forum

DragonForce - Wings of Liberty

posted
Total Posts
28
Topic Starter
Tassadar
This beatmap was submitted using in-game submission on 27 June 2017 at 21:47:03

Artist: DragonForce
Title: Wings of Liberty
Tags: wings of liberty deathstream the power within
BPM: 200
Filesize: 10979kb
Play Time: 07:12
Difficulties Available:
  1. Freedom (7.17 stars, 1963 notes)
Download: DragonForce - Wings of Liberty
Information: Scores/Beatmap Listing
---------------
And the winter rain will fall, around the brave and fallen.
Like the sands of endless time, they'll never be forgotten.
We all stand in silence, for the wasted and gone.
For the last time we cry now, for freedom...


dead map so changing the patterns to something comfortable
who likes squares anyway and who cares about SR
Alexia-
Hi c:
Freedom
General: I recommend chaining the HP to 4 or 5 and the OD to 8

00:51:708 (5) - Feels super awkward leading into the next circle. This works much better imo http://puu.sh/kGMUM/2d58f77467.jpg
I noticed that through out the map that you have sliders that were essentially going back on themselves 01:27:558 (4,5) - would be an example. You don't want to be doing this makes the map feel awkward to play

00:52:308 - 00:52:608 - 00:52:908 - Missing these drum beats is very weird since you don't miss it here: 00:53:958 (1,2,3,1,2,3) -

01:31:458 (1) - remove nc put here instead 01:31:758 (2) -
Also applies to 03:05:058 (1) - The new combo really in not necessary on the last beat before the short pause, it should be on the first beat after the pause is over. Change in the other places you did this

01:37:908 (1,2,3,4,5,1) - yeahno this pattern is not good
02:42:258 (1,2,3,4,5,6,7,8) - ^
You have a lot of weird, awkward patterns through out the map that don't play very well and sometimes in places where there is no need for big massive jumps like: 06:23:058 (1,2,3,4,1,2,3,4) -

05:31:458 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,1,2,3,4,5,6,7,8) - This whole stream section needs to be remapped, it really doesn't work
Topic Starter
Tassadar

Alexia-Chan wrote:

Hi c:
Freedom
General: I recommend chaining the HP to 4 or 5 and the OD to 8 Lowered the OD a bit to 8.5, but I think HP6 is okay in this case.

00:51:708 (5) - Feels super awkward leading into the next circle. This works much better imo http://puu.sh/kGMUM/2d58f77467.jpg Nice idea, fixed!
I noticed that through out the map that you have sliders that were essentially going back on themselves 01:27:558 (4,5) - would be an example. You don't want to be doing this makes the map feel awkward to play Sorry, I'm not sure if you mean repeat sliders or the direction of the flow. If it's the former, I think they're fine; if it's the latter, you're absolutely right. I changed a lot of them so it should play better now, still some to do though.

00:52:308 - 00:52:608 - 00:52:908 - Missing these drum beats is very weird since you don't miss it here: 00:53:958 (1,2,3,1,2,3) - My bad there, the drums don't feel as strong though so I added a few sliders.
01:31:458 (1) - remove nc put here instead 01:31:758 (2) -
Also applies to 03:05:058 (1) - The new combo really in not necessary on the last beat before the short pause, it should be on the first beat after the pause is over. Change in the other places you did this Fixed for all of them

01:37:908 (1,2,3,4,5,1) - yeahno this pattern is not good
02:42:258 (1,2,3,4,5,6,7,8) - ^
You have a lot of weird, awkward patterns through out the map that don't play very well and sometimes in places where there is no need for big massive jumps like: 06:23:058 (1,2,3,4,1,2,3,4) - Changed a good deal of the patterns and (hopefully) they are now less awkward to play (can't playtest myself as mouse breaking apart ;-; ). I'll take a closer look at the rest tomorrow.

05:31:458 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,1,2,3,4,5,6,7,8) - This whole stream section needs to be remapped, it really doesn't work I think this pattern plays just fine. I stacked and reversed the direction of some of the stacks/sliders, but I don't think the entire pattern needs to be remapped.
Thanks for the mod! Was very helpful in polishing the map :D
TheKingHenry
Freedom
General: remove the countdown and letterbox etc. you probably know those already

00:39:858 (2,3,4) - and 00:44:658 (2,3,4) - Just making sure, but if you wanted only the drum additional hitsounds, you can just change the additions instead of sampleset. Of course if you wanted it to be like this, that's good, it doesn't sound bad anyways :)

00:53:958 (1,2,3,1,2,3,1,2,3,4,5) - Music here is emphasising beats numbered by 3 (like 1/2 notes in a 3-3-2 form, very typical in dragonforce) so I think it would be better to NC from those and construct the triangles around them. Also after these patterns, the last triplet in the end of the last triangle is leading strongly to weird direction considering where the next slider goes. Maybe something like this could flow better http://puu.sh/kOpuO/c8bf3e852c.jpg (except the half-assed placements, just get the idea) You decide :)

01:30:708 (1,2,3,4,5,6) - There are few of these, nothing really wrong with these, but it feels like these patterns aren't going anywhere. This for example is somewhat stationary (well of course the notes are moving but the pattern itself stays kinda still) and then small break; 01:33:108 (1,2,3,4,5,6) - This on the other hand is going somewhere, but then we get the small break, but still have somewhat same sized distance to the next beat, leading to a random pause. Overall I think these patterns could be tuned little to play better with the following stuff, maybe put a slider to the end to fill the gap. It's true tho that the music has only singing during the gaps anyways, and there isn't really anything wrong with these, so it's up to you.

01:42:708 (1,2,3,4,5,1) - I don't think this plays really well. Of course it's normal to emphasis the first note of the next combo, the music goes that way too, but maybe use gradually increasing jump distance or something like that instead of surprise-double-distance-jump :)

01:50:283 (12) - This lonely note looks like it's jumping outta the stream lol, put it back x)

02:18:258 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - Nothing really wrong here, but the somewhat slow slider comes as surprise first times you play this, maybe lessen the spacing gradually little during the stream to make it more clear?

02:29:658 (4,5,6) - Give little spacing to these little guys to lead it forward?

04:39:783 (4,6) - These aren't timed correctly, though that part isn't timingly really accurate part to map anyways; 4 should be ~1/4 later (also move it closer to 5 than 3 as it's closer to it in timing and in like patterns of two slow triplets in the music with it; notes 4,5 and 6 at the moment) and 6 ~1/8 earlier; also it can't be mapped with that slider alone as the distance in time from note 1 to note 2 is slightly longer than from note 2 to note 3 in the song. I doubt this will make it perfect, I don't think I can give you a timing that will, but atleast they should be more accurate than the current one?

04:58:458 (3,4,5,6) - Nothing wrong here, but you could make these something more interesting, I mean 2 like that is no problem for me but 4 stacked like that in that situation and part of the song, actually couple of times, leaves room for more imaginative patterns imo; I mean it's in the solo right? :)

06:23:058 (1,2,3,4,1,2,3,4) - Something like earlier comments here too, it's chorus and like closed to the climax and this pattern here like stops the flow as the center of it doesn't really move anywhere. Nothing wrong in the pattern itself imo, except that the later 4 jumps are kinda big, yeah it's chorus and stuff but [b]this[/] part itself isn't very intense :)

06:43:608 (1) - In the end of this spinner there are 2 beats with 1/4 distance in the music, if you want you could end the spinner with the first and add circle to the other? Seriously, not necessary lol, and would probably play worse than current one anyways.

06:52:608 (1) - Make the ending hitsound of this one little softer or quieter or whatever, as long as it doesn't stand out as much as it does now. Nothing big tho.

Many of things I mentioned here are repeated as the music repeats the same parts, so if you decide to change something remember to change other similar parts too or it will probably end up looking weirder x) Also almost all of these are just my opinions so you decide what to do :)

Nice map. Keep going!

EDIT: Through the fires of hell between us
Through a lifetime of our trees :3
Everytime I hear that part lol
Topic Starter
Tassadar

TheKingHenry wrote:

Freedom
General: remove the countdown and letterbox etc. you probably know those already Did it but forgot to update

00:39:858 (2,3,4) - and 00:44:658 (2,3,4) - Just making sure, but if you wanted only the drum additional hitsounds, you can just change the additions instead of sampleset. Of course if you wanted it to be like this, that's good, it doesn't sound bad anyways :) Good idea, thanks!

00:53:958 (1,2,3,1,2,3,1,2,3,4,5) - Music here is emphasising beats numbered by 3 (like 1/2 notes in a 3-3-2 form, very typical in dragonforce) so I think it would be better to NC from those and construct the triangles around them. Also after these patterns, the last triplet in the end of the last triangle is leading strongly to weird direction considering where the next slider goes. Maybe something like this could flow better http://puu.sh/kOpuO/c8bf3e852c.jpg (except the half-assed placements, just get the idea) You decide :) I changed it around, not sure if it flows as well as before though.

01:30:708 (1,2,3,4,5,6) - There are few of these, nothing really wrong with these, but it feels like these patterns aren't going anywhere. This for example is somewhat stationary (well of course the notes are moving but the pattern itself stays kinda still) and then small break; 01:33:108 (1,2,3,4,5,6) - This on the other hand is going somewhere, but then we get the small break, but still have somewhat same sized distance to the next beat, leading to a random pause. Overall I think these patterns could be tuned little to play better with the following stuff, maybe put a slider to the end to fill the gap. It's true tho that the music has only singing during the gaps anyways, and there isn't really anything wrong with these, so it's up to you. I agree they don't really flow well, had trouble finding a good solution though. If I come up with something I'll change these patterns.

01:42:708 (1,2,3,4,5,1) - I don't think this plays really well. Of course it's normal to emphasis the first note of the next combo, the music goes that way too, but maybe use gradually increasing jump distance or something like that instead of surprise-double-distance-jump :) Reduced that jump by quite a lot.

01:50:283 (12) - This lonely note looks like it's jumping outta the stream lol, put it back x) Fixed.

02:18:258 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - Nothing really wrong here, but the somewhat slow slider comes as surprise first times you play this, maybe lessen the spacing gradually little during the stream to make it more clear? Nice idea, fixed!.

02:29:658 (4,5,6) - Give little spacing to these little guys to lead it forward? It plays fine imo.

04:39:783 (4,6) - These aren't timed correctly, though that part isn't timingly really accurate part to map anyways; 4 should be ~1/4 later (also move it closer to 5 than 3 as it's closer to it in timing and in like patterns of two slow triplets in the music with it; notes 4,5 and 6 at the moment) and 6 ~1/8 earlier; also it can't be mapped with that slider alone as the distance in time from note 1 to note 2 is slightly longer than from note 2 to note 3 in the song. I doubt this will make it perfect, I don't think I can give you a timing that will, but atleast they should be more accurate than the current one? Wow, this part is really weird to time. I changed it and I think I got a decent timing without using the 1/8, but not sure if it's the best.

04:58:458 (3,4,5,6) - Nothing wrong here, but you could make these something more interesting, I mean 2 like that is no problem for me but 4 stacked like that in that situation and part of the song, actually couple of times, leaves room for more imaginative patterns imo; I mean it's in the solo right? :) Made it more interesting.

06:23:058 (1,2,3,4,1,2,3,4) - Something like earlier comments here too, it's chorus and like closed to the climax and this pattern here like stops the flow as the center of it doesn't really move anywhere. Nothing wrong in the pattern itself imo, except that the later 4 jumps are kinda big, yeah it's chorus and stuff but [b]this[/] part itself isn't very intense :) Toned it down, but I think the jumps flow okay as it's kind of a transition into the last part of the chorus whereas the music is still fairly intense.

06:43:608 (1) - In the end of this spinner there are 2 beats with 1/4 distance in the music, if you want you could end the spinner with the first and add circle to the other? Seriously, not necessary lol, and would probably play worse than current one anyways. Just the spinner plays better I think.

06:52:608 (1) - Make the ending hitsound of this one little softer or quieter or whatever, as long as it doesn't stand out as much as it does now. Nothing big tho. Fixed.

Many of things I mentioned here are repeated as the music repeats the same parts, so if you decide to change something remember to change other similar parts too or it will probably end up looking weirder x) Also almost all of these are just my opinions so you decide what to do :)

Nice map. Keep going!

EDIT: Through the fires of hell between us
Through a lifetime of our trees :3
Everytime I hear that part lol
Thanks for the mod! More polishing ;D Still procrastinating on those ugly patterns at the start of the verses though :x
Lick
I liked it more before the 6,14* -> 6,54* update :( . Now the jumps are just a copy of every other map.
Topic Starter
Tassadar

Lick wrote:

I liked it more before the 6,14* -> 6,54* update :( . Now the jumps are just a copy of every other map.
Trust me though, some of the jumps were really weird and didn't flow anywhere. Plus, I only changed a few of the hardest, weirdest ones :P
Lick

Tassadar wrote:

Lick wrote:

I liked it more before the 6,14* -> 6,54* update :( . Now the jumps are just a copy of every other map.
Trust me though, some of the jumps were really weird and didn't flow anywhere. Plus, I only changed a few of the hardest, weirdest ones :P
You changed the ones i liked the most :(
Topic Starter
Tassadar

Lick wrote:

You changed the ones i liked the most :(
Sorry man, can't please everyone though I guess :V if you give me some examples of some really boring ones I can change them into something more creative, but eyah
Lick
05:26:958 (1) - The ones that used to start there were my favorites.
06:23:058 (1) - Random squares, I hate squares.

I'm not forcing you do change anything, I'm just saying what i think.
Topic Starter
Tassadar
No bother, opinions are great, I need all the ones I can get on this map, thanks :)

Lick wrote:

05:26:958 (1) - The ones that used to start there were my favorites. Changed it to something similar, but a lot more spaced imo, it's still easy to hit but yeah, same pattern but still harder
06:23:058 (1) - Random squares, I hate squares. Now that I look at them again, would be a good idea to change them, I changed them to something completely different

I'm not forcing you do change anything, I'm just saying what i think.
Lick

Tassadar wrote:

No bother, opinions are great, I need all the ones I can get on this map, thanks :)

Lick wrote:

05:26:958 (1) - The ones that used to start there were my favorites. Changed it to something similar, but a lot more spaced imo, it's still easy to hit but yeah, same pattern but still harder
06:23:058 (1) - Random squares, I hate squares. Now that I look at them again, would be a good idea to change them, I changed them to something completely different

I'm not forcing you do change anything, I'm just saying what i think.
Much better. http://puu.sh/n2Uul.jpg
FathomAssembly
It's a bit of a useless comment but : I'd suggest making the final slider bigger/rounder, fiilling more of the screen, I get the feeling it would make the emphasis even better !

I'd not mind making a mod but I don't think I'm good enough of a player to have a good opinion about what is wrong or not (I cannot pass it). All I can say is that I really like the map ! Thanks for putting time into this !
Topic Starter
Tassadar

Vayentha wrote:

It's a bit of a useless comment but : I'd suggest making the final slider bigger/rounder, fiilling more of the screen, I get the feeling it would make the emphasis even better !

I'd not mind making a mod but I don't think I'm good enough of a player to have a good opinion about what is wrong or not (I cannot pass it). All I can say is that I really like the map ! Thanks for putting time into this !
I'll consider changing the slider, not too sure about it though, it seems kinda fine as it is and 0.1x is a nice number, though it might be a good idea to.

Also, feel free to make a mod if you want to. After all, every little helps (especially with as few mods as I have), and different opinions are great always :)
Anna-
The only difficulty:

00:38:658 (1,2) - Fixerino Blanket https://imgur-archive.ppy.sh/1JnIijO.png

00:41:058 (4,5) - Blanket fix Again hehe https://imgur-archive.ppy.sh/LHFaUmA.png

00:43:458 (1,2) - ....

00:51:258 (3,4) - You don't have to change this it just looks un aesthetically pleasing, maybe something like: https://imgur-archive.ppy.sh/24V25xH.png

00:53:058 (4) - Match the ends up maybe, like: https://imgur-archive.ppy.sh/Q2PhdDx.png

00:57:933 (4) - Put a note here

01:04:908 (7,8,1) - Get these to land on one another in a better line

01:05:958 (4,5,6,7,8,9) - Fix spacing https://imgur-archive.ppy.sh/IVHoc3p.png

01:18:633 (3,4,5,6,7) - Straighten this with like a slider or something

02:19:458 (1,2,3,4,5,1,2,3,4,5,6,7,8,9) - You're missing alot of white and red notes in between here

02:42:258 (1,2,3,4,5,1,2,3,4,5) - A bit to much. Lower the spacing

03:50:658 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Same as before

04:39:858 (5) - Put a note here, sounds SO much better

05:29:658 (3,4,5,6,1,2,3) - Still a bit to much....

06:09:033 (6,1) - not unplayable i just mean like- why

06:09:708 (8) - Goes under the stream but doesnt window a note or anything, just looks bad, window a note or move it.

06:52:458 (1) - Hehehehehehehehe

Good luck with your mapping Hehe
Topic Starter
Tassadar

CaptainMimi wrote:

The only difficulty:

00:38:658 (1,2) - Fixerino Blanket https://imgur-archive.ppy.sh/1JnIijO.png Fixed

00:41:058 (4,5) - Blanket fix Again hehe https://imgur-archive.ppy.sh/LHFaUmA.png Fixed

00:43:458 (1,2) - .... Changed it up

00:51:258 (3,4) - You don't have to change this it just looks un aesthetically pleasing, maybe something like: https://imgur-archive.ppy.sh/24V25xH.png Changed for now, but it makes for a slightly weird movement from 5 to 1 so might change it again

00:53:058 (4) - Match the ends up maybe, like: https://imgur-archive.ppy.sh/Q2PhdDx.png Done

00:57:933 (4) - Put a note here No sound on this note, think the current one follows music/playability fine

01:04:908 (7,8,1) - Get these to land on one another in a better line I changed it up, not sure if it's quite adequate but it should be a little better now

01:05:958 (4,5,6,7,8,9) - Fix spacing https://imgur-archive.ppy.sh/IVHoc3p.png I changed it a little bit - it changes from 3 to 4 because of the triple, which isn't a problem imo

01:18:633 (3,4,5,6,7) - Straighten this with like a slider or something Changed it a little but I think curvature looks/plays better

02:19:458 (1,2,3,4,5,1,2,3,4,5,6,7,8,9) - You're missing alot of white and red notes in between here I think following the vocals is completely fine, there's only a handful of white ticks otherwise (not really much to follow in this super slow part) and the vocals are pretty easy to follow

02:42:258 (1,2,3,4,5,1,2,3,4,5) - A bit to much. Lower the spacing Done

03:50:658 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Same as before ^

04:39:858 (5) - Put a note here, sounds SO much better Here I opted to follow the main instrument rather than the backing one, the timing is kinda awkward (4/6 to 2/6 then 5/6 to 5/6), so a slider fits a little better there imo

05:29:658 (3,4,5,6,1,2,3) - Still a bit to much.... They are a little overblown considering the music, I nerfed them down a little bit but not much

06:09:033 (6,1) - not unplayable i just mean like- why I want to emphasise the 6-6-4 rhythm, it plays fine from the testplays I've seen and it does a good job at that emphasis

06:09:708 (8) - Goes under the stream but doesnt window a note or anything, just looks bad, window a note or move it. Done

06:52:458 (1) - Hehehehehehehehe :3

Good luck with your mapping Hehe
Thanks for modding! Helpful stuff :)
_Hou
H-hello,
from my queue
Blue is an advice or smth
Pink is for things I strongly recommend to pay attention on
Black is my thoughts
H-here we go~

Freedom


  1. Offset is actually somewhere at 00:00:257 -
  2. Time before 00:38:658 - might be fill, there is something
  3. 00:50:658 (1) - Red tick is way loud to be ignored
  4. 00:53:958 (1,2,3,1,2,3,1,2) - I don't hear smth on white ticks. Uhm...
  5. 01:09:858 (1,2,3,4,5,6,7,8,9,10) - ^
  6. 01:12:408 (1,2,3,4,1,2,3,4,1) - ^ (well may be it is how DF works.)
  7. 01:17:208 (1,2,3,4,1,2,3,4) - ^ (Well , I won't mention it anymore.)
  8. 01:45:858 (1,2,3,1,2,3,1,2,1,2,3,1,2,3,1,2) - ^ well the last time, because here it ACTUALLY feels weird.
  9. 01:02:358 (5,6,7,1,2) - Not sure what actually you followed herer, but it anyways wrong. It is stream if drums, and otherwise slider must have started at 1, not a 2. etc.
  10. 01:11:358 (1,2,3,4,5) - I think, it must be done with only sliders.
  11. 01:16:458 (5,6) - remove 6, add RA for 5th suits way better
  12. 01:30:708 (1,2,3) - well those pair sounds totally the same, so may be make them more similar?
  13. 01:45:858 (1,2,3) - 1/1 slider instead.
  14. 01:50:658 (1,2) - Remove 2. Or better turn those 01:50:658 (1,2,3) - into slider 1/2 + circle at next white tick.
  15. 01:50:658 (1,2,3,4,5,6,7,8,1,2,3) - Oh, got it, but it doesn't suit music at all.
  16. 02:02:808 (2,3,4,5,6,1,2,3,1,2) - Move all oh these 1/2 earlier.
  17. 02:20:058 - 02:21:258 - 02:22:458 - 02:24:858 - 02:26:058 - 02:27:258 - nice note ignore...
  18. 03:51:258 - 03:52:458 - .... etc. ^^^
  19. 02:45:858 (1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Rework this stream, try to set sliders on clunks, otherwise it feels awkward.
  20. 04:17:058 (1,2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6,7,8,9) - ^
  21. 02:48:558 - fill it dude
  22. 03:45:708 (15) - Not like that.
  23. 04:33:858 (1,2,3) - They are all part of one sound...
  24. 04:35:058 (1,2,3) - ^
  25. 04:36:708 (3,4) - And here 3 and start of 4 is one sound since reverce arrow other one.
  26. 04:39:858 - Note miss?
  27. Well, I'd better not to give advices about this part. Cuz I suck.
  28. 04:53:508 (4) - Here white tick wants be clickable.
  29. 05:01:458 (1,2,3,4) - It is 5, not 3+1 but just 5.
  30. 05:04:758 (4,5) - 1/2 slider with RA instead.
  31. 05:09:858 (1,2,3,4,5,6,7,8,9,10,11,12,13) - all of sudden it is 1/4 when right 0.5 sec before 05:08:058 (1,2,3,4,1,2,3,4,1,2,3,4) - the pattern that sounds actually the same was 1/3 . WHa...??
  32. 05:23:958 (1,2,3) -???? (You have ignored the same sound 4-5 sec before.)
  33. 05:26:958 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3) - PRAY MISTER MONSTRATA
  34. Well there are some else thing i should mention, but they are actually the same as I did above. If you get the idea, you'd fix them yourself.
  35. 06:52:458 (1) - :/ There are so much to make an awesome stream, and then spinner... just ignoring teens of notes.
You may be not sure with 100% of the things I've written here, huh.
And at the middle i have forgot to colorise my tips, but whatever.
Topic Starter
Tassadar

Hou Rearu wrote:

H-hello,
from my queue
Blue is an advice or smth
Pink is for things I strongly recommend to pay attention on
Black is my thoughts
H-here we go~

Freedom


  1. Offset is actually somewhere at 00:00:257 - Fixed.
  2. Time before 00:38:658 - might be fill, there is something Not sure, there's not really much except for vocals and it's a pretty long section (that playability wise would just drag it out).
  3. 00:50:658 (1) - Red tick is way loud to be ignored Fixed.
  4. 00:53:958 (1,2,3,1,2,3,1,2) - I don't hear smth on white ticks. Uhm... Following guitar here.
  5. 01:09:858 (1,2,3,4,5,6,7,8,9,10) - ^ ^
  6. 01:12:408 (1,2,3,4,1,2,3,4,1) - ^ (well may be it is how DF works.) ^
  7. 01:17:208 (1,2,3,4,1,2,3,4) - ^ (Well , I won't mention it anymore.) ^
  8. 01:45:858 (1,2,3,1,2,3,1,2,1,2,3,1,2,3,1,2) - ^ well the last time, because here it ACTUALLY feels weird. Fixed, no clue what I followed here
  9. 01:02:358 (5,6,7,1,2) - Not sure what actually you followed herer, but it anyways wrong. It is stream if drums, and otherwise slider must have started at 1, not a 2. etc. You're right. Changed to make a stream, but I still think the slider should start on 2, I'm missing nothing on the white tick at the sliderend
  10. 01:11:358 (1,2,3,4,5) - I think, it must be done with only sliders. I can hear sounds on 1,2,3, though 4 I can't so I removed that one. Triple there fits imo, as does the 1/1 slider.
  11. 01:16:458 (5,6) - remove 6, add RA for 5th suits way better Fixed.
  12. 01:30:708 (1,2,3) - well those pair sounds totally the same, so may be make them more similar? Changed, though I may have made it more awkward to play knowing me
  13. 01:45:858 (1,2,3) - 1/1 slider instead. Fixed.
  14. 01:50:658 (1,2) - Remove 2. Or better turn those 01:50:658 (1,2,3) - into slider 1/2 + circle at next white tick.
  15. 01:50:658 (1,2,3,4,5,6,7,8,1,2,3) - Oh, got it, but it doesn't suit music at all. Changed up this entire section (will get around to changing the others a bit later, trying to get the main parts out speedily).
  16. 02:02:808 (2,3,4,5,6,1,2,3,1,2) - Move all oh these 1/2 earlier. Reworked the stream, but I think the slider on 2 fits more than on 1.
  17. 02:20:058 - 02:21:258 - 02:22:458 - 02:24:858 - 02:26:058 - 02:27:258 - nice note ignore... I feel like this is going to be contested often but I do think the vocals are better here. I'll give the section a couple more looks and see whether to change it, but it'll stay for now.
  18. 03:51:258 - 03:52:458 - .... etc. ^^^ ^
  19. 02:45:858 (1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Rework this stream, try to set sliders on clunks, otherwise it feels awkward. I feel like it played fine but I emphasized the wrong notes, which I've changed now.
  20. 04:17:058 (1,2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6,7,8,9) - ^ Whereas here there's a 6-6-4 rhythm which I emphasized with the slider jumps, I feel like they're fine to play.
  21. 02:48:558 - fill it dude A break here is completely fine imo, it's just after the kiai/chorus, gives some rest time and generally fits imo as it's a transition into the second verse.
  22. 03:45:708 (15) - . Nothing wrong with it imo.
  23. 04:33:858 (1,2,3) - They are all part of one sound... Reworked the entire section here, was inconsistent in following the backing for the first part and then switching to the main instrument for the second.
  24. 04:35:058 (1,2,3) - ^
  25. 04:36:708 (3,4) - And here 3 and start of 4 is one sound since reverce arrow other one.
  26. 04:39:858 - Note miss? It sounds about right, plus that part is awkward to time so I'll leave it how it is.
  27. Well, I'd better not to give advices about this part. Cuz I suck.
  28. 04:53:508 (4) - Here white tick wants be clickable. Fixed.
  29. 05:01:458 (1,2,3,4) - It is 5, not 3+1 but just 5. Fixed.
  30. 05:04:758 (4,5) - 1/2 slider with RA instead. Changed it to 1/2 slider on 4 plus first of 5, then a note after, fits a little better imo.
  31. 05:09:858 (1,2,3,4,5,6,7,8,9,10,11,12,13) - all of sudden it is 1/4 when right 0.5 sec before 05:08:058 (1,2,3,4,1,2,3,4,1,2,3,4) - the pattern that sounds actually the same was 1/3 . WHa...?? Try on 0.25x speed, the timing is weird but it's actually 12 1/4 notes into 3 1/3 ones, then more 1/4 (there's actually a 1/6 between 05:10:758 (13,1) but it's quiet and would make playability an issue.
  32. 05:23:958 (1,2,3) -???? (You have ignored the same sound 4-5 sec before.) Sorry, I don't see where.
  33. 05:26:958 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3) - PRAY MISTER MONSTRATA :^)
  34. Well there are some else thing i should mention, but they are actually the same as I did above. If you get the idea, you'd fix them yourself. Will do. I can see quite a lot of these problems would apply to more than one circumstance. Haven't had the time quite yet, but later I'll definitely go over the entire map with this mod in mind.
  35. 06:52:458 (1) - :/ There are so much to make an awesome stream, and then spinner... just ignoring teens of notes. The timing seems kinda weird, and playability might be an issue. Plus, there's not really much backing - the song is coming to a close, so it feels like an appropriate end imo.
You may be not sure with 100% of the things I've written here, huh.
And at the middle i have forgot to colorise my tips, but whatever.
Thanks for the mod! I'll make sure to run over the map again and change some stuff.
20Below

Tassadar wrote:

06:52:458 (1) - :/ There are so much to make an awesome stream, and then spinner... just ignoring teens of notes. The timing seems kinda weird, and playability might be an issue. Plus, there's not really much backing - the song is coming to a close, so it feels like an appropriate end imo.
I feel like the end could be done sort of like Tengaku's ending with how it uses the streams to end the song. I do agree with Hou Rearu though, I feel the ending could use some more notes rather than a slider.
archer-
I hope you didn't give up on this. It's a really epic map
show more
Please sign in to reply.

New reply