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Rhythm Incarnate
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This beatmap was submitted using in-game submission on 16 Oktober 2016 at 18:28:16

Artist: Hate vs. Brilliance
Title: Quark
Source: BMS
Tags: Of Fighter 2008 Resurrection BOF2008 FREEFORM
BPM: 180
Filesize: 3576kb
Play Time: 01:52
Difficulties Available:

Download: Hate vs. Brilliance - Quark
Information: Scores/Beatmap Listing
---------------
Image
These Particles will Immerse you in FREEFORM way....

STATUS: TAIKO READY4MOD. OTHER'S WIP.

osu! need more Full-Mode Assault Mapset


Title: Quark
Artist: Hate vs. Brilliance
Genre: Freeform
BPM: 180
BUBBLED by: ----
QUALIFIED by: ----

Hate and Brilliance are both the strongest Mental state
Quark is a fundamental composition of a matter
Together they create a FREEFORM Mental State
#RidoAmat

Difficulty


Image Pharos' Beginner by Pharos21 Note 100%
Image Pharos' Normal by Pharos21 Note 100%
Image MuzaDah's Hyper by me WIP
Image Another by me WIP
Image Elemental (Extra) by me Note 100% DONE REPATTERN

Image Pharos' Kantan by Pharos21 Note 100%
Image Pharos' Futsuu by Pharos21 Note 100%
Image Pharos' Muzukashii by Pharos21 Note 100%
Image Oni by me Note 100%
Image Inner Oni by me WIP


GET THE OLD ELEMENTAL HERE!!

Modder List
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Last edited by MEGAtive on , edited 67 times in total.
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Rhythm Incarnate
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HYPE MARK!!!!
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MARK
I WILL LISTEN FIRST AND MAKE GD BUT I AM BIT BUSY, SO IT WILL TURN OUT FOR WEEKS
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Davin Fortune wrote:
MARK
I WILL LISTEN FIRST AND MAKE GD BUT I AM BIT BUSY, SO IT WILL TURN OUT FOR WEEKS


What Diff do you want? Check the Desc for unoccupied slots.
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Rhythm Incarnate
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Udh kepikiran bwt 2 diff mania
1 Normal
2 Killer Stairs

Kasinya pake link dropbox aja, tp lwt pm atau di thread?
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Hey there, as requested in my queue.

Taiko mods

Image General

  • Volume 0%? In all sections? You can't be serious xD
  • Muzu seems way overloaded both in terms of SR and density. I'll get to it now...


Image Kantan



Image Futsuu

  • Here's where the problem begins... you bypassed a whole difficulty with the density you're using here. You use way too many 1/2 and that screws up the gap Kantan <---> Futsuu. In a Futsuu, 1/2 should be used moderately, the same way 1/4 is used in Muzukashii. So I'll leave it to the mapper to reconsider their mapping on the Futsuu, as well as in the Muzukashii. This would be a suggestion, but it is not. Spread is very important to make a set rankable.


Image Muzukashii

  • Same than Futsuu... long 1/4 patterns, which even reach 5 notes!! Barely any spacing, barely any breaks, etc. This looks like a Light Oni, not like a Muzu. I'll tell you the same: remap the difficulty with more spacing, shorter 1/4 patterns (and simpler ones!!) and provide appropiate breaks.


Image Oni



I don't usually go picky in my mods (like change d change k) unless they sound badly. I normally focus around big issues that need to be adressed. And when there are no big issues, that's when I go picky with the small things. Don't be discouraged, as this is your first map. Work on improving (first the big issues, then move on the small, picky things), as there is always room for improvement.

I think I found the majority of the BIG issues. Get more mods, waaay more mods. This map can be improved a lot if you put your effort in it!

Good luck and have a nice day.
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Davin Fortune wrote:
Udh kepikiran bwt 2 diff mania
1 Normal
2 Killer Stairs

Kasinya pake link dropbox aja, tp lwt pm atau di thread?

Um, pls bikin yg normal2 aja jgn banyak "experimental pattern". Kecuali klo u tau apa yg lg u lakuin. Soalnya ini mau d rank.

Mungkin klo misalnya gk yakin sm kemampuan u ngemap, coba ngemap diff rendah dulu. Contoh kyk yg diff Beginner.

Will apply the Taiko Mods later on Friday at least (busy atm). Thanks for the support, too.
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Applying in progress... please wait
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Y sdhlah itu diff ak atur agak blkg, kalo gk cocok apus aja, itu pun sdh jelek bgt :x
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Raiden wrote:
Taiko mods

Image General

  • Volume 0%? In all sections? You can't be serious xD Haha I forgot this....
  • Muzu seems way overloaded both in terms of SR and density. I'll get to it now...


Image Oni

  • 00:01:373 - 00:10:289 - Not a single 1/1 space You mean these need finishes? Added
  • 00:12:039 - 00:31:873 - ^ ^
  • In the last kiai, I think you should use more quantity (but shorter!) 1/4 simple patterns, to spice it up a little bit and help bridging the gap Muzu <---> Oni I don't know, I think it's better this way. I cover the drums that sounds 1/4.



Other's applied. Thanks for the mod and the support.
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This is a BSS beatmap submission. Click here to view full beatmap information.
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