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DystopiaGround - AugoEidEs

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Total Posts
100
Topic Starter
nhlx
This beatmap was submitted using in-game submission on 23 lutego 2016 at 02:01:01

Artist: DystopiaGround
Title: AugoEidEs
Tags: Demetori nao
BPM: 207
Filesize: 26016kb
Play Time: 06:39
Difficulties Available:
  1. oyasumi (7,22 stars, 1675 notes)
Download: DystopiaGround - AugoEidEs
Information: Scores/Beatmap Listing
---------------
if you read this for some reason please play skystar's version:

beatmapsets/95701#osu/300689

it's so much better than this and it was used as an inspiration for this map. thanks
Kawatta
The timing feels all good, and i really like how you have a lot of variety where the cursor needs to go.
The only tip i have is that when all the short sliders come after one another, where they finish felt a little odd, so maybe make them compliment each other a bit more.

The slider at 01:44:755 felt really odd to play, i tried to reverse the slider and it complimented the flow of all the other sliders better.

The slider at 02:22:291 feels a little odd too, i think that re-derecting the finish point of the slider could make it way better.
Startrick
.
Buttercup
this is awesome
Topic Starter
nhlx

Nhawak wrote:

this is awesome
omg!!! thx

i love your maps nhawak
qwr
Suggestions
Combo colors. Maybe some gray and color to emphasize stronger parts?
01:16:349 (1,2,3,4,5) - abrupt movement after slow slider. Could move 01:17:509 (1) - up
01:45:190 (3,4) - move closer
02:27:219 (1) - jumpy parts get pretty extreme, change if want. 03:52:581 (2) - move down to fit with pattern
03:58:088 (1,2) - greater angle
04:10:262 (1) - Nicer looking slider here (does not fit in with rest of map) A zigzag or a smooth curve could work
04:26:059 (1) - move right
04:30:987 (3) - move up a bit. It is a tad confusing
05:56:349 (4) - move so no overlap
05:56:494 (1,2,3,4) - I'm not sure about others but this square is harder than the rest of the jumps
06:27:798 (2) - Very large diff spike from here. Are full screen jumps necessary
06:33:740 (7,8,1) - very abrupt direction change
06:35:190 (1,2,3,4) - instead of stack, make a condensed stream like other patterns
06:50:117 (1) - random shape? lol


Very nice map. Personally I think overlap notes make a map harder to read but that is your decision.
Topic Starter
nhlx

qwr wrote:

Suggestions
Combo colors. Maybe some gray and color to emphasize stronger parts? will do later
01:16:349 (1,2,3,4,5) - abrupt movement after slow slider. Could move 01:17:509 (1) - up done
01:45:190 (3,4) - move closer done
02:27:219 (1) - jumpy parts get pretty extreme, change if want. 03:52:581 (2) - move down to fit with pattern no need
03:58:088 (1,2) - greater angle done
04:10:262 (1) - Nicer looking slider here (does not fit in with rest of map) A zigzag or a smooth curve could work this slider is my very own child :(
04:26:059 (1) - move right ait
04:30:987 (3) - move up a bit. It is a tad confusing dun
05:56:349 (4) - move so no overlap no need
05:56:494 (1,2,3,4) - I'm not sure about others but this square is harder than the rest of the jumpsit's due to the buildup
06:27:798 (2) - Very large diff spike from here. Are full screen jumps necessary i will nerf it soon due to lots of controversy about this whole pattern
06:33:740 (7,8,1) - very abrupt direction change ^
06:35:190 (1,2,3,4) - instead of stack, make a condensed stream like other patterns ^
06:50:117 (1) - random shape? lol it's a heart...


Very nice map. Personally I think overlap notes make a map harder to read but that is your decision.
thx for mod!
Skubi
Hello! ^^

[Oyasumi]
[General]

05:12:436 - Feels better for a preview point ;)
Combo colours a little brighter please :)
Uhh, this girl screaming in the background... ohhhhhhh

[Mapping]

Beginning is very properly mapped for me, congratulations for that ^^

00:43:740 (1,2,3,4,1,2,3,1,2,1) - <3 <3 <3

00:52:001 (1,3) - weird touch, ugh... ugly... i would move it to have no touch
00:54:320 (4,1) - ^
01:13:306 (2,1) - not stacked properly?
01:15:045 (4,1) - touches.. ugh..
01:16:929 (2) - move it to the left, feels more blanketed
01:17:509 (1) - like with the girl, spread her legs a little bit ( ͡͡ ° ͜ ʖ ͡ °)
01:31:711 (4,1) - it's hard to read because of the combo colours, lighten them or move the 1,2,3 somewhere else
01:39:972 (1,2,3,4) - (2,3,4) higher... the touch at (1,4) feels weird.
01:54:175 (1,2,3,4) - You can blanket them nicely :) like that :)
01:56:494 (2,1) - weird touch &
01:56:784 (3,1) - move (1) Liiiiiiitttle bit lower for blanket
01:57:943 (3,1) - rotate (3) to the right like 15 degrees
02:02:146 (1,2,1,2,1,1,2,1,2) - <3
02:08:668 (1) - rotate the ending like 1 grid square to the right for blanket
02:14:320 (1) - rotate the ending like 3 grid square to the left for blanket
02:23:595 (1) - rotate the ending like 1 grid square to the right for blanket
02:25:914 (1) - rotate the ending like 1 grid square to the left for blanket
02:33:233 (2,3,4,5,6) - move everything to blanket the (1) slider: http://puu.sh/jIaRi/a9fec7a53a.jpg
03:16:349 (2,3) - make (3) parallel to (2)
03:23:306 (1.2) - make (1) parallel to (2)
03:49:827 (1,2) - make (1) parallel to (2)
04:10:262 (1) - waste of notes, delete that and make something here, be more creative ;)
04:19:900 (4,1) - make (4) parallel to (1)
04:26:494 - 04:31:784 - <3 <3
04:32:291 (4) - weird touch at the beggining at ending of slider
04:54:320 (1,2) - make (2) parallel to (1)
05:00:987 (4,1) - repair the blanket
05:06:784 (3) - move that like that: http://puu.sh/jIbwS/8ba25d89a4.jpg
05:52:436 (1,2) - spread their legs ( ͡͡ ° ͜ ʖ ͡ °)
06:13:451 (2,3,4) - it's hard to read because of the combo colours, lighten them or move the 1,2,3 somewhere else
06:16:639 (4) - omg this hitsound <3
06:27:436 - Halozy - Sentimental Skyscraper by Hollow Wings

[NC Section]

01:48:523 (1) - Delete NC
02:40:552 (4) - NC
02:40:987 (6) - NC
06:33:595 (6) - NC

[Overall]

Map is REAAALLY fun to play! Hope it will get Approved soon! Good Luck! :3
Topic Starter
nhlx

CptSqBany wrote:

Hello! ^^

[Oyasumi]
[General]

05:12:436 - Feels better for a preview point ;)
Combo colours a little brighter please :)
Uhh, this girl screaming in the background... ohhhhhhh

[Mapping]

Beginning is very properly mapped for me, congratulations for that ^^

00:43:740 (1,2,3,4,1,2,3,1,2,1) - <3 <3 <3

00:52:001 (1,3) - weird touch, ugh... ugly... i would move it to have no touch
00:54:320 (4,1) - ^
01:13:306 (2,1) - not stacked properly?
01:15:045 (4,1) - touches.. ugh..
01:16:929 (2) - move it to the left, feels more blanketed would be kinda hard to play that way, because it would be too close to the ending of the slider, thus reducing the flow
01:17:509 (1) - like with the girl, spread her legs a little bit ( ͡͡ ° ͜ ʖ ͡ °) like your moms last night?

01:31:711 (4,1) - it's hard to read because of the combo colours, lighten them or move the 1,2,3 somewhere else will be done after map is finished
01:39:972 (1,2,3,4) - (2,3,4) higher... the touch at (1,4) feels weird. doesnt really imo
01:54:175 (1,2,3,4) - You can blanket them nicely :) like that :)
01:56:494 (2,1) - weird touch &
01:56:784 (3,1) - move (1) Liiiiiiitttle bit lower for blanket no need
01:57:943 (3,1) - rotate (3) to the right like 15 degrees
02:02:146 (1,2,1,2,1,1,2,1,2) - <3
02:08:668 (1) - rotate the ending like 1 grid square to the right for blanket
02:14:320 (1) - rotate the ending like 3 grid square to the left for blanket
02:23:595 (1) - rotate the ending like 1 grid square to the right for blanket
02:25:914 (1) - rotate the ending like 1 grid square to the left for blanket
02:33:233 (2,3,4,5,6) - move everything to blanket the (1) slider: http://puu.sh/jIaRi/a9fec7a53a.jpg maybe i'm some sort of purist that wants to make maps look like they're some fucking baroque era church, but this would sorta look weird
03:16:349 (2,3) - make (3) parallel to (2) aren't
03:23:306 (1.2) - make (1) parallel to (2) they
03:49:827 (1,2) - make (1) parallel to (2) all already?
04:10:262 (1) - waste of notes, delete that and make something here, be more creative ;) no place for anything creative tho
04:19:900 (4,1) - make (4) parallel to (1)
04:26:494 - 04:31:784 - <3 <3
04:32:291 (4) - weird touch at the beggining at ending of slider
04:54:320 (1,2) - make (2) parallel to (1) looks better w/o it
05:00:987 (4,1) - repair the blanket
05:06:784 (3) - move that like that: http://puu.sh/jIbwS/8ba25d89a4.jpg
05:52:436 (1,2) - spread their legs ( ͡͡ ° ͜ ʖ ͡ °)
06:13:451 (2,3,4) - it's hard to read because of the combo colours, lighten them or move the 1,2,3 somewhere else
06:16:639 (4) - omg this hitsound <3
06:27:436 - Halozy - Sentimental Skyscraper by Hollow Wings

[NC Section]

01:48:523 (1) - Delete NC
02:40:552 (4) - NC
02:40:987 (6) - NC
06:33:595 (6) - NC

[Overall]

Map is REAAALLY fun to play! Hope it will get Approved soon! Good Luck! :3
thx so much!
cyprianz5
kykh
Skubi

CypCypCyprian wrote:

ja tu tylko po to żeby powiedzieć że fajne i ogulnie no moja ocena subiektywna (nwm czy wiesz co to znaczy jbc to se wygugluj) to 5/5, ale teraz czekaj bo to zalezy tez od ruznych kategori!
w skali od 1 do 5 oceniam
ładność mapki na 5
trudnosc mapki na 5
łatwość mapki na 1
fajna nutka na 5
hinska nutka na 1
no i to by bylo na tyle tylko powiedz adminowi co daje mapki czyli pepy, to powiedz mu zeby dal mniej gwaizdek bo ja tez chce przejsc -.- a nie ze tylko np. rafis
żal troche ale mam nadzieje ze to zalatawisz to elo fajne
Gud polisz maj friend. Ja to prawie passam (ostatnie pare jumpow) a mam 5k ranku wiec troche nie tylko dla Rafisa :)
cyprianz5
co ja tu odpierdalalem
Skubi
.____.
Linada
THIS BEATMAP IS AMAZING !!!!! I love it !

Osu! needs more AugoEidEs ! :D

Ahem, i'm bad at modding so i can't really help on a such difficult map, so i'll just give my opinion
i've heard that reducing BPM to manipulate slider is not allowed anymore (ask QAT ?)
EDIT:NO it isn't

[oyasumi]
00:59:972 (4,1) - is stacking leniency 0 allowed ? (even if i had no problem reading) EDIT 2: Stack leniency under 2 isn't rankable
01:01:132 (4,1) - ^
(i'll pass the stacking problem because the list may be too long lol too lazy to tell them all)
02:04:030 (1) - i think the SV change is too high, reduce it to 1 ?(and let 1.25 after ?)
04:09:248 (3) - to 04:14:393 (4) - you change instrument here, i really had troubles (since i know the song) when i testplayed it, keep the same instrument ?
04:18:813 (1,2,3,4,1,2,3) - ^
04:21:856 (4) - ^
04:40:407 (1) - ^
04:41:567 (1) - ^
04:43:885 (3) - ^
06:27:509 (1) - HW !!! hmm, last kiai is really brutal, i think you will make all player die (since i can't play it without NF i can't tell lol) make sure you'll don't kill all players
06:36:494 (1,1) - is it passable with HR ? since i was still losing hp without HR i wonder

Even if i'ts 7.24 stars and i'm struggling to clear 6 stars, i really enjoyed playing this map ! will shoot some star when i'll have some kudos :3
GL on ranking this ! i'm waiting for it
Topic Starter
nhlx

Linada wrote:

THIS BEATMAP IS AMAZING !!!!! I love it !

Osu! needs more AugoEidEs ! :D

Ahem, i'm bad at modding so i can't really help on a such difficult map, so i'll just give my opinion
i've heard that reducing BPM to manipulate slider is not allowed anymore (ask QAT ?)
EDIT:NO it isn't

[oyasumi]
00:59:972 (4,1) - is stacking leniency 0 allowed ? (even if i had no problem reading) EDIT 2: Stack leniency under 2 isn't rankable stack leniency is 2 tho...
01:01:132 (4,1) - ^
(i'll pass the stacking problem because the list may be too long lol too lazy to tell them all)
02:04:030 (1) - i think the SV change is too high, reduce it to 1 ?(and let 1.25 after ?) doesn't really fit imo
04:09:248 (3) - to 04:14:393 (4) - you change instrument here, i really had troubles (since i know the song) when i testplayed it, keep the same instrument ? i don't really know what you mean by this, care to explain?
04:18:813 (1,2,3,4,1,2,3) - ^
04:21:856 (4) - ^
04:40:407 (1) - ^
04:41:567 (1) - ^
04:43:885 (3) - ^
06:27:509 (1) - HW !!! hmm, last kiai is really brutal, i think you will make all player die (since i can't play it without NF i can't tell lol) make sure you'll don't kill all players it's passable, although near impossible to FC, so this part will be reworked
06:36:494 (1,1) - is it passable with HR ? since i was still losing hp without HR i wonder got rid of BPM change, now it should be passable with slider rework EDIT: FUCK IT ISNT

Even if i'ts 7.24 stars and i'm struggling to clear 6 stars, i really enjoyed playing this map ! will shoot some star when i'll have some kudos :3
GL on ranking this ! i'm waiting for it
thx for mod!
Myko
it's modding time! (though this mod is probably gonna be shit)

HP6 maybe? I see why you HP5 but eh, your choice on that

the "why QQ" slider collection (basically sliders I don't understand at all why they even exist) THEY ARE NOT PART OF THE MOD and warning, VERY long
SPOILER
00:38:088 (1)
00:39:248 (1)
00:41:567 (1)
00:45:045 (1)
00:49:682 (1)
00:50:842 (1)
00:51:277 (2)
00:51:711 (5)
00:52:001 (1)
01:16:349 (1)
01:17:509 (1)
01:19:827 (1)
01:26:784 (1)
01:52:291 (1)
01:57:509 (2)
01:59:248 (1)
02:01:567 (1)
02:09:827 (3)
02:10:987 (1)
02:24:900 (1)
02:35:190 (1)
02:54:900 (1)
03:04:175 (1)
03:07:653 (1)
03:13:161 (2)
03:30:842 (1)
03:46:059 (1)
03:48:378 (1)
03:58:088 (1)
03:58:378 (2)
03:59:972 (1)
04:06:784 (1)
04:07:364 (4)
04:21:856 (4)
04:32:291 (4)
04:35:045 (2)
04:35:769 (1)
04:38:088 (1)
04:40:407 (1)
04:41:567 (1)
04:43:885 (3)
04:58:958 (1)
05:01:277 (1)
05:01:711 (2)
05:02:436 (1)
05:03:595 (1)
05:04:755 (1)
05:07:219 (1)
05:34:900 (4)
05:36:204 (1)
05:38:523 (1)
05:38:958 (2)
05:39:538 (1)
05:44:175 (1)
05:52:436 (1)
05:52:871 (2)
05:53:451 (5)
05:57:074 (1)
06:05:190 (1)
06:06:349 (1)
06:18:958 (1)
06:21:277 (1)
06:22:436 (7)
06:24:755 (1)

the actual mod
00:34:755 (1,2,3) - I'd keep it as a repeat slider to follow with the rythm before
00:47:798 (2,3,4) - why not make it a 1/2 circle into a 2 circles in a 1/4 rythm? like this http://puu.sh/jKCgA/6f4f36aa2f.jpg
01:03:306 (4) - I'd make it a 1/2 repeat slider (once)
01:16:349 (1) - I'd make 2 ticks shorter and add a circle where it used to end (in rythm)
01:21:856 (4,5) - I'd just put 2 circles instead. the 1/4 rythm here isn't really implied in the song
01:23:306 (1) - I'd change for a repeat 1/2 slider or a 1/2 slider with a circle
01:23:813 (3) - I'd remove
01:29:103 (1) - random hitsound?
01:41:204 (3) - I'd remove
01:45:987 (2) - I'd remove and add a circle at 01:46:277 to make a stream that goes to the slider
01:55:842 (5) - I'd remove. no reason to put a stream here
02:04:248 (2) - I'd remove
02:06:349 (1) - ew.
02:09:755 (2) - I'd remove
02:17:943 (1) - eh nice slider but it doesn't perfectly turn around the circle. I'd recommend remaking it to turn around the circle better
03:07:653 (1) - nice slider
03:13:523 (3) - I'd remove
03:15:335 (3) - I'd make it 2 ticks shorter, start 2 ticks later and add a circle before it to continue on the rythm
03:41:422 (1) - doesn't turn perfectly around the circle either
04:27:219 (1,2,3,4,5,6,7,8) - why progressive augmentation on the spacing?
04:29:538 (1,2,3,4) - lower the spacing please >.>
04:40:407 (1) - nice slider
04:43:885 (3) - doesn't turn perfectly around the circle
04:51:567 (1) - the spacing starts to be a bit too much here
04:57:798 (1) - this stream has a bit too much spacing too
05:01:277 (1) - move to x:402 and y:131 to make it a bit more around the circle
05:39:538 (1) - nice slider
05:45:480 (1) - wow wtf lol
06:26:059 (1) - this is the stream of doom for me. from here on it's basically insane spacing everywhere (which I can't stand) so I'll be leaving the mod here. Though the slow end is really nice and fitting
Topic Starter
nhlx

The Mykonian wrote:

it's modding time! (though this mod is probably gonna be shit)

HP6 maybe? I see why you HP5 but eh, your choice on that

the "why QQ" slider collection (basically sliders I don't understand at all why they even exist) THEY ARE NOT PART OF THE MOD and warning, VERY long
SPOILER
00:38:088 (1)
00:39:248 (1)
00:41:567 (1)
00:45:045 (1)
00:49:682 (1)
00:50:842 (1)
00:51:277 (2)
00:51:711 (5)
00:52:001 (1)
01:16:349 (1)
01:17:509 (1)
01:19:827 (1)
01:26:784 (1)
01:52:291 (1)
01:57:509 (2)
01:59:248 (1)
02:01:567 (1)
02:09:827 (3)
02:10:987 (1)
02:24:900 (1)
02:35:190 (1)
02:54:900 (1)
03:04:175 (1)
03:07:653 (1)
03:13:161 (2)
03:30:842 (1)
03:46:059 (1)
03:48:378 (1)
03:58:088 (1)
03:58:378 (2)
03:59:972 (1)
04:06:784 (1)
04:07:364 (4)
04:21:856 (4)
04:32:291 (4)
04:35:045 (2)
04:35:769 (1)
04:38:088 (1)
04:40:407 (1)
04:41:567 (1)
04:43:885 (3)
04:58:958 (1)
05:01:277 (1)
05:01:711 (2)
05:02:436 (1)
05:03:595 (1)
05:04:755 (1)
05:07:219 (1)
05:34:900 (4)
05:36:204 (1)
05:38:523 (1)
05:38:958 (2)
05:39:538 (1)
05:44:175 (1)
05:52:436 (1)
05:52:871 (2)
05:53:451 (5)
05:57:074 (1)
06:05:190 (1)
06:06:349 (1)
06:18:958 (1)
06:21:277 (1)
06:22:436 (7)
06:24:755 (1)


uhhhhhhhhhhh... my mapping style can't be helped.

the actual mod
00:34:755 (1,2,3) - I'd keep it as a repeat slider to follow with the rythm before y
00:47:798 (2,3,4) - why not make it a 1/2 circle into a 2 circles in a 1/4 rythm? like this http://puu.sh/jKCgA/6f4f36aa2f.jpg y
01:03:306 (4) - I'd make it a 1/2 repeat slider (once) no need y
01:16:349 (1) - I'd make 2 ticks shorter and add a circle where it used to end (in rythm) if you listen to voice closely, it fits
01:21:856 (4,5) - I'd just put 2 circles instead. the 1/4 rythm here isn't really implied in the song y
01:23:306 (1) - I'd change for a repeat 1/2 slider or a 1/2 slider with a circle would ruin the flow
01:23:813 (3) - I'd remove y
01:29:103 (1) - random hitsound? wait... there is no hitsound in there
01:41:204 (3) - I'd remove y
01:45:987 (2) - I'd remove and add a circle at 01:46:277 to make a stream that goes to the slider no need
01:55:842 (5) - I'd remove. no reason to put a stream here y
02:04:248 (2) - I'd remove
02:06:349 (1) - ew. im sorry for ugly wiener sliders
02:09:755 (2) - I'd remove idk what to replace it with
02:17:943 (1) - eh nice slider but it doesn't perfectly turn around the circle. I'd recommend remaking it to turn around the circle better fixed
03:07:653 (1) - nice slider lol thanks
03:13:523 (3) - I'd remove done
03:15:335 (3) - I'd make it 2 ticks shorter, start 2 ticks later and add a circle before it to continue on the rythm would make an unnecessary triple
03:41:422 (1) - doesn't turn perfectly around the circle either fixed
04:27:219 (1,2,3,4,5,6,7,8) - why progressive augmentation on the spacing? cuz song gets more and more intense
04:29:538 (1,2,3,4) - lower the spacing please >.> y
04:40:407 (1) - nice slider ...thanks? it's the ugliest slider i could have ever done, will be redone probably
04:43:885 (3) - doesn't turn perfectly around the circle y
04:51:567 (1) - the spacing starts to be a bit too much here nerfed
04:57:798 (1) - this stream has a bit too much spacing too it's the cumulation of the solo tho
05:01:277 (1) - move to x:402 and y:131 to make it a bit more around the circle y
05:39:538 (1) - nice slider thanks lol
05:45:480 (1) - wow wtf lol will be changed cuz ugly
06:26:059 (1) - this is the stream of doom for me. from here on it's basically insane spacing everywhere (which I can't stand) so I'll be leaving the mod here. Though the slow end is really nice and fitting will be nerfed
thanks for mod!
Nezzar
nice map, will return with a mod later :D
Khora
Nice map ! Ill mod later too :D
Topic Starter
nhlx

Khora wrote:

Nice map ! Ill mod later too :D

clp012345 wrote:

nice map, will return with a mod later :D
thank you both guys!

holy shit clp! very nice score
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