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MAXIMUM THE HORMONE - A-L-I-E-N

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Total Posts
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Topic Starter
Monstrata
This beatmap was submitted using in-game submission on July 24, 2017 at 10:23:53 AM

Artist: MAXIMUM THE HORMONE
Title: A-L-I-E-N
Tags: 予襲復讐 Yoshū Fukushū Yoshu Fukushu Makishimamu Za Horumon ALIEN Sky Records ダイスケはん ナヲ マキシマムザ亮君 上ちゃん Daisuke-han Nao Maximum the Ryo-kun Ue-chan
BPM: 276
Filesize: 8256kb
Play Time: 05:00
Difficulties Available:
  1. Stop! Stop Winny Upload!! (8.16 stars, 1070 notes)
Download: MAXIMUM THE HORMONE - A-L-I-E-N
Information: Scores/Beatmap Listing
---------------
Pretty Ugly
---
For Loctav's Love.




Haruto
first ok.
damn its finished lol
Mint
god bless
Ipas
Ufff how you do the timings :"DDDDD

god bless[2]
Topic Starter
Monstrata
My timing's off and unreliable lol.
Pereira006
easy map, easy pass, easy FC ;) ;) ;) ;) ;) ;) ;) ;) ;) kappa
Secretpipe
tfw monstrata favourites mr monstrata's maps

o wait, you are mr monstrata!!
pishifat
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rank me map ty
Sotarks
that's a nice calm song
osu needs more chill songs~

Arusamour
this is like if sharkie and monstrata ever got married and made a baby

and as an infant, had mazzerin as his brother teach him how to make osu maps

and then in highschool, pishifat bullied him so he was called to guidance counselling to meet arles

or something like that...
SnowNiNo_
PogChamp
UndeadCapulet
this is sick
Kibbleru
02:26:362 - what the actual fuck

btw u need ar 10
Kyptoric
what
Cryptic
can u b more creativ an stop mapping just 4 pp? thank
best map of 2016 hype
DeletedUser_4329079
can't wait for this to be my top play
-Visceral-
Why is this AR9? Do you have a reason other than to be edgy?
Topic Starter
Monstrata
To make the high bpm part even more messy. The central theme of this map is to create really messy sliders and patterns during the metal section, and then regress to my usual pretty and well-structured mapping style for the moe/anime stop stop winny upload section. So essentially, ugly section, then pretty section. Low AR's allow for more objects on the map, which contributes to more messiness in the metal section, and it makes the later half of the map less forced and more normal/acceptable/natural.

Hope that covers it. I might increase it to AR 10 again if enough people complain about the readability aspect though xD.
Alyseka

Monstrata wrote:

I might increase it to AR 10 again if enough people complain about the readability aspect though
+1 to AR complaint ;)

I would say it has to be over AR 9.5 at least, 9 is just horrible with any BPM over 200
Vivyanne
when seeing a map that's 8*+ with the OD higher than the AR



+1 to AR increase

also nice slider patterns [Kappa Intensifies]
at least everything is blanketed hly
Wishkey
+1 AR complaint lol really awesome song

side note :
01:46:297 (1) -
01:51:481 (3) -
01:52:101 (1) -
02:09:819 (2) -
02:09:882 (3) -
02:13:776 (3,4,5) -

rip wiggles
UndeadCapulet
ar10 is clearly awful because of the Winny section, but you'll def be getting a lot of complaints about ar9. In an ideal world we'd have variable ar and shift from 10 to 8.

imo ar9 works well enough, there are very few instances where the note density makes reading hard or unfair. There are a few super stacking-heavy patterns like 00:44:016 (5,6,1,2,3,4) - or 00:50:493 (2,3,1,2,3,4) - where ar9 is problematic, but the rest of the map is either not dense at all or uses super obvious cursor paths.

I've been messing around with it, and 9.3 seems to remove most of the "forced difficulty" of lower ar while keeping the slow section as slow as possible. If you do decide to increase it, I don't think you need to go any higher than that.
Enon
too hard
Miquella
what, Even the streams are messy lol.
tetyys
thank mr mazzerin
Spaghetti
are you kidding me
Arusamour
ar 9.3-9.5 pls wfsafcv 20-91[3-]1
Kaine
part of me wants to complain about the ugly sliders and shit but i know you prolly have a reason for all that so this is a small request to explain your reasoning behind mapping the ugly part the way it is
DeletedUser_4329079

Kaine wrote:

part of me wants to complain about the ugly sliders and shit but i know you prolly have a reason for all that so this is a small request to explain your reasoning behind mapping the ugly part the way it is

Monstrata wrote:

To make the high bpm part even more messy. The central theme of this map is to create really messy sliders and patterns during the metal section, and then regress to my usual pretty and well-structured mapping style for the moe/anime stop stop winny upload section. So essentially, ugly section, then pretty section. Low AR's allow for more objects on the map, which contributes to more messiness in the metal section, and it makes the later half of the map less forced and more normal/acceptable/natural.

Hope that covers it. I might increase it to AR 10 again if enough people complain about the readability aspect though xD.
EphemeralFetish
"The map is ugly, unplayable trash. But its supposed to be that way"

I mean.
Spaghetti
the map is ugly enough with AR 10 are u fried

this is like brute force ez mod i dont think you should but such heavy gameplay issues below aesthetic
Ignite
Stop! Stop Monstrata Upload!!
stryver12
mazztrata???
SnowNiNo_
the preview point just make ppl feels like a 4 star map XD
fk cant even play with HT ;w;
ConsumerOfBean
misleading preview point. D:
jesse1412
ar10. Map killed.
Lince Cosmico_old
Play Time: 5:00

plz monstrata, again?
7ambda

SnowNiNo_ wrote:

the preview point just make ppl feels like a 4 star map XD
Sounds more like 3* to me.
ConsumerOfBean
The more I look at this map the more it makes me pissed off.
The map STARTS at 8*, but at about 60% thru it goes to 3* and stays there for the rest of the song, making the 40% no more than a waste of time.
This is not unrankable. This is just shitty. I don't know anyone who wants to play 8* for 3 minutes then the last 2 minutes is a boring, 2.5-3.5* map.
But still, good luck with ranking.
(And, incase you ask, the way to fix this is make the 60% beginning part a lot easier so the 3* section is actually something that isn't a ridiculous transition.)
P.S: Just add "IMO" after every sentence.
P.P.S, lower AR; the slow part is just fucking weird with ar10.
Aeril

FailureAtOsu wrote:

This is not unrankable. This is just shitty. I don't know anyone who wants to play 8* for 3 minutes then the last 2 minutes is a boring, 2.5-3.5* map.
tbh the ending is nice because you get to relax after 3 minutes of hard jumps and stuff, idk i like it xp
ConsumerOfBean

Aeril wrote:

FailureAtOsu wrote:

This is not unrankable. This is just shitty. I don't know anyone who wants to play 8* for 3 minutes then the last 2 minutes is a boring, 2.5-3.5* map.
tbh the ending is nice because you get to relax after 3 minutes of hard jumps and stuff, idk i like it xp
well, why have those 2 minutes of useless difficulty drop when you could do something else with the same amount of time (like pp farm.. kappa)
Cryptic

FailureAtOsu wrote:

The more I look at this map the more it makes me pissed off.
The map STARTS at 8*, but at about 60% thru it goes to 3* and stays there for the rest of the song, making the 40% no more than a waste of time.
This is not unrankable. This is just shitty. I don't know anyone who wants to play 8* for 3 minutes then the last 2 minutes is a boring, 2.5-3.5* map.
I mean, its mapped properly in accordance with intensity. The first part of the song, the 8* part, is quite intense and heavy while the rest of the song is light and calm. The huge difficulty gap between the two sections accurately represents the huge intensity gap in the song itself.

AR 9.3-9.5 though. AR 10 makes the ending too forced and ruins some of the reading in the harder section.
SnowNiNo_
#blamethesong
ConsumerOfBean

Cryptic wrote:

FailureAtOsu wrote:

The more I look at this map the more it makes me pissed off.
The map STARTS at 8*, but at about 60% thru it goes to 3* and stays there for the rest of the song, making the 40% no more than a waste of time.
This is not unrankable. This is just shitty. I don't know anyone who wants to play 8* for 3 minutes then the last 2 minutes is a boring, 2.5-3.5* map.
I mean, its mapped properly in accordance with intensity. The first part of the song, the 8* part, is quite intense and heavy while the rest of the song is light and calm. The huge difficulty gap between the two sections accurately represents the huge intensity gap in the song itself.

AR 9.3-9.5 though. AR 10 makes the ending too forced and ruins some of the reading in the harder section.
The problem is, is that the hard part is too hard for the easy part to fit whatsoever. If the hard part were 5-6* I'd be perfectly ok with it. In fact, most of the harder part is under 6.5*. Also, ONE jump brings the map from 7.86* to 8.21*, and it's
00:57:721 (3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) -
which DOES NOT fit as the most intense part of the song.
UndeadCapulet
broken sr != most intense part
TehDragonGuy

FailureAtOsu wrote:

The more I look at this map the more it makes me pissed off.
The map STARTS at 8*, but at about 60% thru it goes to 3* and stays there for the rest of the song, making the 40% no more than a waste of time.
This is not unrankable. This is just shitty. I don't know anyone who wants to play 8* for 3 minutes then the last 2 minutes is a boring, 2.5-3.5* map.
But still, good luck with ranking.
(And, incase you ask, the way to fix this is make the 60% beginning part a lot easier so the 3* section is actually something that isn't a ridiculous transition.)
P.S: Just add "IMO" after every sentence.
P.P.S, lower AR; the slow part is just fucking weird with ar10.
What the fuck do you want, deathstreams in the slow relaxed part of the song?... It's not Monstrata's fault the song becomes much more relaxed there.
ConsumerOfBean

TehDragonGuy wrote:

FailureAtOsu wrote:

The more I look at this map the more it makes me pissed off.
The map STARTS at 8*, but at about 60% thru it goes to 3* and stays there for the rest of the song, making the 40% no more than a waste of time.
This is not unrankable. This is just shitty. I don't know anyone who wants to play 8* for 3 minutes then the last 2 minutes is a boring, 2.5-3.5* map.
But still, good luck with ranking.
(And, incase you ask, the way to fix this is make the 60% beginning part a lot easier so the 3* section is actually something that isn't a ridiculous transition.)
P.S: Just add "IMO" after every sentence.
P.P.S, lower AR; the slow part is just fucking weird with ar10.
What the fuck do you want, deathstreams in the slow relaxed part of the song?... It's not Monstrata's fault the song becomes much more relaxed there.
Quite the opposite, actually. My point is that, if you're going to do an 8* map, don't pick a song with the last 40% being impossible to map for anything above 4*.
I feel a 6* map would have fit the song better since the drop in difficulty wouldn't have been nearly as severe. As an 8* map, the 40% is just a waste of time. But, it's not unrankable, and I don't know why i got pissed over this in the first place. One map isn't going to do much to anything.
P.S, yes, it is his fault he chose a song that slows down to this extent.
Topic Starter
Monstrata
T r i g g e r e d

No actually, that's the point of the song. If you don't like it there are other maps for you :). AR doesn't make something unplayable, just annoying to read when it's too low, or feel forced when too high. I'm gonna stick with high AR because more people will complain about low AR's on the 280 bpm section. If you can pass the 8 star section I don't see how AR 10 110 bpm jumps are going to cause you problems.

Also, I like to play 8 star maps for 3 minutes and then have two minutes of 2.5 star mapping. So now you know at least one person who enjoys it :D.
Lince Cosmico_old
xD slow bpm high ar seems hard to do jumps (at least for me)
Liiraye
I love maps that go from really fast to really slow, especially towards the end.

Even though this is too hard for me to enjoy, I think arguing that the easy part would somehow arbitrarily make the map bad is silly. Having your only point being 6* would be better than 8* doesn't help much. That could go for ANY hard map out there, it doesn't say much about the map itself.
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