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Nakae Mitsuki - Unreal Color

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Total Posts
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Topic Starter
5hiki
This beatmap was submitted using in-game submission on 2015年8月6日 at 1:27:45

Artist: Nakae Mitsuki
Title: Unreal Color
Source: ソーサリージョーカーズ
Tags: SORCERY JOKERS 3rdeye まもも mamomo opening Homura-
BPM: 176
Filesize: 19474kb
Play Time: 01:24
Difficulties Available:
  1. Advanced (2.62 stars, 225 notes)
  2. Extra (5.54 stars, 414 notes)
  3. Hard (3.56 stars, 277 notes)
  4. hmr's Normal (1.88 stars, 129 notes)
  5. Insane (4.96 stars, 395 notes)
  6. Light Insane (4.09 stars, 312 notes)
Download: Nakae Mitsuki - Unreal Color
Download: Nakae Mitsuki - Unreal Color (no video)
Information: Scores/Beatmap Listing
---------------
1st
Homura-
始めまして! M4Mありです :D

青文字で指摘してあるところはどっちでもいいかな~って感じです
ただ黒文字で書いてることも好みなんで絶対なんてことはないです 嫌なら変えないでいいです

[General]

  • なし
[Extra]
  1. Insane二つともHP Drain6だし これ7に上げてもいいんじゃない?
  2. 00:00:125 (1) - 終点にもwhistle入れてみたらどう?
  3. 00:01:828 (1,3) - 両方とも終点のSamplesetをDrumにしてみてもいいかも
  4. 00:03:192 (3) - 終点のclapを削除
  5. 00:03:874 (6) - 始点のSamplesetをNormal AdditionsはAuto
  6. 00:04:215 (7) - ^
  7. 00:05:067 (6) - ^
  8. 00:05:237 (1,2,3,4) - ^
  9. 00:07:453 (6) - 終点にwhistle追加
  10. 00:07:794 (7) - whistle削除
  11. 00:08:646 (1) - AdditionsをNormalにしてclapを追加
  12. 00:08:987 (2) - 始点終点どちらもwhistle
  13. 00:09:328 (3) - 終点にwhistle
  14. 00:09:840 (1) - whistle追加
  15. 00:10:010 (3,4) - whistle追加
  16. 00:10:521 (5) - AdditionsをNormal
  17. 00:10:862 (7) - SamplesetをNormal
  18. 00:11:203 (9) - 始点にwhistle追加
  19. 00:12:055 (2,3) - whistle追加
  20. 00:12:396 (1) - whistle削除
  21. 00:12:567 (2) - whistle追加
  22. 00:13:419 (1) - ^
  23. 00:14:612 (1) - ^
  24. 00:14:953 (3,5) - ^
  25. 00:15:124 (4) - whistle削除
  26. 00:15:465 (1) - ^
  27. 00:15:635 (2) - 始点にwhistle追加
  28. 00:16:146 (1) - whistle追加
  29. 00:17:340 (1) - ^
  30. 00:17:680 (3) - 00:18:021 (2) - ^
  31. 00:17:851 (1) - 00:18:192 (1) - whistle削除
  32. 00:18:362 (2) - 始点にwhistle追加
  33. 00:18:874 (4) - whistle追加
  34. 00:20:067 (5) - 始点にwhistle追加
  35. 00:20:408 (6,8) - whistle追加
  36. 00:20:578 (7) - whistle削除
  37. 00:21:260 (2) - 終点にwhistle追加
  38. 00:21:601 (1) - whistle削除
  39. 00:15:124 (4) - SamplesetをNormal
  40. 00:17:340 (1) - 00:17:851 (1) - 00:20:578 (7) - AdditionsをNormalにしてclapを追加
  41. 00:17:510 (2) - clap削除
  42. 00:21:601 (1,3) - AdditionsをNormalにしてclapを追加
  43. 00:22:283 (1) - 始点^
  44. 00:23:476 (5) - 始点にwhistle追加 (00:29:271 (5) - これにはあったので)
  45. 00:29:782 (6) - 終点にwhistle追加
  46. 00:42:055 (4) - whistle追加
  47. 00:43:759 (4,5) - 始点にwhistle追加
  48. 00:51:771 (2) - 始点 AdditionsをNormalにしてclap追加
  49. 00:52:623 (1) - ^
  50. 00:52:964 (4) - 始点にwhistle追加
  51. 00:53:987 (1) - 00:55:350 (1) - 始点 AdditionsをNormalにしてclap追加
  52. 00:57:225 (1) - SamplesetをNormal AdditionsをSoftに  用はこの単発だけ音量上げませんか?って話 次の連打より大きくしたほうがイイ感じ
  53. 00:59:271 (6) - 始点終点 AdditionsをNormalにしてclap追加
  54. 01:00:805 (5) - ^
  55. 01:01:998 (3) - 始点^
  56. 01:03:532 (3) - ^
  57. 01:10:180 (1) - 終点^
  58. 01:11:714 (1) - ^
  59. 01:12:907 (1) - 始点^
  60. 01:13:759 (4) - 01:14:441 (1) - ^
  61. 01:24:839 (2) - 終点のclap削除 か キックスライダーじゃなくて単発に変えるか  ここ3連打の音なんだけど・・・
  62. 00:11:374 - から00:22:283 - 誰かにNCのこと言われるかもね?

全diffヒットサウンド同じらしいのでExtraだけModしました
litoluna
a a a a
Red : Unrankable issue / must fix.
Bold : Should be fixed / highly suggested.
Black : Just suggestion.

[HMR's Normal]
  1. 00:19:555 (1) - 00:17:510 (2) - こいつの頭部分blanketできたら綺麗
  2. 00:49:896 (1) - 特に理由なければ00:50:918 (2) - の方にslider曲げた方がいいか、な。。
[Hard]
  1. 00:10:010 (6) - add NC
    00:10:010 (6,7,8) - で1patternみたいな気がする
  2. 00:18:874 (4,5) - どっちかにNC
    前部分と比べると曲調変わってないのにここだけ長くなるのは少し気になりました。
  3. 00:25:011 (3) - add NC
    理由は大体上とおんなじ
  4. 00:40:691 (2) - 自分なら単発一個だけ置くけどどう?
  5. 00:52:623 (1) - 曲げませんか?
    直線slider激多だったからどこかしら曲げたい
[Very Hard]
  1. 00:43:759 (3,4) - もうすこし間隔とったほうが。
    すこし窮屈な感じがするのと離しても問題なさそうな感じの音してる
[Light Insane]
  1. 00:27:396 (3) - 00:27:908 (4) - 全部つなげてもいいと思う
  2. 00:59:953 (3,4,5) - 自分なら↓のように音取りするんですがどうでしょ
[Insane]
  1. 01:05:237 (4,5) - 01:04:896 (2,3) - と同じもの使ってみませんカ?
    01:05:237 (4,5) - けして01:04:896 (2,3) - コピーして01:05:237 (4) - の位置にペースト
  2. 01:13:418 (2,3,4,7) - ここ綺麗に四角形にしたほうがよくないですか!?
  3. 01:21:259 (1,2,3,4) - 01:21:599 (3,4) - 01:21:259 (1,2) - コピってctrl+Rで60°回転させて01:21:089 (4) - とStack
    その後01:20:918 (3) - がずれると思うから合うやつとStack。
    01:19:896 - ~01:21:771 - までのcode置いときます
    SPOILER
    140,184,79896,5,8,0:0:0:0:
    236,240,80066,1,8,0:0:0:0:
    140,296,80237,1,8,0:0:0:0:
    140,184,80407,1,8,0:0:0:0:
    236,240,80578,5,8,0:0:0:0:
    140,296,80748,1,8,0:0:0:0:
    46,244,80918,1,8,0:0:0:0:
    140,184,81089,1,8,0:0:0:0:
    240,352,81259,5,8,0:0:0:0:
    236,240,81430,1,8,0:0:0:0:
    140,184,81600,1,8,0:0:0:0:
    46,244,81771,1,8,0:0:0:0:
[Extra]
  1. 01:00:123 (5,6) - ゆれな~い?まげな~~い?
  2. 01:05:748 (7) - 01:05:237 (3) - より外側において01:04:896 (1,2,3) - より飛ばしたほうがって思う
Homura-

litoluna wrote:

a a a a
Red : Unrankable issue / must fix.
Bold : Should be fixed / highly suggested.
Black : Just suggestion.

[HMR's Normal]
  1. 00:19:555 (1) - 00:17:510 (2) - こいつの頭部分blanketできたら綺麗
    :arrow: 頭をblanketさせつつお尻合いさせました (5がちょっと被っちゃったけど)
  2. 00:49:896 (1) - 特に理由なければ00:50:918 (2) - の方にslider曲げた方がいいか、な。。
    :arrow: 割と気に入ってるのでkeepさせてください
りとるな大先生modありです
http://puu.sh/iZ10p.osu
Topic Starter
5hiki

Homura- wrote:

始めまして! M4Mありです :D

青文字で指摘してあるところはどっちでもいいかな~って感じです
ただ黒文字で書いてることも好みなんで絶対なんてことはないです 嫌なら変えないでいいです

[General]

  • なし
[Extra]
  1. Insane二つともHP Drain6だし これ7に上げてもいいんじゃない?
  2. 00:00:125 (1) - 終点にもwhistle入れてみたらどう?
  3. 00:01:828 (1,3) - 両方とも終点のSamplesetをDrumにしてみてもいいかも
  4. 00:03:192 (3) - 終点のclapを削除
  5. 00:03:874 (6) - 始点のSamplesetをNormal AdditionsはAuto
  6. 00:04:215 (7) - ^
  7. 00:05:067 (6) - ^
  8. 00:05:237 (1,2,3,4) - ^
  9. 00:07:453 (6) - 終点にwhistle追加
  10. 00:07:794 (7) - whistle削除
  11. 00:08:646 (1) - AdditionsをNormalにしてclapを追加
  12. 00:08:987 (2) - 始点終点どちらもwhistle
  13. 00:09:328 (3) - 終点にwhistle
  14. 00:09:840 (1) - whistle追加
  15. 00:10:010 (3,4) - whistle追加
  16. 00:10:521 (5) - AdditionsをNormal
  17. 00:10:862 (7) - SamplesetをNormal
  18. 00:11:203 (9) - 始点にwhistle追加
  19. 00:12:055 (2,3) - whistle追加
  20. 00:12:396 (1) - whistle削除
  21. 00:12:567 (2) - whistle追加
  22. 00:13:419 (1) - ^
  23. 00:14:612 (1) - ^
  24. 00:14:953 (3,5) - ^
  25. 00:15:124 (4) - whistle削除
  26. 00:15:465 (1) - ^
  27. 00:15:635 (2) - 始点にwhistle追加
  28. 00:16:146 (1) - whistle追加
  29. 00:17:340 (1) - ^
  30. 00:17:680 (3) - 00:18:021 (2) - ^
  31. 00:17:851 (1) - 00:18:192 (1) - whistle削除
  32. 00:18:362 (2) - 始点にwhistle追加
  33. 00:18:874 (4) - whistle追加
  34. 00:20:067 (5) - 始点にwhistle追加
  35. 00:20:408 (6,8) - whistle追加
  36. 00:20:578 (7) - whistle削除
  37. 00:21:260 (2) - 終点にwhistle追加
  38. 00:21:601 (1) - whistle削除
  39. 00:15:124 (4) - SamplesetをNormal
  40. 00:17:340 (1) - 00:17:851 (1) - 00:20:578 (7) - AdditionsをNormalにしてclapを追加
  41. 00:17:510 (2) - clap削除
  42. 00:21:601 (1,3) - AdditionsをNormalにしてclapを追加
  43. 00:22:283 (1) - 始点^
  44. 00:23:476 (5) - 始点にwhistle追加 (00:29:271 (5) - これにはあったので)
  45. 00:29:782 (6) - 終点にwhistle追加
  46. 00:42:055 (4) - whistle追加
  47. 00:43:759 (4,5) - 始点にwhistle追加
  48. 00:51:771 (2) - 始点 AdditionsをNormalにしてclap追加
  49. 00:52:623 (1) - ^
  50. 00:52:964 (4) - 始点にwhistle追加
  51. 00:53:987 (1) - 00:55:350 (1) - 始点 AdditionsをNormalにしてclap追加
  52. 00:57:225 (1) - SamplesetをNormal AdditionsをSoftに  用はこの単発だけ音量上げませんか?って話 次の連打より大きくしたほうがイイ感じ
  53. 00:59:271 (6) - 始点終点 AdditionsをNormalにしてclap追加
  54. 01:00:805 (5) - ^
  55. 01:01:998 (3) - 始点^
  56. 01:03:532 (3) - ^
  57. 01:10:180 (1) - 終点^
  58. 01:11:714 (1) - ^
  59. 01:12:907 (1) - 始点^
  60. 01:13:759 (4) - 01:14:441 (1) - ^
  61. 01:24:839 (2) - 終点のclap削除 か キックスライダーじゃなくて単発に変えるか  ここ3連打の音なんだけど・・・
  62. 00:11:374 - から00:22:283 - 誰かにNCのこと言われるかもね?

全diffヒットサウンド同じらしいのでExtraだけModしました
all fiix thx!
Topic Starter
5hiki

litoluna wrote:

a a a a
Red : Unrankable issue / must fix.
Bold : Should be fixed / highly suggested.
Black : Just suggestion.

[HMR's Normal]
  1. 00:19:555 (1) - 00:17:510 (2) - こいつの頭部分blanketできたら綺麗
  2. 00:49:896 (1) - 特に理由なければ00:50:918 (2) - の方にslider曲げた方がいいか、な。。
[Hard]
  1. 00:10:010 (6) - add NC
    00:10:010 (6,7,8) - で1patternみたいな気がする
  2. 00:18:874 (4,5) - どっちかにNC
    前部分と比べると曲調変わってないのにここだけ長くなるのは少し気になりました。
  3. 00:25:011 (3) - add NC
    理由は大体上とおんなじ
  4. 00:40:691 (2) - 自分なら単発一個だけ置くけどどう?
  5. 00:52:623 (1) - 曲げませんか?
    直線slider激多だったからどこかしら曲げたい
[Very Hard]
  1. 00:43:759 (3,4) - もうすこし間隔とったほうが。
    すこし窮屈な感じがするのと離しても問題なさそうな感じの音してる
[Light Insane]
  1. 00:27:396 (3) - 00:27:908 (4) - 全部つなげてもいいと思う
  2. 00:59:953 (3,4,5) - 自分なら↓のように音取りするんですがどうでしょ
[Insane]
  1. 01:05:237 (4,5) - 01:04:896 (2,3) - と同じもの使ってみませんカ?
    01:05:237 (4,5) - けして01:04:896 (2,3) - コピーして01:05:237 (4) - の位置にペースト
  2. 01:13:418 (2,3,4,7) - ここ綺麗に四角形にしたほうがよくないですか!?
  3. 01:21:259 (1,2,3,4) - 01:21:599 (3,4) - 01:21:259 (1,2) - コピってctrl+Rで60°回転させて01:21:089 (4) - とStack
    その後01:20:918 (3) - がずれると思うから合うやつとStack。
    01:19:896 - ~01:21:771 - までのcode置いときます
    SPOILER
    140,184,79896,5,8,0:0:0:0:
    236,240,80066,1,8,0:0:0:0:
    140,296,80237,1,8,0:0:0:0:
    140,184,80407,1,8,0:0:0:0:
    236,240,80578,5,8,0:0:0:0:
    140,296,80748,1,8,0:0:0:0:
    46,244,80918,1,8,0:0:0:0:
    140,184,81089,1,8,0:0:0:0:
    240,352,81259,5,8,0:0:0:0:
    236,240,81430,1,8,0:0:0:0:
    140,184,81600,1,8,0:0:0:0:
    46,244,81771,1,8,0:0:0:0:
Remap しました

[Extra]
  1. 01:00:123 (5,6) - ゆれな~い?まげな~~い?
  2. 01:05:748 (7) - 01:05:237 (3) - より外側において01:04:896 (1,2,3) - より飛ばしたほうがって思う
all fix
音取りを変えるという選択肢は自分のなかではないのでそのままです

それ以外は直しました

mod thx ;)
Korey
from #modreqs good map overall btw :)

General
there are some red ticks in some diffs that aren't found in others so i assume they are pointless delete them

hmr's Normal
00:10:010 (3) - make straight slider bump doesn't hit anything on way back
00:51:259 (3) - ^

Light Hard
00:56:714 (1,2) - stack
00:45:464 (2) - try placing at x:40 y:40

Hard
00:57:225 (1,2) - sounds too loud to me
Nickoloui
Hello! My mod for your map since you modded mine ~
let's go

[General]
Very good mapset, but the difference between Light Insane and Insane is rather massive.. Not sure about that but it's all just my talk don't take it personally ~


[hmr's Normal]
00:07:965 (5) - Try it like this
00:28:759 (2) - Imho, right click on this middle point of this slider so that it's vertical and parallel with the one above it
00:41:714 (5) - NC here not 00:42:055 (1) - here
00:45:464 (2,3) - Blanket these but adjust so that they don't overlap
00:55:350 (5) - NC
00:57:396 to 00:57:737 If you listen carefully a slider would be perfect here, adjusting the Slider velocity for it would be great. Just a suggestion though, feel free to ignore if you don't like the idea of it

[Light Hard]
00:19:555 (1,2) - Maybe here you can use 00:20:067 (2) - to blanket this 00:19:555 (1) - Slider's end, better aesthetics imo
01:23:987 (5) - NC

[Hard]
00:00:465 (1) - Not sure about this NC so early..
00:07:112 (4) - Add NC
00:07:965 (3) - Remove NC
00:27:396 (3) - "Don't map with your thoughts.. map with the music" This doesn't really fit here imho
01:05:492 (5) - Just a suggestion, delete this note and play it for yourself and see if it feels better or not
01:07:793 (4) - Add NC
01:08:305 (1) - Remove NC
01:23:987 (5) - NC

[Light Insane]
00:00:465 (1) - Same opinion as before, too early to NC?
01:23:987 (5) - NC
Very good diff overall, didn't find much to correct here D:

[Insane]
00:01:828 (1,2) - Unecessary overlap
00:14:101 (1,2,3) - Imho these should be reversed in order. What I mean is, the jump should be on 1 and 2, not on 2 and 3. Listen to the music and you'll get my point
01:24:754 (6) - Delete this, feels much better tbh

[Extra]
00:03:533 (2,3) - Overmapped, consider deleting note 2 and extending the slider till the white tick, feels better
01:18:191 (6) - Add NC
01:18:532 (1) - Remove NC
Very good diff ~

Good luck with getting this ranked, hope I've helped!
Topic Starter
5hiki

ikorza wrote:

from #modreqs good map overall btw :)

General
there are some red ticks in some diffs that aren't found in others so i assume they are pointless delete them


Light Hard
00:56:714 (1,2) - stack ok
00:45:464 (2) - try placing at x:40 y:40 keep it

Hard
00:57:225 (1,2) - sounds too loud to me i do not think so
thank you!
Homura-

ikorza wrote:

hmr's Normal
00:10:010 (3) - make straight slider bump doesn't hit anything on way back
00:51:259 (3) - ^
:arrow: sorry all no change

[ Shark ] wrote:

[hmr's Normal]
00:55:350 (5) - NC
:arrow: fixed

It does not change where I do not write
thank you for mod http://puu.sh/jcdfQ.osu
Acylica
From m4m:D


hmr's normal
00:02:169: https://osu.ppy.sh/ss/3447560Like this?

00:34:896: move to x:448,y:84

00:51:259: delete red slider curve(?) https://osu.ppy.sh/ss/3447573 Like this

01:14:441: move to x:368, y:168

Light Hard
00:00:465:Like this?https://osu.ppy.sh/ss/3447591

01:24:839:Just one reverse arrow is better

This diff is Generally Nice

Hard
00:05:749: keeping note distance will better:D

00:32:850:1/3 stream beat will be fit more,https://osu.ppy.sh/ss/3447609

01:18:987:To give some different, remove slider to add a stream

01:24:839:Just one reverse arrow is better,too

Light Insane
01:19:043: change silders to streams

Insane
00:00:125:https://osu.ppy.sh/ss/3447650
00:14:101:https://osu.ppy.sh/ss/3447658
00:49:896: move to x:348,y:384

Post Script
Extra diff was perfect
Topic Starter
5hiki

[ Shark ] wrote:

Hello! My mod for your map since you modded mine ~
let's go

[General]
Very good mapset, but the difference between Light Insane and Insane is rather massive.. Not sure about that but it's all just my talk don't take it personally ~


[hmr's Normal]
00:07:965 (5) - Try it like this
00:28:759 (2) - Imho, right click on this middle point of this slider so that it's vertical and parallel with the one above it
00:41:714 (5) - NC here not 00:42:055 (1) - here
00:45:464 (2,3) - Blanket these but adjust so that they don't overlap
00:55:350 (5) - NC
00:57:396 to 00:57:737 If you listen carefully a slider would be perfect here, adjusting the Slider velocity for it would be great. Just a suggestion though, feel free to ignore if you don't like the idea of it

[Light Hard]
00:19:555 (1,2) - Maybe here you can use 00:20:067 (2) - to blanket this 00:19:555 (1) - Slider's end, better aesthetics imo
01:23:987 (5) - NC

[Hard]
00:00:465 (1) - Not sure about this NC so early..
00:07:112 (4) - Add NC
00:07:965 (3) - Remove NC
00:27:396 (3) - "Don't map with your thoughts.. map with the music" This doesn't really fit here imho
01:05:492 (5) - Just a suggestion, delete this note and play it for yourself and see if it feels better or not
01:07:793 (4) - Add NC
01:08:305 (1) - Remove NC
01:23:987 (5) - NC

[Light Insane]
00:00:465 (1) - Same opinion as before, too early to NC?
01:23:987 (5) - NC
Very good diff overall, didn't find much to correct here D:

[Insane]
00:01:828 (1,2) - Unecessary overlap
00:14:101 (1,2,3) - Imho these should be reversed in order. What I mean is, the jump should be on 1 and 2, not on 2 and 3. Listen to the music and you'll get my point
01:24:754 (6) - Delete this, feels much better tbh

[Extra]
00:03:533 (2,3) - Overmapped, consider deleting note 2 and extending the slider till the white tick, feels better
01:18:191 (6) - Add NC
01:18:532 (1) - Remove NC
Very good diff ~

Good luck with getting this ranked, hope I've helped!
all fix

thanks!
Topic Starter
5hiki

iedesu wrote:

From m4m:D


hmr's normal
00:02:169: https://osu.ppy.sh/ss/3447560Like this?

00:34:896: move to x:448,y:84

00:51:259: delete red slider curve(?) https://osu.ppy.sh/ss/3447573 Like this

01:14:441: move to x:368, y:168

Light Hard
00:00:465:Like this?https://osu.ppy.sh/ss/3447591

01:24:839:Just one reverse arrow is better

This diff is Generally Nice

Hard
00:05:749: keeping note distance will better:D

00:32:850:1/3 stream beat will be fit more,https://osu.ppy.sh/ss/3447609

01:18:987:To give some different, remove slider to add a stream

01:24:839:Just one reverse arrow is better,too

Light Insane
01:19:043: change silders to streams

Insane
00:00:125:https://osu.ppy.sh/ss/3447650
00:14:101:https://osu.ppy.sh/ss/3447658
00:49:896: move to x:348,y:384

Post Script
Extra diff was perfect
fix almost everything thanks!
Homura-

iedesu wrote:

From m4m:D


[hmr's normal]
00:02:169: https://osu.ppy.sh/ss/3447560Like this?
:arrow: no
00:34:896: move to x:448,y:84
:arrow: fixed
00:51:259: delete red slider curve(?) https://osu.ppy.sh/ss/3447573 Like this
:arrow: no
01:14:441: move to x:368, y:168
:arrow: no
thank you for mod

http://puu.sh/jfT2P.osu
Topic Starter
5hiki
update
Mi2ki_old
source : ソーサリージョーカーズじゃないですか?
Topic Starter
5hiki

Silky wrote:

source : ソーサリージョーカーズじゃないですか?
oh it's my mistake

thanks
Homura-
ソーサーリーwwwwwwwwwwwwwwwwwww
ソーリーwwwwwwwwwwwソーリーwwwwwwwwwwwwwwwww
Mint
Really amazing map, especially for you first *-* pro mapper marry me pls

Will be here soon!
Topic Starter
5hiki

appleeaterx wrote:

Really amazing map, especially for you first *-* pro mapper marry me pls

Will be here soon!
thanks<3

>W<
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