Yo yo ;w; as a M4M I mod your diffs (sorry in advance for above rain diff I'm a noob on it hue )
General : your last diff when you try to change between S and DC1 in hitsounds , why not use the sampleset ? your main HS would be DC1 and you change on SC1 with the sampleset and because there is no SC1 waw on the folder osu will recognize it as S
- Withered (Overdose)00:11:763 (1) - I think its too much curved it happend to me to miss the big dropplet because I'm focused to catch that one : 00:11:929 (2) -
00:14:096 (5,1,2) - what about a reverse triangle its better to follow that after a 1/4 hyperdash
00:20:096 (5,1,2) - same thing here
00:22:763 (1) - kek you emphasize the sound with a finish , why not doing it for the others : 00:23:263 (1) - 00:23:929 (1) - ect ect...
00:32:930 (1) - too curved especially after a double hyper 1/2 - 1/4
00:32:930 (1,1,2,3) - and it would be better if its was more in right , it happends I just hit the limit screen and its not good at all for the flow
00:33:929 (3) - you should add hitsounds to emphasize these high pitched sound especially during the kiai it lack intensity there
00:54:096 (3,1,2,3,4,1) - loved that part...and thats all I wanted to say
Welp this diff I just feel the hitsound density might be a little more flagrant but the patterns are really good mate o/
- Rain00:02:429 - even if I know the timeline in rain must be poor compare to the overdose one it feels so empty without a circle there
00:18:763 (1,2) - emphasize that with hitsounds I thought the timeline was wrong when I played it
00:22:763 (1) - finish there , kek -->00:25:429 (1) - should be a finish there too
Meh , I think all your diff have the same hitsounds patterns so I guess you understand I mean for all 00:36:096 (3) - closer to 2 please the spacing is really high there
00:46:263 (1,2,3,1) - the curve should be bigger there I can fc this part without moving at all not really fun
In general I feel some parts are too static but I guess it can be a style mapping so I won't insist more
- PlatterOn platter I just want the map is DTable
And it is :
https://osu.ppy.sh/ss/3251496 (1st try)
maybe you should make it a bit harder because platter are alaways great challenge for DT players o/
- SaladYou told me a salad must be FC without dashing , lets see
00:02:596 (3,1) - the distance is tough without dash xD
00:14:429 (3) - too far can't fc it
00:25:429 (1) - same thing here
man...its too hard to fc without dashing xD so Idk
Good mappset though I wish you good luck