forum

Hinoisuka - Delightness Brightness [OsuMania]

posted
Total Posts
119
Topic Starter
schwarzvgrune
This beatmap was submitted using in-game submission on Monday, July 27, 2015 at 5:57:32 PM

Artist: Hinoisuka
Title: Delightness Brightness
Source: BMS
Tags: G2R2014 Happy Hardcore Glunwald Frim4503 Critical_Star
BPM: 190
Filesize: 4844kb
Play Time: 01:56
Difficulties Available:
  1. Another - 4Key (3.89 stars, 1419 notes)
  2. CS' Hyper - 4Key (2.84 stars, 1002 notes)
  3. CS' Normal - 4Key (2.1 stars, 595 notes)
  4. Delightfully Happy - 4Key (4.68 stars, 1730 notes)
  5. Frim's Beginner - 4Key (1.5 stars, 381 notes)
  6. Hyper+ - 4Key (3.3 stars, 1176 notes)
Download: Hinoisuka - Delightness Brightness
Information: Scores/Beatmap Listing
---------------
7K Ver by SeonRae
https://osu.ppy.sh/s/239642

mod
Frim's Beginner
9
CS' Normal
11
CS' Hyper
11
Hyper+
10
Another
7
Delightly Happy
8
RuberusuScarlet
IRC mod (2015-05-16)
2015-05-16 02:34 schwarzvgrune: ルベさん、私の譜面をテストプレイする事が好いですか
2015-05-16 02:34 schwarzvgrune: まだ、アップロードをしませんけど
2015-05-16 02:34 RuberusuScarlet: 4Kでしょうか?
2015-05-16 02:35 schwarzvgrune: うん
2015-05-16 02:35 schwarzvgrune: これです
2015-05-16 02:35 schwarzvgrune: http://puu.sh/hOkRt/41482cc262.osz
2015-05-16 02:38 schwarzvgrune: うわあ
2015-05-16 02:38 schwarzvgrune: hidden
2015-05-16 02:38 schwarzvgrune: @@
2015-05-16 02:40 schwarzvgrune: SVは変ですか
2015-05-16 02:41 RuberusuScarlet: 少し譜面編集画面で見てみますね
2015-05-16 02:41 schwarzvgrune: うん~~~
2015-05-16 02:41 schwarzvgrune: 如何してhiddenを使用しますか
2015-05-16 02:41 RuberusuScarlet: うーん…目線を
2015-05-16 02:42 RuberusuScarlet: 上に上げるためですね
2015-05-16 02:42 schwarzvgrune: あら
2015-05-16 02:42 schwarzvgrune: 凄いですね!
2015-05-16 02:42 RuberusuScarlet: 基本的に譜面が流れる速度を速くしてますから
2015-05-16 02:42 RuberusuScarlet: その分noteを認識するのを早くするためhiddenをつけてます
2015-05-16 02:43 schwarzvgrune: うん!
2015-05-16 02:43 RuberusuScarlet: (ソフラン…BPMやSVで変化する譜面が厳しくなりますが)
2015-05-16 02:44 schwarzvgrune: ソフラン?
2015-05-16 02:45 RuberusuScarlet: 一部の曲でBPMが変化するものがあるのは知ってますでしょうか?
2015-05-16 02:46 RuberusuScarlet: それを音楽ゲームの譜面などで再現するのがソフランです
2015-05-16 02:46 RuberusuScarlet: osumaniaではSVもソフランというものに含まれます(一部の人の中で)
2015-05-16 02:47 schwarzvgrune: おおそうですか。。
2015-05-16 02:51 RuberusuScarlet: 00:21:534 -
2015-05-16 02:51 RuberusuScarlet: ここのSVですが
2015-05-16 02:51 RuberusuScarlet: 低速をそのままで…×0.5とかどうでしょうか
2015-05-16 02:52 RuberusuScarlet: ここで急に速度が速くなると少し違和感があります
2015-05-16 02:52 schwarzvgrune: 一寸。遅い過ぎるですが。。
2015-05-16 02:52 schwarzvgrune: 0.6以下がデスカ
2015-05-16 02:52 RuberusuScarlet: ふむ…
2015-05-16 02:53 schwarzvgrune: 0・6いかがですか
2015-05-16 02:53 RuberusuScarlet: wait please
2015-05-16 02:54 schwarzvgrune: oo!
2015-05-16 02:54 schwarzvgrune: わかりました
2015-05-16 02:54 schwarzvgrune: うん
2015-05-16 02:54 schwarzvgrune: 0.5
2015-05-16 02:54 schwarzvgrune: i just realised
2015-05-16 02:54 schwarzvgrune: i put 0.6 before that
2015-05-16 02:54 schwarzvgrune: so 0.5 fits better XD
2015-05-16 02:58 RuberusuScarlet: 00:26:587 - 0.6, 00:27:218 - 0.7, 00:27:850 - 0.8, 00:28:482 - 0.9
2015-05-16 02:59 RuberusuScarlet: ここをSVがゆっくりになるときと逆のpatternになってたほうがいいかな?って思います
2015-05-16 02:59 schwarzvgrune: うん
2015-05-16 02:59 schwarzvgrune: ~~~~
2015-05-16 02:59 schwarzvgrune: changed
2015-05-16 03:01 schwarzvgrune: 01:05:745 -  これ
2015-05-16 03:02 schwarzvgrune: 一寸変ですよね?
2015-05-16 03:02 schwarzvgrune: ルベさんこの音楽はいかがですか。
2015-05-16 03:02 schwarzvgrune: ルベさんはどんな音楽が好きですか
2015-05-16 03:02 schwarzvgrune: 私はこの音楽が大好きですね。可愛い音楽と思います>w<
2015-05-16 03:05 RuberusuScarlet: うーん…正直に言うとこの曲は初めて聞いたのでなんとも…
2015-05-16 03:05 RuberusuScarlet: いい曲だと思います
2015-05-16 03:05 schwarzvgrune: そうですか~~~
2015-05-16 03:05 RuberusuScarlet: 01:05:745 - delete
2015-05-16 03:05 RuberusuScarlet: vocalがあるので消したほうがいいかなと
2015-05-16 03:06 RuberusuScarlet: 00:55:639 - ここと違って
2015-05-16 03:07 schwarzvgrune: 01:05:745 (65745|3) - i map this vocal on purpose
2015-05-16 03:07 schwarzvgrune: ok
2015-05-16 03:07 schwarzvgrune: because there is sv there
2015-05-16 03:08 schwarzvgrune: i think better delete
2015-05-16 03:08 schwarzvgrune: i changed to short notes instead
2015-05-16 03:09 RuberusuScarlet: 01:15:850 - ここも×5でもいいような気がします
2015-05-16 03:09 RuberusuScarlet: あ
2015-05-16 03:09 RuberusuScarlet: ×5じゃなくて0.5です
2015-05-16 03:11 RuberusuScarlet: そして01:15:534 - to 01:15:850 - の急加速して急停止じゃなくて…
2015-05-16 03:11 RuberusuScarlet: 01:15:534 - 0.9
2015-05-16 03:11 RuberusuScarlet: 01:15:613 - 0.8
2015-05-16 03:11 RuberusuScarlet: 01:15:692 - 0.7
2015-05-16 03:11 RuberusuScarlet: 01:15:771 - 0.6
2015-05-16 03:11 RuberusuScarlet: このようにゆっくり入ったほうがいいかなと
2015-05-16 03:16 schwarzvgrune: うん~~~
2015-05-16 03:16 schwarzvgrune: いいアイデア!
2015-05-16 03:16 RuberusuScarlet: 次に行ってもいいでしょうか?
2015-05-16 03:17 schwarzvgrune: と言う意味事ですかo.o
2015-05-16 03:17 schwarzvgrune: sorry i don't understand that sentence >_<
2015-05-16 03:18 schwarzvgrune: あ
2015-05-16 03:18 schwarzvgrune: すみません
2015-05-16 03:18 schwarzvgrune: 多分 misunderstanding
2015-05-16 03:18 schwarzvgrune: i asked you to testplay only..
2015-05-16 03:18 schwarzvgrune: i didn't ask you to mod the map ;w;
2015-05-16 03:18 schwarzvgrune: so you don't need to mod...
2015-05-16 03:18 RuberusuScarlet: 次の提案してもいいですか?っていうことでした
2015-05-16 03:19 schwarzvgrune: 好いですよ~
2015-05-16 03:19 RuberusuScarlet: SVの変更などは時間かかりますから…
2015-05-16 03:19 RuberusuScarlet: わかりました
2015-05-16 03:20 RuberusuScarlet: 01:21:534 - 0.6, 01:22:166 - 0.7, 01:22:797 - 0.8, 01:23:429 - 0.9
2015-05-16 03:20 RuberusuScarlet: 00:26:587 - ここと同じようなSVpatternです
2015-05-16 03:23 schwarzvgrune: yup
2015-05-16 03:24 schwarzvgrune: 楽しみ典~~~
2015-05-16 03:24 schwarzvgrune: o(≧v≦)o~~
2015-05-16 03:24 RuberusuScarlet: SVを見ていく途中でおかしいな?って思った点が
2015-05-16 03:25 RuberusuScarlet: 01:41:824 (101824|2) - 多分no soundだと思います
2015-05-16 03:26 schwarzvgrune: 小さいですが、soundがありますよ~~~~
2015-05-16 03:27 schwarzvgrune: but it's not a pitched sound
2015-05-16 03:27 schwarzvgrune: so i think i'll delete
2015-05-16 03:27 schwarzvgrune: for consistency
2015-05-16 03:27 schwarzvgrune: >w<
2015-05-16 03:27 schwarzvgrune: http://puu.sh/hOqbX/adb1770d01.jpg
2015-05-16 03:29 RuberusuScarlet: ok
2015-05-16 03:29 RuberusuScarlet: he following suggestions
2015-05-16 03:29 RuberusuScarlet: 01:44:903 -
2015-05-16 03:30 RuberusuScarlet: 00:15:218 - ここのSVpatternでも大丈夫だと思います
2015-05-16 03:30 schwarzvgrune: 01:44:903 - ? どうでしますか
2015-05-16 03:30 RuberusuScarlet: あ、文を少し間違えました…
2015-05-16 03:30 schwarzvgrune: あ
2015-05-16 03:30 schwarzvgrune: うん
2015-05-16 03:30 RuberusuScarlet: 00:15:218 - ここのSVpatternと同じでも大丈夫だと思います
2015-05-16 03:37 schwarzvgrune: ok
2015-05-16 03:38 RuberusuScarlet: 次の提案が最後です
2015-05-16 03:38 RuberusuScarlet: 01:55:008 -
2015-05-16 03:38 schwarzvgrune: うん~~~~~
2015-05-16 03:38 RuberusuScarlet: ここも同じSVpatternで
2015-05-16 03:43 schwarzvgrune: un~~~~
2015-05-16 03:44 schwarzvgrune: http://pan.baidu.com/s/1bnB96Jd ~~
2015-05-16 03:44 schwarzvgrune: updated

good luck ~ ><)/
Topic Starter
schwarzvgrune
thanks rube <3
Frim4503
about the GD, so, i get Beginner dif ?

i will post my GD after i'm done hitsounding it :)
Frim4503


GD Done
Frim's Beginner


4503
osu file format v14

[General]
AudioFilename: Delightness Brightness.mp3
AudioLeadIn: 0
PreviewTime: 41745
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.9

[Metadata]
Title:Delightness Brightness
TitleUnicode:Delightness Brightness
Artist:Hinoisuka
ArtistUnicode:翡乃イスカ
Creator:schwarzvgrune
Version:Frim
Source:BMS
Tags:G2R2014 Happy Hardcore Glunwald Frim4503
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:6.5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
61,315.789473684211,4,2,1,50,1,0
21534,-100,4,2,2,50,0,0
26587,-100,4,2,1,50,0,0
96061,-100,4,2,1,50,0,1
111218,-100,4,2,2,50,0,1
113745,-100,4,2,1,50,0,1
116271,-100,4,2,1,50,0,0


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Critical_Star
Topic Starter
schwarzvgrune
updated...
Frim4503
i forgot to mention you

please PM me if someone mod my dif
Topic Starter
schwarzvgrune

Frim4503 wrote:

i forgot to mention you

please PM me if someone mod my dif
can you put the thread on bookmark instead? ;w;
Frim4503
PM me if i'm forget about it

i'm always bookmark every thread of my GD
paperlens
神谱留名
我都想做GD了
建议变速再多考虑一下
我随便玩了一下 有一个小小的建议:01:35:113 - 这个地方 建议在这之前设置成缓缓的加速再从这里设置成缓缓减速回正常速度 应该会舒服一些。 不然的话在这里01:36:061 - 因为速度慢后面又是密度较高的散键难以读图了
Topic Starter
schwarzvgrune

paperlens wrote:

神谱留名
我都想做GD了
建议变速再多考虑一下
我随便玩了一下 有一个小小的建议:01:35:113 - 这个地方 建议在这之前设置成缓缓的加速再从这里设置成缓缓减速回正常速度 应该会舒服一些。 不然的话在这里01:36:061 - 因为速度慢后面又是密度较高的散键难以读图了
神譜什麼呀!
變速我已經考慮了, 我之前問過了一些BN和讓別人testplay。。 大部分很順利了。
那個部分我本人覺得很適合歌。。 而且是從 1.00 - 0.95 - 0.90 - 0.85 - 0.80 - 1.00 應該已經很暖暖的減速
但是我可以考慮的謝謝咯 你的意見o(≧v≦)o~~

你要做GD怎麼不早點跟我說... ;w;
paperlens

schwarzvgrune wrote:

神譜什麼呀!
變速我已經考慮了, 我之前問過了一些BN和讓別人testplay。。 大部分很順利了。
那個部分我本人覺得很適合歌。。 而且是從 1.00 - 0.95 - 0.90 - 0.85 - 0.80 - 1.00 應該已經很暖暖的減速
但是我可以考慮的謝謝咯 你的意見o(≧v≦)o~~

你要做GD怎麼不早點跟我說... ;w;

之前还不想做哇 刚才打了一下又觉得想做了-w- 不过就算想做现在也没时间
这谱诗的很
Topic Starter
schwarzvgrune

paperlens wrote:

schwarzvgrune wrote:

神譜什麼呀!
變速我已經考慮了, 我之前問過了一些BN和讓別人testplay。。 大部分很順利了。
那個部分我本人覺得很適合歌。。 而且是從 1.00 - 0.95 - 0.90 - 0.85 - 0.80 - 1.00 應該已經很暖暖的減速
但是我可以考慮的謝謝咯 你的意見o(≧v≦)o~~

你要做GD怎麼不早點跟我說... ;w;

之前还不想做哇 刚才打了一下又觉得想做了-w- 不过就算想做现在也没时间
这谱诗的很 什麼呀
MEGAtive
Hi
Mod as requested in A.C. Modding Queue

Hinoisuka - Delightness Brightness

Column
|1|2|3|4|

[Frim's Beginner]
Mods
00:03:534 (3534|3) - Since this' supposed to follow the kicks 1/4 sequence,change into LN and ends it on 00:03:850 . Fits more IMO.
00:06:061 (6061|2) - Do the same like above, since it's the same.
00:10:797 (10797|0,11113|3) - Fits more if you change these into one long LN ends at 00:11:429 . Reflects the happy hardcore instrument more.
00:15:850 - Compare your patterns with http://puu.sh/ioiAO/988c15f551.png . Because the kick on 00:15:850 and the kicks on 00:16:166 are too far to be included in one LN.
00:18:692 (18692|2,18850|3) - This' more fit with just one long LN ends at 00:19:008 , since it's sounds streamy.
00:19:008 to 00:19:639 - I suggest you to cover the kicks here, since you did it like that on 00:18:218 and ahead.
00:19:639 (19639|0) - Suggest to turn this into LN and ends it on 00:20:271 , because the kicks sounds streamy.
00:19:955 (19955|1) - What sound does this LN is following? Either the kick sequence or the Happy synth starts at 00:19:639 .
00:36:061 (36061|2) - Since you covers the kick before this, delete the LN and map the kicks so it's consistent. Well, you did it like that on 00:46:166 .
00:41:113 (41113|3) - Suggest to start this LN at 00:40:482 , since it covers the kick sequences and fits more IMO.
00:47:745 (47745|0,48061|1) - Switch lane, to balance the column properly. And move 00:48:692 (48692|0) to 2 for the balance.
00:49:955 (49955|1,50271|2) - I suggest to merge these LN to one long LN. It covers the kick sequence perfectly, and more easy for beginners.
00:55:797 (55797|3,55955|2) - Switch lane, for the pitch and the column balances.
00:59:429 (59429|1) - Suggest to delete, since this note didn't reflect kicks.
01:00:376 (60376|1) - Make this into one long LN ended at 01:00:692 for the kicks sequences.
01:05:903 (65903|3,66061|2) - Switch lane, for pitch.
01:46:797 to 01:47:429 - You still need to cover the kicks for consistency.
01:48:376 (108376|1,109008|0) - Switch lane, for balances.

[CS' Normal]
Mods
00:03:218 - Compare your pattern with http://puu.sh/iok5s/868fa1f444.png . On my pic, the LN on 1 are for the Happy instrument, while the LN on 4 are for the Kicks sequence.
00:05:745 (5745|3) - Extend the LN to 00:06:376 . For the Happy instrument.
00:06:376 to 00:09:534 - Suggest to cover the kicks.
00:06:376 (6376|0) - This LN actually ended on 00:07:324 if you plan to follow the bass. Refer to grune's Hyper if you want to know what I'm explaining.
00:13:324 (13324|1) - I think this being normal note is fine, since it reflects the kick.
00:15:850 (15850|2) - Do it just like the line above.
00:18:692 (18692|1,18850|0) - Suggest to make this into one LN ended at 00:19:008 , since it reflects the kicks sequence....
00:19:166 (19166|3,19482|3,19797|3,20113|3) - Suggest to follow the kicks instead of the soundbites.
00:37:482 (37482|0,37797|1) - Suggest to delete these, to maintain the consistency of covering the kicks.
00:38:429 (38429|3,38508|2,38745|0) - Same reason as the line above.
00:38:271 - Add note here to cover the kicks.
00:38:903 (38903|1,39061|2) - Suggest to make this into an LN, since the kicks sounds streamy.
00:40:482 (40482|1,40718|1,40955|2) - I think make this into one long LN ends at 00:41:745 for kicks sequence.
00:47:587 (47587|0,47903|1) - Suggest to delete these, to maintain the consistency of covering the kicks.
00:48:534 (48534|1,48613|2) - Same reason as line above
00:51:850 to 00:59:429 - Cover the kicks, for consistency with patterns before.
01:32:587 (92587|2,92587|3,92903|2,92903|3,93218|3,93218|2) - Suggest to alternate these doubles. For balance.
01:54:218 - 01:54:850 - Add notes here to cover the kicks.

Sorry, just 2 Diff since I'm pretty tired today....
Good Luck~ Have a star for the Happy Hardcore :3
Critical_Star

MEGAtive wrote:

Hi
Mod as requested in A.C. Modding Queue

Hinoisuka - Delightness Brightness

Column
|1|2|3|4|

[CS' Normal]
Mods
00:03:218 - Compare your pattern with http://puu.sh/iok5s/868fa1f444.png . On my pic, the LN on 1 are for the Happy instrument, while the LN on 4 are for the Kicks sequence. nice~
00:05:745 (5745|3) - Extend the LN to 00:06:376 . For the Happy instrument. ok
00:06:376 to 00:09:534 - Suggest to cover the kicks. ok
00:06:376 (6376|0) - This LN actually ended on 00:07:324 if you plan to follow the bass. Refer to grune's Hyper if you want to know what I'm explaining. ahh,my mistake fixed~
00:13:324 (13324|1) - I think this being normal note is fine, since it reflects the kick. i put LN for the happy instrument here
00:15:850 (15850|2) - Do it just like the line above. there is a loud long sound here so i put it LN :p
00:18:692 (18692|1,18850|0) - Suggest to make this into one LN ended at 00:19:008 , since it reflects the kicks sequence.... hmm, i thinking just follow the main instrument here, so i keep this
00:19:166 (19166|3,19482|3,19797|3,20113|3) - Suggest to follow the kicks instead of the soundbites. it will be pretty boring if i just follow the kick, so i try mapping some other sound here :3
00:37:482 (37482|0,37797|1) - Suggest to delete these, to maintain the consistency of covering the kicks. i am following other instrument here
00:38:429 (38429|3,38508|2,38745|0) - Same reason as the line above. ^
00:38:271 - Add note here to cover the kicks. i think not a good idea to add some note here lol
00:38:903 (38903|1,39061|2) - Suggest to make this into an LN, since the kicks sounds streamy. not following kick sound here lol
00:40:482 (40482|1,40718|1,40955|2) - I think make this into one long LN ends at 00:41:745 for kicks sequence. ^
00:47:587 (47587|0,47903|1) - Suggest to delete these, to maintain the consistency of covering the kicks. as mention above, i would like to follow some other instrument instead just kick ><
00:48:534 (48534|1,48613|2) - Same reason as line above ^
00:51:850 to 00:59:429 - Cover the kicks, for consistency with patterns before. hmmm, nope. just LN are fine~
01:32:587 (92587|2,92587|3,92903|2,92903|3,93218|3,93218|2) - Suggest to alternate these doubles. For balance. ok
01:54:218 - 01:54:850 - Add notes here to cover the kicks. hmm,i think there is no need to add more note here :v

Sorry, just 2 Diff since I'm pretty tired today....
Good Luck~ Have a star for the Happy Hardcore :3
thanks MEGA for the mod~ :D (refix some pattern)
update : https://www.dropbox.com/s/0gsw6e55f3adv ... D.osu?dl=0
Frim4503

MEGAtive wrote:

Hi
Mod as requested in A.C. Modding Queue

Hinoisuka - Delightness Brightness

Column
|1|2|3|4|

[Frim's Beginner]
Mods
00:03:534 (3534|3) - Since this' supposed to follow the kicks 1/4 sequence,change into LN and ends it on 00:03:850 . Fits more IMO.
00:06:061 (6061|2) - Do the same like above, since it's the same.
00:10:797 (10797|0,11113|3) - Fits more if you change these into one long LN ends at 00:11:429 . Reflects the happy hardcore instrument more.
00:15:850 - Compare your patterns with http://puu.sh/ioiAO/988c15f551.png . Because the kick on 00:15:850 and the kicks on 00:16:166 are too far to be included in one LN.
00:18:692 (18692|2,18850|3) - This' more fit with just one long LN ends at 00:19:008 , since it's sounds streamy.
00:19:008 to 00:19:639 - I suggest you to cover the kicks here, since you did it like that on 00:18:218 and ahead. just cover the audible sound olny, to make it more easier
00:19:639 (19639|0) - Suggest to turn this into LN and ends it on 00:20:271 , because the kicks sounds streamy.
00:19:955 (19955|1) - What sound does this LN is following? Either the kick sequence or the Happy synth starts at 00:19:639 . change
00:36:061 (36061|2) - Since you covers the kick before this, delete the LN and map the kicks so it's consistent. Well, you did it like that on 00:46:166 .
00:41:113 (41113|3) - Suggest to start this LN at 00:40:482 , since it covers the kick sequences and fits more IMO. keep for now. let me grab another opinion
00:47:745 (47745|0,48061|1) - Switch lane, to balance the column properly. And move 00:48:692 (48692|0) to 2 for the balance.
00:49:955 (49955|1,50271|2) - I suggest to merge these LN to one long LN. It covers the kick sequence perfectly, and more easy for beginners.
00:55:797 (55797|3,55955|2) - Switch lane, for the pitch and the column balances.
00:59:429 (59429|1) - Suggest to delete, since this note didn't reflect kicks.
01:00:376 (60376|1) - Make this into one long LN ended at 01:00:692 for the kicks sequences.
01:05:903 (65903|3,66061|2) - Switch lane, for pitch.
01:46:797 to 01:47:429 - You still need to cover the kicks for consistency.
01:48:376 (108376|1,109008|0) - Switch lane, for balances.



Sorry, just 2 Diff since I'm pretty tired today....
Good Luck~ Have a star for the Happy Hardcore :3
Frim
osu file format v14

[General]
AudioFilename: Delightness Brightness.mp3
AudioLeadIn: 0
PreviewTime: 41745
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.9

[Metadata]
Title:Delightness Brightness
TitleUnicode:Delightness Brightness
Artist:Hinoisuka
ArtistUnicode:翡乃イスカ
Creator:schwarzvgrune
Version:Frim's Beginner
Source:BMS
Tags:G2R2014 Happy Hardcore Glunwald Frim4503 Critical_Star
BeatmapID:716899
BeatmapSetID:319001

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:6.5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
61,315.789473684211,4,2,1,50,1,0
21534,-100,4,2,2,50,0,0
26587,-100,4,2,1,50,0,0
96061,-100,4,2,1,50,0,1
111218,-100,4,2,2,50,0,1
113745,-100,4,2,1,50,0,1
116271,-100,4,2,1,50,0,0


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lenpai
Hyped for this

Delightly (better change this to either "Delightedly" or "Delightfully") Happy
OP minijacks ;_;
00:08:745 something https://osu.ppy.sh/ss/3261424
01:24:850 noticed this before. This part has the combo breaker SV + jack.
01:43:245 i like jumps so move this to 3 and the next note to 2
01:53:350 very mean section
01:03:218 short density drop maybe chart the beats here
01:10:166 ... ;_;
Great overall SV usage and construction is mostly good.
Another
00:05:745 jump suggestion https://osu.ppy.sh/ss/3261440
00:31:166 move 1 to 2 i guess
00:03:376 since i suggested jump for somewhere similar might want to check this too https://osu.ppy.sh/ss/3261452 striked out because people will notice inconsistencies with jumps vs linear
00:40:482 very sure that the trill is intentional but im suggesting a 2314 style
00:57:061 - 01:08:508 not sure if intentional but as compared to the hardest diff, the minijacks here are all in the left hand.
Good but I can't move much stuff here because A LOT will be covered
hyper
00:10:797 maybe chart the 1/4 synth instead
00:11:429 - 00:12:692 maybe change the pattern since the next pattern at 00:13:955 didnt last as long as this one
01:22:166 make these different from the triples below
cs hyper
01:32:113 i guess you can change the note positioning after 2 triples. The 1/2 jack won't be too hard.
can't say much about this
Critical_Star

Lenfried- wrote:

Hyped for this

cs hyper
01:32:113 i guess you can change the note positioning after 2 triples. The 1/2 jack won't be too hard.
can't say much about this ok, changed all triple into double for this section and rearranged :P
thanks for the mod~ :D

update : https://www.dropbox.com/s/xvpc4tdqh0x7m ... D.osu?dl=0
Topic Starter
schwarzvgrune

Lenfried- wrote:

Hyped for this

ok name changed, thank you >w<b
Delightly (better change this to either "Delightedly" or "Delightfully") Happy
OP minijacks ;_;
00:08:745 something https://osu.ppy.sh/ss/3261424
this is actually on purpose, because of the beat pitch... i'll take this into consideration and revamp if a lot of people take issue with this >w<b

01:24:850 noticed this before. This part has the combo breaker SV + jack.
umm so any solution? ;w;

01:43:245 i like jumps so move this to 3 and the next note to 2
oh yes great idea

01:53:350 very mean section
yes this is on purpose.. ;w; should i remove the jack here? sowwie >_<

01:03:218 short density drop maybe chart the beats here
this one is on purpose because i'm combining that weird human voice and the melody stream on the section above >_< i'll revamp if a lot of ppl take issues with this

01:10:166 ... ;_;
yesss so far the testplayers do not take issue with this ;w; i'll take this into consideration as well along with further modding.... thankies for pointing those out >w<b

Great overall SV usage and construction is mostly good.



Another
00:05:745 jump suggestion https://osu.ppy.sh/ss/3261440
good idea >w<b
changed a bit for PR consideration

00:31:166 move 1 to 2 i guess
this is on purpose ;w;

00:03:376 since i suggested jump for somewhere similar might want to check this too https://osu.ppy.sh/ss/3261452 striked out because people will notice inconsistencies with jumps vs linear
changed a bit for consideration

00:40:482 very sure that the trill is intentional but im suggesting a 2314 style
rearranged a bit >w<b

00:57:061 - 01:08:508 not sure if intentional but as compared to the hardest diff, the minijacks here are all in the left hand.
Good but I can't move much stuff here because A LOT will be covered
well in the hardest diff it covers all right hand consistently, and yes its on purpose due to PR consideration (22 on another, 33 on delightly happy)
hyper
00:10:797 maybe chart the 1/4 synth instead
i did that for another and hardest diff, thats why i did not here, to differentiate...

00:11:429 - 00:12:692 maybe change the pattern since the next pattern at 00:13:955 didnt last as long as this one
this is on purpose actually, but i revamped a bit to give more variation

01:22:166 make these different from the triples below
this one is also on purpose, did that consistently across the 3 diffs ;w;
cs hyper
01:32:113 i guess you can change the note positioning after 2 triples. The 1/2 jack won't be too hard.
can't say much about this
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