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Hyper Potions - Porta Vista

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Total Posts
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Topic Starter
jyu
This beatmap was submitted using in-game submission on Sunday, July 2, 2017 at 10:35:01 PM

Artist: Hyper Potions
Title: Porta Vista
Tags: monstercat alpacacokelat anrefm edm future bass
BPM: 150
Filesize: 4473kb
Play Time: 03:00
Difficulties Available:
  1. Advanced (2.07 stars, 229 notes)
  2. Another (4.05 stars, 511 notes)
  3. Basic (1.62 stars, 144 notes)
  4. Collab Hyper (3.2 stars, 415 notes)
Download: Hyper Potions - Porta Vista
Information: Scores/Beatmap Listing
---------------
#2

Basic : me
Advanced : me
Hyper : AnreFM and me
Another : me

6/9/17 Changed bg and combo colours
xiyangOvO
Hello,jyu!I'm modding your beatmap now!!!!!
Collab Hard:
Not finish.No problem!
Normal:
01:00:592 (3) - You had better make it be new combo.
02:10:992 (3) - Don't let it overlap with the new combo's slider
02:58:992 (4) - NC
03:00:592 (1) - Remove NC
Insane:
00:22:192 (1,2,3,4,1,2,3,4) - They must be a shape!
00:30:792 (4,5) - Don't too close!
00:32:792 (7) - NC
00:44:592 (1,2,3,4,5,6) - Too messy?
Good Luck! I hope it will help you.qwq
pishifat

jyu wrote:

God bless this form
offset1370nokdsbye
Topic Starter
jyu

xi7yang3 wrote:

Hello,jyu!I'm modding your beatmap now!!!!!
Collab Hard:
Not finish.No problem!
Normal:
01:00:592 (3) - You had better make it be new combo. same combo pattern with 00:52:592 (1,2,3,4) -
02:10:992 (3) - Don't let it overlap with the new combo's slider fix
02:58:992 (4) - NC fix
03:00:592 (1) - Remove NC fix
Insane:
00:22:192 (1,2,3,4,1,2,3,4) - They must be a shape! i think current position is fine lmao
00:30:792 (4,5) - Don't too close! it's a stack so i guess it's fine
00:32:792 (7) - NC will consider about this
00:44:592 (1,2,3,4,5,6) - Too messy? ^ but i think it's already fine so let's see what other modders say
Good Luck! I hope it will help you.qwq
Thank you for mod! :) it's kinda rare to get random mod so, really, thanks a lot!!

pishifat wrote:

jyu wrote:

God bless this form
offset1370nokdsbye fix
Thank you for timing check! :)
AnreFM
top kek
Topic Starter
jyu

AnreFM wrote:

top kek
ur parts where
_vanity
Hello, from my modding queue. o/
[Basic]
  1. 01:45:370 (3) - Why not change the rhythm to go a little something like this, instead of using the? http://puu.sh/mleFg.png
  2. 01:51:770 (4) - Same here and the rest of the sliders that use that rhythm.
[Advanced]
  1. Not much to say here. :)
[Collab Hyper]
  1. 01:46:970 (3) - Blanket? ;o;
  2. Find a way to have 02:04:970 (3,5) - not overlap eachother.
  3. 02:05:570 (6,8) - Same here.
[Another]
  1. 00:49:970 (3) - Angle this slider to around here? http://puu.sh/mlfE5.png

    A rather small mod, but I hope that I could help. This is a pretty nice mapset. Good luck. 8-)
Topic Starter
jyu

_vanity wrote:

Hello, from my modding queue. o/
[Basic]
  1. 01:45:370 (3) - Why not change the rhythm to go a little something like this, instead of using the? http://puu.sh/mleFg.png i was planning not to use the upbeat too much since this is the easiest diff, so i tried to make the rhythm as simple as possible
  2. 01:51:770 (4) - Same here and the rest of the sliders that use that rhythm. ^
[Advanced]
  1. Not much to say here. :)
[Collab Hyper]
  1. 01:46:970 (3) - Blanket? ;o; fix
  2. Find a way to have 02:04:970 (3,5) - not overlap eachother. fix
  3. 02:05:570 (6,8) - Same here. fix
[Another]
  1. 00:49:970 (3) - Angle this slider to around here? http://puu.sh/mlfE5.png fix

    A rather small mod, but I hope that I could help. This is a pretty nice mapset. Good luck. 8-)
Thank you for mod! :)
wasin
Hello from my Q


General
Enable "Letterbox during breaks" cuz you have 2 break times.

Basic

02:09:370 (1) - Missing Finish hs ?, try to add the hs because it's a first slider in "Kiai"
02:22:170 (1) - The reason same above
02:33:770 (3) - Spacing error a little, you can move X:152 Y:108 to X:156 Y:108 and move 02:34:970 (4) - to X:432
03:00:570 (3) - There is no heavy sound at the end of this song. Should be Sampleset to be a "Soft"

Adcanced
AR 6 I think is too high for Advanced diff. In my opinion 5 is perfect
00:50:970 (2) - I suggest you move this slider into the white line like this 00:51:770 (3) -
01:03:770 (2,1) - Make sure you wanna make these shape the same right ?, but I think it doesn't fit here!
02:09:370 (1) - Same the Basic diff
02:22:170 (1) - ^
02:24:370 (5) - If you look carefully you will see the difference between spacing of slider(4),(1) you can move slider(5) to X:240 Y:228 that's perfect
03:00:570 (2) - Same the Basic diff

Collab Hyper
00:14:570 (2,1) - This blanket it doesn't fit
01:43:770 (1) - This slider is doesn't balance the end of slider higher than the begin point, I suggest you make it balance for pretty shape.
02:09:370 (1) - 02:22:170 (1) - 03:00:570 (7) - Same above
nice diff :D

Another diff is too hard for me to modding. Sorry :(

GL nice song and rank it soon.
Topic Starter
jyu

wasinkingspeedq wrote:

Hello from my Q


General
Enable "Letterbox during breaks" cuz you have 2 break times. fix

Basic

02:09:370 (1) - Missing Finish hs ?, try to add the hs because it's a first slider in "Kiai" fix
02:22:170 (1) - The reason same above fix
02:33:770 (3) - Spacing error a little, you can move X:152 Y:108 to X:156 Y:108 and move 02:34:970 (4) - to X:432 fix
03:00:570 (3) - There is no heavy sound at the end of this song. Should be Sampleset to be a "Soft" fix

Adcanced
AR 6 I think is too high for Advanced diff. In my opinion 5 is perfect fix
00:50:970 (2) - I suggest you move this slider into the white line like this 00:51:770 (3) - fix
01:03:770 (2,1) - Make sure you wanna make these shape the same right ?, but I think it doesn't fit here! fix
02:09:370 (1) - Same the Basic diff fix
02:22:170 (1) - ^ fix
02:24:370 (5) - If you look carefully you will see the difference between spacing of slider(4),(1) you can move slider(5) to X:240 Y:228 that's perfect fix
03:00:570 (2) - Same the Basic diff fix

Collab Hyper
00:14:570 (2,1) - This blanket it doesn't fit fix
01:43:770 (1) - This slider is doesn't balance the end of slider higher than the begin point, I suggest you make it balance for pretty shape. fix
02:09:370 (1) - 02:22:170 (1) - 03:00:570 (7) - Same above fix
nice diff :D Thank you! :)

Another diff is too hard for me to modding. Sorry :(

GL nice song and rank it soon.
Thank you for mod! :)
-Keitaro
Entah kenapa tapi ae gk ngeliat error di beatmap ini~
GL untuk ranked~
Topic Starter
jyu

Rendyindo wrote:

Entah kenapa tapi ae gk ngeliat error di beatmap ini~
GL untuk ranked~
ok gan makasiih :D
Asserin
~Hello!
#Queue

Another

  1. 00:16:570 (3,4) - This rhythm is mistake (u shouldnt put slider on redline) U can switch circle with slider and rhythm will be good :3 Try to correct all mistakes like that.
  2. 00:18:970 (1) - y 109
  3. 00:18:970 (1,2) - Correct blanket
  4. 00:23:570 (4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Ehh .-. Make cirlcle of cirlce there XDDD Put slider and ctrl+shift+f. It will be easier ^_^
  5. 00:36:170 (7) - y 64
  6. 00:49:970 (3,4) - Correct blanket
  7. 00:51:370 (3) - y 52
  8. 00:52:970 (4,5) - Correct blanket
  9. 00:58:170 (1,2,3,4) - Correct square cus its not (ctrl+shift+d)
  10. 00:58:770 (4,1) - Correct blanket
  11. 01:12:970 (6) - y 230
  12. 01:16:170 (7) - x 399
  13. 01:31:770 (4) - U can put NC for make it more readable
  14. 01:58:170 (5,7) - Correct blanket
  15. 02:53:570 (8,9) - http://puu.sh/mvQlh/2581141e66.jpg
Try to correct this things and i will back to mod it cus i dont have time atm .-. Just check this mod every day. Good luck !

#Continue

Collab Hyper

  1. 00:17:770 (2) - y 237
  2. 00:25:370 (1) - Warp it 1 more time. It shlould be ended on blue line.
  3. 00:46:170 (1) - It is outside the map. Correct it pls cus it can dq ur map. And btw 00:46:170 (1,2) - Correct blanket
  4. 00:48:470 - Missing note (cus u put every time a triple for this rhythm u shlould keep triple there too)
  5. 00:57:170 (5,1) - Correct blanket
  6. 01:08:970 (2) - It is outside the map. Correct it pls cus it can dq ur map.
  7. 01:12:570 (5,6) - Correct blanket
  8. 01:14:970 (1,2) - ^
  9. 01:16:570 (1) - Spin will better imo
  10. 01:32:770 (1) - It is outside the map. Correct it pls cus it can dq ur map.
  11. 01:44:970 (4) - y 219
  12. 01:53:770 (4) - NC imo
  13. 02:00:970 (4,5) - Correct blanket
  14. 02:18:770 (9) - Meh (Big white shlould be clickable) If u want to keep this make => http://puu.sh/mwXcg/7d157a89b8.jpg
U shlould put NC for every big white imo. It will be more readable and more fine for this diff.

I wont mod adv and normal cus its nothing to find imo cus this diffs have to be easy to play thats all .-. XD
Good luck ! :3
Topic Starter
jyu

Asserin wrote:

~Hello!
#Queue

Another

  1. 00:16:570 (3,4) - This rhythm is mistake (u shouldnt put slider on redline) U can switch circle with slider and rhythm will be good :3 Try to correct all mistakes like that. gonna keep it, since i want to emphasis the claps. but i guess i will change the rhythm afterwards for rhythm consistencies
  2. 00:18:970 (1) - y 109 fix
  3. 00:18:970 (1,2) - Correct blanket fix
  4. 00:23:570 (4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Ehh .-. Make cirlcle of cirlce there XDDD Put slider and ctrl+shift+f. It will be easier ^_^ OOOOOH MYY GOOOOOD YEARS OF MAPPING AND I DIDNT KNOW THIS HOLY SHIT MAN THANKS A LOT <3
  5. 00:36:170 (7) - y 64 fix
  6. 00:49:970 (3,4) - Correct blanket fix
  7. 00:51:370 (3) - y 52 fix
  8. 00:52:970 (4,5) - Correct blanket fix
  9. 00:58:170 (1,2,3,4) - Correct square cus its not (ctrl+shift+d) intentionally not a square lmao
  10. 00:58:770 (4,1) - Correct blanket i think its already good
  11. 01:12:970 (6) - y 230 fix
  12. 01:16:170 (7) - x 399 fix
  13. 01:31:770 (4) - U can put NC for make it more readable ee for consistency
  14. 01:58:170 (5,7) - Correct blanket i think its already good
  15. 02:53:570 (8,9) - http://puu.sh/mvQlh/2581141e66.jpg fix
Try to correct this things and i will back to mod it cus i dont have time atm .-. Just check this mod every day. Good luck !
Thank you for mod! :) also, take your time ;)
Alpe
Hello from my modding queue

[General]
Disable Widescreen support if you don't add a storyboard.
add a source if there is one.

[Basic]
00:55:770 (1,2) - I am actually really sure that this confusing for beginner.
01:00:170 (2,3) - Fix blanket.
01:11:770 (1,2) - ^
01:14:970 (1) - The beginning of this slider is very curvy. Why not doing like THIS?
01:32:170 (2) - After the red point the slider looks like sh*t. Too Curvy.
01:54:570 (2,3) - Fix blanket.
02:20:570 (2) - What is this slider. lol

[Advanced]
00:42:970 (1) - I guess you wanted to do a curvy 'w'. Why not doing like THIS?
01:01:370 (3,1) - Fix blanket.
01:37:370 (1,2) - ^

[Collab Hyper]
01:12:570 (5,6) - Fix blanket.
01:44:970 (4,1) - Fix blanket at the end of the second slider.
01:46:170 (3,3) - Fix blanket.
01:50:570 (2,3,4) - Lol that DS change. Fix that.
02:12:570 (1,3) - I see this as a bad overlap.

[Another]
00:19:770 (3,4,5,1,2,3,1) - DS change in streams = x_x
00:23:570 (4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Don't like the form of this stream. Do it more like a circle. THIS
00:33:170 (9,1) - Fix blanket.
00:38:170 (1) - Let the spinner end earlier.
01:03:770 (1) - ^
01:59:570 (8,9,1,2,3) - Never do this. Only annoying and confusing.
02:02:370 (8,9) - Bad overlap. Can't see a stream incoming.
02:18:770 (9,1) - ^
02:21:670 (4,1) - That stream jump. Fix that.
02:31:570 (3,1) - Bad overlap.
02:34:970 (1) - Why such slow slider's? At the other diffs the SV is still 1.00.
02:57:170 (4,1) - Bad overlap.
Topic Starter
jyu

Azulae wrote:

Hello from my modding queue

[General]
Disable Widescreen support if you don't add a storyboard. fix
add a source if there is one. it's not from a series/anime so theres no source

[Basic]
00:55:770 (1,2) - I am actually really sure that this confusing for beginner. hmm idk at which aspect this slider can confuse the beginners but i assume its the shape, so i fixed the shape so the sliderway will be more visible
01:00:170 (2,3) - Fix blanket. fix
01:11:770 (1,2) - ^ fix
01:14:970 (1) - The beginning of this slider is very curvy. Why not doing like THIS? i prefer this one, but i kinda lessen the curve a bit
01:32:170 (2) - After the red point the slider looks like sh*t. Too Curvy. well i guess thats just your preference lmaoo but yeah i lessen the curve a bit
01:54:570 (2,3) - Fix blanket. fix
02:20:570 (2) - What is this slider. lol a e s t h e t i c s lmaoo

[Advanced]
00:42:970 (1) - I guess you wanted to do a curvy 'w'. Why not doing like THIS? intentional. i thought this one irregular 'w' is the current hype lmao
01:01:370 (3,1) - Fix blanket. fix
01:37:370 (1,2) - ^ fix

[Collab Hyper]
01:44:970 (4,1) - Fix blanket at the end of the second slider. not a blanket, i only wanted to make their shapes similiar
01:46:170 (3,3) - Fix blanket. fix
01:50:570 (2,3,4) - Lol that DS change. Fix that. fix
02:12:570 (1,3) - I see this as a bad overlap. i kinda prioritize the flow here. but at least the stack is neat lmao

[Another]
00:19:770 (3,4,5,1,2,3,1) - DS change in streams = x_x yup the ds change when the combo is different lmao i guess thats kinda the hype in insane diffs so yea, as long as its still playable
00:23:570 (4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Don't like the form of this stream. Do it more like a circle. THIS whooops sorry, fixed that in previous mod
00:33:170 (9,1) - Fix blanket. fix
00:38:170 (1) - Let the spinner end earlier. hmm will consider that
01:03:770 (1) - ^ ^
01:59:570 (8,9,1,2,3) - Never do this. Only annoying and confusing.lmaoo ok will consider about this too
02:02:370 (8,9) - Bad overlap. Can't see a stream incoming. nc-ed (8), i hope its readable now
02:18:770 (9,1) - ^ this one is to emphasis the music
02:21:670 (4,1) - That stream jump. Fix that. fix. made them closer a bit
02:31:570 (3,1) - Bad overlap. this one is to emphasis the music too
02:34:970 (1) - Why such slow slider's? At the other diffs the SV is still 1.00. to make the gameplay's tension dissipate a bit lmaoo but idk i might change it to 0.75x
02:57:170 (4,1) - Bad overlap. this one is to emphasis the music too
ive checked Another and my battery is going to die daaang will edit this reply tomorrow. done whoooooop
Thank you for mod!! :)
SoySauce
Hello from my queue :D

Beautiful song though. Sounds relaxing. :3

Advanced
  1. 00:42:970 (1) - This slider looks a bit weird to me
  2. 00:56:370 - Add a circle because there's a bass beat and it feels empty
  3. 01:14:970 (1) - This one looks a bit weird too
  4. Sorry I can't find anything else :(
Collab Hyper
  1. 00:30:970 (4) - This corner looks a bit weird. Make it symmetrical or reduce angel
  2. 00:41:770 (2,3) - No triple?
  3. 00:59:370 (3) - Suggest you flip this horizontally
  4. 02:01:370 (5) - NC
  5. 02:53:570 (6,1) - Blanket?
Another
  1. I think some jumps in general can have larger spacing
  2. 00:24:470 (8) - You don't wanna split it up into two combos instead?
  3. 02:21:370 (1,2,3,4,1,2,3,4) - I think if you wanna make a jump stream at least reduce 02:21:770 (1,2,3,4) -'s spacing first.
    That thing is like a giant wall between the player and a full combo
  4. 02:46:570 (3,4,5) - Rhythm feels wrong. How about this?
  5. 02:53:570 (8,9,10) - Delete triple. Put whole beat slider instead

And that's it. :)
Can't find much errors in this beatmap.
Hope this helps in any way and gl on your map! :)
Shmiklak
Queue

Hey! :D Maybe my shortest mod in this year

General

  1. Dissable leterboxing, please D:

Basic

  1. 00:22:170 (3,4,5,6) - I thing square in easy diffs looks so strange. Make flow
  2. 00:33:370 (1) - Better rotate up
  3. 00:40:970 (2,3) - Blanket is crooked
  4. 01:54:570 (2,3) - ^
  5. 01:32:170 (2) - I don't sure about this slider, because you ignored strong sound at big white tick :/
  6. 02:59:370 (2) - Prolong to 03:00:570

Good luck :D
Topic Starter
jyu

Cagrux wrote:

Hello from my queue :D

Beautiful song though. Sounds relaxing. :3

Advanced
  1. 00:42:970 (1) - This slider looks a bit weird to me different preferences so yeah
  2. 00:56:370 - Add a circle because there's a bass beat and it feels empty fix
  3. 01:14:970 (1) - This one looks a bit weird too different preferences so yeah
  4. Sorry I can't find anything else :(
Collab Hyper
  1. 00:30:970 (4) - This corner looks a bit weird. Make it symmetrical or reduce angel fix
  2. 00:41:770 (2,3) - No triple? leaving this to anre since its his part
  3. 00:59:370 (3) - Suggest you flip this horizontally nice! fix
  4. 02:01:370 (5) - NC fix
  5. 02:53:570 (6,1) - Blanket? im not an expert with blanket so keeping it as it is lmao
Another
  1. I think some jumps in general can have larger spacing on my way to do that wwwww
  2. 00:24:470 (8) - You don't wanna split it up into two combos instead? fix
  3. 02:21:370 (1,2,3,4,1,2,3,4) - I think if you wanna make a jump stream at least reduce 02:21:770 (1,2,3,4) -'s spacing first.
    That thing is like a giant wall between the player and a full combo fix
  4. 02:46:570 (3,4,5) - Rhythm feels wrong. How about this? actually i was following the guitar but your suggestion is cool so fix
  5. 02:53:570 (8,9,10) - Delete triple. Put whole beat slider instead fix

And that's it. :)
Can't find much errors in this beatmap.
Hope this helps in any way and gl on your map! :)

shmiklak wrote:

Queue

Hey! :D Maybe my shortest mod in this year

General

  1. Dissable leterboxing, please D: fix

Basic

  1. 00:22:170 (3,4,5,6) - I thing square in easy diffs looks so strange. Make flow fix
  2. 00:33:370 (1) - Better rotate up fix
  3. 00:40:970 (2,3) - Blanket is crooked fix
  4. 01:54:570 (2,3) - ^ fix
  5. 01:32:170 (2) - I don't sure about this slider, because you ignored strong sound at big white tick :/ but there's no actual music in that beat so yeah
  6. 02:59:370 (2) - Prolong to 03:00:570 fix

Good luck :D
Thank you for mods!! :)

@anre

Azulae wrote:

01:12:570 (5,6) - Fix blanket.

Cagrux wrote:

00:41:770 (2,3) - No triple?
CircleChu
Hello there!
Thanks for using our with MKL queue.

Basic

00:17:370 (1,2,3) - U can make this more similar.
00:20:170 (4,3) - This can be stacked.
00:23:770 (1) - Actually sound stops here 00:26:070 - i don`t know, if`ll fix or not. Just a suggestion, to let u know.
00:53:770 (2,3) - Blanket fix?
01:51:370 (3,4) - Blanket fix?

I actually see no sense to make pauses in that way. 00:55:370 - 01:01:770 - 01:08:170 - 01:14:570 -

Advanced

01:10:170 (2,3,4,5,6,7,1) - This might be hard, for average players.
01:10:170 (2,1) - This can be stacked.
01:37:370 (1,2) - Blanket fix?
01:59:770 (1,2) - U can make a sweet blanket here.
02:51:370 (2,3) - Blanket fix?
02:53:170 (5,2) - Blanket fix?

Collab Hyper

00:48:970 (4,1) - Might be a blanket here.
00:48:970 (4,3) - This can be stacked.
01:48:570 (1,2) - Might be a blanket too.
02:00:970 (4,1) - And blanket again.
02:50:970 (1,2) - Is there any reason to increace distance?

Another

00:19:770 (2,3,4) - Why different spacing?
00:50:570 (5) - Nazi stack.
01:00:570 (1,2,3,4) - Use Ctrl+Shift+D for creating perfect square.
01:06:070 (5,6) - Try using this, for jump. :arrow: http://puu.sh/mA4pX/0f12b7ca5c.jpg
01:14:170 (3,4) - Blanket fix?
01:31:170 (1,2,3,4,5,6,7) - This is evil. (Just a random note)
01:41:770 (3,4,5) - Players could think, that this is 3/4 slider.
02:08:170 (2,3,4) - Mark this with new combo, or move it somewhere, because it`s hard to read.
02:21:370 (1,2,3,4,1,2,3,4) - Are you sure about this?
02:26:970 (1) - This slider ruins flow, you can Ctrl+G it and remap it, or change somthing else.
02:54:970 (3,4) - What about blanket here?
02:54:970 (3,4) - This can be stacked also.

Very nice map. Mapped really well. Good luck!
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