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Owl City - Up All Night

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Total Posts
65
Topic Starter
Frostmourne
This beatmap was submitted using in-game submission on Tuesday, May 05, 2015 at 13:11:56

Artist: Owl City
Title: Up All Night
Tags: Ultraviolet Frostmourne Adam Young
BPM: 91.5
Filesize: 7131kb
Play Time: 03:30
Difficulties Available:
  1. Easy (1.47 stars, 160 notes)
  2. Hard (3.32 stars, 587 notes)
  3. Insane (4.98 stars, 713 notes)
  4. Normal (2.2 stars, 340 notes)
Download: Owl City - Up All Night
Information: Scores/Beatmap Listing
---------------
Heanday
Woahh awesome :D
Asphyxia
A masterpiece <33
Skyzo
Love it, really great map \:D/
Zero__wind

ok 12sp
ranked.
Yohanes
FrostxE = Definition of "Beauty of mapping"

Wow no triplets at all
Topic Starter
Frostmourne
thanks you guys :D

I would like to see this map get ranked so much!! so BATs pls help!
Arcubin
add "frostmourne" to tags.. will mod after i get home
Zero__wind
hi :3

General
please enable the widescreen support for Insane to keep it consistent in all diffs

Easy
03:21:533 (2,2) - maybe you can avoid this overlapping

Normal
02:55:959 (4) - super minor, but you can keep 1.2 ds

Hard
01:23:172 - hitsound inconsistent with that in Insane. clap instead?

Insane
01:25:303 (3) - missing whistle
02:26:123 (2) - should better be arranged like 02:36:615 (2,3) - as they are 1/4 instead of 1/6
02:59:074 (2,3) - move them up a grid or two if possible, as a part of the sliders is going out of the playfield imo. you can move all 02:56:451 (1,2,3,1,2,3,4,1,2,3) - these up together if you want to keep stacking 02:59:238 (3) - on 02:57:762 (3) - . better safe than sorry

call me back
Topic Starter
Frostmourne
Didn't expect to be quick like this xD

I will be revising the mapset again carefully and getting some more mods to make sure it's set.
BeatofIke
Star for Frosty ^_^
Myxo
Great!
Topic Starter
Frostmourne

Zero__wind wrote:

02:26:123 (2) - should better be arranged like 02:36:615 (2,3) - as they are 1/4 instead of 1/6 I don't know how to fix it but I think it looks quite understandable to play so would leave here
The rest is fixed \:D/ thanks Zero~~~~~~ :)
Zero__wind
Ok then.
Bubbled.
mintong89
All I wanna say is, dio!
Great map :)
Shad0w1and
搬板凳强势围观
Well done. GL
Topic Starter
Frostmourne
Thank you Zero!
For anyone who thinks the gap between Hard and Insane is huge, it should be fine because I did similar gap like this on https://osu.ppy.sh/s/209170
(actually not a good excuse but I believe it is reasonable)
also the Insane has no stream at all. It's just a Hard diff that the objects are extended with larger spacing, yet I have maintained default spacings in most places. Just some jumps that fluctuate stat rating but it actually plays like 4.2 with a thousand of test plays and remaps I have done before coming to this point.

Lastly, if anyone is going to qualify this, please let me know so I can tell you some secret before qualifying.
jonathanlfj
we improved the spread between hard and insane (just to make sure the spread is safer xD) and made some minor pattern adjustments

fyi
we are gonna be up all night
we gonna uuuuuuuuuuaaaaaaaaaaaaa~

log i guess didnt expect kd
2015-04-22 17:05 jonathanlfj: are you upping the spacing?
2015-04-22 17:05 jonathanlfj: im fine either way but better safe than sorry
2015-04-22 17:05 FrostxE: yes xD
2015-04-22 17:05 FrostxE: I'm doing accordingly
2015-04-22 17:05 FrostxE: to make it safe
2015-04-22 17:05 FrostxE: let's see what star rating it will be
2015-04-22 17:06 jonathanlfj: if you want to keep consistent DS use 1.1x slider velocy for kiai section
2015-04-22 17:09 jonathanlfj: also im looking at normal right now and the last kiai is so much harder than the rest of the map lol
2015-04-22 17:15 FrostxE: just only 3.31 :<
2015-04-22 17:15 FrostxE: so far I have buffed
2015-04-22 17:15 jonathanlfj: thats good
2015-04-22 17:15 FrostxE: yea last kiai in Normal was meant to be harder haha
2015-04-22 17:16 jonathanlfj: ACTION is listening to [http://osu.ppy.sh/b/497392 SawanoHiroyuki[nZk]:mizuki - aLIEz]
2015-04-22 17:16 FrostxE: actually I nerfed in 1st and 2nd kiai
2015-04-22 17:16 FrostxE: so the 3rd is the left one
2015-04-22 17:16 jonathanlfj: if i can get that through you can get this though
2015-04-22 17:16 jonathanlfj: i think a few more circles in the second one would be better
2015-04-22 17:16 FrostxE: let's see
2015-04-22 17:16 jonathanlfj: since then you have a gradual transition where kiais get harder
2015-04-22 17:16 jonathanlfj: as long as its under 2.25
2015-04-22 17:16 jonathanlfj: yeah i can tell some places where you would have had a circle but ended up with empty beat xD
2015-04-22 17:17 jonathanlfj: 01:36:128 -
2015-04-22 17:17 jonathanlfj: 01:41:374 -
2015-04-22 17:17 FrostxE: correct
2015-04-22 17:17 jonathanlfj: like these vocal places
2015-04-22 17:17 FrostxE: you can guess where could be added on vocal+bass
2015-04-22 17:17 FrostxE: hahaha
2015-04-22 17:17 jonathanlfj: 01:46:292 -
2015-04-22 17:18 FrostxE: sure it was there hahaha
2015-04-22 17:18 FrostxE: well I guess it's time to push the update
2015-04-22 17:18 jonathanlfj: yes
2015-04-22 17:18 jonathanlfj: the map looks fine on my end
2015-04-22 17:19 jonathanlfj: man how do you do those triangles
2015-04-22 17:19 jonathanlfj: they are magical
2015-04-22 17:19 FrostxE: done
2015-04-22 17:19 jonathanlfj: im like sht im gonna miss but i end up hitting all of them
2015-04-22 17:19 FrostxE: i don't know how they are magical lol
2015-04-22 17:19 FrostxE: but it's quite hard to arrange them xdxd
2015-04-22 17:19 jonathanlfj: oh wait there was one part that was awkward to play on insane
2015-04-22 17:19 FrostxE: takes so much time to do T_T
2015-04-22 17:19 jonathanlfj: i wonder if you still have it
2015-04-22 17:19 FrostxE: oh sure
2015-04-22 17:19 FrostxE: let me know it
2015-04-22 17:20 jonathanlfj: wait before that
2015-04-22 17:20 jonathanlfj: 02:22:522 (3) - on insane is this intentional
2015-04-22 17:20 FrostxE: yea
2015-04-22 17:21 FrostxE: quite
2015-04-22 17:21 jonathanlfj: man that overlap though
2015-04-22 17:21 jonathanlfj: my OCD
2015-04-22 17:21 FrostxE: but actually
2015-04-22 17:21 FrostxE: 02:21:866 (1,2,3,4) -
2015-04-22 17:21 FrostxE: if you ctrl+h it
2015-04-22 17:21 FrostxE: it's perfect
2015-04-22 17:21 FrostxE: ahaha
2015-04-22 17:22 jonathanlfj: 03:17:931 (1,2,1,2,1) - yes this was the jump
2015-04-22 17:22 jonathanlfj: that i missed in my first run
2015-04-22 17:23 FrostxE: oh shiet
2015-04-22 17:23 jonathanlfj: 03:18:423 (2,1) - spacing here can be a little bigger
2015-04-22 17:23 FrostxE: did I fix that D:
2015-04-22 17:23 jonathanlfj: 03:18:751 (2) - and NC should be here instead of 03:18:587 (1) -
2015-04-22 17:23 FrostxE: how about the end of 03:17:604 (6) - lol
2015-04-22 17:23 jonathanlfj: that could work
2015-04-22 17:24 FrostxE: well let's see the update
2015-04-22 17:24 jonathanlfj: 03:18:423 (2) - see if you can move this a little up then to retain the small angle
2015-04-22 17:24 FrostxE: ujmmmmmmmmmmmm
2015-04-22 17:24 FrostxE: let me test xD
2015-04-22 17:24 FrostxE: sec
2015-04-22 17:25 jonathanlfj: yeah go ahead
2015-04-22 17:26 FrostxE: ok I guess it's set
2015-04-22 17:26 jonathanlfj: yeah updated it and let me see
2015-04-22 17:26 FrostxE: updated
2015-04-22 17:27 FrostxE: I will test once to make sure everything is fine too :D
2015-04-22 17:28 jonathanlfj: kk
2015-04-22 17:32 jonathanlfj: https://osu.ppy.sh/ss/3043585 omg where is my pp
2015-04-22 17:32 jonathanlfj: that would have been mad pp
2015-04-22 17:33 FrostxE: xD
2015-04-22 17:33 FrostxE: also I tried playing Hard
2015-04-22 17:33 FrostxE: should Hard be AR8?
2015-04-22 17:34 jonathanlfj: try 7.5
2015-04-22 17:34 jonathanlfj: doesnt hurt to use decimals for optimal performance
2015-04-22 17:36 FrostxE: wait me push the update after I tested Normal and Easy
2015-04-22 17:36 jonathanlfj: kk
2015-04-22 17:36 FrostxE: Hard was changed a bit
2015-04-22 17:36 FrostxE: because 03:27:276 (4,5) -
2015-04-22 17:36 FrostxE: LOL
2015-04-22 17:37 jonathanlfj: you know i really regret tesplaying the map again
2015-04-22 17:37 jonathanlfj: cause i know i wont be able to FC it after its ranked
2015-04-22 17:37 jonathanlfj: due to nerves
2015-04-22 17:38 jonathanlfj: so it would cost a lot of tries and i will keep reminding myself that i FCed it while it was pending
2015-04-22 17:38 jonathanlfj: and get depressed due to my noobness
2015-04-22 17:39 FrostxE: aww ;;
2015-04-22 17:39 jonathanlfj: its ok one day it will be done again
2015-04-22 17:39 jonathanlfj: my one miss play on ignite is still screaming for redemption
2015-04-22 17:42 FrostxE: ;_;
2015-04-22 17:42 FrostxE: alright it's done
2015-04-22 17:42 FrostxE: also ignite is quite a heart crasher
2015-04-22 17:43 jonathanlfj: wee 3.32 now lol
2015-04-22 17:43 FrostxE: crash my heart during the end
2015-04-22 17:43 FrostxE: ahahaha
2015-04-22 17:44 jonathanlfj: haha yeah
2015-04-22 17:44 jonathanlfj: are you ready to roll?
2015-04-22 17:44 FrostxE: why not ?
2015-04-22 17:44 FrostxE: I'm up all night to see this get rolling !!!!!
2015-04-22 17:44 jonathanlfj: weee
BeatofIke
YES!!!
captin1
frosty is love
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