forum

bradbreeck - Girl Be Sellin' Sunshine

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Total Posts
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Topic Starter
ZekeyHache
This beatmap was submitted using in-game submission on Monday, February 15, 2016 at 8:50:08 PM

Artist: bradbreeck
Title: Girl Be Sellin' Sunshine
Source: We Bare Bears
Tags: cartoon network Panda Grizzly Ice Bear PanPan WBB Daniel Chong date bobby moynihan
BPM: 60
Filesize: 11635kb
Play Time: 00:37
Difficulties Available:
  1. Easy (1.28 stars, 37 notes)
  2. Normal (1.82 stars, 59 notes)
  3. Sunshine (2.64 stars, 88 notes)
Download: bradbreeck - Girl Be Sellin' Sunshine
Download: bradbreeck - Girl Be Sellin' Sunshine (no video)
Information: Scores/Beatmap Listing
---------------
bradbreeck-I'll be your friend by Gero



I borrowed stole a couple of hitsounds from Cancel.


ferret irl
tbh i love this map
Really, I couldn't find any issues but AIMod.
Good work!
one thing
needs more hitsounds
Topic Starter
ZekeyHache

chewySoul wrote:

tbh i love this map
Really, I couldn't find any issues but AIMod.
Good work!
one thing
needs more hitsounds
Thanks! :3
I know it needs more hitsounds, but I feel the default ones don't fit the song, that's why I asked for recommendations in the description :P

Edit: I found new hitsounds by myself
mancuso_JM_
Mod Sorpresa!

[General]

  1. Offset: Yo agregaría una nueva linea roja en 00:01:513 - ya que allí cambia el ritmo y comienza una nueva stanza. Basicamente el BPM va a ser el mismo, lo único que va a hacer esta linea roja es "resetear" por así decirlo, pero es necesario para que quede exactamente en tiempo (vas a ver que los "claps" quedan exactamente en las ticks blancos "2" y "4")
  2. Preview Time: Pequeña cosa, pero creo que esta fuera de lugar (unsnapped). Asegúrate de ubicarlo correctamente sobre un tick.
  3. Tick Rate: Me gusta como suena el tick rate 2. Quizás en algunas pequeñas partes suena excesivo pero por lo general se adapta bien a la canción, fijate que te parece.
  4. 00:35:513 (Spin) - El final del spinner suena algo alto si lo comparo con la canción. Quizas un 25% quede mejor allí.
[Easy]

  1. 00:00:513 (1,2) - En general no recomiendo empezar una easy con una nota, por lo general los nuevos jugadores no saben captar muy bien el ritmo. Supongo que es mejor empezar con un slider en lugar de estas dos notas.
  2. 00:07:013 (3) - Que tal si eliminas esta nota? Resalta mucho más la voz en mi opinión.
  3. 00:10:513 (2) - *nazi* Algo muy pequeño, pero se ve un poquito mejor si centras esta nota. Es algo simple de hacer, no te olvides de arreglar el pequeño espacio que va a quedar con la siguiente nota.
  4. 00:23:013 (2,3) - Se ve un poco raro este patrón. Te dejo una foto y un código con una idea que tuve, no dudes en usarlo si te gusta.
    Foto + Código

    96,96,23013,1,0,0:0:0:0:
    192,112,23513,2,0,P|235:123|275:144,2,90,2|0|8,0:0|0:0|0:0,0:0:0:0:
[Normal]

  1. 00:22:763 (2,3,4,1) - Este patron me suena raro, principalmente el espacio en blanco que dejaste en 00:24:013 -, por lo menos debería estar cubierto por el cuerpo de un slider o algo, pero tal como esta suena raro como dije anteriormente. La verdad no tengo una sugerencia concreta para darte, quizas hacer un patron similar a la "Hard", porque agregar una nota nueva allí sería muy excesivo. Fijate si podes hacer algo, cualquier cosa me avisas y lo miramos juntos jeje.
[Hard]

  1. 00:27:263 (4) - Sugiero un "New Combo" acá para remarcar este pequeño salto. Si existe el salto, es porque hay un cambio importante en la canción, por esta razón siento que el new combo es necesario.
Eso es todo! No hay mucho más para modear, la estructura está bien en general y el mapa es corto (y agregando que ando muy oxidado hehe y es normal que sea un "shitty mod").
Espero que te ayude y mucha suerte!
Si ando con tiempo y ganas quizás mire algún otro mapa tuyo c:
Topic Starter
ZekeyHache

mancuso_JM_ wrote:

Mod Sorpresa! YAAAY! :)

[General]

  1. Offset: Yo agregaría una nueva linea roja en 00:01:513 - ya que allí cambia el ritmo y comienza una nueva stanza. Basicamente el BPM va a ser el mismo, lo único que va a hacer esta linea roja es "resetear" por así decirlo, pero es necesario para que quede exactamente en tiempo (vas a ver que los "claps" quedan exactamente en las ticks blancos "2" y "4")
  2. Preview Time: Pequeña cosa, pero creo que esta fuera de lugar (unsnapped). Asegúrate de ubicarlo correctamente sobre un tick.
  3. Tick Rate: Me gusta como suena el tick rate 2. Quizás en algunas pequeñas partes suena excesivo pero por lo general se adapta bien a la canción, fijate que te parece.
  4. 00:35:513 (Spin) - El final del spinner suena algo alto si lo comparo con la canción. Quizas un 25% quede mejor allí.
Aplique todo lo general

[Easy]

  1. 00:00:513 (1,2) - En general no recomiendo empezar una easy con una nota, por lo general los nuevos jugadores no saben captar muy bien el ritmo. Supongo que es mejor empezar con un slider en lugar de estas dos notas. bien, las cambie por un slider.
  2. 00:07:013 (3) - Que tal si eliminas esta nota? Resalta mucho más la voz en mi opinión. hmm... ok!
  3. 00:10:513 (2) - *nazi* Algo muy pequeño, pero se ve un poquito mejor si centras esta nota. Es algo simple de hacer, no te olvides de arreglar el pequeño espacio que va a quedar con la siguiente nota. no le veo lo malo, pero bueno.. como tu dijiste, es simple de hacer
  4. 00:23:013 (2,3) - Se ve un poco raro este patrón. Te dejo una foto y un código con una idea que tuve, no dudes en usarlo si te gusta. aplicado!
    Foto + Código

    96,96,23013,1,0,0:0:0:0:
    192,112,23513,2,0,P|235:123|275:144,2,90,2|0|8,0:0|0:0|0:0,0:0:0:0:
[Normal]

  1. 00:22:763 (2,3,4,1) - Este patron me suena raro, principalmente el espacio en blanco que dejaste en 00:24:013 -, por lo menos debería estar cubierto por el cuerpo de un slider o algo, pero tal como esta suena raro como dije anteriormente. La verdad no tengo una sugerencia concreta para darte, quizas hacer un patron similar a la "Hard", porque agregar una nota nueva allí sería muy excesivo. Fijate si podes hacer algo, cualquier cosa me avisas y lo miramos juntos jeje.
hice algo... pero no se si encaja bien :cry:

[Hard]

  1. 00:27:263 (4) - Sugiero un "New Combo" acá para remarcar este pequeño salto. Si existe el salto, es porque hay un cambio importante en la canción, por esta razón siento que el new combo es necesario.
OK!

Eso es todo! No hay mucho más para modear, la estructura está bien en general y el mapa es corto (y agregando que ando muy oxidado hehe y es normal que sea un "shitty mod"). gracias x el mod! me parecio bien, es que el map solo tiene 35 segundos de drain time
Espero que te ayude y mucha suerte! claro que me ayudo!
Si ando con tiempo y ganas quizás mire algún otro mapa tuyo c:yaay!
Muchas gracias <3
Underforest
No problem with this beatmap, like it
Just one thing: In artist, put "Brad Breeck (ft. Bobby Moynihan)" instead "Brad Breeck" because Bobby is the voice of Panda.
Topic Starter
ZekeyHache

AlejandroMedia wrote:

No problem with this beatmap, like it
Just one thing: In artist, put "Brad Breeck (ft. Bobby Moynihan)" instead "Brad Breeck" because Bobby is the voice of Panda.
There is no mention of Bobby Moynihan in Brad Breeck's soundcloud (that's where I got the song). Check here.
He states clearly "Music by Brad Breeck. Lyrics by Daniel Chong." And that's all, but who knows.. a metadata expert should check this anytime, they always come.
Underforest
// SPANISH CONTENT // Como español es tu idioma natal (segun la userpage) postearé esto asi:

Pues un pequeño moddeo que le hice a Panxo_Gamer de sus taikos :)

Moddeo (chat)
12:48 Panxo_Gamer: ve mi mapa
12:48 *Panxo_Gamer is listening to [http://osu.ppy.sh/b/782765 Brad Breeck - Girl Be Sellin' Sunshine]
12:48 Panxo_Gamer: en taiko
12:48 Panxo_Gamer: y dime que tal pls
12:49 AlejandroMedia: sure
12:49 Panxo_Gamer: en español pls xD
12:50 AlejandroMedia: claro, claro. Pero me gusta hablar ingles a veces
12:50 AlejandroMedia: Igual, te modeare aqui en español
12:50 Panxo_Gamer: ok aunque tu taiko no fue muy ritmico el que vi la otra ves xD
12:51 AlejandroMedia: ¿Cual? El fuutsu que hice
12:51 AlejandroMedia: Lo se, ya ire mejorando e_e
12:51 Panxo_Gamer: jejejjeje
12:52 AlejandroMedia: Bien, ya te modeare y despues de regreso con mi modding queue uwu
12:52 Panxo_Gamer: solo el taiko xD
12:52 Panxo_Gamer: el std no necesita
12:53 AlejandroMedia: Por eso jaja
12:54 AlejandroMedia: Generalmente solo modeo STD pero a ti te modeare el taiko
12:54 Panxo_Gamer: okey
12:57 Panxo_Gamer: como esta?
12:58 AlejandroMedia: Checando
13:00 AlejandroMedia: Pues hay unos minusculos problemas con tu Relaxing Taiko
13:00 Panxo_Gamer: cuales?
13:01 AlejandroMedia: En primer lugar, para mantener el ritmo elimina estos elementos 00:16:763 (48,49,50)
13:02 AlejandroMedia: Y aqui 00:16:263añade un circulo EDIT: (es que se me pego en el chat por un bug uwu)
13:02 AlejandroMedia: 00:16:263
13:02 AlejandroMedia: El link se me pego XD El chat no funciona!!!
13:07 Panxo_Gamer: ya arregle eso
13:08 AlejandroMedia: Y por ultimo en esa diff elimina esto 00:28:513 (88,89,90,91)
13:08 AlejandroMedia: y ya es todo, ahora te modeo enseguida el otro
13:09 Panxo_Gamer: eso no lo borrare ya que ahi hay drums
13:09 Panxo_Gamer: suena la bateria
13:09 AlejandroMedia: Entonces dejalo asi
13:09 Panxo_Gamer: por eso puse notas naranjas
13:09 AlejandroMedia: Bien, ya te modeo el otro
13:09 Panxo_Gamer: oki
13:11 AlejandroMedia: Pues en este no veo problemas :)
13:11 AlejandroMedia: Esta bien mapeado en mi opinion
13:11 Panxo_Gamer: :D <3
13:12 Panxo_Gamer: gracias por el modeo si quieres publicas la parte del modeo y le pido a ezek que te de KDS me ayudaste con la parte de eliminar los elementos
13:12 AlejandroMedia: Si, ya pego el texto en el foro :)
13:12 Panxo_Gamer: :D
13:12 Panxo_Gamer: pondre mas finish
13:13 AlejandroMedia: OK

Si fue de ayuda, darme un kudosu :3
PanPan_old_1
He hecho cambios al modo Taiko con el modeo de AlejandroMedia (Se le agradece):
Panxo's Relaxing Taiko
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TitleUnicode:Girl Be Sellin' Sunshine
Artist:Brad Breeck
ArtistUnicode:Brad Breeck
Creator:ezek
Version:Panxo's Relaxing Taiko
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Panxo's Taiko
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256,192,19513,1,8,0:0:0:0:
256,192,19763,1,8,0:0:0:0:
256,192,20013,1,8,0:0:0:0:
256,192,20263,1,8,0:0:0:0:
256,192,20513,1,4,0:0:0:0:
256,192,20763,1,8,0:0:0:0:
256,192,21013,1,0,0:0:0:0:
256,192,21263,1,8,0:0:0:0:
256,192,21513,1,8,0:0:0:0:
256,192,21763,1,8,0:0:0:0:
256,192,22013,1,8,0:0:0:0:
256,192,22263,1,0,0:0:0:0:
256,192,22513,1,12,0:0:0:0:
256,192,22763,1,8,0:0:0:0:
256,192,23013,1,0,0:0:0:0:
256,192,23263,1,0,0:0:0:0:
256,192,23513,1,8,0:0:0:0:
256,192,23763,1,0,0:0:0:0:
256,192,24013,1,0,0:0:0:0:
256,192,24263,1,8,0:0:0:0:
256,192,24513,1,12,0:0:0:0:
256,192,24763,1,8,0:0:0:0:
256,192,25013,1,8,0:0:0:0:
256,192,25263,1,8,0:0:0:0:
256,192,25513,1,0,0:0:0:0:
256,192,25763,1,0,0:0:0:0:
256,192,26013,1,0,0:0:0:0:
256,192,26263,1,8,0:0:0:0:
256,192,26513,1,0,0:0:0:0:
256,192,26763,1,8,0:0:0:0:
256,192,27013,1,0,0:0:0:0:
256,192,27263,1,0,0:0:0:0:
256,192,27513,1,12,0:0:0:0:
256,192,27763,1,8,0:0:0:0:
256,192,28013,1,8,0:0:0:0:
256,192,28263,1,8,0:0:0:0:
256,192,28513,1,12,0:0:0:0:
256,192,28763,1,0,0:0:0:0:
256,192,29013,1,0,0:0:0:0:
256,192,29263,1,0,0:0:0:0:
256,192,29513,1,8,0:0:0:0:
256,192,29763,1,0,0:0:0:0:
256,192,30013,1,8,0:0:0:0:
256,192,30263,1,8,0:0:0:0:
256,192,30513,1,4,0:0:0:0:
256,192,31013,1,8,0:0:0:0:
256,192,31513,1,0,0:0:0:0:
256,192,31763,1,8,0:0:0:0:
256,192,32013,1,0,0:0:0:0:
256,192,32263,1,8,0:0:0:0:
256,192,32513,1,4,0:0:0:0:
256,192,33013,1,8,0:0:0:0:
256,192,33513,1,0,0:0:0:0:
256,192,33763,1,8,0:0:0:0:
256,192,34013,1,0,0:0:0:0:
256,192,34263,1,8,0:0:0:0:
256,192,34513,1,4,0:0:0:0:
256,192,35013,1,8,0:0:0:0:
256,192,35513,12,0,37513,0:0:0:0:
Mekki
Hi, ezek.

General

  1. Disable countdown on all STD diffs, since they doesn't appear on gameplay.

Easy

This is just awesome! There's nothing wrong with this diff, congrats!

Normal

  1. 00:24:263 (1,2) - Swap NCs here, since you did that on the previous patterns.

    This is awesome! I loved this diff!

Hard

  1. 00:27:263 (1,2) - Swap NCs.

    Ok, this mapset is perfect, sorry for the poor and short mod, i couldn't found anything wrong.

Good luck!
Lumael
Hello! From my queue

[General]
  • Timing:
  1. BPM: Fine
  2. Offset: 1519 sounds better for my ears to the second red timing point

    Folder:
  3. BG: Fine
  4. HS: Fine
  5. LeadIn: You must add some Time LeadIn to the diff code since the mapped part of the song starts on the beginning of the MP3. (I suggest around 1500~2000)

    Other Stuff:
  6. Combo Color: Seens like you forgot to add Combo Colors cause the ones atm are from the default skin. Here I suggest some:
    collapsed text

    [Colours]
    Combo1 : 255,187,224
    Combo2 : 188,61,99
    Combo3 : 145,238,172
    Combo4 : 249,170,6
  7. Song Setup: Remove "Bears" from tags since it's already on the source. Maybe add "CN" to tags (Cartoon Network sigla)
  8. General AiMod: Fine
[Hard]
  1. 00:11:263 (4,5,6,7,8) - This is not following the rhythm properly, I think it would be nice to change to 1/2 sliders after 00:11:513 - Because there's a change on the rhythm tone and using the circles are not emphasizing this change properly
  2. 00:11:513 (5) - Add New combo are as well because you did similar here 00:16:513 (1,2,1) -
  3. 00:15:763 (8) - Add NC here as well, I know you added at 00:16:513 (1) - because of the singer but you added at the other tall white ticks so yeah I think you need it here
  4. 00:19:013 (1,2) - Swipe NC here, this doesn't make any sense regarding the other combos
  5. I found combo a bit inconsistent, and I may have said something wrong when trying to keep a consistency on your map, so I recommend you remaking NC if to have a kind of pattern on it cause it's a bit random atm, Every combo is different, and when I thought I found your combo pattern, you used a third different combo pattern making me freak out xD. I suggest adding combo every tall white tick if it's ok for you
[Normal]
  1. Neat, but same thing about NC mentioned on the end of Hard mod
[Easy]
  1. ^ combo as well

Very good map, good luck!
Topic Starter
ZekeyHache

AlejandroMedia wrote:

(segun la userpage)
^Stalker!^

MkGuh wrote:

Hi, ezek.

General

  1. Disable countdown on all STD diffs, since they doesn't appear on gameplay. Ok!

Easy

This is just awesome! There's nothing wrong with this diff, congrats! Thanks! <3

Normal

  1. 00:24:263 (1,2) - Swap NCs here, since you did that on the previous patterns. Nice catch! Done!

    This is awesome! I loved this diff! Me too! wait.. i did this..

Hard

  1. 00:27:263 (1,2) - Swap NCs. Nope, the new combo here is to announce those jumps.

    Ok, this mapset is perfect, sorry for the poor and short mod, i couldn't found anything wrong. don't apologize for that!

Good luck! Thanks 4 the muudduuu!!! <3

Lumael wrote:

Hello! From my queue Hi! thanks for accepting my request <3

[General]
  • Timing:
  1. BPM: Fine
  2. Offset: 1519 sounds better for my ears to the second red timing point hey! I think it's true! rounded to 1520!

    Folder:
  3. BG: Fine
  4. HS: Fine
  5. LeadIn: You must add some Time LeadIn to the diff code since the mapped part of the song starts on the beginning of the MP3. (I suggest around 1500~2000) I think is fine, but if another person tells me I might change my mind

    Other Stuff:
  6. Combo Color: Seens like you forgot to add Combo Colors cause the ones atm are from the default skin. Here I suggest some: applied! nice colors! thanks!
    collapsed text

    [Colours]
    Combo1 : 255,187,224
    Combo2 : 188,61,99
    Combo3 : 145,238,172
    Combo4 : 249,170,6
  7. Song Setup: Remove "Bears" from tags since it's already on the source. Maybe add "CN" to tags (Cartoon Network sigla) "Bears" is not in the tags, is "Bear" and belongs to "Ice Bear" (one of the three main characters). And I don't think is necessary to add "CN" but if another person tells me to do so, then I might change my mind.
  8. General AiMod: Fine
[Hard]
  1. 00:11:263 (4,5,6,7,8) - This is not following the rhythm properly, I think it would be nice to change to 1/2 sliders after 00:11:513 - Because there's a change on the rhythm tone and using the circles are not emphasizing this change properly hmm.. ok, change applied!
  2. 00:11:513 (5) - Add New combo are as well because you did similar here 00:16:513 (1,2,1) - it's a different situation, in the 00;16:513 situation there's echo, but not on 00:11:513
  3. 00:15:763 (8) - Add NC here as well, I know you added at 00:16:513 (1) - because of the singer but you added at the other tall white ticks so yeah I think you need it here Added on 00:15:020 (7) -
  4. 00:19:013 (1,2) - Swipe NC here, this doesn't make any sense regarding the other combos oh! you're completely right sir! switched!
  5. I found combo a bit inconsistent, and I may have said something wrong when trying to keep a consistency on your map, so I recommend you remaking NC if to have a kind of pattern on it cause it's a bit random atm, Every combo is different, and when I thought I found your combo pattern, you used a third different combo pattern making me freak out xD. I suggest adding combo every tall white tick if it's ok for you I'll think about that later, thanks for telling me
[Normal]
  1. Neat, but same thing about NC mentioned on the end of Hard mod
[Easy]
  1. ^ combo as well

Very good map, good luck! THAAAANKSS!!
Thanks guys!
*Updated taiko diffs
*Applied MkGuh's Mod
*Applied Lumael's Mod
hent2222
Easy: -OD1
1,24* and OD4 this is too much
Normal: -OD1 too
1,79* and OD5 this is too much
(my opinion)

Good beatmap. qualified pls :3
Topic Starter
ZekeyHache

hent2222 wrote:

Easy: -OD1
1,24* and OD4 this is too much
Normal: -OD1 too
1,79* and OD5 this is too much
(my opinion)

Good beatmap. qualified pls :3
I think it's fine with the current settings, but thanks anyway <3
xtrem3x
Regla basica #2 = El Mapper tiene un cierto numero de diffs (sin importar si son combinadas), Los invitados no pueden hacer mas diffs de las predeterminadas por el creador ...

3 del creador y 4 de invitado <<<<
Topic Starter
ZekeyHache

xtrem3x wrote:

Regla basica #2 = El Mapper tiene un cierto numero de diffs (sin importar si son combinadas), Los invitados no pueden hacer mas diffs de las predeterminadas por el creador ...

3 del creador y 4 de invitado <<<<
Shit.. gracias por el dato
Pollotuc
Holas! He aqui el pequeño, y de paso mi primer mod jaja. Pedido desde el chat de osu!

Chat
19:43 Panxo_Gamer: Hola
19:43 Pollotuc: Holas!
19:43 Pollotuc: Todo bien?
19:43 Panxo_Gamer: como estas? :3
19:43 Panxo_Gamer: si si
19:43 Pollotuc: Yo bien jaja, gracias
19:44 Panxo_Gamer: m4m?
19:44 Pollotuc: Te soy sincero
19:44 *Panxo_Gamer is listening to [http://osu.ppy.sh/b/779200 Brad Breeck - Girl Be Sellin' Sunshine]
19:44 Pollotuc: No se modear jaja
19:44 Panxo_Gamer: 37sg
19:44 Panxo_Gamer: modo taiko
19:44 Panxo_Gamer: pss me puedes decir que arreglar por el chat :D
19:45 Pollotuc: De ningun modo, nunca lo hice jaja
19:45 Panxo_Gamer: ooh que esta mal en el map
19:45 Panxo_Gamer: ;D
19:45 Pollotuc: Jaja a ver
19:45 Pollotuc: La verdad que no soy muy bueno, pero a ver que puedo hacer
19:45 Panxo_Gamer: se empieza de a poco
19:45 Pollotuc: Ajam
19:45 Pollotuc: Asi es jaja
19:50 Panxo_Gamer: la verdad yo en tu mapa no veo problemas
19:50 Panxo_Gamer: en el muzukashii
19:51 Panxo_Gamer: 00:10:282 (2) - esa nota ponele un clap siento que suena mejor
19:52 Panxo_Gamer: 00:18:673 (24,25) - a estas 2 igual para marcar el stream que deberia ir entre esas 2 notas
19:53 Pollotuc: Como paso el numero ese?
19:53 Pollotuc: Con cual comando?
19:54 Panxo_Gamer: ctrl+C
19:54 Panxo_Gamer: y ctrl+v para ponerlo en el chat
19:54 Pollotuc: Ok
19:57 Pollotuc: 00:19:020 (67) - A partir de ahi, sacaria alguna que otra nota, lo veo demasiado "seguido"
19:58 Pollotuc: Hasta 00:19:020 (67) -
19:58 Pollotuc: Ups
19:58 Panxo_Gamer: que diff?
19:58 Pollotuc: 00:30:520 (122) -
19:58 Pollotuc: Muzu
19:58 Pollotuc: El stream de 00:28:270 (108) - creo que es demasiado para una muzu jaja
20:00 Panxo_Gamer: su bpm es bajo xD
20:01 Pollotuc: Igual, es lo que yo opino
20:02 Pollotuc: 00:03:520 (11) - a 00:04:520 (15) - dkddk
20:03 Pollotuc: 00:05:020 (16) - k
20:05 Pollotuc: De ultima, al stream que te mencione antes, podria ser mas "simple"
20:05 Pollotuc: Aunque ahora que lo veo bien, no es tan dificil
20:06 Pollotuc: Asi que puede ir asi
20:06 Panxo_Gamer: ok
20:08 Pollotuc: 00:18:020 (63) - d
20:08 Pollotuc: Perdon, k*
20:08 Pollotuc: 00:18:145 (64) - d
20:11 Pollotuc: Yo sacaria estas notas
20:12 Pollotuc: 00:25:270 (94) -
20:12 Pollotuc: 00:22:770 (84) -
20:12 Pollotuc: 00:20:270 (72) -
20:13 Pollotuc: 00:13:270 (43) -
20:13 Panxo_Gamer: todas esas?
20:13 Pollotuc: Sip
20:14 Pollotuc: Las 4 ultimas eh
20:14 Pollotuc: Las anteriores 2 son cambiar d por k, y viceversa
20:14 Panxo_Gamer: hhm no entendi xDD
20:15 Pollotuc: Las ultimas 4 que mande, las sacaria
20:17 Pollotuc: 00:18:020 (63) - cambiaria d por k
20:17 Pollotuc: 00:18:145 (64) - cambiaria k por d
20:17 Panxo_Gamer: eso ya lo hice
20:18 Pollotuc: Bueno, eso es todo creo yo, lo demas lo veo bien
20:18 Pollotuc: Ah nose si dije
20:18 Panxo_Gamer: postea el irc en el foro del map :3
20:18 Pollotuc: 00:01:263 (4) - A ese lo podria sacar tambien, pero queda bien de todas formas
20:19 Panxo_Gamer: encuentro que no es necesario sacarlo
20:19 Pollotuc: Okas

Espero poder ser de ayuda!

Saludo!
PanPan_old_1
Hola he hecho cambios en las diffs de taiko con el modeo de Pollotuc aquí están:
Panxo's Kantan
osu file format v14

[General]
AudioFilename: GIRL BE SELLING SUNSHINE.mp3
AudioLeadIn: 0
PreviewTime: 1388
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Girl Be Sellin' Sunshine
TitleUnicode:Girl Be Sellin' Sunshine
Artist:Brad Breeck
ArtistUnicode:Brad Breeck
Creator:ezek
Version:Panxo's Kantan
Source:We Bare Bears
Tags:cartoon network Panda Grizzly Ice Bear Panxo_Gamer
BeatmapID:786226
BeatmapSetID:353665

[Difficulty]
HPDrainRate:4
CircleSize:2
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
Video,250,"Sellin.avi"
0,0,"SellinSunshine.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
513,500,4,2,1,40,1,0
1520,500,4,2,1,40,1,0
35513,-100,4,2,1,25,0,0


[Colours]
Combo1 : 255,187,224
Combo2 : 188,61,99
Combo3 : 145,238,172
Combo4 : 249,170,6

[HitObjects]
256,192,513,5,0,0:0:0:0:
256,192,1520,1,0,0:0:0:0:
256,192,2020,1,0,0:0:0:0:
256,192,2520,1,8,0:0:0:0:
256,192,3520,1,0,0:0:0:0:
256,192,5520,1,0,0:0:0:0:
256,192,6020,1,0,0:0:0:0:
256,192,6520,1,8,0:0:0:0:
256,192,7520,1,0,0:0:0:0:
256,192,8020,1,0,0:0:0:0:
256,192,8520,1,8,0:0:0:0:
256,192,9520,1,0,0:0:0:0:
256,192,10020,1,0,0:0:0:0:
256,192,10520,1,0,0:0:0:0:
256,192,11270,1,8,0:0:0:0:
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240,208,12020,1,0,0:0:0:0:
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256,192,13520,1,8,0:0:0:0:
256,192,14520,1,8,0:0:0:0:
256,192,15520,1,0,0:0:0:0:
256,192,16520,1,8,0:0:0:0:
256,192,17520,1,0,0:0:0:0:
256,192,18020,1,0,0:0:0:0:
256,192,18520,1,0,0:0:0:0:
256,192,19520,1,8,0:0:0:0:
256,192,20520,1,0,0:0:0:0:
256,192,21520,1,0,0:0:0:0:
256,192,22020,1,0,0:0:0:0:
256,192,22520,1,8,0:0:0:0:
256,192,23020,1,8,0:0:0:0:
256,192,23520,1,0,0:0:0:0:
256,192,24520,1,8,0:0:0:0:
256,192,25520,1,0,0:0:0:0:
256,192,26520,1,8,0:0:0:0:
256,192,27520,1,0,0:0:0:0:
256,192,28520,1,0,0:0:0:0:
256,192,28770,1,0,0:0:0:0:
256,192,29020,1,0,0:0:0:0:
256,192,29270,1,0,0:0:0:0:
256,192,29520,1,0,0:0:0:0:
256,192,30020,1,0,0:0:0:0:
256,192,30520,1,8,0:0:0:0:
256,192,31270,1,0,0:0:0:0:
256,192,31520,1,8,0:0:0:0:
256,192,32020,1,0,0:0:0:0:
256,176,32520,1,8,0:0:0:0:
256,192,33520,1,0,0:0:0:0:
256,192,34520,1,8,0:0:0:0:
256,192,35270,1,0,0:0:0:0:
256,192,35520,1,8,0:0:0:0:
256,192,36020,1,0,0:0:0:0:
256,192,36520,1,8,0:0:0:0:
256,192,37520,1,12,0:0:0:0:

Panxo's Futsuu
osu file format v14

[General]
AudioFilename: GIRL BE SELLING SUNSHINE.mp3
AudioLeadIn: 0
PreviewTime: 1388
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Girl Be Sellin' Sunshine
TitleUnicode:Girl Be Sellin' Sunshine
Artist:Brad Breeck
ArtistUnicode:Brad Breeck
Creator:ezek
Version:Panxo's Futsuu
Source:We Bare Bears
Tags:cartoon network Panda Grizzly Ice Bear Panxo_Gamer
BeatmapID:786225
BeatmapSetID:353665

[Difficulty]
HPDrainRate:4
CircleSize:2
OverallDifficulty:4
ApproachRate:6
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
Video,250,"Sellin.avi"
0,0,"SellinSunshine.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
513,500,4,2,1,40,1,0
1520,500,4,2,1,40,1,0
35513,-100,4,2,1,25,0,0


[Colours]
Combo1 : 255,187,224
Combo2 : 188,61,99
Combo3 : 145,238,172
Combo4 : 249,170,6

[HitObjects]
256,192,513,5,8,0:0:0:0:
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256,192,1770,1,8,0:0:0:0:
256,192,2020,1,0,0:0:0:0:
256,192,2520,1,8,0:0:0:0:
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Panxo's Muzukashii
osu file format v14

[General]
AudioFilename: GIRL BE SELLING SUNSHINE.mp3
AudioLeadIn: 0
PreviewTime: 1388
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.2

[Metadata]
Title:Girl Be Sellin' Sunshine
TitleUnicode:Girl Be Sellin' Sunshine
Artist:Brad Breeck
ArtistUnicode:Brad Breeck
Creator:ezek
Version:Panxo's Muzukashii
Source:We Bare Bears
Tags:cartoon network Panda Grizzly Ice Bear Panxo_Gamer
BeatmapID:786228
BeatmapSetID:353665

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:5
ApproachRate:8
SliderMultiplier:1.8
SliderTickRate:2

[Events]
//Background and Video events
Video,250,"Sellin.avi"
0,0,"SellinSunshine.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
513,500,4,2,1,40,1,0
1520,500,4,2,1,40,1,0
35513,-100,4,2,1,25,0,0


[Colours]
Combo1 : 255,187,224
Combo2 : 188,61,99
Combo3 : 145,238,172
Combo4 : 249,170,6

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Topic Starter
ZekeyHache
Updated~
XinCrin

xtrem3x wrote:

Regla basica #2 = El Mapper tiene un cierto numero de diffs (sin importar si son combinadas), Los invitados no pueden hacer mas diffs de las predeterminadas por el creador ...

3 del creador y 4 de invitado <<<<
Nunca escuché de esa regla, fallé como modder (?
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