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MisteryCircle - All The World's The Stage

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Topic Starter
Ongaku
This beatmap was submitted using in-game submission on Saturday, December 5, 2015 at 3:26:03 PM

Artist: MisteryCircle
Title: All The World's The Stage
Source: 東方Project
Tags: shikieki theme touhou project
BPM: 220
Filesize: 8442kb
Play Time: 05:15
Difficulties Available:
  1. Final Solution (5.68 stars, 1725 notes)
Download: MisteryCircle - All The World's The Stage
Information: Scores/Beatmap Listing
---------------
ha fuk u xexxar

Warning, there are 1/3 streams! 1/3 streams & triples will be colored in red, so play the map with the map's custom colors!
Seijiro
Hard work can pay off, good job =w=b
A star for what you did :3
Topic Starter
Ongaku

MrSergio wrote:

Hard work can pay off, good job =w=b
A star for what you did :3
thank you so much \;w;\
Seijiro
Little note. no kd

05:05:687 (6) - Missing red combo

Good luck =w=/
Topic Starter
Ongaku

MrSergio wrote:

Little note. no kd

05:05:687 (6) - Missing red combo

Good luck =w=/

Pretty sure I combo colored that note. Don't know why its doing this.
Seijiro
M4M here~

[General]
  • Add "Touhou project" into tags

    Wait... that HP is intended? .-.

[Final Solution]
  • 00:02:415 (6,7,1) - I don't know, but I guess this spacing is used only here and no where else... It's also a bit hard to read considering the previous spacing which is a lot higher than this. Either stack all of them or move them accordingly with the previous spacing

    00:07:051 (1,2,3) - The spacing is a bit misleading: it makes me thing that 00:07:051 (1) - is a 1/2 slider, not a 3/4 one. Imo you should increase spacing between 00:07:324 (2,3) -

    00:10:051 (6,1) - Compared to 00:09:642 (2,3) - , that spacing feels a bit too short. I don't think it should be a problem to increase it a bit...

    00:24:506 (3) - I already know this is a pain to fix since you have a lot of combos to fix later, but you're missing a NC on this note. See also 01:53:960 (1) - which is the same pattern

    00:26:687 (1,2,3) - This pattern (and also its cousin somewhere ahead in the map) is a bit too crunched compared to the rest here. Just a suggestion on what you can do, but I only focused on spacing, so the pattern is a bit shitty: Here

    Why 00:34:051 (10,1) - and 00:29:687 (10,1) - have different spacings?

    00:39:096 (5,6) - Little suggestion to spice up a little: 5 stacked on top of 7 and 6 stacked under the previous 4's tail

    00:41:415 (3) - If you do the above, it would be nice to keep consistency here, so move this at around 7:255 maybe

    00:43:460 (2,3) - Same story ^

    00:46:460 (2) - Hmm... this stack isn't so nice imo, because it kinda breaks the flow. Try moving it at around 483:30

    00:47:142 (6,1) - Beware of this other 1/4 snap. Whether you keep the large spacing or you use a shorter one, keep in mind to make it consistent with the rest of your similar patterns

    00:48:642 (2) - Stack on 5? (Again the same story as before. Don't bother if you didn't accept the first one)

    00:50:824 (2) - Stack on 4's tail? (Same ^) (ok, probably they will get denied now that I look at the consistency of this pattern, even if I'd rather avoid stopping on such high BPM :/)

    01:56:142 (1,2,3,4) - Same as mentioned before

    01:12:369 (1,2) - and 02:01:324 (10,1) - are visually the same. Probably this isn't a problem, since they are quite far apart, but keep it in mind that I may have some concerns about it

    02:49:869 (1,2,3) - I don't even remember how were your hitsounds here, but I used a drum clap on both the sliders' heads and nothing on 3, to resemble 02:51:778 (1,2,3) -

    03:08:142 - This SV change is really huge (above all due to the high BPM itself). Tbh I don't know how to solve this, because it means remapping something in any case... For now keep it, but it will be pointed out by someone else in the future probably...

    03:17:824 (1,2) - Looks like 1/2 :/, above all because of 03:18:369 (3,4) - which is almost the same spacing, but it is indeed 1/2

    03:44:687 (7,8,9) - These hitsounds are suggesting to use the previous pattern tho x.x (I mean the reverse slider)

    04:20:824 (1,2,3,4,5,6) - Oh God, I love this *^*

    04:58:051 (6,1) - Spacing too short imo :/

    05:00:506 (3,4) - Same ^

    05:12:506 (3) - Another missing NC, as at the start of the map

    05:14:687 (1,2,3,4) - Same as for the other 2 similar patterns

Damn it, I got addicted to this song.
Take another couple of stars~

I hope to see it ranked cause I modded it I love it *^*
jkjk, both :^)
Topic Starter
Ongaku

MrSergio wrote:

M4M here~

[General]
  • Add "Touhou project" into tags

    Wait... that HP is intended? .-. No, because it was a placeholder since I kept failing the map ;w;

[Final Solution]
  • 00:02:415 (6,7,1) - I don't know, but I guess this spacing is used only here and no where else... It's also a bit hard to read considering the previous spacing which is a lot higher than this. Either stack all of them or move them accordingly with the previous spacing pattern was bugging me itself, but decided not to change it since it was just the intro.

    00:07:051 (1,2,3) - The spacing is a bit misleading: it makes me thing that 00:07:051 (1) - is a 1/2 slider, not a 3/4 one. Imo you should increase spacing between 00:07:324 (2,3) - fixed up spacing

    00:10:051 (6,1) - Compared to 00:09:642 (2,3) - , that spacing feels a bit too short. I don't think it should be a problem to increase it a bit... fixed

    00:24:506 (3) - I already know this is a pain to fix since you have a lot of combos to fix later, but you're missing a NC on this note. See also 01:53:960 (1) - which is the same pattern Don't worry, when I apply everything else, i'll fix them on the way. ^ ^

    00:26:687 (1,2,3) - This pattern (and also its cousin somewhere ahead in the map) is a bit too crunched compared to the rest here. Just a suggestion on what you can do, but I only focused on spacing, so the pattern is a bit shitty: Here Fixed, but similarly to yours

    Why 00:34:051 (10,1) - and 00:29:687 (10,1) - have different spacings? Removed the slider to match 00:31:869 (10) -

    00:39:096 (5,6) - Little suggestion to spice up a little: 5 stacked on top of 7 and 6 stacked under the previous 4's tail

    00:41:415 (3) - If you do the above, it would be nice to keep consistency here, so move this at around 7:255 maybe

    00:43:460 (2,3) - Same story ^ applied

    00:46:460 (2) - Hmm... this stack isn't so nice imo, because it kinda breaks the flow. Try moving it at around 483:30 fixed up

    00:47:142 (6,1) - Beware of this other 1/4 snap. Whether you keep the large spacing or you use a shorter one, keep in mind to make it consistent with the rest of your similar patterns since there were not much element of the song here, I just followed the guitar. Also, pattern 00:49:324 (6,7,8,9) - I would do the same here, but as you can hear, there is a stream there.

    00:48:642 (2) - Stack on 5? (Again the same story as before. Don't bother if you didn't accept the first one) placed it under the slider end of 00:48:096 (4) -

    00:50:824 (2) - Stack on 4's tail? (Same ^) (ok, probably they will get denied now that I look at the consistency of this pattern, even if I'd rather avoid stopping on such high BPM :/) changed it

    01:56:142 (1,2,3,4) - Same as mentioned before

    01:12:369 (1,2) - and 02:01:324 (10,1) - are visually the same. Probably this isn't a problem, since they are quite far apart, but keep it in mind that I may have some concerns about it Will think about it

    02:49:869 (1,2,3) - I don't even remember how were your hitsounds here, but I used a drum clap on both the sliders' heads and nothing on 3, to resemble 02:51:778 (1,2,3) - changed

    03:08:142 - This SV change is really huge (above all due to the high BPM itself). Tbh I don't know how to solve this, because it means remapping something in any case... For now keep it, but it will be pointed out by someone else in the future probably... Noted

    03:17:824 (1,2) - Looks like 1/2 :/, above all because of 03:18:369 (3,4) - which is almost the same spacing, but it is indeed 1/2 listened closely, and fixed

    03:44:687 (7,8,9) - These hitsounds are suggesting to use the previous pattern tho x.x (I mean the reverse slider) ?

    04:20:824 (1,2,3,4,5,6) - Oh God, I love this *^* <3

    04:58:051 (6,1) - Spacing too short imo :/ fixed

    05:00:506 (3,4) - Same ^ Dont want to strain the player of jumping too much after a 220 bpm triple

    05:12:506 (3) - Another missing NC, as at the start of the map applied

    05:14:687 (1,2,3,4) - Same as for the other 2 similar patterns fixed

Damn it, I got addicted to this song.
Take another couple of stars~

I hope to see it ranked cause I modded it I love it *^*
jkjk, both :^)

Thanks for your support man. I really appreciate it! ^ ^
Arphimigon
This is a map!
Yo if someone put this song infront of me and told me to map it i'd dig it so hard, +1 for song choice

[Final Battle Solution]
rrr the offbeat sliders (not with vocal) hurt my fingers
I didn't say a bunch of stuff because it was just your kind of style of mapping (like 02:26:415 (7,1) - small spacing but the slider is emphasized) so take that into account
00:06:369 (4,5) - This is the only clap without jump-like spacing, make it so!
00:04:324 (3,4,5,6) - Likewise on the note above, if you are gonna hitsound with claps can you make the spacings of these higher too? The strong hitsounding and low spacing are pretty weird together
00:26:687 (1,2,3) - It's almost impossible to tell these are 1/4 since the 1/2 have the same spacings at times, but I don't know how you'd fix it
00:36:915 (2,3,4) - All next versions of this same sound are stacked back and forths, can you do so here? (00:39:096 (5,6,7) - 00:41:278 (2,3,4) - 00:43:460 (2,3,4) - )
00:47:415 (1,3) - Minor thing but pls dont let these touch thnx
01:02:415 (1,1,2,3,4,5,6,7,8) - I have two problems with this:
1) That hold slider seems to drag on and there is enough power in the sounds to do some kind of movement
2) Stream starts offbeat which can be offputting
To fix both I'd highly suggest you use a rhythm like this:
01:11:415 (3) - NC this since 01:10:869 - was NCed for consistency in this part, or remove the one before it
01:12:778 (2,3,4,5,6,1) - This plays kinda weirdly, the stack doesnt really compliment the near-linear play after, and 01:13:460 (6,1) - feels underspaced can you try something like
01:55:869 (4,1) - Weirdly low spacing compared to the sliders before it being so spaced
02:08:824 (4,2) - Again about small touches rr
02:23:142 (1,1,2,3,4,5,6,7,8) - Same as last stream
03:12:506 (1,2) - Yo fix this blanket man

Aight gl little girl, I'll be watching ( ͡° ͜ʖ ͡°)
Topic Starter
Ongaku

Arphimigon wrote:

This is a map!
Yo if someone put this song infront of me and told me to map it i'd dig it so hard, +1 for song choice

[Final Battle Solution]
rrr the offbeat sliders (not with vocal) hurt my fingers
I didn't say a bunch of stuff because it was just your kind of style of mapping (like 02:26:415 (7,1) - small spacing but the slider is emphasized) so take that into account
00:06:369 (4,5) - This is the only clap without jump-like spacing, make it so!fixed
00:04:324 (3,4,5,6) - Likewise on the note above, if you are gonna hitsound with claps can you make the spacings of these higher too? The strong hitsounding and low spacing are pretty weird togethersomewhat, fixed
00:26:687 (1,2,3) - It's almost impossible to tell these are 1/4 since the 1/2 have the same spacings at times, but I don't know how you'd fix it with the song's elements taken into consideration, most people would hear it and know what to play. I don't know if its wrong to think that or not, but it works for me.
00:36:915 (2,3,4) - All next versions of this same sound are stacked back and forths, can you do so here? (00:39:096 (5,6,7) - 00:41:278 (2,3,4) - 00:43:460 (2,3,4) - ) changed
00:47:415 (1,3) - Minor thing but pls dont let these touch thnx whoops
01:02:415 (1,1,2,3,4,5,6,7,8) - I have two problems with this:
1) That hold slider seems to drag on and there is enough power in the sounds to do some kind of movement
2) Stream starts offbeat which can be offputting
To fix both I'd highly suggest you use a rhythm like this: Yea, It seemed off putting, but I didn't find any better solutions. Changed
01:11:415 (3) - NC this since 01:10:869 - was NCed for consistency in this part, or remove the one before it fixed
01:12:778 (2,3,4,5,6,1) - This plays kinda weirdly, the stack doesnt really compliment the near-linear play after, and 01:13:460 (6,1) - feels underspaced can you try something like fixed
01:55:869 (4,1) - Weirdly low spacing compared to the sliders before it being so spaced if you looked at the first one again, they're actually the same lol
02:08:824 (4,2) - Again about small touches rr whoops #2
02:23:142 (1,1,2,3,4,5,6,7,8) - Same as last stream changed
03:12:506 (1,2) - Yo fix this blanket man no

Aight gl little girl, I'll be watching ( ͡° ͜ʖ ͡°)
Thanks mister ( ͡° ͜ʖ ͡°)
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