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Rhythm Incarnate
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This beatmap was submitted using in-game submission on 2015年8月26日 at 0:48:21

Artist: Ogura Yui
Title: Honey Come!! (TV size)
Source: 城下町のダンデライオン
Tags: YuiKaori ゆいかおり Kaori Ishihara 石原夏織 lolicon Oomori Shouko 大森祥子 Shunryu 俊龍 Ookuba Kaoru 大久保薫 Hikari Sakurada 櫻田光Castle Town Dandelion Joukamachi no Dandelion TVsize ending Charlotte Nardoxyribonucleic Lundlerol
BPM: 184
Filesize: 2836kb
Play Time: 01:28
Difficulties Available:

Download: Ogura Yui - Honey Come!! (TV size)
Information: Scores/Beatmap Listing
---------------
#4 | OP : YUIKAORI - Ring Ring Rainbow!!

バイトして稼いだお金は 茜ちゃんの脱ぎたて生下着を買ってなくなりました


Honey Come ~ ٩(๑>◡<๑)۶



Charlotte's Kantan - by Charlotte :3
Nardo's Futsuu - by Nardoxyribonucleic :3
Muzukashii - By me.
Oni - By me.
Lundle's Oni - By Lundlerol W


Image
Last edited by toara_fict on , edited 64 times in total.
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Rhythm Incarnate
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No kudosu yet.
done.

Charlotte's Kantan
Code:
osu file format v14

[General]
AudioFilename: HoneyCome.mp3
AudioLeadIn: 0
PreviewTime: 44455
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.6
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Honey Come!! (TV size)
TitleUnicode:Honey♥Come!! (TV size)
Artist:Ogura Yui
ArtistUnicode:小倉唯
Creator:toara_fict
Version:Charlotte's Kantan
Source:城下町のダンデライオン
Tags:YuiKaori ゆいかおり Kaori Ishihara 石原夏織 lolicon Oomori Shouko 大森祥子 Shunryu 俊龍 Ookuba Kaoru 大久保薫 Hikari Sakurada 櫻田光Castle Town Dandelion Joukamachi no Dandelion TVsize ending
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:6
OverallDifficulty:5
ApproachRate:10
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,160
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Rhythm Incarnate
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Charlotte wrote:
done.

Charlotte's Kantan
Code:
osu file format v14

[General]
AudioFilename: HoneyCome.mp3
AudioLeadIn: 0
PreviewTime: 44455
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.6
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Honey Come!! (TV size)
TitleUnicode:Honey♥Come!! (TV size)
Artist:Ogura Yui
ArtistUnicode:小倉唯
Creator:toara_fict
Version:Charlotte's Kantan
Source:城下町のダンデライオン
Tags:YuiKaori ゆいかおり Kaori Ishihara 石原夏織 lolicon Oomori Shouko 大森祥子 Shunryu 俊龍 Ookuba Kaoru 大久保薫 Hikari Sakurada 櫻田光Castle Town Dandelion Joukamachi no Dandelion TVsize ending
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:6
OverallDifficulty:5
ApproachRate:10
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,160
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Thank you ~ :3 Added :3
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Quality Assurance Team
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Rhythm Incarnate
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Nardoxyribonucleic wrote:
Futsuu is done. :3

http://puu.sh/j4IMe.rar


Thank you ~ :3 Added :3
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Combo Commander
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Earned 1 kudosu.
Hey, from PM request :3
General
The hitsounds feels a little bit loud for me, maybe reduce by about 10% across all sections? This applies to all difficulties.

Also, for all diffs I think it would be better if you don't use D before 00:05:814. These feel like a bit too much, and I think k at 00:00:597 and 00:03:205 would fit better. Suggestions for changes to the part before 00:05:814 below:

Charlotte:
00:00:597 (1,2,3,4) - kdkd?

Nardo
- Maybe move 00:01:738 (2) to 00:01:901 and 00:02:227 (3) to 00:02:553? You could then make 00:00:597 (1,2,3,4,5) k d ddk which would fit well in my opinion.

- I think it would sound better if you would move 00:04:346 (6) to 00:04:510 and move 00:04:836 (7) to 00:05:162 and make it a d. Fits the instruments better and transitions well to the following dkdk part of 00:05:814 (9,10,11,12) etc.

Toara

Muzukashii:
- 00:00:597 (1,2,3,4,5,6,7,8,9,10,11,12) k d k dd d k d kdd k? Sound better in my opinion.

Oni:
- 00:00:597 (1,2,3,4,5,6,7,8) k k dkkddk or k d dkdddk? Fits better in my opinion.

Charlotte's Kantan
- 00:50:162 (72,73,74,75) ddkk? There is a higher sound on the last two notes, so I think it would be good to use k.

- 00:52:770 (76,77,78) dkd or ddk maybe?

You have the same pattern at 01:00:597 (90,91,92,93,94,95,96) and I think it sounds much better. I think it would be good if you use it earlier as well for consistency and because it just fits better than kkdd kkd.

- 01:18:857 (122,123,124,125) kdkd? Similar to the beginning, I think D is too strong here. You could also use Dkkd instead here.

- Maybe make 00:19:183 (23) k and move 00:19:510 (24) to 00:19:836 and use 00:19:836 (24,25) dk? Sounds better in my opinion because you still have the clap at 00:19:183.

Nardo's Futsuu
- See general, also applies to 01:18:857 (205,206,207,208,209,210,211,212,213). I think using D is too strong here, at least for 01:21:466 (207).

- I think it would be nice to have something mapped to the instruments between 00:51:466 (125,126) and between 01:01:901 (155,156). You could for example:

move 00:51:140 (124) to 00:51:792, make 00:51:466 (125) a k and add d at 00:52:118 and 00:52:444. You could do something similar with 01:01:575 (156,157).

I'm aware that you're following the vocals but I think spacing things a little differently would fit well here to put a little bit of emphasis on the instruments and the buildup of for example 00:52:607 (126,127,128,129,130,131,132).

Muzukashii & Oni
Muzukashii:
- 01:21:139 (324,325,326,327) dkdk? Fits better in my opinion.

- Maybe move 00:52:933 (196) to 00:51:792 and change to k? Sound better in my opinion with the instruments.

- Maybe add a k at 01:02:227, same reason as above.

Oni:
- 01:20:650 (486,487,488,489,490,491) ddkkdk or dkdddk? Fits better in my opinion.

- I think it sounds and is better to play if you move 00:51:221 (279) to 00:51:058 and add d at 00:51:629.

- Move 01:01:656 (350) to 01:01:493 same reason as above.

- Move 01:12:417 (431) to 01:12:580
- Move 01:12:907 (435) to 01:13:069
I think it's better to play to have the first triplet start on a red tick here.


Nice mapset, good luck.
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snowball112 wrote:
Hey, from PM request :3
General
The hitsounds feels a little bit loud for me, maybe reduce by about 10% across all sections? This applies to all difficulties.

Also, for all diffs I think it would be better if you don't use D before 00:05:814. These feel like a bit too much, and I think k at 00:00:597 and 00:03:205 would fit better. Suggestions for changes to the part before 00:05:814 below: D would reflect the stressed sounds there.

Nardo
- Maybe move 00:01:738 (2) to 00:01:901 and 00:02:227 (3) to 00:02:553? You could then make 00:00:597 (1,2,3,4,5) k d ddk which would fit well in my opinion. I think the current pattern could accompany the synth in a way better.

- I think it would sound better if you would move 00:04:346 (6) to 00:04:510 and move 00:04:836 (7) to 00:05:162 and make it a d. Fits the instruments better and transitions well to the following dkdk part of 00:05:814 (9,10,11,12) etc. same as ^


Nardo's Futsuu
- See general, also applies to 01:18:857 (205,206,207,208,209,210,211,212,213). I think using D is too strong here, at least for 01:21:466 (207). Refer to the explanation above.

- I think it would be nice to have something mapped to the instruments between 00:51:466 (125,126) and between 01:01:901 (155,156). You could for example:

move 00:51:140 (124) to 00:51:792, make 00:51:466 (125) a k and add d at 00:52:118 and 00:52:444. You could do something similar with 01:01:575 (156,157).

I'm aware that you're following the vocals but I think spacing things a little differently would fit well here to put a little bit of emphasis on the instruments and the buildup of for example 00:52:607 (126,127,128,129,130,131,132). I would prefer following the vocal only for some breaks in between the patterns.


Nice mapset, good luck.


Thanks for your mod~
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Nardo's Futsuu
00:47:553 - add finish ?
00:57:988 - ^
01:08:423 - ^


Muzukashii
00:08:749 - change k
00:31:738 - change d
00:36:792 - change k


Oni
00:08:586(31,32,33,34,35,36,37) - ここの k d k d k d kd k d k d k d にしたほうが音にあっていると感じました
00:16:004 - change d ?
00:24:564(118,119) - ctrl + G
00:26:439 - change d ?
00:53:586(295,296,297,298,299) - d d k d k のほうが違和感を感じませんでした


Kantanなのですが指摘する場所が見つかりませんでした。。ごめんなさい ;w;

あと個人的にMuzukashiiとOniのヒットサウンドを少し下げたほうがいいかな?と思いました!
Rankedがんばってください!! :)
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Mame ga nyaa wrote:
Hi~ from in-game chat

Nardo's Futsuu
00:47:553 - add finish ? There is no stressed sound to map with...
00:57:988 - ^ ^
01:08:423 - ^ ^


Kantanなのですが指摘する場所が見つかりませんでした。。ごめんなさい ;w;

あと個人的にMuzukashiiとOniのヒットサウンドを少し下げたほうがいいかな?と思いました!
Rankedがんばってください!! :)


Thanks for your mod~ :)
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snowball112 wrote:
Hey, from PM request :3
General
The hitsounds feels a little bit loud for me, maybe reduce by about 10% across all sections? This applies to all difficulties.

Also, for all diffs I think it would be better if you don't use D before 00:05:814. These feel like a bit too much, and I think k at 00:00:597 and 00:03:205 would fit better. Suggestions for changes to the part before 00:05:814 below:

Charlotte:
00:00:597 (1,2,3,4) - kdkd? nope.I think dkDk is good.

Charlotte's Kantan
- 00:50:162 (72,73,74,75) ddkk? There is a higher sound on the last two notes, so I think it would be good to use k. okay.fixed

- 00:52:770 (76,77,78) dkd or ddk maybe? umm...I think kkd is good.so keep

You have the same pattern at 01:00:597 (90,91,92,93,94,95,96) and I think it sounds much better. I think it would be good if you use it earlier as well for consistency and because it just fits better than kkdd kkd.

- 01:18:857 (122,123,124,125) kdkd? Similar to the beginning, I think D is too strong here. You could also use Dkkd instead here. nope.

- Maybe make 00:19:183 (23) k and move 00:19:510 (24) to 00:19:836 and use 00:19:836 (24,25) dk? Sounds better in my opinion because you still have the clap at 00:19:183. oh,nice suggestin.fixed


Nice mapset, good luck.


Thank you mod :)

Charlotte's Kantan
Code:
osu file format v14

[General]
AudioFilename: HoneyCome.mp3
AudioLeadIn: 0
PreviewTime: 44455
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 21466
DistanceSpacing: 0.6
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.600001

[Metadata]
Title:Honey Come!! (TV size)
TitleUnicode:Honey♥Come!! (TV size)
Artist:Ogura Yui
ArtistUnicode:小倉唯
Creator:toara_fict
Version:Charlotte's Kantan
Source:城下町のダンデライオン
Tags:YuiKaori ゆいかおり Kaori Ishihara 石原夏織 lolicon Oomori Shouko 大森祥子 Shunryu 俊龍 Ookuba Kaoru 大久保薫 Hikari Sakurada 櫻田光Castle Town Dandelion Joukamachi no Dandelion TVsize ending Charlotte Nardoxyribonucleic
BeatmapID:743840
BeatmapSetID:336032

[Difficulty]
HPDrainRate:4
CircleSize:6
OverallDifficulty:3
ApproachRate:10
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,30
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Rhythm Incarnate
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Hi', from pm req


Charlotte's Kantan
OD+1
- 00:19:183 (23) - change to k, move - 00:19:510 (24) - to - 00:19:836 - as d. fits more instrumental/vocal.
- 00:26:683 (33) - remove finisher ? sounds as high as the others.
- remove - 00:30:596 (39,40,41) - and add a slider form - 00:30:596 - to - 00:31:575 - ? more simple.
- 00:40:379 (53) - d, - 00:41:031 (54) - k, - 00:41:357 (55) - remove, - 00:41:683 (56) - k.
=> D d k k K, emphasis effects easier to handle.
- 00:45:923 (64,65) - maybe move them to - 00:46:086 - ? vocal focus.
- 00:48:531 (69,70) - ^ (same for the other similar parts).


Nardo's Futsuu
HP+1
- 00:00:597 - 00:05:814 - this part plays a bit weird imo, what about : move - 00:01:738 (2) - to 1/2 later and - 00:02:227 (3) - to - 00:02:553 - ? => d kkD, same for - 00:04:346 (6,7,8) - but this time remove - 00:05:488 (8) -, not needed. Same for the end of the map.
- 00:43:151 (103) - i would still keep D here, to make a difference between the vocal and the following K for instrumental.
- move - 01:12:499 (186) - to - 01:11:846 - as k ? i think this should be mapped another way but i cant find something yet ,_, at least this change would make it a reversed pattern of - 01:03:042 - etc parts.


Muzukashii
- 00:10:705 (33) - remove ? needs more break.
- 00:35:162 - mm maybe add k here ? vocal.
nothing else i guess.


Oni
- 00:01:249 - theres a d here in the Muzu.
- 00:16:738 - add k ? consistency with - 00:18:042 -.
- move - 00:27:254 (137) - to - 00:27:173 - and maybe remove - 00:26:846 (135) - ? ^.
- remove - 00:39:075 (208,209) - and change - 00:39:238 (210) - to d ? better flow with the other break at - 00:37:770 -.
- 00:46:249 - you could add more notes there to make this part similar to - 00:56:683 -.
- 01:16:167 (463) - maybe remove this one ? to emphasize the next d.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Good luck'
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LALALALALALALALALALALA

Hm Hm Sorry

Hello from your request

Charlotte's Kantan
Sorry... I don't know how to match notes with the song..
00:23:423 (29) - d? - 00:12:988 (15) - Same as this part, but you think about pattern, it's a nice pattern.
00:26:031 (32) - ^
00:26:684 (33) - Remove Finish? - If you match with drum sound, you must add finish in 00:27:988 (35)
I think you match with drum sound when you use finish
but, 00:37:118 (48,50,54) - In here, don't have a finish, Just my opinion.




Muzukashii
00:25:053 (88,89) - Ctrl+G? - Same as 00:14:618 (48,49)
00:37:118 (129,135) - Same as Kantan
00:49:999 (185,186) - Ctrl+G? - Follow vocal
01:00:434 (232,233) - ^
01:14:945 (301,302) - Add Finish? - Just a suggestion
01:17:554 (313,314) -


Oni is... I'm so lazy...!

Good Luck!!
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Nofool wrote:
Hi', from pm req


Nardo's Futsuu
HP+1 I will consider this later.
- 00:00:597 - 00:05:814 - this part plays a bit weird imo, what about : move - 00:01:738 (2) - to 1/2 later and - 00:02:227 (3) - to - 00:02:553 - ? => d kkD, same for - 00:04:346 (6,7,8) - but this time remove - 00:05:488 (8) -, not needed. Same for the end of the map. Currently keeping the patterns atm. I think they could work well for the synths there.
- 00:43:151 (103) - i would still keep D here, to make a difference between the vocal and the following K for instrumental. I think it would be too plain for 5 consecutive big dons...
- move - 01:12:499 (186) - to - 01:11:846 - as k ? i think this should be mapped another way but i cant find something yet ,_, at least this change would make it a reversed pattern of - 01:03:042 - etc parts. It sounds a bit strange imo ;_;

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Good luck'


- Racoon - wrote:
LALALALALALALALALALALA

Hm Hm Sorry

Hello from your request

Nardo's Futsuu
00:38:423 (90,97) - Same as Kantan That would become overemphasized imo.
00:53:096 (128) - d? - Follow vocal The vocal pitch is still high there.
01:10:869 (180,181,182,183,184,185,186,187,188) - All notes fit with vocal? - Like this http://puu.sh/j6TU9/152c069f27.jpg or http://puu.sh/j6TXe/f5edd225b3.jpg The spread with Muzukashii will be ruined if I do so.


Oni is... I'm so lazy...!

Good Luck!!


Thanks for the mods~ :)
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snowball112 wrote:
Hey, from PM request :3
General
The hitsounds feels a little bit loud for me, maybe reduce by about 10% across all sections? This applies to all difficulties. I think it isn't necessary to change

Also, for all diffs I think it would be better if you don't use D before 00:05:814. These feel like a bit too much, and I think k at 00:00:597 and 00:03:205 would fit better. Suggestions for changes to the part before 00:05:814 below: nope.

Toara

Muzukashii:
- 00:00:597 (1,2,3,4,5,6,7,8,9,10,11,12) k d k dd d k d kdd k? Sound better in my opinion. ^

Oni:
- 00:00:597 (1,2,3,4,5,6,7,8) k k dkkddk or k d dkdddk? Fits better in my opinion. ^


Muzukashii & Oni
Muzukashii:
- 01:21:139 (324,325,326,327) dkdk? Fits better in my opinion. General too

- Maybe move 00:52:933 (196) to 00:51:792 and change to k? Sound better in my opinion with the instruments. I use 00:51:466 (191,192) - 2/1 space :3

- Maybe add a k at 01:02:227, same reason as above. ^

Oni:
- 01:20:650 (486,487,488,489,490,491) ddkkdk or dkdddk? Fits better in my opinion. General too

- I think it sounds and is better to play if you move 00:51:221 (279) to 00:51:058 and add d at 00:51:629.

- Move 01:01:656 (350) to 01:01:493 same reason as above. Hmmm... no change

- Move 01:12:417 (431) to 01:12:580 okay. change :3
- Move 01:12:907 (435) to 01:13:069 okay. change :3
I think it's better to play to have the first triplet start on a red tick here.


Nice mapset, good luck. Thanks~ :3 !


Mame ga nyaa wrote:
Hi~ from in-game chat

Muzukashii
00:08:749 - change k 低音でドゥーンっておとがあってそれ拾ってます
00:31:738 - change d 00:31:901 (116) -  ここkで拾いたいけど次のノーツがkになっててそれのカバー(?)に意味合いも込めてkおいてます :2
00:36:792 - change k okay. Oniも変えた :2


Oni
00:08:586(31,32,33,34,35,36,37) - ここの k d k d k d kd k d k d k d にしたほうが音にあっていると感じました 変えたほうが違和感ある;;
00:16:004 - change d ? ddkddはスタンダード譜面っぽくない?
00:24:564(118,119) - ctrl + G ddkkddkkのタイミングで置いてます
00:26:439 - change d ? ^
00:53:586(295,296,297,298,299) - d d k d k のほうが違和感を感じませんでした n1ce :3 Change


あと個人的にMuzukashiiとOniのヒットサウンドを少し下げたほうがいいかな?と思いました! 前のModでも言われてましたが一応キープで :2
Rankedがんばってください!! :) Thanks :3


Nofool wrote:
Hi', from pm req


Muzukashii
- 00:10:705 (33) - remove ? needs more break. okay.
- 00:35:162 - mm maybe add k here ? vocal. n1ce Change :3
nothing else i guess.


Oni
- 00:01:249 - theres a d here in the Muzu. yup
- 00:16:738 - add k ? consistency with - 00:18:042 -. change :3
- move - 00:27:254 (137) - to - 00:27:173 - and maybe remove - 00:26:846 (135) - ? ^. keep ;;
- remove - 00:39:075 (208,209) - and change - 00:39:238 (210) - to d ? better flow with the other break at - 00:37:770 -. okay.
- 00:46:249 - you could add more notes there to make this part similar to - 00:56:683 -. okay.
- 01:16:167 (463) - maybe remove this one ? to emphasize the next d. okay.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Good luck'


Thanks n1ce mod :3 !
- Racoon - wrote:
LALALALALALALALALALALA LALALALALALLALALALALALA

Hm Hm Sorry

Hello from your request

Muzukashii
00:25:053 (88,89) - Ctrl+G? - Same as 00:14:618 (48,49) I follow Vo.
00:37:118 (129,135) - Same as Kantan Hmmm... ?
00:49:999 (185,186) - Ctrl+G? - Follow vocal nope.
01:00:434 (232,233) - ^ ^
01:14:945 (301,302) - Add Finish? - Just a suggestion okay.
01:17:554 (313,314) - okay.


Oni is... I'm so lazy...!

Good Luck!!


Thanks Mod :3 !

Update :3

Add Lundle's Oni - By Lundlerol
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saw this on modreq. kinda like the song so i decided to mod it. here i go~


Charlotte's Kantan
00:12:988 (15) - change to k like you did at 00:23:423 - ?

00:34:510 (44,46,47) - i think finisher is not really needed in these notes because of the relatively calm section. add finisher at 00:37:118 (48) - instead will be good start for the merrier section

00:46:738 (66) - move this note to 00:46:901 - it will be more fair for newbie because its hard to hit the notes in red tick when there's no really strong sound there
00:49:346 (71) - move to 00:49:510 - ^
00:57:173 (84) - move to 00:57:336 - ^
00:59:781 (89) - move to 00:59:944 - ^
01:07:607 (102) - move to 01:07:770 - ^
01:10:217 (107) - move to 01:10:379 - ^


Nardo's Futsuu
00:16:575 (36) - i think changing this to k will be more fits since it has lower pitch than 00:17:879 (39) - and also follow the clap sound
00:17:879 (39,40,41) - change to dkk? sounds same with 00:13:640 (28,29,30) - and some other parts.
00:27:011 (64,65,66) - dkk or kdk sounds better imo
00:50:488 (122,123) - swap works better?
01:00:923 (152,153) - ^


Muzukashii
00:03:532 (8) - delete for consistency with 00:00:923 - it's still beginning so just stay calm?
00:13:151 (42) - move to 00:12:825 - to follow vocal like 00:15:433 - feels a bit weird if the first one follow drum, and the second one follows vocal
00:11:846 (36) - delete
00:23:586 (82) - move to 00:23:260 -
00:22:281 (76) - delete
00:35:488 - add d here because too empty?
00:27:988 () - should this a finisher too?


Lundle's Oni
some object isn't snapped (aimod)


good map. here a random star!
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