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This beatmap was submitted using in-game submission on Samstag, 2. Januar 2016 at 14:34:31

Artist: LeaF
Title: Doppelganger
Source: BMS
Tags: THE OF FIGHTERS 2013 BOF FRENZ Come To An End Einsamkeit Nwolf
BPM: 280
Filesize: 3760kb
Play Time: 02:21
Difficulties Available:

Download: LeaF - Doppelganger
Information: Scores/Beatmap Listing
---------------
Oh god, why?!

Thanks to Nwolf for the easier difficulties! Thanks to Gamu for the timing!
Last edited by Loctav on , edited 15 times in total.
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Loctav is back! and 1 question:
Where is Kantan diff? :?:
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I really like this map
But the spread between Muzu Oni and Fatal is a bit high. You might want to add an inner oni, and as Goku said, a Kantan is also recommended (mostly because star rating of futsuu in 1.98, thus really close to 2
IF you need any of these diff, you can call me :P
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baraatje123 wrote:
I really like this map
But the spread between Muzu Oni and Fatal is a bit high. You might want to add an inner oni, and as Goku said, a Kantan is also recommended (mostly because star rating of futsuu in 1.98, thus really close to 2
IF you need any of these diff, you can call me :P


maybe the mapper prefer the following spread : Futsuu , Muzukashii , Oni and Inner Oni. To remove the big gap between Muzu oni and Fatal Oni he could make a new diff between those diffs

I hope I didn't make a mistake ;w;
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this spread is consistently wide (except the intentional AND okay gap between Oni - Fatal Oni) so no more diffs required
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ByBy_ChAn wrote:
baraatje123 wrote:
I really like this map
But the spread between Muzu Oni and Fatal is a bit high. You might want to add an inner oni, and as Goku said, a Kantan is also recommended (mostly because star rating of futsuu in 1.98, thus really close to 2
IF you need any of these diff, you can call me :P


maybe the mapper prefer the following spread : Futsuu , Muzukashii , Oni and Inner Oni. To remove the big gap between Muzu oni and Fatal Oni he could make a new diff between those diffs

I hope I didn't make a mistake ;w;


As the suggestion itself is fine, but the gaps between all difficulties are mostly consistently large. The increase is linear, the size of the gaps is similiar, lowest diff is below 2.0, patterning in taiko is also reasonably spread apart and increases in a linear and comfortable way.
The fact that the gaps itself are just overall big is not an issue. The gaps must be, compared with each other, just similiarly large. At least in Taiko.

If I would prefer to have smaller gaps overall, I would do more diffs, but I am fine with larger gaps in general - especially for such a song.
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So, uh . . . . .
Can i give a shot of this? (like modding)
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raianshimuzu wrote:


Thanks for your try, but unfortunately I can not agree with anything provided here. This is mostly because I have no idea why you suggest this. I considered some of your changes but concluded that I preferred my current version more. However, if you wish to improve into modding, try to point out why you think something should be changed. Then explain to what you want to see it changed. And then explain why your option might be better.
Thank you a lot for your efforts, tho!
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Fatal Oni:

00:37:165 - Change to k (your sequence is predictable, but in this point change a bit your sequence and forget this "distorted sound") (?)

00:39:576 - in this point you wanted to make remarkable doubles but no have effect, can be in 1/4 normal these 4 notes dd dd (the next kk kk are correct)

00:43:219 - Change to k (is a notable high distorted sound)

01:30:683 - Change to k (this part is high as previous note)

is a bit unrankeable but passable with Halftime is fun XD
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Earned 2 kudosu.
to show my gratitude here's a mod


>General<
Normal Default hitsounds? (All diffs)


>Fatal Oni<
You might as well use OD7 for long patterns at this BPM

00:03:790 (1) - Start it 1/2 tick after, there is a hit at 00:03:790 - (or you may as well delete it, it's too short and confusing >_>)
00:14:933 - The 1/6th extends until this point, so considering the difficulty of this I'd just do kkkkkkd until the white tick
00:15:469 - There is a sound here though, you can add a don so it flows a lot better for the next pattern at 00:15:576 -
00:16:183 (127) - Wrong snap? Shouldn't this be at the white tick?
00:16:826 (129) - ^
00:17:469 (131) - ^
00:40:165 - Might as well add a don here to avoid the stuttering at the (dddd)
00:40:380 - Add a don? Fits nicely imo
00:44:719 - Similar as a bit above, the 1/6 extends up until here
00:45:094 - Add a don? Goes with the melody
00:52:648 (427) - hmmmmmmmmmmmmmm??????????????????????
01:05:219 (510,511) - Starting from here you could alternate instead of doing the first dk and all the rest kd (idea: dk kd dk kd dk kd etc.)
01:10:005 (558,559,560,561,562,563,564,565,566,567) - This is super evil but fits with the song so won't say anything haha
01:22:862 (1) - booh, delete this, add notes, anything but a short ass spinner
Last kiai is inmensely dense i love it
02:19:433 (261,262,263,264,265,266,267) - oh my god kill with fire thanks


>Oni<

OD6?
00:03:790 (1) - same as Fatal Oni
00:16:183 (96,98,100) - Wrongly snapped, like in Fatal Oni
00:52:648 (1) - >>>>>__________>>>>>
01:08:290 (1) - <<<<<__________<<<<<
01:22:862 (1) - PLEASE LOCTAV STOP THIS MADNESS
02:14:076 (143,144,145,146,147) - This is the only 1/4 in the whole map, just sayin'. Maybe you should add more simple 1/4s in other parts.


>Nwolf's Muzu<

It's okay I guess. It's well differentiated from Oni. Nothing out of sight <_<


>Nwolf's Futsuu<

01:15:040 (43) - might as well move 1/2 tick before >_>
01:44:505 (40) - What's this representing in the middle of nothing?

That's all peeps call me back
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Raiden wrote:

>Nwolf's Futsuu<

01:15:040 (43) - might as well move 1/2 tick before >_> moved
01:44:505 (40) - What's this representing in the middle of nothing? kind of connecting, also there's sounds here (which are mapped more in Muzu)


ty

EDIT: @Loctav please increase Futsuu's and Muzu's HP drain to 5

Futsuu
Code:
osu file format v14

[General]
AudioFilename: Doppelganger.mp3
AudioLeadIn: 0
PreviewTime: 11076
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 67648
DistanceSpacing: 2
BeatDivisor: 2
GridSize: 32
TimelineZoom: 3.699999

[Metadata]
Title:Doppelganger
TitleUnicode:Doppelganger
Artist:LeaF
ArtistUnicode:LeaF
Creator:Loctav
Version:Nwolf's Futsuu
Source:BMS
Tags:THE OF FIGHTERS 2013 BOF FRENZ Come To An End Einsamkeit
BeatmapID:672862
BeatmapSetID:299136

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"background.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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