|2,102515|3,102515|1) - buat ap ini? :v lanjut double triple aj
dan ini yg 00:09:658 - g snap trs yg 00:51:957 - apus 1

-END OF MOD-

SUGGESTION : mending irc aja lebih enak, soalny klo w tulis smw bakal panjang bet

SCORES
85 / 100
Topic Starter
Reyzra

Virtue- wrote:



Virtue's Mania Modding Queue


Things that you need to know :
  1. this mod contains of suggestions, something that need to be fixed, and my opinions
  2. if your map still need to be fixed, just req in my queue

General
Title/Artist : OK!
Song : OK!
BPM/Offset : OK!
BG/Video : OK!
Hitsounds : OK!

EZ
no comment

NM
no comment

HD
00:17:809 (17809|2,17809|1,18162|0,18162|3) - why this LN always in every diff =w= emang ada problem mas? :v

MX
00:22:221 (22221|3,22574|0,22751|1,23457|0,23457|2) - well.... 00:22:751 (22751|1) - move to 3, 00:23:457 (23457|1) - move to 2
problem same with live stage!! (SV's, jacks (it's okay if u want to)) and make some variation with the pattern and comfortable to play
*biasany map kau g kek gini lol biasa aja kali

Live Stage!!
00:11:457 (11457|3,11457|2,11457|0,11457|1) - apus 1, still snare nope, end of sound perlu note, toh pas akhiran jg
00:13:398 (13398|2,13486|1,13574|2,13574|3,13751|0,13927|3,13927|2,14104|1,14280|2,14280|0) - buat ni bagian (suara) mending di otak atik, rada g enak ok
00:17:809 (17809|1,17809|2,17809|0,17809|3,18162|3,18162|0,18162|2,18162|1,18339|1,18515|2,18515|0) - WTF is this, klo mw gini meh terlalu normal itu, sama dong kek diff sbelumnya lol
00:23:809 (23809|3,23809|2,23809|1,23809|0) - buat ini dan seterusny, mending jadiin 3... klo mw 4 juga boleh, tapi jgn di gabung sm LN (suggestion) keep mubazir klo 3 karena cymbal
00:38:986 (38986|1,38986|0) - add 1 wut?
00:39:162 (39162|3,39162|2,39251|0,39339|2,39339|1,39339|3) - OMG, jadi gini ok repattern
00:39:692 (39692|1,39692|3,39868|2,39868|0) - add 1 (each) jd 3 gtu? nope, gk keras2 amat ini soundnya lol
00:52:751 (52751|1,52927|1,53104|1,54162|0,54339|0,54515|0) - usahain kek gini di hindari, tp klo mw sih gpp (suggestion) maybe like this ok mas
00:58:045 (58045|0,58045|1,58045|2,58133|3,58221|2,58309|1,58398|0,58398|3,58398|2,58486|1,58574|2,58662|3,58751|1,58751|2,58751|0,58839|3,58927|2,59015|1,59104|3,59104|0,59104|2,59192|1,59280|3,59280|0,59368|2,59457|0,59457|1,59457|3,59545|2,59633|1,59721|0,59809|1,59809|2,59809|3,59898|0,59986|1,60074|2,60162|0,60162|3,60162|1,60251|2,60339|1,60427|0,60515|1,60515|2,60515|3) - ummmmm.... boleh sih, tapi rada g pas di jari. maybe this will help :/ dafuk deathstream itu mah wkowokw, so no, parah kau vir wkowko
01:40:398 (100398|3,100398|2,100398|0,100574|2,100751|1,100751|0,100927|2,101104|3,101104|1,101280|0,101280|3,101457|1,101457|2,101633|3,101633|2,101809|1,101809|0,101986|3,101986|2,102162|0,102162|1,102515|2,102515|3,102515|1) - buat ap ini? :v lanjut double triple aj no, ini ngikut gitar mas gk sadar kau? :v
dan ini yg 00:09:658 - g snap trs yg 00:51:957 - apus 1 oh timingnya lol

-END OF MOD-

SUGGESTION : mending irc aja lebih enak, soalny klo w tulis smw bakal panjang bet ya tulis aja dimari gan, kcuali kau malas wkowkow

SCORES
85 / 100
lol pke score segala wkwk
thanks modnya Virtue- ;)

The Beatmap has been Updated
Gomuryuu
Hi Reyzra~ :)

Here's my mod as requested via queue

Column 1|2|3|4

EZ
fine diff, just some small consistency issue
00:15:162 (15162|1) - why not make it LN to cover for the 1/4 'mini' drum roll like you already did on 01:34:221 (94221|2)
01:28:574 (88574|2) - here too^
NM
00:13:927 (13927|3,13927|1) - make it single note for kick sound like you did on 00:19:574 (19574|1)
00:15:339 (15339|0,15339|3) - here too^
00:20:104 (20104|2,20104|1) - ^
00:20:986 (20986|0,20986|3) - ^

01:28:927 - add note for kick
01:34:398 (94398|1,94398|0) - make it single note for kick
HD
00:40:398 (40398|2) - i understand that you have stopped using double notes for guitar at this point, but this still worth 2 notes for the cymbal sound
01:31:221 (91221|0) - should be a 1/1 beat LN which end later on 01:31:574
01:42:162 (102162|3) - should be a 1/2 beat LN which end earlier on 01:42:339

MX
00:36:868 (36868|1) - double note for kick
00:46:398 (46398|1,46398|0) - triple note for cymbal
00:47:809 (47809|0,47809|3,47809|2) - double note is enough i think, like you did on 00:50:633
01:11:721 (71721|2) - ghost note (?) or mapped to vocal idk but i don't see any note mapped to vocal around this part
01:23:280 (83280|2) - ghost note, no kick sound here
01:28:751 (88751|3) - should be a 1/2 beat LN which end earlier on 01:28:927
01:34:398 (94398|2) - here too accordingly^
Live Stage!!
00:05:986 (5986|0,5986|1) - i think single LN is enough for vocal, remove the normal note and by doing that you can keep mapping the 1/1 beat LN for piano, i'm suggesting something like this http://puu.sh/qcQ0t/f91f23788b.jpg
00:15:339 (15339|3) - should be a 1/2 beat LN which end earlier on 00:15:515
00:20:986 (20986|3) - here too accordingly^
00:25:927 (25927|0,25927|2,25927|3) - double note is enough, the piano sound is not a chord unlike the piano sound on 00:25:221
00:26:545 (26545|2) - ghost note, i hear no instrument here on playback 25%
00:29:015 (29015|2) - ^
01:28:751 (88751|0) - should be a 1/2 beat LN which end earlier on 01:28:927
01:34:398 (94398|0) - here too accordingly^
Nice map! even though the mapset has 3 'H' icon, the difficulty spread is perfect because each difficulty have a distinct difference on the complexity of the pattern used. Good Job!! I'm investing :D

GO RANK!!~ :)
blackcow30
Hi Reyzra, from my modding queue! These are my suggestions, don't change something I mentioned unless it seems good to you!
Feel free to reject my mod ^^

Column 1|2|3|4

EZ
00:05:104 - Add a note here, there's a piano sound. In col 3, according to pitch relevance

In the next part (from 00:06:868 - to 00:09:692 - ), I suggest something like this:

This feels better, in my opinion

00:11:986 (11986|1) - Maybe you can delete this LN, isn't necessary at all
00:25:221 - Add another note here, there's a "strong beat", like in 00:26:633 -
00:39:868 (39868|1) - Ghost note? D: Delete
00:43:045 (43045|3) - ^
00:45:515 (45515|3) - Replace with simple note (according to piano sounds). There's no a suitable sound for LN
00:44:986 (44986|0,45162|1,45339|2,45515|3,45692|0,45692|1) - Ctrl+H (Pitch Relevance)
00:46:045 (46045|2,46045|3) - Ctrl+H ( ^ )

From 01:18:868 - 01:20:280 - I recommend this:

Yes, according to pitch relevance

01:51:339 - Consider to add notes for the piano sounds
NM
00:03:339 (3339|0) - Move to col 2 (Pitch)
00:03:692 (3692|2,4045|0) - Ctrl+H then shift to the left ( ^ )
01:02:633 (62633|2,62633|1) - Replace with simple notes, because is the same sound as in 01:01:927 (61927|1,61927|0,62104|2,62104|3,62280|0,62280|1) -
01:43:221 - Add another note here, there's a strong drum sound, maybe this will be funny for NM players
01:43:574 - ^
01:43:927 - ^
01:44:633 - ^
01:44:986 - ^
01:45:339 - ^
01:51:457 (111457|3) - I think this sound is in 01:51:427 - (Check it in 25%)
01:51:574 (111574|1) - This note in 01:51:457 -
01:51:692 (111692|0) - This note in 01:51:537 -
01:52:133 (112133|1) - This note in 01:52:155 -
01:52:486 (112486|3) - This note in 01:52:464 -
01:53:015 (113015|0) - This note in 01:52:993 -
01:55:751 (115751|0) - Replace with simple note, that isn't a suitable sound for LN
HD
00:27:957 - Add note
00:35:457 - Add another note here (strong beat)
00:35:633 - Delete one note
00:35:809 - Add another note here ( ^ )
00:36:868 - ^
00:37:045 - Delete one note (there's no reason to place two notes here)
00:37:221 - Add note
00:38:280 - Add note
00:38:457 - Delete note
00:38:633 - Add note
01:02:633 (62633|2,62633|1) - Replace with simple notes
01:51:339 - From this point, rearrange the piano notes like in NM diff
MX
00:11:280 (11280|1,11280|0,11280|3) - Ctrl+H, to avoid pattern repetitions
00:39:692 (39692|1,40045|1,40398|1) - This looks strange, in my opinion. Move 00:39:868 (39868|0) - to column 2, and then move 00:40:045 (40045|1) - to column 1
01:02:104 (62104|3,62104|2,62104|0) - Maybe Ctrl+H here, to avoid pattern repetitions (?
01:02:633 (62633|2,62633|1) - Replace with simple notes. Isn't a suitable sound for LNs
01:13:398 (73398|3,73398|0,73398|2) - Ctrl+H here (same reason as before)
01:13:927 (73927|2) - This LN isn't necessary at all. Remove.
01:24:692 (84692|0,84692|3,84692|1) - Ctrl+H
From 01:37:221 - to 01:49:927 - It's just perfect (sorry, I had to say it :p)
01:51:339 - Rearrange piano notes from this point
Live Stage!!
00:05:457 (5457|2,5809|2) - To avoid this, I suggest 00:05:104 (5104|1) - move this note to column 3, then move 00:05:457 (5457|2) - to column 2
00:05:986 (5986|1,5986|0) - I recommend delete those notes, I understand is because of the voice sounds, but... It don't feels naturally, in my opinion

00:17:809 (17809|1,17809|2) - These LNs ends in 00:18:162 - , I suggest:


00:21:339 (21339|0,21515|0) - There's no reason to repeat this note, move 00:21:515 (21515|0) - to column 3
00:27:957 - Add note here, there's a sound (in col 2 )
01:51:339 - Arrange piano notes, like in other diffs

That's all I can find here, hope this was helpful for you. It's a very good map anyway, like it (i'm in love with the song for some strange reason...) :D

Good luck ! Hope see this map ranked soon :p
Topic Starter
Reyzra

Gomuryuu wrote:

Hi Reyzra~ :)

Here's my mod as requested via queue

Column 1|2|3|4

EZ
fine diff, just some small consistency issue
00:15:162 (15162|1) - why not make it LN to cover for the 1/4 'mini' drum roll like you already did on 01:34:221 (94221|2)
01:28:574 (88574|2) - here too^
ALL APPLIED HERE
NM
00:13:927 (13927|3,13927|1) - make it single note for kick sound like you did on 00:19:574 (19574|1) applied
00:15:339 (15339|0,15339|3) - here too^ i think this double for represent the guitar chord
00:20:104 (20104|2,20104|1) - applied
00:20:986 (20986|0,20986|3) - ^ same ^

01:28:927 - add note for kick applied
01:34:398 (94398|1,94398|0) - make it single note for kick just like i mentioned above before ^
HD
00:40:398 (40398|2) - i understand that you have stopped using double notes for guitar at this point, but this still worth 2 notes for the cymbal sound lol ok
01:31:221 (91221|0) - should be a 1/1 beat LN which end later on 01:31:574 applied
01:42:162 (102162|3) - should be a 1/2 beat LN which end earlier on 01:42:339 applied
so it got backward my mistakes lol

MX
00:36:868 (36868|1) - double note for kick
00:46:398 (46398|1,46398|0) - triple note for cymbal
00:47:809 (47809|0,47809|3,47809|2) - double note is enough i think, like you did on 00:50:633
01:11:721 (71721|2) - ghost note (?) or mapped to vocal idk but i don't see any note mapped to vocal around this part
01:23:280 (83280|2) - ghost note, no kick sound here
01:28:751 (88751|3) - should be a 1/2 beat LN which end earlier on 01:28:927 its 1/1
01:34:398 (94398|2) - here too accordingly^
Live Stage!!
00:05:986 (5986|0,5986|1) - i think single LN is enough for vocal, remove the normal note and by doing that you can keep mapping the 1/1 beat LN for piano, i'm suggesting something like this http://puu.sh/qcQ0t/f91f23788b.jpg Somehow not really match with the vocal
00:15:339 (15339|3) - should be a 1/2 beat LN which end earlier on 00:15:515 still can be heard1/1
00:20:986 (20986|3) - here too accordingly^ ^ same
00:25:927 (25927|0,25927|2,25927|3) - double note is enough, the piano sound is not a chord unlike the piano sound on 00:25:221 but stil this is piano and the kick with it
00:26:545 (26545|2) - ghost note, i hear no instrument here on playback 25%
00:29:015 (29015|2) - ^
01:28:751 (88751|0) - should be a 1/2 beat LN which end earlier on 01:28:927 still can be heard on 1/1
01:34:398 (94398|0) - here too accordingly^
Nice map! even though the mapset has 3 'H' icon, the difficulty spread is perfect because each difficulty have a distinct difference on the complexity of the pattern used. Good Job!! I'm investing :D

GO RANK!!~ :)
thanks for the mod and the star gomu, i appreciate it :)

blackcow30 wrote:

Hi Reyzra, from my modding queue! These are my suggestions, don't change something I mentioned unless it seems good to you!
Feel free to reject my mod ^^

Column 1|2|3|4

EZ
00:05:104 - Add a note here, there's a piano sound. In col 3, according to pitch relevance added

In the next part (from 00:06:868 - to 00:09:692 - ), I suggest something like this:

This feels better, in my opinion i think gonna keep like this because of easy to play

00:11:986 (11986|1) - Maybe you can delete this LN, isn't necessary at all this is covering the drum roll
00:25:221 - Add another note here, there's a "strong beat", like in 00:26:633 - added
00:39:868 (39868|1) - Ghost note? D: Delete
00:43:045 (43045|3) - ^
00:45:515 (45515|3) - Replace with simple note (according to piano sounds). There's no a suitable sound for LN this LN for drum roll
00:44:986 (44986|0,45162|1,45339|2,45515|3,45692|0,45692|1) - Ctrl+H (Pitch Relevance)
00:46:045 (46045|2,46045|3) - Ctrl+H ( ^ )

From 01:18:868 - 01:20:280 - I recommend this:

Yes, according to pitch relevance i think its not really accurate pitch from my ears

01:51:339 - Consider to add notes for the piano sounds nope for EZ sake
NM
00:03:339 (3339|0) - Move to col 2 (Pitch)
00:03:692 (3692|2,4045|0) - Ctrl+H then shift to the left ( ^ )
01:02:633 (62633|2,62633|1) - Replace with simple notes, because is the same sound as in 01:01:927 (61927|1,61927|0,62104|2,62104|3,62280|0,62280|1) -
01:43:221 - Add another note here, there's a strong drum sound, maybe this will be funny for NM players
01:43:574 - ^
01:43:927 - ^
01:44:633 - ^
01:44:986 - ^
01:45:339 - ^ This and above, i thnk im gonna keep this as a single for NM sake, if you put double, then its nothing different than HD
01:51:457 (111457|3) - I think this sound is in 01:51:427 - (Check it in 25%)
01:51:574 (111574|1) - This note in 01:51:457 -
01:51:692 (111692|0) - This note in 01:51:537 -
01:52:133 (112133|1) - This note in 01:52:155 -
01:52:486 (112486|3) - This note in 01:52:464 -
01:53:015 (113015|0) - This note in 01:52:993 - i think i need to revise this maybe there is BPM change here ^
01:55:751 (115751|0) - Replace with simple note, that isn't a suitable sound for LN drumm roll cover
HD
00:27:957 - Add note
00:35:457 - Add another note here (strong beat)
00:35:633 - Delete one note
00:35:809 - Add another note here ( ^ )
00:36:868 - ^
00:37:045 - Delete one note (there's no reason to place two notes here)
00:37:221 - Add note
00:38:280 - Add note
00:38:457 - Delete note
00:38:633 - Add note i think change all of this to single note to keep consistent
01:02:633 (62633|2,62633|1) - Replace with simple notes nope
01:51:339 - From this point, rearrange the piano notes like in NM diff got it
MX
00:11:280 (11280|1,11280|0,11280|3) - Ctrl+H, to avoid pattern repetitions this intentional make it difference make mindblocking, i make this diff to make sure doesnt have any mindblocking pattern
00:39:692 (39692|1,40045|1,40398|1) - This looks strange, in my opinion. Move 00:39:868 (39868|0) - to column 2, and then move 00:40:045 (40045|1) - to column 1
01:02:104 (62104|3,62104|2,62104|0) - Maybe Ctrl+H here, to avoid pattern repetitions (? keep
01:02:633 (62633|2,62633|1) - Replace with simple notes. Isn't a suitable sound for LNs keep, its more weird if using just simple note
01:13:398 (73398|3,73398|0,73398|2) - Ctrl+H here (same reason as before) ^
01:13:927 (73927|2) - This LN isn't necessary at all. Remove. ^
01:24:692 (84692|0,84692|3,84692|1) - Ctrl+H
From 01:37:221 - to 01:49:927 - It's just perfect (sorry, I had to say it :p)
01:51:339 - Rearrange piano notes from this point got it
Live Stage!!
00:05:457 (5457|2,5809|2) - To avoid this, I suggest 00:05:104 (5104|1) - move this note to column 3, then move 00:05:457 (5457|2) - to column 2
00:05:986 (5986|1,5986|0) - I recommend delete those notes, I understand is because of the voice sounds, but... It don't feels naturally, in my opinion that because youre focusing only in instrumental i guess, so i keep it like this

00:17:809 (17809|1,17809|2) - These LNs ends in 00:18:162 - , I suggest:
keep

00:21:339 (21339|0,21515|0) - There's no reason to repeat this note, move 00:21:515 (21515|0) - to column 3
00:27:957 - Add note here, there's a sound (in col 2 )
01:51:339 - Arrange piano notes, like in other diffs ok

That's all I can find here, hope this was helpful for you. It's a very good map anyway, like it (i'm in love with the song for some strange reason...) :D

Good luck ! Hope see this map ranked soon :p
\
no reply = apply
gonna apply your mod soon, because of busy IRL :(
thanks for the mod blackcow30 ;)
and also thanks for the notice in last part :)

Beatmap has been updated~
L A U R A
Here s my mods, sorry so lil cuz it sound prefect to me >.<

mx
01:34:574 - 1 note maybe here
01:48:515 (108515|2,108692|1,108868|3,109045|2,109221|1,109398|3) - delete maybe cuz idont hearing any related sound here


Live Stage!!!
01:48:515 (108515|1,108692|0,108868|2,109045|1,109221|0,109398|1) - maybe delete cuz i dont hear any sound related to that


I really love the SV so smooth >.< thats all i think, Good luck!!!!!!!
Topic Starter
Reyzra

L A U R A wrote:

Here s my mods, sorry so lil cuz it sound prefect to me >.<

mx
01:34:574 - 1 note maybe here added
01:48:515 (108515|2,108692|1,108868|3,109045|2,109221|1,109398|3) - delete maybe cuz idont hearing any related sound here this is for piano sound you might not heard it because it very low sound in the background~


Live Stage!!!
01:48:515 (108515|1,108692|0,108868|2,109045|1,109221|0,109398|1) - maybe delete cuz i dont hear any sound related to that same as diff before~


I really love the SV so smooth >.< thats all i think, Good luck!!!!!!!
thanks for the little mod laura ;)

Beatmap has been updated~
hk7326
From Symphony Mania Modding Queue

|1|2|3|4|

NM
00:05:104 - add note this piano sound

HD
00:05:104 - add note this piano sound
00:44:809 - http://puu.sh/qz5Bz/1616ffaffa.png recommend

MX
00:20:280 (20280|0) - delete note consistency
00:27:957 - add note 00:25:045 (25045|2,25133|1,25221|0,25221|3) - this like
01:04:574 (64574|2) - delete note ?


GOOD MAP :D
Raveille


Is this Love Live?

Edit: nvm

EZ
00:15:868 (15868|3,16221|2,16574|0,16574|1) - all these notes are the same, either make them all single or double
01:03:339 - being a little picky here but the kiai should start here so that the streams from the sides will be like WOOOOOOO when the chorus comes in instead of them coming in like a beat before the chorus
01:29:280 (89280|3,89633|0,89986|2,89986|3) - same right here
01:34:927 (94927|3,95280|2,95633|1,95633|0) - likewise

Nothing I found in NM so >>>>

HD
00:21:515 (21515|1,21515|3,21868|2,21868|0,22045|1,22133|2,22221|0,22221|3) - you need those triples because you did those like right before... so:
00:21:515 - add at 3
00:21:868 - add at 2
00:22:221 - add at 2
00:22:574 (22574|1,22751|0,22927|1,23104|2,23280|1) - these cannot justify the guitar sounds at all, so these are all ghost notes
01:00:515 - no cymbal clashes or anything so... this should be a double
01:05:809 - wtf why is there a triple here lol

MX
01:42:339 - LN should end here
Can't find anything else (y)

Live Stage!!
oh boy deja vu time cause
01:42:339 - LN should end here
01:46:839 (106839|0,106927|0) - I don't like this. Really.

Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeesdjfhsduif

Good luck :D
Hotaru-


Hotaru's Mania Modding KueKue


NM req di kuekue~
Nice Song ~
Mapnya dah bagus imo sama saya gabisa nge mod lebih dari 3 buat sekarang kalau ingin mod lagi panggil aja pas lagi onlen >w<

Kolom
1|2|3|4|5|6|7


[General]
Fine

[EZ]
hmmm
tentang 2 not ini 00:09:692 (9692|3,9692|0) - dan 00:11:457 (11457|0,11457|1) - idk tapi rasanya kurang nge pas kalo mau di kasih double.. soalnya dari suara vocal gak gitu nyaring kurang kerasa gitu beatnya saran sih lebih enak di jadikan 1 not aja

00:34:751 (34751|3) - ganti ke LN kalau mau owo ada suara shhhh (gatau namanya apa :') uang bisa di cover disitu (mirip sama yang ini 00:51:692 (51692|3) - )

ahh LN yang 01:36:515 (96515|3) - sebenernya berakhir di 01:36:868 - itu ngikut gitarnya kan?? mungkin anda terpaku sama yang not" yang 01:30:868 (90868|3) - , dan 01:42:162 (102162|3) - kalau di perhatikan sekilas emang mirip tapi sebenernya beda bunyinya wkwkwk


[NM]
01:36:515 (96515|3) - Masih sama dengan EZ dan check lagi buat diff di atasnya bagian ini

01:45:515 (105515|1) - missing whistle


[HD]
00:22:574 (22574|1,22751|0) - ngikutin Gitarnya ya?? rasanya Aneh waktu main bagian ini.. lebih di sarankan buat di delete gak singkron ama yang 00:22:927 (22927|1,23104|2,23280|1) -

00:23:986 (23986|2) - 00:24:692 (24692|1) - 00:25:398 (25398|3) - 00:29:633 (29633|2) - 00:30:339 (30339|0) - dan masih banyak lagi ghosting mohon check ulang qwq i can't point it all
tapi kalau misal Butuh irc buat diff ini panggil saya in game >w<

That's all my mod owo..
sorry dikit qwq masih stress sama Print tugas yang numpuk tiap minggu qwq
Good Luck! owo)/
Topic Starter
Reyzra

hk7326 wrote:

From Symphony Mania Modding Queue

|1|2|3|4|

NM
00:05:104 - add note this piano sound

HD
00:05:104 - add note this piano sound
00:44:809 - http://puu.sh/qz5Bz/1616ffaffa.png recommend not really balance there, that will heavily focus on left hand, not really good


MX
00:20:280 (20280|0) - delete note consistency
00:27:957 - add note 00:25:045 (25045|2,25133|1,25221|0,25221|3) - this like
01:04:574 (64574|2) - delete note ?


GOOD MAP :D haha thanks :)
thanks for the mod HK~ ;)

Raveille wrote:



Is this Love Live?

Edit: nvm lol

EZ
00:15:868 (15868|3,16221|2,16574|0,16574|1) - all these notes are the same, either make them all single or double last note is not same pitch
01:03:339 - being a little picky here but the kiai should start here so that the streams from the sides will be like WOOOOOOO when the chorus comes in instead of them coming in like a beat before the chorus lol youre right!!
01:29:280 (89280|3,89633|0,89986|2,89986|3) - same right here same as above
01:34:927 (94927|3,95280|2,95633|1,95633|0) - likewise ^

Nothing I found in NM so >>>>

HD
00:21:515 (21515|1,21515|3,21868|2,21868|0,22045|1,22133|2,22221|0,22221|3) - you need those triples because you did those like right before... so:
00:21:515 - add at 3
00:21:868 - add at 2
00:22:221 - add at 2
00:22:574 (22574|1,22751|0,22927|1,23104|2,23280|1) - these cannot justify the guitar sounds at all, so these are all ghost notes this is piano sound cant hear quietly here but there is. got covered by guitar sound
01:00:515 - no cymbal clashes or anything so... this should be a double
01:05:809 - wtf why is there a triple here lol vocal "yes" should add more note here

MX
01:42:339 - LN should end here i know this, but the is SV to keep good intact with sv, i think gonna keep it long here
Can't find anything else (y)

Live Stage!!
oh boy deja vu time cause
01:42:339 - LN should end here same as what i said in MX
01:46:839 (106839|0,106927|0) - I don't like this. Really. lol okay Deleted

Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeesdjfhsduif

Good luck :D
thanks for the mod Raveille ;)

-[Hotaru]- wrote:



Hotaru's Mania Modding KueKue


NM req di kuekue~
Nice Song ~
Mapnya dah bagus imo sama saya gabisa nge mod lebih dari 3 buat sekarang kalau ingin mod lagi panggil aja pas lagi onlen >w<

Kolom
1|2|3|4|5|6|7


[General]
Fine

[EZ]
hmmm
tentang 2 not ini 00:09:692 (9692|3,9692|0) - dan 00:11:457 (11457|0,11457|1) - idk tapi rasanya kurang nge pas kalo mau di kasih double.. soalnya dari suara vocal gak gitu nyaring kurang kerasa gitu beatnya saran sih lebih enak di jadikan 1 not aja sebenrnya udah kmren 1 tp udah 2 org rasanya nyebutin perlu 2 gan ya ane apply deh karena ada cymbal katanya

00:34:751 (34751|3) - ganti ke LN kalau mau owo ada suara shhhh (gatau namanya apa :') uang bisa di cover disitu (mirip sama yang ini 00:51:692 (51692|3) - ) nice one sir

ahh LN yang 01:36:515 (96515|3) - sebenernya berakhir di 01:36:868 - itu ngikut gitarnya kan?? mungkin anda terpaku sama yang not" yang 01:30:868 (90868|3) - , dan 01:42:162 (102162|3) - kalau di perhatikan sekilas emang mirip tapi sebenernya beda bunyinya wkwkwk mungkin saja~


[NM]
01:36:515 (96515|3) - Masih sama dengan EZ dan check lagi buat diff di atasnya bagian ini

01:45:515 (105515|1) - missing whistle


[HD]
00:22:574 (22574|1,22751|0) - ngikutin Gitarnya ya?? rasanya Aneh waktu main bagian ini.. lebih di sarankan buat di delete gak singkron ama yang 00:22:927 (22927|1,23104|2,23280|1) - nope, itu note buat suara piano, cba dnger baik2 slain gitar~

00:23:986 (23986|2) - 00:24:692 (24692|1) - 00:25:398 (25398|3) - 00:29:633 (29633|2) - 00:30:339 (30339|0) - dan masih banyak lagi ghosting mohon check ulang qwq i can't point it all sebenrnya ini ada bunyi Hithat kecil gan, suara emang kcil tp worth lah klo dimasukin ke HD keatas
tapi kalau misal Butuh irc buat diff ini panggil saya in game >w<

That's all my mod owo..
sorry dikit qwq masih stress sama Print tugas yang numpuk tiap minggu qwq
Good Luck! owo)/
ok2 semangat mas tugasnya lol
thanks for the mod btw~ ;)

Not Replied = Applied

Beatmap has been Updated
Protastic101
yay~

Wee~
[General]
  1. I would suggest reducing the OD of MX to ~8 because of the high LN:note ratio.
  2. Same as above for Live Stage, except OD ~8.3 is fine.
[Easy]00:05:457 (5457|0,5809|1,6162|2,6515|3,6868|0,6868|1,7574|2,7574|3,8280|0,8280|1,8986|2) - Control H all that to follow pitch relevancy since 00:05:457 (5457|0,5809|1,6162|2,6515|3) are descending in pitch.
00:15:162 (15162|1) - This comes a little suddenly because you didn't map the guitar at 00:13:927 or 00:14:457 for example, but you suddenly map the last note of it. There's also the fact that 1/2 LNs might be too quick for an easy to use it too often in a difficulty.
00:15:868 (15868|3,16221|2) - Since these are the same pitch and kick, why not jack them in the same column?
00:17:457 (17457|3) - Make this a short note or make 00:15:868 (15868|3,16221|2) 1/2 LNs because they're very similar sounds but mapped differently.
00:46:045 (46045|2,46045|1) - Why not make one of these notes an LN and end at 00:46:398 because of the guitar here leading into the next measure?
01:02:280 (62280|0) - I'd suggest making this a short note in order to fit in with the style of this section because you mapped the similar trumpets at 01:01:927 (61927|1,62104|2) using short notes.
01:12:868 (72868|2) - Make this an LN and end at 01:13:221 because of the whish sound similar to 00:34:751 (34751|2)
01:13:574 (73574|0) - This note is a bit shorter with the vocals, so I'd consider either making this 1/2 or a short note instead since the vocal ends at 01:13:751
01:18:868 (78868|0,78868|1) - Control H? 01:18:868 (78868|0,79221|2,79574|1) are descending in pitch, so if you flipped the notes, it would go from high note -> low note. If accepted, you can just control H 01:18:162 (78162|0,78339|1,78515|3,78692|2) too
01:36:515 (96515|2) - Again, this note is really short so I'd consider using only a short note here instead of an LN. Another reason being you mapped the same sound at 01:42:162 (102162|3) using a 1/2 LN.

[Normal]00:23:809 - Why don't you start using LNs for the piano here instead of at 00:29:104 ? It's confusing to map a sound one way, and then in the middle of the section, begin mapping it another way. My suggestion as for how this would fit at 00:23:809 is to try something like this
00:40:751 - Why did you stop with the 1/2 here when the LNs came in? Because of how this is the beginning of the next musical phrase, it would make sense to make this part *slightly* more dense than the previous part. Or, you can flip everything around and make it so you use LNs starting from 00:35:104 and then add 1/2 in at 00:40:751
00:47:721 - You're missing a note here. You mapped it at places like 00:15:251 (15251|1) before and it's the exact same sound, so you should map it here too for consistency.
00:49:045 (49045|0) - I highly suggest removing this because the sound here is very quiet and almost inaudible.
01:02:633 (62633|1,62633|2) - Because the whish sound doesn't come in until 01:02:809 , I'd consider moving the LNs up there and adding a double at 01:02:633 for the trumpet.
01:07:398 (67398|1) - If you're only following the drums here, which it seems like you are because of the structure at 01:05:457 , remove this note because there's no kick or snare there.
01:11:633 (71633|1) - ^^
01:29:280 (89280|0,89280|1,89633|1,89633|2) - Jack these together because they're the same sound?
01:46:221 (106221|1,106221|3) - Consider making these both LNs for the trumpet to make the snare at 01:46:045 (106045|0,106045|2) sound different.
01:51:660 (111660|0,111722|1) - Highly suggest putting these on separate hands because it's the fastest two notes in this difficulty due to the 1/6.

[Hard]00:13:751 - Add a note here for the guitar since you added one at 00:12:692 (12692|1)
00:15:868 (15868|3,15868|2,15868|0,16221|1,16221|2,16221|3) - Jack them for the same sound?
00:22:574 (22574|1,22751|0,22927|1,23104|2,23280|1) - I'd save this 1/2 burst until the harder difficulties because the piano that I assume these are mapped to is very quiet and easy to miss when sight reading.
00:40:662 (40662|2) - I'm pretty sure this is a ghost note, but if not, the hihat at 00:40:398 covers the sound to where it's almost impossible to hear, even on 25%.
01:10:398 (70398|3,70398|0) - Shouldn't this be a single note since it's a kick like at 01:09:692 (69692|2) which is also a single? Unless you're layering the bells on top of it, which would mean that 01:09:692 (69692|2) and 01:11:104 (71104|1) need to be double notes.
01:11:721 (71721|1) - This is a ghost note. All the instruments are paused here so the only sound here is the reverb from the instruments, meaning there's no hihat, guitar, or vocal.
01:15:957 - If you are mapping the 1/4 hihats, there needs to be a note here.

[Comments]Overall, you just have a lot of consistencies in what you map, how you map it, map density vs. song density etc. Most of it was in Hard though. I would be careful of mapping really quiet sounds in easier difficulties because players may not be used to playing notes to nearly inaudible sounds.
Topic Starter
Reyzra

Protastic101 wrote:

yay~

Wee~
[General]
  1. I would suggest reducing the OD of MX to ~8 because of the high LN:note ratio.
  2. Same as above for Live Stage, except OD ~8.3 is fine.
[Easy]00:05:457 (5457|0,5809|1,6162|2,6515|3,6868|0,6868|1,7574|2,7574|3,8280|0,8280|1,8986|2) - Control H all that to follow pitch relevancy since 00:05:457 (5457|0,5809|1,6162|2,6515|3) are descending in pitch.
00:15:162 (15162|1) - This comes a little suddenly because you didn't map the guitar at 00:13:927 or 00:14:457 for example, but you suddenly map the last note of it. There's also the fact that 1/2 LNs might be too quick for an easy to use it too often in a difficulty. this is for drum roll, LN to cover the 1/4 note so it can take place with LN
00:15:868 (15868|3,16221|2) - Since these are the same pitch and kick, why not jack them in the same column? i rather not for better accuracy
00:17:457 (17457|3) - Make this a short note or make 00:15:868 (15868|3,16221|2) 1/2 LNs because they're very similar sounds but mapped differently. ofc its different the ones LN is for guitar, the ones SN is for snare~
00:46:045 (46045|2,46045|1) - Why not make one of these notes an LN and end at 00:46:398 because of the guitar here leading into the next measure? hmm i followed drum here not a guitar
01:02:280 (62280|0) - I'd suggest making this a short note in order to fit in with the style of this section because you mapped the similar trumpets at 01:01:927 (61927|1,62104|2) using short notes. i think gonna keep it for now, i cant say it in word for this
01:12:868 (72868|2) - Make this an LN and end at 01:13:221 because of the whish sound similar to 00:34:751 (34751|2) not really best place to put LN here, this is to keep consitency for the drum
01:13:574 (73574|0) - This note is a bit shorter with the vocals, so I'd consider either making this 1/2 or a short note instead since the vocal ends at 01:13:751
01:18:868 (78868|0,78868|1) - Control H? 01:18:868 (78868|0,79221|2,79574|1) are descending in pitch, so if you flipped the notes, it would go from high note -> low note. If accepted, you can just control H 01:18:162 (78162|0,78339|1,78515|3,78692|2) too
01:36:515 (96515|2) - Again, this note is really short so I'd consider using only a short note here instead of an LN. Another reason being you mapped the same sound at 01:42:162 (102162|3) using a 1/2 LN. this guitar sound it really is 1/2 just like -Hotaru- (previous modder above)

[Normal]00:23:809 - Why don't you start using LNs for the piano here instead of at 00:29:104 ? It's confusing to map a sound one way, and then in the middle of the section, begin mapping it another way. My suggestion as for how this would fit at 00:23:809 is to try something like this im aware of that actually, but really? you have to keep LN all the way? im sry but no for this, this is not how my map goes
00:40:751 - Why did you stop with the 1/2 here when the LNs came in? Because of how this is the beginning of the next musical phrase, it would make sense to make this part *slightly* more dense than the previous part. Or, you can flip everything around and make it so you use LNs starting from 00:35:104 and then add 1/2 in at 00:40:751 this is for easier play ofc, i blank it (1/2) intentionally here
00:47:721 - You're missing a note here. You mapped it at places like 00:15:251 (15251|1) before and it's the exact same sound, so you should map it here too for consistency. if i added that it will raise the difficulty just like HD, and this is NM
00:49:045 (49045|0) - I highly suggest removing this because the sound here is very quiet and almost inaudible. i can heard it clearly with my headset and 25% playback~
01:02:633 (62633|1,62633|2) - Because the whish sound doesn't come in until 01:02:809 , I'd consider moving the LNs up there and adding a double at 01:02:633 for the trumpet. i followed the other sound here not whish
01:07:398 (67398|1) - If you're only following the drums here, which it seems like you are because of the structure at 01:05:457 , remove this note because there's no kick or snare there.
01:11:633 (71633|1) - ^^
01:29:280 (89280|0,89280|1,89633|1,89633|2) - Jack these together because they're the same sound? isnt that already jacking 1 note means :)
01:46:221 (106221|1,106221|3) - Consider making these both LNs for the trumpet to make the snare at 01:46:045 (106045|0,106045|2) sound different. i dont quiet understand here
01:51:660 (111660|0,111722|1) - Highly suggest putting these on separate hands because it's the fastest two notes in this difficulty due to the 1/6.

[Hard]00:13:751 - Add a note here for the guitar since you added one at 00:12:692 (12692|1) thats not guitar im following , that a kick sound
00:15:868 (15868|3,15868|2,15868|0,16221|1,16221|2,16221|3) - Jack them for the same sound? no
00:22:574 (22574|1,22751|0,22927|1,23104|2,23280|1) - I'd save this 1/2 burst until the harder difficulties because the piano that I assume these are mapped to is very quiet and easy to miss when sight reading. its waste not to follow it
00:40:662 (40662|2) - I'm pretty sure this is a ghost note, but if not, the hihat at 00:40:398 covers the sound to where it's almost impossible to hear, even on 25%. haha youre focus on hithat or drum to much, this is actually a guitar chord try hear it more carefully
01:10:398 (70398|3,70398|0) - Shouldn't this be a single note since it's a kick like at 01:09:692 (69692|2) which is also a single? Unless you're layering the bells on top of it, which would mean that 01:09:692 (69692|2) and 01:11:104 (71104|1) need to be double notes.
01:11:721 (71721|1) - This is a ghost note. All the instruments are paused here so the only sound here is the reverb from the instruments, meaning there's no hihat, guitar, or vocal.
01:15:957 - If you are mapping the 1/4 hihats, there needs to be a note here.

[Comments]Overall, you just have a lot of consistencies in what you map, how you map it, map density vs. song density etc. Most of it was in Hard though. I would be careful of mapping really quiet sounds in easier difficulties because players may not be used to playing notes to nearly inaudible sounds.
strange, in easier difficulty i followed mostly drum lol
thanks for the Protastic101 ;)
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