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MUZIK SERVANT feat.CHERICa - Over the Starlit sky [OsuMania]

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Topic Starter
Feerum
This beatmap was submitted using in-game submission on Mittwoch, 15. März 2017 at 17:49:05

Artist: MUZIK SERVANT feat.CHERICa
Title: Over the Starlit sky
Source: SOUND VOLTEX II -infinite infection-
Tags: konami bemani zun touhou 東方Project otomekan wotaku no koma ラクトガール ~ 少女密室 Locked Girl ~ The Girl's Secret Room stage 4 boss theme Patchouli Knowledge パチュリー・ノーレッジ 東方紅魔郷 ~ the Embodiment of Scarlet Devil Magical Thrash 音召缶 sdvx 2 東方紅魔郷リミックス楽曲コンテスト EOSD Remix Contest
BPM: 175
Filesize: 4075kb
Play Time: 01:37
Difficulties Available:
  1. Easy - 4Key (1,29 stars, 316 notes)
  2. Hard - 4Key (3,18 stars, 966 notes)
  3. Lunatic - 4Key (4,01 stars, 1196 notes)
  4. Normal - 4Key (1,97 stars, 509 notes)
Download: MUZIK SERVANT feat.CHERICa - Over the Starlit sky
Information: Scores/Beatmap Listing
---------------


BG Source
Meta Source 1 Source 2
-BANGKE-
hello feerum /o/
mod req via chat in game
lets go!

MUZIK SERVANT feat.CHERICa - Over the Starlit sky


1|2|3|4

Lunatic
00:20:564 (20564|0) - i suggest move it to 3, for better flow
00:23:307 (23307|0,23393|2) - ctrl + j for same reason
00:17:993 (17993|3) - i suggest move it to 3
00:44:393 (44393|3,44393|0,44393|2) - i think, no need 3 in here :c
01:01:879 - add note in 1?
yep just all

Hard
00:19:793 (19793|2,19879|3) - ctrl + j for better flow
01:27:764 (87764|2,87850|3) - i think it will be great if you ctrl + j this
wow :c

Normal
00:35:136 (35136|1) - move to 3?
00:44:736 (44736|2) - move to 4, then, 00:45:079 (45079|1) - move to 1, pitch
01:31:707 (91707|2,91879|3) - ctrl + j?
01:37:879 - why not put LN in ending? like Lunatic and Hard

Easy
00:49:879 (49879|3) - end it in 00:50:564 - , and then 00:50:564 (50564|1) - change it into LN, different pitch
well, nice diff xD

good luck feeru nyan /o/
Maxus
Hi feerum! :D
Mod req via PM :3

[Lunatic]
00:12:079 - TBH i feel a bit weird when playing around this section, kinds of underwhelming imo. maybe because of this 1/4 melody sound that i heard? Try to rearrange a bit imo. maybe like https://osu.ppy.sh/ss/4729696
00:20:564 (20564|0) - this kinda weird in finger when i testplay it, maybe move this somewhere?
00:26:393 - Delete? not cymbal sound
00:40:107 - maybe add notes here? maybe you want to keep it consistent with triple before this, but add double here fit the song imo. and make consistent as 00:48:336 -
00:44:393 - i think reduce one note here?
00:50:279 (50279|3,50336|2) - Ctrl+G this? it fits perfectly compared with if it's the same as 00:50:736 (50736|3,50821|2) -
00:53:307 - Hmm, why is this triple? i can understand at 00:53:650 - because it does have low cymbal sound, but this doesn't.
00:55:707 (55707|3,55707|1,56050|3,56050|1,56393|3,56393|1) - I don't think it's good to make these double at the same column when only 00:56:050 (56050|1,56050|3,56393|3,56393|1) - fits in due to vocal, how about https://osu.ppy.sh/ss/4729505 ?
00:57:936 (57936|3) - move to 2, AND move 00:58:107 (58107|1) - to 1.

[Hard]
00:45:764 - It seems that you want to put only double to avoid jack, but i think it's alright to add here, since the jack is very light even with that.
00:56:564 - I think it's better if you add here and delete the 1/4.. it's better to focus at the beat instead of sudden snare sound imo.
00:10:793 - it is intentional to double at the start of stream? bcause 01:00:164 - adn 01:37:193 - only use single as start of stream.
01:32:393 - It is intentional to not add note for cymbal?

[Normal]
00:13:879 (13879|2,14221|0) - Ctrl+G this?
00:20:907 - add here? practically the same part as 01:34:964 (94964|3) -
00:22:707 (22707|1) - move to 3? because of 00:22:021 (22021|1,22279|1,22964|1) -
00:27:250 - add here? make it consistent as 00:49:193 -
00:28:964 - I think it's alright to add here, give a bit impact
00:40:279 (40279|3) - move to 3? make it consistent triple jack like 00:34:450 (34450|1,34793|1,35136|1) -
00:42:679 (42679|2) - I don't think this should be jack o.o , because it's not near the other double like 00:12:850 (12850|2,12850|3,13193|0,13193|2) -
00:48:336 - also add, because to make it consistent as 01:34:964 -
01:13:021 (73021|1) - i think it would be more fit to move this to 4, and then move 01:13:193 (73193|3) - to 2.
01:24:507 (84507|1,84679|2) - Ctrl+G this? give more variety since it's the same as 01:25:193 (85193|1,85364|2) -
01:36:507 (96507|3) - move to 2? different pitch.

[Easy]
00:23:136 - add to make it consistent as 01:35:136 -
00:26:564 - also here.
00:49:879 - add for cymbal.
01:11:479 (71479|0) - move this to 3, and move 01:11:821 (71821|2) - to 1.
01:13:193 - from here, i kinda noticed the same pattern repeated around 3-4 times, considered to variate it?
01:22:793 - also add for cymbal. like 00:45:764 -

Sorry if it's not much, your map is great already :D
good luck :3
Topic Starter
Feerum

-BANGKE- wrote:

hello feerum /o/
mod req via chat in game
lets go!

MUZIK SERVANT feat.CHERICa - Over the Starlit sky


1|2|3|4

Lunatic
00:20:564 (20564|0) - i suggest move it to 3, for better flow Thats nice
00:23:307 (23307|0,23393|2) - ctrl + j for same reason Yeah nice
00:17:993 (17993|3) - i suggest move it to 3 I keep these here because the 3 chords belong togehter. 1-4, 2-3, 1-4
00:44:393 (44393|3,44393|0,44393|2) - i think, no need 3 in here :c Good catch. Deleted a note and arranged
01:01:879 - add note in 1? Not Strong enough for an extra note, i think
yep just all

Hard
00:19:793 (19793|2,19879|3) - ctrl + j for better flow Looks good
01:27:764 (87764|2,87850|3) - i think it will be great if you ctrl + j this Hm here i think mine plays fine /:
wow :c

Normal
00:35:136 (35136|1) - move to 3? Arranged in other wy
00:44:736 (44736|2) - move to 4, then, 00:45:079 (45079|1) - move to 1, pitch Why not
01:31:707 (91707|2,91879|3) - ctrl + j? Done and arranged
01:37:879 - why not put LN in ending? like Lunatic and Hard I want to make this one on the two highest diffs :3

Easy
00:49:879 (49879|3) - end it in 00:50:564 - , and then 00:50:564 (50564|1) - change it into LN, different pitch That would be a Good idea, but it wouldn't work here. The 1st and 2nd LN are for the Drumroll and this one follows the Vocal
well, nice diff xD Thank you

good luck feeru nyan /o/

DixonBlackwing wrote:

Hi feerum! :D
Mod req via PM :3

[Lunatic]
00:12:079 - TBH i feel a bit weird when playing around this section, kinds of underwhelming imo. maybe because of this 1/4 melody sound that i heard? Try to rearrange a bit imo. maybe like https://osu.ppy.sh/ss/4729696 I didn't really like this Part too and you give me an idea to try something out. I changed in an other way.
00:20:564 (20564|0) - this kinda weird in finger when i testplay it, maybe move this somewhere? Yep, already moved
00:26:393 - Delete? not cymbal sound Uhh i can hear it, very clear and loud xd
00:40:107 - maybe add notes here? maybe you want to keep it consistent with triple before this, but add double here fit the song imo. and make consistent as 00:48:336 - I know what you mean here but i think the sound is not clear enough. The Crash is way more audible here and thats what i try to emphasize. Adding a Double (or even a stair for the drumroll) would break it a bit here and would be bit weird to play
00:44:393 - i think reduce one note here? Yep!
00:50:279 (50279|3,50336|2) - Ctrl+G this? it fits perfectly compared with if it's the same as 00:50:736 (50736|3,50821|2) - Niiiiice!
00:53:307 - Hmm, why is this triple? i can understand at 00:53:650 - because it does have low cymbal sound, but this doesn't. When you listen closely you can maybe here there are tree "dun" sounds. (idk how to explain it haha) and these i Mapped with a 3-Noted Chord. I already tried with only two but somehow it feels weird and if something was missing here.
00:55:707 (55707|3,55707|1,56050|3,56050|1,56393|3,56393|1) - I don't think it's good to make these double at the same column when only 00:56:050 (56050|1,56050|3,56393|3,56393|1) - fits in due to vocal, how about https://osu.ppy.sh/ss/4729505 ? Nice catch. Arranged
00:57:936 (57936|3) - move to 2, AND move 00:58:107 (58107|1) - to 1. No change here. I think its fine :3

[Hard]
00:45:764 - It seems that you want to put only double to avoid jack, but i think it's alright to add here, since the jack is very light even with that. whoops. I just forget it there lol. Fixed
00:56:564 - I think it's better if you add here and delete the 1/4.. it's better to focus at the beat instead of sudden snare sound imo. Yeah thats kinda nice
00:10:793 - it is intentional to double at the start of stream? bcause 01:00:164 - adn 01:37:193 - only use single as start of stream. Keep. This one has just 1/2 Single notes before the stream, so it is okay. 01:00:164 - has no cymbal and 01:37:193 - has 3 Noted Chordmash before the stream starts. (:
01:32:393 - It is intentional to not add note for cymbal? Added here for now.

[Normal]
00:13:879 (13879|2,14221|0) - Ctrl+G this? oke
00:20:907 - add here? practically the same part as 01:34:964 (94964|3) - whoops
00:22:707 (22707|1) - move to 3? because of 00:22:021 (22021|1,22279|1,22964|1) - Sure
00:27:250 - add here? make it consistent as 00:49:193 - Ayy blame me. How i couldn't see this
00:28:964 - I think it's alright to add here, give a bit impact Yeah it feels okay
00:40:279 (40279|3) - move to 3? make it consistent triple jack like 00:34:450 (34450|1,34793|1,35136|1) - Wew nice
00:42:679 (42679|2) - I don't think this should be jack o.o , because it's not near the other double like 00:12:850 (12850|2,12850|3,13193|0,13193|2) - arranged with previous point (:
00:48:336 - also add, because to make it consistent as 01:34:964 - Done and arranged this part
01:13:021 (73021|1) - i think it would be more fit to move this to 4, and then move 01:13:193 (73193|3) - to 2. I like!
01:24:507 (84507|1,84679|2) - Ctrl+G this? give more variety since it's the same as 01:25:193 (85193|1,85364|2) - Good point
01:36:507 (96507|3) - move to 2? different pitch. Arranged in other way

[Easy]
00:23:136 - add to make it consistent as 01:35:136 - Nope. After a 1/2 Beat Note i don't want to use a chord here :c
00:26:564 - also here.
00:49:879 - add for cymbal. Rejected both because of same reason
01:11:479 (71479|0) - move this to 3, and move 01:11:821 (71821|2) - to 1. Thats cool
01:13:193 - from here, i kinda noticed the same pattern repeated around 3-4 times, considered to variate it? Nah i keep the Easy simple.
01:22:793 - also add for cymbal. like 00:45:764 - oke

Sorry if it's not much, your map is great already :D
good luck :3
Thank you both for the Mods. Really Helpful!
Draftnell
Req from in game

ok, here my little mod

[Easy]
umm 00:06:164 - maybe better >> http://puu.sh/nICCd/f44fdfaf40.jpg

[Normal]
00:17:650 - hmm >> http://puu.sh/nICOq/d27e19d03b.jpg
00:48:850 (48850|1) - i hear a drum in there, add ?

[Hard]
00:07:193 (7193|2) - ?? :v delete ?
01:00:164 (60164|3,60250|2,60336|0,60421|1,60507|2,60593|0) - make this stairs ? >> http://puu.sh/nID9T/7e4d71155c.jpg

[Lunatic]
ahhhh, i cant find problem this diff T.T
to perfect i guess :v


that's it :v sorry for my shit mod :(
and GL fee-nya~
Topic Starter
Feerum

Draftnell wrote:

Req from in game

ok, here my little mod

[Easy]
umm 00:06:164 - maybe better >> http://puu.sh/nICCd/f44fdfaf40.jpg Mine fit better to pitch D:

[Normal]
00:17:650 - hmm >> http://puu.sh/nICOq/d27e19d03b.jpg Sure why not
00:48:850 (48850|1) - i hear a drum in there, add ? Two notes here would be here too much

[Hard]
00:07:193 (7193|2) - ?? :v delete ? Hm.. will keep it for now. There is a sound and this Note flows really good with the previous chords. Will consider to remove it should someone else also mention it
01:00:164 (60164|3,60250|2,60336|0,60421|1,60507|2,60593|0) - make this stairs ? >> http://puu.sh/nID9T/7e4d71155c.jpg Thats not bad, but here is it my personal taste. I doesn't like such zig zag stairs so i don't want to use them

[Lunatic]
ahhhh, i cant find problem this diff T.T
to perfect i guess :v lol thank you


that's it :v sorry for my shit mod :(
and GL fee-nya~
Thank you for the Mod :)
-[ AmiShici ]-
Yo Feenya~

Mod Ready

4K = 1|2|3|4
Click Me!
  • [General]
  1. For all diff
    00:23:136 - add finish? like as normal diff
    01:01:879 - add soft-hitclap on this timing?
    00:44:736 - drum-hitclap
    00:45:421 - ^

    [Easy]
  2. 00:31:536 (31536|3,31707|1) - swap colomb? better flow though?
  3. 00:47:136 (47136|0) - add finish
  4. 00:05:821 (5821|1) - clap

    [Normal]
  5. 00:18:336 (18336|2) - change to finish
  6. 01:37:536 - add finish


    [Hard]
  7. 00:05:821 (5821|1) - add clap like as Normal and Lunatic diff
  8. 00:07:193 (7193|2) - delete? to give break
  9. 00:10:793 (10793|3) - add finish
  10. 00:17:650 (17650|0,17821|3,17993|0) - change to 1/2s LNs?

    [Lunatic]
  11. 00:10:793 (10793|1) - add finish
  12. 01:10:536 (70536|2,70621|0) - swap colomb? avoid triple jack 01:10:450 (70450|0,70621|0,70793|0) -
    01:11:650 (71650|3,71736|1,71821|3) - ^
    01:16:021 (76021|1,76107|3) - ^
    01:26:050 (86050|3) - to 3 avoid 4 jack 01:26:050 (86050|3,86221|3,86393|3,86564|3) -

Goodluck Feenya senpai :D
Topic Starter
Feerum

-[ AmiShici ]- wrote:

Yo Feenya~

Mod Ready

4K = 1|2|3|4
Click Me!
  • [General]
  1. For all diff
    00:23:136 - add finish? like as normal diff
    01:01:879 - add soft-hitclap on this timing?
    00:44:736 - drum-hitclap
    00:45:421 - ^ Accepted almost all

    [Easy]
  2. 00:31:536 (31536|3,31707|1) - swap colomb? better flow though? Yup
  3. 00:47:136 (47136|0) - add finish Done
  4. 00:05:821 (5821|1) - clap Done

    [Normal]
  5. 00:18:336 (18336|2) - change to finish Changed the other note
  6. 01:37:536 - add finish Uhh i don't think here should be a finish. I think it's just an echo of the last D:


    [Hard]
  7. 00:05:821 (5821|1) - add clap like as Normal and Lunatic diff Done
  8. 00:07:193 (7193|2) - delete? to give break Okay like i said in the last Mod. Should someone mention it again i will change it
  9. 00:10:793 (10793|3) - add finish Done
  10. 00:17:650 (17650|0,17821|3,17993|0) - change to 1/2s LNs? Nah i don't really like to use here LN's while theres 1/4

    [Lunatic]
  11. 00:10:793 (10793|1) - add finish Done
  12. 01:10:536 (70536|2,70621|0) - swap colomb? avoid triple jack 01:10:450 (70450|0,70621|0,70793|0) -
    01:11:650 (71650|3,71736|1,71821|3) - ^
    01:16:021 (76021|1,76107|3) - ^ Need to reject these all. Actually i would accept it because i often try to avoid these tripple jacks but this time i tried to avoid "safe mapping". I'n my eye's it doesn't plays bad and the quick changes of the Columns and these Jumps in the 1/4 are really fun to play so i will not change it.
    01:26:050 (86050|3) - to 3 avoid 4 jack 01:26:050 (86050|3,86221|3,86393|3,86564|3) - Whoops. 4 Jack is too mucho, changed :D

Goodluck Feenya senpai :D
Thanks for the Mod :)
Daikyi
1|2|3|4

I did not listen to hitsounds at all btw

lunatic
00:07:193 (7193|3,7193|2) - doesn't really warrant a double, single should be fine here
00:08:393 - double here for the snare
00:09:936 (9936|1) - barely audible could probably remove. if you do keep it, there's a 1/4 that's just as audible as this one on 00:10:021 -
00:11:479 - pet peeve. to me, doesn't make sense to have a hand here, forces a minijack that doesn't make sense. remove triple probably. (this goes for every triple after a jumpjack section lol)
00:16:364 (16364|2) - remove
00:17:050 (17050|2) - remove
00:17:736 - note here
00:17:907 - note here
00:22:364 - note here
00:25:964 - note
00:28:964 - starting in this section, layering i feel like can be ramped up alot. it's the same exact layering pattern as the Hard diff, and I feel like you can expand on this so much - you drop to only layering the drums, and there's a synth, and more importantly, a vocal layer that's pretty prominent in the track. I personally think that it would do good if you revisited and made this section different than the hard other than just patterning differences.
for example, 00:39:764 - 00:39:850 - there can be notes here because there's a snare in the background that happens which would make this section feel much more dynamic, rather than just 1/2 stuff which feels kinda boring for the Lunatic diff.
00:50:221 (50221|1,50279|2,50336|3,50393|1) - pattern should be 3 notes on 1/8 starting on 00:50:307 -
00:51:250 - same story here, layering in vocals would add some reaaally cool syncopation imo
00:56:479 (56479|0,56650|3) - i can barely hear these, consider removing
00:56:736 - you could also try doing stuff related to pitch relavancy with the vocals which might turn out pretty cool
(the following are ghost notes)
01:05:564 (65564|1) - remove
01:10:536 (70536|2) - remove
01:11:050 (71050|2) - remove
01:11:564 (71564|0,71736|1) - remove
01:16:021 (76021|1) - remove
01:16:536 (76536|1) - remove
01:21:507 (81507|1) - remove
01:25:279 (85279|3) - remove
01:25:279 (85279|3) - note here
01:27:679 - note here
either add a note 01:30:421 - here or remove 01:30:764 (90764|0) - this
01:31:450 - add
01:32:307 - add
01:35:907 - add
01:36:164 - add
01:36:421 - add
01:37:879 (97879|0) - should cutoff like 01:39:079 - (fix for Hard diff as well)
overall the synth sections are pretty wonky in terms of how accurately you're representing it. At least for the Lunatic diff, I really recommend layering some more stuff to the vocals to make it stick out much more from the hard. also personally i would suggest removing the triples at the end of jumpjack sets because they're dumb. Overall though patterning seems fine, and kinda follows through with how the synth goes. I'm not going to comment on the same note removal and addition for the other difficulties.

hard
00:06:164 (6164|1,6164|0,6336|3,6336|1,6507|0,6507|2,6679|3,6679|2,6850|0,6850|1,7021|2,7021|1) - things like this can be PRed to look something like http://puu.sh/nQlHI/9eb405b31b.png to actually represent the pitch which is cool and the jacks add a little more flavor
00:10:793 (10793|3,10793|0,10879|2,10964|1,11050|3,11136|0,11221|1,11307|2,11393|0,11479|1,11479|3) - yeah definitely revise the Lunatic jumptrill with hands. this is literally 2 floors down in difficulty compared to the jumptrill with the triple transition in the end.
00:15:593 (15593|1,15593|2) - i can see why you have a double at the start of each phrase, but going with the actual emphasis in the song, it doesn't really make sense and I think a single for these instances would be fine for the most part (if you fix it here, you'd need to go through the whole file and fix it)
00:17:650 (17650|1,17650|0,17821|2,17821|3,17993|0,17993|1) - places like this, just keep streaming, the notes added should pretty much reflect the layering of the notes in the Lunatic diff, minus the actual patterning and jumps on the kick drum
01:05:564 (65564|2) - just a note to remember to remove the stuff that needs to be nixed
01:23:479 (83479|2,83479|3,83650|1,83650|2,83821|0,83821|1) - mirror this for PR
you could probably experiment a lot more with pitch relevancy, since the difficulty is a bit easier. Again, make sure to fix the misrhythms (ghost notes and extraneous notes) with the synth stuff

Normal
00:10:793 - maybe continue the 1/2 pattern through this hold for posterity
00:29:307 - when your layering for lunatic is the same as hard /and/ normal, please go back and do the lunatic difficulty pls
solid. you could i guess go through and focus a bit more on PR but kinda unnecessary I guess unless you really want to go back through it.

Easy
00:09:593 (9593|0,9764|2) - little PR things throughout the song that I really don't think I should need to point out - having this be like a 32 instead of a 13 would make the pattern much more intuitive especially for players who are playing the Easy diff, since hey look, the melody is going down, so the note are going to the left!
00:17:650 (17650|3) - move to 3? fun pattern recognition, a 323 trill is a lot more easy to recognize how to hit than 423
00:27:936 (27936|2) - move to 2, single hand dependence in Easy diff is a little bit much i think?
00:41:650 (41650|1) - makes sense and feels better with what you're going for if you move this to 1
00:43:021 (43021|0) - and this to 2
00:51:250 (51250|2) - pseudo hand, either remove this, or at least move to 2
01:37:879 (97879|2) - same as ^, to 1
most of the mods for easy are pretty superfluous, and only serve to kinda make it easier for beginner level player who struggle with this kind of difficulty of map to play better. up to you to apply most of these mods
Topic Starter
Feerum

Daikyi wrote:

1|2|3|4

I did not listen to hitsounds at all btw

lunatic
00:07:193 (7193|3,7193|2) - doesn't really warrant a double, single should be fine here Ok
00:08:393 - double here for the snare But i follow the melody + kicks with me chords.
00:09:936 (9936|1) - barely audible could probably remove. if you do keep it, there's a 1/4 that's just as audible as this one on 00:10:021 - Removed
00:11:479 - pet peeve. to me, doesn't make sense to have a hand here, forces a minijack that doesn't make sense. remove triple probably. (this goes for every triple after a jumpjack section lol) Emphasized the crash, i often use these kind of pattern so i don't see any problem.
00:16:364 (16364|2) - remove
00:17:050 (17050|2) - remove
00:17:736 - note here
00:17:907 - note here
00:22:364 - note here
00:25:964 - note Sorry but all these makes no sense for me ?_? Removing notes whle 1/4 and adding notes when i emphasize clearly instruments for variety..
00:28:964 - starting in this section, layering i feel like can be ramped up alot. it's the same exact layering pattern as the Hard diff, and I feel like you can expand on this so much - you drop to only layering the drums, and there's a synth, and more importantly, a vocal layer that's pretty prominent in the track. I personally think that it would do good if you revisited and made this section different than the hard other than just patterning differences.
for example, 00:39:764 - 00:39:850 - there can be notes here because there's a snare in the background that happens which would make this section feel much more dynamic, rather than just 1/2 stuff which feels kinda boring for the Lunatic diff. I get your point here, and i tried different things already but i just can't find pattern that I like. Why should i add notes which are for me very uncomfortable to play. I tried following vocals, background instruments, everything. But i didn't like anything of this. But i like this Buildup. 1/2 with breaks -> 1/2 without breaks etc.
00:50:221 (50221|1,50279|2,50336|3,50393|1) - pattern should be 3 notes on 1/8 starting on 00:50:307 - pretty hard to hear for me here so i trust you, changed and arranged!
00:51:250 - same story here, layering in vocals would add some reaaally cool syncopation imo But i don't really like layer vocals here qwq
00:56:479 (56479|0,56650|3) - i can barely hear these, consider removing Keep it for now, plays cool and i can hear it.
00:56:736 - you could also try doing stuff related to pitch relavancy with the vocals which might turn out pretty cool
(the following are ghost notes)
01:05:564 (65564|1) - remove
01:10:536 (70536|2) - remove
01:11:050 (71050|2) - remove
01:11:564 (71564|0,71736|1) - remove
01:16:021 (76021|1) - remove
01:16:536 (76536|1) - remove
01:21:507 (81507|1) - remove
01:25:279 (85279|3) - remove
01:25:279 (85279|3) - note here
01:27:679 - note here
either add a note 01:30:421 - here or remove 01:30:764 (90764|0) - this
01:31:450 - add
01:32:307 - add
01:35:907 - add
01:36:164 - add
01:36:421 - add Okay i'm pretty sure most of notes i should remove are wrong, yes i removed like 1-2 but i'm pretty sure remaining are fine. I also added some notes but not everywhere, will not point out every one now.
01:37:879 (97879|0) - should cutoff like 01:39:079 - (fix for Hard diff as well) fixed
overall the synth sections are pretty wonky in terms of how accurately you're representing it. At least for the Lunatic diff, I really recommend layering some more stuff to the vocals to make it stick out much more from the hard. also personally i would suggest removing the triples at the end of jumpjack sets because they're dumb. Overall though patterning seems fine, and kinda follows through with how the synth goes. I'm not going to comment on the same note removal and addition for the other difficulties.

hard
00:06:164 (6164|1,6164|0,6336|3,6336|1,6507|0,6507|2,6679|3,6679|2,6850|0,6850|1,7021|2,7021|1) - things like this can be PRed to look something like http://puu.sh/nQlHI/9eb405b31b.png to actually represent the pitch which is cool and the jacks add a little more flavor Thats actually pretty cool. I will give it a try thanks!
00:10:793 (10793|3,10793|0,10879|2,10964|1,11050|3,11136|0,11221|1,11307|2,11393|0,11479|1,11479|3) - yeah definitely revise the Lunatic jumptrill with hands. this is literally 2 floors down in difficulty compared to the jumptrill with the triple transition in the end. I don't really get what you want to tell me.. sorry D:
00:15:593 (15593|1,15593|2) - i can see why you have a double at the start of each phrase, but going with the actual emphasis in the song, it doesn't really make sense and I think a single for these instances would be fine for the most part (if you fix it here, you'd need to go through the whole file and fix it) Hm.. i will keep it for now but maybe i consider to change it because it could have spread problems with Normal
00:17:650 (17650|1,17650|0,17821|2,17821|3,17993|0,17993|1) - places like this, just keep streaming, the notes added should pretty much reflect the layering of the notes in the Lunatic diff, minus the actual patterning and jumps on the kick drum I follow here the pretty audible melody and i think it's kinda nice variety c:
01:05:564 (65564|2) - just a note to remember to remove the stuff that needs to be nixed Why should i remove this? Can't you hear the 1/4 sounds in this part? Pretty audible o.o
01:23:479 (83479|2,83479|3,83650|1,83650|2,83821|0,83821|1) - mirror this for PR Sure!
you could probably experiment a lot more with pitch relevancy, since the difficulty is a bit easier. Again, make sure to fix the misrhythms (ghost notes and extraneous notes) with the synth stuff

Normal
00:10:793 - maybe continue the 1/2 pattern through this hold for posterity Uhh no. The sound get's faster here and i want to keep it only with LN
00:29:307 - when your layering for lunatic is the same as hard /and/ normal, please go back and do the lunatic difficulty pls Don't really a problem here and why not to do it. This part is way more calm than the remaining song, it's hard to make here a spread for all difficultys different. Thats why i will keep it.
solid. you could i guess go through and focus a bit more on PR but kinda unnecessary I guess unless you really want to go back through it.

Easy
00:09:593 (9593|0,9764|2) - little PR things throughout the song that I really don't think I should need to point out - having this be like a 32 instead of a 13 would make the pattern much more intuitive especially for players who are playing the Easy diff, since hey look, the melody is going down, so the note are going to the left! Why not, also arranged next notes a bit
00:17:650 (17650|3) - move to 3? fun pattern recognition, a 323 trill is a lot more easy to recognize how to hit than 423 Yup!
00:27:936 (27936|2) - move to 2, single hand dependence in Easy diff is a little bit much i think? Yeah you're right
00:41:650 (41650|1) - makes sense and feels better with what you're going for if you move this to 1
00:43:021 (43021|0) - and this to 2 Both accepted!
00:51:250 (51250|2) - pseudo hand, either remove this, or at least move to 2
01:37:879 (97879|2) - same as ^, to 1All accepted!
most of the mods for easy are pretty superfluous, and only serve to kinda make it easier for beginner level player who struggle with this kind of difficulty of map to play better. up to you to apply most of these mods
Thanks for the Mod and sorry for the late reply :)
-SoraGami-
Hi Feerum!~

mod incoming xD
sorry for 3 months delay lol
Column = 1|2|3|4


[Lunatic]
- 00:20:736 (20736|2,20907|0) - maybe switch columns? the pressure is in the left side in 00:20:307 and 00:20:736 , making the chord jack kinda uncomfortable
- umm... 01:32:221 (92221|3) - move to 1? idk but for me this chords is uncomfortable, that triple jack should be okay but the flow from the right side here 01:31:536 causing the strain for the right hand
- nice~
[Easy]
- 01:07:707 (67707|2) - move to 2, for some presence in 2
[Normal]
- 01:21:250 - add note, since you add here 01:34:964 which is kinda similar

im fine with how the pattern works... so it just kinda short.... really, this map is so good
good job Fee xD <3
Topic Starter
Feerum

-SoraGami- wrote:

Hi Feerum!~

mod incoming xD
sorry for 3 months delay lol
Column = 1|2|3|4


[Lunatic]
- 00:20:736 (20736|2,20907|0) - maybe switch columns? the pressure is in the left side in 00:20:307 and 00:20:736 , making the chord jack kinda uncomfortable Oki
- umm... 01:32:221 (92221|3) - move to 1? idk but for me this chords is uncomfortable, that triple jack should be okay but the flow from the right side here 01:31:536 causing the strain for the right hand Arranged in other way :)
- nice~
[Easy]
- 01:07:707 (67707|2) - move to 2, for some presence in 2 oki
[Normal]
- 01:21:250 - add note, since you add here 01:34:964 which is kinda similar Sure!

im fine with how the pattern works... so it just kinda short.... really, this map is so good
good job Fee xD <3
Thank you Sora :)
Vulkin
ok
2016-04-15 21:59 Vulkin: ok i found one single thing
2016-04-15 21:59 Vulkin: one
2016-04-15 21:59 Vulkin: tfw you lose the part
2016-04-15 21:59 Feerum: Hu
2016-04-15 21:59 Feerum: where
2016-04-15 21:59 Feerum: what
2016-04-15 22:00 Vulkin: 00:48:593 - around here
2016-04-15 22:00 Feerum: hu what is here
2016-04-15 22:01 Vulkin: 00:49:021 (49021|2) - move to leftleft column
2016-04-15 22:01 Vulkin: on normal
2016-04-15 22:02 Feerum: Oh why?
2016-04-15 22:03 Feerum: hm ok i think i know why
2016-04-15 22:03 Feerum: but i arranged it in an other way, like diiiiis http://puu.sh/ojHMj/a014935554.png
2016-04-15 22:03 Feerum: should be gud
2016-04-15 22:03 Vulkin: close enough lol
2016-04-15 22:04 Feerum: and arranged previous pattern so i can keep the style i mapped here
2016-04-15 22:04 Feerum: i'm good
2016-04-15 22:05 Vulkin: so thats the only thing i found rn
2016-04-15 22:05 Vulkin: wait doesnt it that makes the left left column a bit too empty there
2016-04-15 22:06 Vulkin: its been a heck of a while since i modded mania tbh so idk ;w;
2016-04-15 22:06 Feerum: nah its ok
2016-04-15 22:07 Vulkin: your so pro ;w;
2016-04-15 22:07 Vulkin: teach me sensei
2016-04-15 22:07 Feerum: lmao
2016-04-15 22:08 Feerum: Well thank you
2016-04-15 22:08 Vulkin: no problem
Topic Starter
Feerum
Thanks Vulkin.
Gives me good idea to arrange a part and make it better to play c:
Critical_Star
Nyaho Feru-nyan 'w')/
mod requested via pm
column 1 2 3 4

Easy
00:05:650 (5650|2) - move to 4? make the pitch a little different from 00:06:164 (6164|2,6336|1) -
00:12:164 (12164|3) - sound are not really audible here, i think is best to remove it and catch those loud kick like 00:12:507 (12507|1) - here better
00:18:164 - u missed the melody here which is the same as 00:17:650 (17650|2,17821|1,17993|2) -
00:20:907 - 00:21:250 - 00:21:593 - not sure if u intended to space these kick sound but i think u should add it since it was really a clear 1/2 kick sound stream here. SR+0.04 well, still ok to do so!
00:28:964 - i feel kind of empty here, consider add a note for loud crash kick
00:49:879 - missing crash note? refer 00:48:507 (48507|0) -
01:32:221 - like before u missed the melody here, add a note

Normal
00:12:164 (12164|3,12507|0) - making them into 1/1 LN could be nice
00:18:164 - like in easy mod, i am pretty sure there is a melody here!
00:18:336 (18336|2,18336|3,18679|0,18679|1,19021|3,19021|2,19364|0,19364|1,19707|0,19707|3,20050|2,20050|1,20393|0,20393|3,20736|2,20736|1,20907|0,21079|3,21079|1,21250|2,21421|0,21593|1,21764|2,21764|3) - http://puu.sh/ouOWT/b4dbc94d55.jpg? just pattern suggestion :3
00:45:421 - 00:45:593 - add for strong kick? no problem it is easy to play here
00:56:564 - u missed a kick here
01:12:336 (72336|2,72336|3,72507|1,72507|0,72764|2,72764|3) - CTRL+H it, u can feel a different pattern variation from right left and left right direction.
01:32:221 - 'w')
01:32:393 (92393|0,92393|3,92736|1,92736|2,93079|0,93079|3,93421|2,93421|1,93764|2,93764|3,94107|0,94107|1,94450|3,94450|2,94793|0,94793|1) - u can do the same thing here like my suggestion before if u like it
01:35:821 (95821|1,95821|0,96079|3,96079|2,96764|1,96764|0,97021|2,97021|3) - u can make different placement for these crashes. maybe try http://puu.sh/ouPuX/e6d627356e.jpg ? 'w')b

Hard
00:18:250 (18250|2) - move down by 1, good pattern for hard diff also refer 01:32:307 -
01:32:221 - make double here too
01:32:393 (92393|0,92393|1,92393|3,92479|2,92564|1,92650|2,92736|3,92736|0,92821|1,92907|2,92993|1,93079|0,93079|3,93164|2,93250|1,93336|2,93421|0,93421|3,93507|1,93593|2,93679|1,93764|3,93764|0) - http://puu.sh/ouQ3v/ed953c4692.jpg ? i just think catching the main melody here could be nice instead 1/4 stream. u can keep this pattern for your hardest diff!
00:53:479 (53479|1,53821|1) - maybe in the hard diff u can make a different pattern flow here by deleting these note, it look pretty good for hard diff as u can see there is a different sound flow here
01:01:021 (61021|1,61021|2,61021|0) - there isn't need to triple here since there is no crash here, double should be fine
01:01:364 (61364|2,61364|1,61364|3) - here too, and actually the short ln sound started from here, > http://puu.sh/ouQkr/752e628efa.jpg


Lunatic
00:12:507 - u can add a note here for kick too
01:01:364 (61364|1,61364|3,61364|0) - like in hard mode, the short ln sound start here
01:34:964 (94964|0,94964|2,94964|1) - double should be enough here
01:37:193 (97193|0,97193|1,97279|3,97279|2,97364|1,97364|0,97450|3,97450|2,97536|0,97536|1,97621|2,97621|3,97707|1,97707|0,97793|3,97793|2) - i just feel a little odd having double trill here while they have different sound from each other, i think the sound should be like http://puu.sh/ouR7U/f80246efcf.jpg.
pretty cool stream!


nice map~, hope these help~ good luck! ;)
Ciel
Winner of the Ciel wants 50 kds before 5/10 so he requested a mod in chat contest #1

[General]
Hitsound files check.
Timing seems fine.
No idea about the metadata, don't feel inclined to search it up.
[Patterning]
Lunatic
00:02:221 - Why is there this double on 3 here? If we compare it to the other instances in this section, we have it starting at 00:02:393 - instead.
00:07:193 - Could remove this note, there really isn't a sound here. Also emphasizes the gap between parts with the melody playing.
00:07:879 - / 00:08:564 - could move one of these doubles do a different finger (maybe other hand), since the note it is emphasizing is different these 2 times.
00:10:621 - Move 1 to 2? repeating the pattern just before this.

00:12:507 - Consider adding a note? Goes with the kick.
00:13:621 - Maybe add a note? I'm assuming the stream here doesn't follow the E beep, and the background sound instead. I'm also slightly confused about when you decide to add the gaps at the beginning of each measure, as you do it at 00:13:279 - and here, but don't do it in many of the other places later on.
00:18:164 - Consider making this just a jump instead, and remove the stream here? It follows your jumps from earlier much better. If you go through with this, you could also consider making this the same as the jump on 00:17:993 - , since the note which I believe this is following goes E-Eb-E-E
00:18:679 - Somewhat sad you didn't add more notes as there is a snare here as well now, but I guess that might not fit well, so w/e. (EDIT: Turns out you did this in the ending version of this, so it might have been to be a difficulty increase between now and then?)
00:26:650 - Add a note here?
00:12:850 - to 00:29:307 - in general seems extremely inconsistent in its layering, especially in the beginning.

00:53:307 - Techinically to keep consistency, this should only have 2 notes on it. Having 3 notes here doesn't exactly make it play any worse however, so your call here.

01:02:221 - to 01:22:793 - ish - Ok, what the hell is going on with all of the doubles here? They seem to be incredibly inconsistent. Like, I would try to give comments, but its inconsistent enough that I'll just leave a note here instead. Its even inconsistent when comparing between sections, which is what confuses me the most.
Like, for example, 01:18:850 - could be a double, following with the rest of the ending of this section, but it isn't for some reason?

Funnily enough, 01:26:907 - to the end, while following nearly the same pattern as 00:12:850 - , does not suffer from nearly the same inconsistency problems.
Not sure why you added notes on 01:36:593 - and 01:36:850 - , considering the previous instance of this was purposefully missing these notes on 01:35:907 - and 01:36:164 - instead.
Idk, this map seems fairly generic tbh. There aren't any particular patterns that stand out that much, but other than some consistency errors, there also isn't anything major to complain about either.
Topic Starter
Feerum
Ayy, time to bring this map back.
I got some feedback IRC to some pattern, rearranged some parts aaand applied some things from the last two Mods.

Sorry for the correct reply, i applied already before some things and now i'm lost what i did accept and what not xD
Fubukicat
I don't think i'll find much but modsu

dadon
key=1/2/3/4
[General]
01:13:021 (73021|1) - the kiai time stops here and start again legit 1/2 right after it ends
I really doubt this is intended XD , in the case is then it's really something I never saw before '_>'
(btw I noticed this on Lunatic , but it probably apply on other diffs aswell)

not a nao map please .

[Lunatic]
00:07:193 (7193|3) - move to 3 , this being same sound as one of the 3 previous notes it may be cool imo
00:18:164 (18164|3) - shouldn't this be two notes , same flow and rythm as : 00:17:650 (17650|3,17650|0,17821|2,17821|1) -
00:23:650 (23650|2) - should be two notes : same flow 00:23:136 (23136|2,23136|0,23221|1,23221|3,23393|0,23393|1) - (and sound)
welp i'm aware it would break the overall flow so feel free to just reject xD
00:50:907 (50907|1,51079|2) - thoose are same sound , how about 00:50:821 (50821|2,50907|1) - Ctrl+J this one ?
[Hard]
00:06:164 (6164|3,6164|0,6507|0,6507|3) - thoose are the same sound and pitch so they are nicely made imo
but then : 00:06:336 (6336|1,6336|3,6679|1,6679|3) - thoose aren't the same sound and pitch , both are different
I suggest to move 00:06:679 (6679|3) - to 3
---
00:50:393 (50393|1) - yolo suggestion , add a note here for drum ?
01:01:364 (61364|1) - it would maybe be better to start the LN stream here, well up to you both works pretty well i guess
01:34:279 (94279|3,94364|2) - how about ctrl+J ?
[Normal]
00:44:736 (44736|0) - add another note to 1 : according to previous section there is that snare like sound here aswell
[Easy]
00:26:564 (26564|1) - add a note on 2 for cymbal ?
00:33:421 (33421|3,33764|2,34107|1,34450|0) - you could make two different jack (as in a 4 ,4 then 1 , 1 pattern) like this
^ pitch kinda allow it to happend
00:38:907 (38907|0,39250|1,39593|2,39936|3) - ^ same suggest , or you could make a 1 3 2 4 pattern to make things abit more tricky and keeping it easy

Good Luck :3
when do you map 6 or 7K ? : D that would be cool don katsu
Topic Starter
Feerum

Eternalie wrote:

I don't think i'll find much but modsu

dadon
key=1/2/3/4
[General]
01:13:021 (73021|1) - the kiai time stops here and start again legit 1/2 right after it ends
I really doubt this is intended XD , in the case is then it's really something I never saw before '_>'
(btw I noticed this on Lunatic , but it probably apply on other diffs aswell) This is called a kiai flash. It get used when the Main part of the chorus starts from beginning like 01:02:221 - . It's for the visual effect. Like you know when a Kiai starts stars sparkling from right and left. It's exactly for this effect

not a nao map please .

[Lunatic]
00:07:193 (7193|3) - move to 3 , this being same sound as one of the 3 previous notes it may be cool imo Okay
00:18:164 (18164|3) - shouldn't this be two notes , same flow and rythm as : 00:17:650 (17650|3,17650|0,17821|2,17821|1) - This one actually yes but i dislike how it plays. For playability i did remove a note there
00:23:650 (23650|2) - should be two notes : same flow 00:23:136 (23136|2,23136|0,23221|1,23221|3,23393|0,23393|1) - (and sound) Here not
welp i'm aware it would break the overall flow so feel free to just reject xD
00:50:907 (50907|1,51079|2) - thoose are same sound , how about 00:50:821 (50821|2,50907|1) - Ctrl+J this one ? Oh i like. Applied!
[Hard]
00:06:164 (6164|3,6164|0,6507|0,6507|3) - thoose are the same sound and pitch so they are nicely made imo
but then : 00:06:336 (6336|1,6336|3,6679|1,6679|3) - thoose aren't the same sound and pitch , both are different
I suggest to move 00:06:679 (6679|3) - to 3 Changed a bit different
---
00:50:393 (50393|1) - yolo suggestion , add a note here for drum ? Two notes are already enough.. I mean.. it's a hard.
01:01:364 (61364|1) - it would maybe be better to start the LN stream here, well up to you both works pretty well i guess Mh.. i added there a LN but there is no LN sound at 01:01:450 -
01:34:279 (94279|3,94364|2) - how about ctrl+J ? No. Would be same with next jump what i dislike
[Normal]
00:44:736 (44736|0) - add another note to 1 : according to previous section there is that snare like sound here aswell focus is here on vocals :P
[Easy]
00:26:564 (26564|1) - add a note on 2 for cymbal ? The cymbal isn't really the main sound here. I want more focus for the LN that's why i don't want a extra note here :D
00:33:421 (33421|3,33764|2,34107|1,34450|0) - you could make two different jack (as in a 4 ,4 then 1 , 1 pattern) like this
^ pitch kinda allow it to happend This is a good idea but.. it wouldn't follow the pitch. The PR of the Vocal is here definitely the strongest sound here and it goes down from high to low.
00:38:907 (38907|0,39250|1,39593|2,39936|3) - ^ same suggest , or you could make a 1 3 2 4 pattern to make things abit more tricky and keeping it easyChanged it a bit different

Good Luck :3
when do you map 6 or 7K ? : D that would be cool don katsu soon(tm)
Thanks for the Mod Eter :)
Ibrahim
hello my Fairy this is your request from my queue :D

Hard

00:06:164 - in this part how about this https://osu.ppy.sh/ss/6060411 this jack comfortable to hit imo
00:15:593 (15593|2,15593|1) - delete one since before you put one note too in here 00:13:536 (13536|2,14221|0) -
i cant find anything worng in hard =w=b

Lunatic

00:11:736 - still have sound in here
00:58:107 - how about this?https://osu.ppy.sh/ss/6060486
01:06:679 (66679|3,67364|1) - add one more note ?
that's all i think ;w;

cool mapset feerum good luck :D
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