Hi, I'll mod 5K Normal and my 5K Modding Column Format:
1 l 2 l 3 l 4 l 55K Normal* Check your Aimod
* It's best to partially follow pitch here, and implement various pattern,
Examples,
Try to follow descending pitch here 00:05:425 (5425|1,5875|1,6325|0) - , Suggestions:
00:05:425 (5425|1,5875|1,6325|0) - move to 4
00:05:875 (5875|1,6325|0) - shift them 1 time to the right
For this one, you don't have to focus on pitch, but rather comfort-ability:
00:06:775 (6775|1,7075|3) - Press Ctrl + H
Now, try to fill up the empty column 5 with notes:
00:07:375 (7375|2) - move to 5
* 00:07:525 (7525|1) - You may then move this to 4
00:07:825 (7825|2,8031|3) - shift them 2 times to the left
00:08:725 (8725|3) - move to 2, better flow
* On the side note, i found quite a lot cloned notes throughout the difficulty, for example:
00:12:625 (12625|2,12831|3,13018|3,13225|4,13525|3,13675|3,13975|2,14275|1,14425|2,14575|1) -
00:15:325 (15325|4,15475|3,15625|3,15775|1,16075|2,16375|0,16525|1,16675|1) -
00:16:975 (16975|1,17125|1,17275|2,17725|4,17875|3,18025|3,18175|1,18475|2,18775|4) -
00:20:125 (20125|4,20275|3,20425|3,20575|1,20875|2,21175|0,21325|1,21475|1,21775|1,21925|1,22075|2) -
00:34:225 (34225|3,34375|3,34675|3,34975|3,35125|3,35425|4,35575|3,35875|1,36025|1) -
00:39:025 (39025|3,39175|3,39475|3,39775|3,39925|3,40225|4,40375|3) - [
00:41:425 (41425|3,41575|3,41875|3,42175|1,42325|3,42625|4,43225|0) -
00:45:925 (45925|2,46075|4,46225|1,46375|3,46525|1,46675|3) -
00:47:725 (47725|2,47875|4,48025|1,48175|3,48325|1,48475|3) -
00:54:925 (54925|0,55018|2,55131|1,55225|1,55318|3,55431|3,55525|4,55731|3,55918|2,56125|1,56331|1,56518|0) -
* Well, I'm just a modder, and my suggestions are not always correct, but do take heed that, sadly this map doesn't work well with many difficulty
The Reasons:
1. Lack of instruments used, therefore lesser idea to branch with the map. (There are several unused instruments)
2. Excessive clone notes, therefore there are close to none fun factor and map difficulties unique dissipated - In other word, it's boring to play unless you
manage to differentiate every each of difficulty, But due to Reason no.1, this is invalid
3. Lesser chances to be rank, ironically this is how it works. The higher the number of map sets, the lesser the chance for rank, the bigger time consumption needed for rank
** But, it's not wrong to make many map-set, It's just that it'd be nice if each and every of those difficulty has their very own
variety/style. Hell, you can make 100 difficulties and no rules forbid that.
** I recommended you open
reference mode during plotting your map
* Unrankable Issues:
00:56:518 (56518|0,59525|2) -
01:05:662 (65662|0,69716|2) -
Leaving a very wide empty spaces within the song led to de-ranking. You may have to either input a long note across the empty barren or note every notable sound within the area
* Alternative way to fill up an area with nearly or close to none sound:
For instances, this one 00:59:525 (59525|2,61125|2,62025|2,62225|2,62525|2) - is correct, and I commend you for changing key-sounded style between
5K Normal and Hard. However, you may want to input sound layering in it. If you listen closely, there is other sound playing other than "coin" sound, a "gas"
like sound play along the background- You can use them to plot notes, to reduce emptiness between notes.
Sound layering involves the use of 2 or more
instruments playing in the background, to be use by notes-
- Please take into consideration on what I pointed out, and last but not least I wish you good luck with your map. don't hesitate to let me know
once you spent quality time fixing your map, I'll re-check again