forum

LUNA SEA - STORM

posted
Total Posts
79
Topic Starter
P o M u T a
This beatmap was submitted using in-game submission on 2015年6月1日 at 9:30:07

Artist: LUNA SEA
Title: STORM
Source: ポップジャム
Tags: pomuta LUNACY KAWAMURA RYUICHI SUGIZO INORAN SHINYA 河村隆一 真矢 SHINE pop jam
BPM: 191
Filesize: 7512kb
Play Time: 05:02
Difficulties Available:
  1. STORMY (5.43 stars, 1023 notes)
Download: LUNA SEA - STORM
Information: Scores/Beatmap Listing
---------------
FOR APPROVE (ルナフェス行く?)
(Drain time problem only counts until the last spinner's start (04:54:458 - .) so, this is rankable map.) TOTAL: 00:01:630 ~ 05:02:478.

1998's song.

ENJOY!
-Yuzuriha
m4m~

軽くAudio Lead In を入れたほうがいいと思います

あとソースに何もないので、何か入れてあげたほうがいいかもです

00:06:662 (1,2) - この2つの距離を 00:01:630 (1,2,1,2) -  これみたいな距離にして、統一させてあげたほうがいいと思います

00:09:178 (1) -  apinnerをギターに合わせるとしたら
http://gyazo.com/abd249c454dc8450227013b4f013a359
こうなるんではないでしょうか

00:17:984 (1) -  ここからのストリームは、dsを変えてみるとおもしろくなると思いますよ

00:19:871 (1) -  remove NC
00:20:500 (3) - ここからNCするようにしたほうがいいと思います

00:30:564 (1,2,3,4,5) -  stackさせるのではなく、少しずらしたほうがいいのでは?

00:41:729 (1) -  finish
01:01:857 (1) - ^
00:51:950 (1) - finish?
以後省略~

00:48:648 (2,3) - stack

01:02:800 (1,2,1) - editで見てもよくわかんないです

01:07:046 (1,2) -  blanket組むなら、2をもう少し上に置くか、スライダーをもっと曲げたほうがいいと思います
きちんと組めてないです
01:38:496 (1,2) - ↑と似たような感じです。これは2のスライダーをもっと曲げてあげましょう
01:42:270 (1,3) -  これもBlanketしっかり組みましょう

01:35:666 (3,2) -  stack
01:54:850 (1,2) - stack

02:00:983 ここに音が必要だと思います

02:04:914 (1) -  Ctral G

02:17:179 (6) - む?w 距離すごいですね

03:55:314 (3,1,1,2,3) -  ここらへんのNCがよくわからないです

---------------------------------------------------------------------------------------------------------------

以上です~

good luck :)
Topic Starter
P o M u T a

-Yuzuriha wrote:

m4m~

軽くAudio Lead In を入れたほうがいいと思います 1000入れておきます。

あとソースに何もないので、何か入れてあげたほうがいいかもです added

00:06:662 (1,2) - この2つの距離を 00:01:630 (1,2,1,2) -  これみたいな距離にして、統一させてあげたほうがいいと思います そこまで拘り無いのでkeepで。

00:09:178 (1) -  apinnerをギターに合わせるとしたら
http://gyazo.com/abd249c454dc8450227013b4f013a359
こうなるんではないでしょうか その考え方も有りですが、違う方法で修正しました。

00:17:984 (1) -  ここからのストリームは、dsを変えてみるとおもしろくなると思いますよ そうですね、検討します。

00:19:871 (1) -  remove NC
00:20:500 (3) - ここからNCするようにしたほうがいいと思います ミスです。fixed.

00:30:564 (1,2,3,4,5) -  stackさせるのではなく、少しずらしたほうがいいのでは? 個人的にあんまりメリット感じられなかったのでkeepで。

00:41:729 (1) -  finish
01:01:857 (1) - ^
00:51:950 (1) - finish?
以後省略~ 申し訳ないんだけど、どこを基準にfinishを求めてるのか今一理解できなかったのでkeepで。シンバル鳴ってるとこだけで個人的には良いと思います。それ以上はただうるさいだけかなと。

00:48:648 (2,3) - stack ?

01:02:800 (1,2,1) - editで見てもよくわかんないです play上問題無いと思うんですけど、気持ちも分かるんで他の人の意見も聴きながら考慮します。

01:07:046 (1,2) -  blanket組むなら、2をもう少し上に置くか、スライダーをもっと曲げたほうがいいと思います
きちんと組めてないです
01:38:496 (1,2) - ↑と似たような感じです。これは2のスライダーをもっと曲げてあげましょう
01:42:270 (1,3) -  これもBlanketしっかり組みましょう Blanket全般苦手なんで、時間かけて直して行こうと思います。

01:35:666 (3,2) -  stack
01:54:850 (1,2) - stack この2点もパッと見問題ないと思うんでkeepで。

02:00:983 ここに音が必要だと思います確かにvocalをfollow出来る場所なのでfixしました。ナイス発見です。ついでに2番も同じなんで直しておきました。

02:04:914 (1) -  Ctral G fixed.

02:17:179 (6) - む?w 距離すごいですね 強い部分ですし、1/1空いてるんで問題無いと思います。

03:55:314 (3,1,1,2,3) -  ここらへんのNCがよくわからないです fixed.

---------------------------------------------------------------------------------------------------------------

以上です~

good luck :)
m4m受け付けてくれてありがとうございました :)
emilia
Ok time for mod~

01:18:840 (4,1) - These sliders look very bad touching
01:39:754 (1,3) - Sliders look too close
01:42:270 (1,2,3,4,5) - ^
01:48:088 (3,1) - ^
01:51:705 (4,5) - Blanket?
01:56:108 (1,2,3,4) - This part doesn't fit with rhythm of the song
02:03:499 (3,4) - These sliders may be too close
02:08:059 (2,3) - ^
02:09:317 (5,1) - Blanket?
02:11:833 (5,6,1) - Sliders look too close
02:13:563 (3,4,5) - ^
02:15:921 (2,3) - Flow here is very weird, suggest shift 2 to slider head of 3
02:35:106 (1,2) - Fix blanket?
02:37:464 (1,2,3) - Spacing may be too big
02:42:025 (5,6,7) - ^
02:42:339 (7,1) - Consider blanket?
02:46:428 (1,2) - Make slider 1 more circular to blanket 2
02:50:673 (2) - Suggest shift left to make nicer S shape flow
03:06:870 (2,1) - Fix blanket
03:15:361 (1,2,3,4,5,6) - You can make the jumps here greater
03:33:288 (2,3) - Sliders are too close
03:36:747 (1,2) - Stack better
03:44:295 (1) - Make this be in the center?
03:49:024 (4,1) - Fix blanket
03:52:955 (4,5) - Consider blanket?
03:56:886 (1,2) - Sliders are too close
03:57:201 (2,4) - Consider blanket?
04:01:709 (2,1) - Sliders are too close
04:02:547 (2,3) - ^
04:06:636 (6,1) - ^
04:19:845 (1,2) - Stack better
04:21:417 (3,4,5,6,7,8,9,10) - Suggest change to reverse sliders

04:47:206 (1,1) - LOL

Its a very nice map :3 Sorry if I'm being picky :P

Also:

2015-03-03 18:30 Estellia-: Ok then I'll mod here :3
2015-03-03 18:30 P o M u T a: roger
2015-03-03 18:30 Estellia-: 00:11:694 (1,2) - Suggest blanket?
2015-03-03 18:31 P o M u T a: okay
2015-03-03 18:31 Estellia-: 00:14:210 (1,2,3,4) - Suggest something like: http://puu.sh/gkv8C/aa3f423aee.jpg
2015-03-03 18:32 Estellia-: Where the flow is better?
2015-03-03 18:32 Estellia-: May be too big of change :P
2015-03-03 18:33 P o M u T a: yeah, big change, i want keep for now =3=.
2015-03-03 18:33 Estellia-: Oh ok :3
2015-03-03 18:33 Estellia-: That's fine :P
2015-03-03 18:33 Estellia-: 00:21:601 (5,1) - Suggest blanket of 5 on sliderhead of 1
2015-03-03 18:34 P o M u T a: if (5) start not need move, i want fix :p
2015-03-03 18:35 Estellia-: What do you mean? o3o
2015-03-03 18:35 Estellia-: You can change it to this: http://puu.sh/gkvg9/29e495bb5e.jpg
2015-03-03 18:36 Estellia-: `Better picture: http://puu.sh/gkvhP/981f075945.jpg
2015-03-03 18:36 P o M u T a: ah,, i keep style (overlaps style), but, i'll consider.
2015-03-03 18:36 Estellia-: Ohh ok
2015-03-03 18:36 Estellia-: 00:21:758 (1,2,3) - Make distance from 1 to 2 and 2 to 3 the same?
2015-03-03 18:36 P o M u T a: done :3
2015-03-03 18:37 Estellia-: 00:31:665 (2,3) - Blanket?
2015-03-03 18:38 P o M u T a: oh, i want fix
2015-03-03 18:38 Estellia-: Ok~
2015-03-03 18:39 Estellia-: 00:32:766 (5,1) - This looks very confusing, suggest shift 1 to be blanketted by 00:33:552 (3) - ?
2015-03-03 18:40 P o M u T a: keep it now -- sorry!
2015-03-03 18:40 Estellia-: Ok~
2015-03-03 18:41 Estellia-: 00:40:628 (1,2,3) - This looks very confusing @.@
2015-03-03 18:41 Estellia-: I can't really think of something you can change to but can you try changing it? o3o
2015-03-03 18:42 P o M u T a: umm, some people testplayed, but, no problem it o_o
2015-03-03 18:42 P o M u T a: i need other opinion.
2015-03-03 18:42 Estellia-: Oh ok then its fine~
2015-03-03 18:43 Estellia-: 00:42:987 (4,1) - I feel like these 2 notes are too close to each other, suggest shift 4 upwards~
2015-03-03 18:43 P o M u T a: okay
2015-03-03 18:44 Estellia-: 00:46:604 (6,2) - Suggest blanket? o3o
2015-03-03 18:45 P o M u T a: i keep in mind now
2015-03-03 18:45 P o M u T a: i'll judge fix or not
2015-03-03 18:45 P o M u T a: :-)
2015-03-03 18:45 Estellia-: Oh ok~
2015-03-03 18:45 Estellia-: 00:48:176 (1,2,3) - Suggest blanket too~
2015-03-03 18:50 P o M u T a: okay
2015-03-03 18:50 Estellia-: 00:57:454 (2,3) - Shift 3 away from 2?
2015-03-03 18:51 Estellia-: 3 looks too close to 2
2015-03-03 18:52 P o M u T a: okay
2015-03-03 18:52 Estellia-: 01:01:071 (2,3) - 3 looks too close to 2, shift 3 away?
2015-03-03 18:54 P o M u T a: done
2015-03-03 18:54 Estellia-: 01:02:800 (1,2) - Try ctrl+g both of these together, I think the effect feels nice :3
2015-03-03 18:55 P o M u T a: sorry, keep now this >.<
2015-03-03 18:55 Estellia-: Oh ok
2015-03-03 18:56 Estellia-: 01:04:845 (2,3) - Shift 3 away? owo
2015-03-03 18:56 Estellia-: Sorry if I'm picky with distance >,<
2015-03-03 18:56 P o M u T a: haha, okay
2015-03-03 18:56 Estellia-: 01:05:788 (1,2) - Blanket 1 better with 2?
2015-03-03 18:57 P o M u T a: maybe fixed orz
2015-03-03 18:57 Estellia-: Good enough >w<
2015-03-03 18:57 P o M u T a: i am really poor blanket.
2015-03-03 18:57 Estellia-: Its ok >w<
2015-03-03 18:58 Estellia-: 01:11:606 (4,1) - Flow here can be better if ctrl g 1
2015-03-03 19:01 P o M u T a: i'll consider this!
Krimek
Hey, here is my mod :3
Mod
[Storm]
  1. 00:21:129 (1,2,3,4) - It was hard to understand that 00:21:129 (1,2) - should be a double. Try bigger/smaller DS
  2. 00:29:306 (1,2,1,2,1,2,1,2) - Too many NCs in my opinion? Make less NC, you didn't NC 00:19:242 (1,2,3,4) - as well.
  3. 01:02:329 (2,1) - I wouldn't stack it, makes it easier to read if you add a bit distance. Remove 01:03:587 (2) - as well.
  4. 01:10:034 (2,3,4,5) - Hard pattern ;-; Also I don't think it fits into the map~
  5. 01:42:270 (1,2,3,4,5) - ^
  6. 01:34:722 (1) - Hitsound here: 01:35:037 -
  7. 01:38:024 (2,3,1) - ^
  8. 01:50:447 (3,4) - Let the slider start on the white tick and add a hitsound on slidertail. Much better this way. Add Circle than.
  9. 01:58:309 (3) - Strg + G (?)
  10. 02:01:140 (1,1,1,1,1,2,1,1) - Dat NC spam ;-; Don't like it. Same about 04:45:948 (1,1,1,1,1) -
  11. 02:09:946 (1) - Improve blanket, Fix 02:10:575 (2,3) - than~
  12. 02:20:010 (1) - Make the volume for the ending 02:22:369- of the slider 5%?
  13. 03:07:814 (1,2) - Try to make more curvy blankets (with 03:06:870 (2) - )
  14. 03:18:506 (3,4) - Fix stacking
  15. 03:36:747 (1,2) - ^
  16. Hard to hit 03:41:622 (4) - after that pattern: 03:40:364 (4,1,2,3) -
  17. 03:45:239 (3,4) - Try to make it more linear?
  18. 03:51:697 (3) - NC / 03:52:169 (1) - Remove NC than
  19. 03:52:955 (4) - NC?
  20. 04:12:611 (2) - Maybe Strg + G it?
  21. 04:19:059 (6,1,2) - Isn't prefectly stacked.
  22. 04:38:400 (1,2,1,2,1,2) - Too many NCs again (in my opinion).
  23. 04:42:489 (2,4) - Improve stack
  24. 04:45:948 (1,1,1,1,1) - Try to make a better semicircle. Or make it more opened the spaced stream.
  25. 04:54:518 (1) - this spinner should start at 04:54:361 - Fix the timing point than.
I guess that's it! Great map, good luck :3
Topic Starter
P o M u T a
SPOILER

Estellia- wrote:

Ok time for mod~

01:18:840 (4,1) - These sliders look very bad touching playing, seems no problem imo.
01:39:754 (1,3) - Sliders look too close
01:42:270 (1,2,3,4,5) - ^
01:48:088 (3,1) - ^
01:51:705 (4,5) - Blanket? it's keep.

01:56:108 (1,2,3,4) - This part doesn't fit with rhythm of the song used base sound.
02:03:499 (3,4) - These sliders may be too close
02:08:059 (2,3) - ^
02:09:317 (5,1) - Blanket?
02:11:833 (5,6,1) - Sliders look too close
02:13:563 (3,4,5) - ^
02:15:921 (2,3) - Flow here is very weird, suggest shift 2 to slider head of 3 keep.
02:35:106 (1,2) - Fix blanket?
02:37:464 (1,2,3) - Spacing may be too big no problem both.
02:42:025 (5,6,7) - ^
02:42:339 (7,1) - Consider blanket? done.
02:46:428 (1,2) - Make slider 1 more circular to blanket 2 done.
02:50:673 (2) - Suggest shift left to make nicer S shape flow keep it.
03:06:870 (2,1) - Fix blanket done.
03:15:361 (1,2,3,4,5,6) - You can make the jumps here greater i like now.
03:33:288 (2,3) - Sliders are too close bit fixed.
03:36:747 (1,2) - Stack better already done.
03:44:295 (1) - Make this be in the center? very good.
03:49:024 (4,1) - Fix blanket maybe done.
03:52:955 (4,5) - Consider blanket? bit fix.
03:56:886 (1,2) - Sliders are too close
03:57:201 (2,4) - Consider blanket?
04:01:709 (2,1) - Sliders are too close
04:02:547 (2,3) - ^
04:06:636 (6,1) - ^
04:19:845 (1,2) - Stack better done.
04:21:417 (3,4,5,6,7,8,9,10) - Suggest change to reverse sliders i want hard. sorry.

04:47:206 (1,1) - LOL :3

Its a very nice map :3 Sorry if I'm being picky :P

Also:

2015-03-03 18:30 Estellia-: Ok then I'll mod here :3
2015-03-03 18:30 P o M u T a: roger
2015-03-03 18:30 Estellia-: 00:11:694 (1,2) - Suggest blanket?
2015-03-03 18:31 P o M u T a: okay
2015-03-03 18:31 Estellia-: 00:14:210 (1,2,3,4) - Suggest something like: http://puu.sh/gkv8C/aa3f423aee.jpg
2015-03-03 18:32 Estellia-: Where the flow is better?
2015-03-03 18:32 Estellia-: May be too big of change :P
2015-03-03 18:33 P o M u T a: yeah, big change, i want keep for now =3=.
2015-03-03 18:33 Estellia-: Oh ok :3
2015-03-03 18:33 Estellia-: That's fine :P
2015-03-03 18:33 Estellia-: 00:21:601 (5,1) - Suggest blanket of 5 on sliderhead of 1
2015-03-03 18:34 P o M u T a: if (5) start not need move, i want fix :p
2015-03-03 18:35 Estellia-: What do you mean? o3o
2015-03-03 18:35 Estellia-: You can change it to this: http://puu.sh/gkvg9/29e495bb5e.jpg
2015-03-03 18:36 Estellia-: `Better picture: http://puu.sh/gkvhP/981f075945.jpg
2015-03-03 18:36 P o M u T a: ah,, i keep style (overlaps style), but, i'll consider.
2015-03-03 18:36 Estellia-: Ohh ok
2015-03-03 18:36 Estellia-: 00:21:758 (1,2,3) - Make distance from 1 to 2 and 2 to 3 the same?
2015-03-03 18:36 P o M u T a: done :3
2015-03-03 18:37 Estellia-: 00:31:665 (2,3) - Blanket?
2015-03-03 18:38 P o M u T a: oh, i want fix
2015-03-03 18:38 Estellia-: Ok~
2015-03-03 18:39 Estellia-: 00:32:766 (5,1) - This looks very confusing, suggest shift 1 to be blanketted by 00:33:552 (3) - ?
2015-03-03 18:40 P o M u T a: keep it now -- sorry!
2015-03-03 18:40 Estellia-: Ok~
2015-03-03 18:41 Estellia-: 00:40:628 (1,2,3) - This looks very confusing @.@
2015-03-03 18:41 Estellia-: I can't really think of something you can change to but can you try changing it? o3o
2015-03-03 18:42 P o M u T a: umm, some people testplayed, but, no problem it o_o
2015-03-03 18:42 P o M u T a: i need other opinion.
2015-03-03 18:42 Estellia-: Oh ok then its fine~
2015-03-03 18:43 Estellia-: 00:42:987 (4,1) - I feel like these 2 notes are too close to each other, suggest shift 4 upwards~
2015-03-03 18:43 P o M u T a: okay
2015-03-03 18:44 Estellia-: 00:46:604 (6,2) - Suggest blanket? o3o
2015-03-03 18:45 P o M u T a: i keep in mind now
2015-03-03 18:45 P o M u T a: i'll judge fix or not
2015-03-03 18:45 P o M u T a: :-)
2015-03-03 18:45 Estellia-: Oh ok~
2015-03-03 18:45 Estellia-: 00:48:176 (1,2,3) - Suggest blanket too~
2015-03-03 18:50 P o M u T a: okay
2015-03-03 18:50 Estellia-: 00:57:454 (2,3) - Shift 3 away from 2?
2015-03-03 18:51 Estellia-: 3 looks too close to 2
2015-03-03 18:52 P o M u T a: okay
2015-03-03 18:52 Estellia-: 01:01:071 (2,3) - 3 looks too close to 2, shift 3 away?
2015-03-03 18:54 P o M u T a: done
2015-03-03 18:54 Estellia-: 01:02:800 (1,2) - Try ctrl+g both of these together, I think the effect feels nice :3
2015-03-03 18:55 P o M u T a: sorry, keep now this >.<
2015-03-03 18:55 Estellia-: Oh ok
2015-03-03 18:56 Estellia-: 01:04:845 (2,3) - Shift 3 away? owo
2015-03-03 18:56 Estellia-: Sorry if I'm picky with distance >,<
2015-03-03 18:56 P o M u T a: haha, okay
2015-03-03 18:56 Estellia-: 01:05:788 (1,2) - Blanket 1 better with 2?
2015-03-03 18:57 P o M u T a: maybe fixed orz
2015-03-03 18:57 Estellia-: Good enough >w<
2015-03-03 18:57 P o M u T a: i am really poor blanket.
2015-03-03 18:57 Estellia-: Its ok >w<
2015-03-03 18:58 Estellia-: 01:11:606 (4,1) - Flow here can be better if ctrl g 1
2015-03-03 19:01 P o M u T a: i'll consider this!
some fixed now!
thanks you!
Topic Starter
P o M u T a

Krimek wrote:

Hey, here is my mod :3
Mod
[Storm]
  1. 00:21:129 (1,2,3,4) - It was hard to understand that 00:21:129 (1,2) - should be a double. Try bigger/smaller DS umm, but, already fine imo.
  2. 00:29:306 (1,2,1,2,1,2,1,2) - Too many NCs in my opinion? Make less NC, you didn't NC 00:19:242 (1,2,3,4) - as well. bit fixed.
  3. 01:02:329 (2,1) - I wouldn't stack it, makes it easier to read if you add a bit distance. Remove 01:03:587 (2) - as well. bit fixed.
  4. 01:10:034 (2,3,4,5) - Hard pattern ;-; Also I don't think it fits into the map~ I don't thinks so ;-;
  5. 01:42:270 (1,2,3,4,5) - ^ ^
  6. 01:34:722 (1) - Hitsound here: 01:35:037 - nice catch :3
  7. 01:38:024 (2,3,1) - ^ keep
  8. 01:50:447 (3,4) - Let the slider start on the white tick and add a hitsound on slidertail. Much better this way. Add Circle than. sorry, i want this vocal sound.
  9. 01:58:309 (3) - Strg + G (?) done.
  10. 02:01:140 (1,1,1,1,1,2,1,1) - Dat NC spam ;-; Don't like it. Same about 04:45:948 (1,1,1,1,1) - 1/3 rhythm. Actually fine and more readable.
  11. 02:09:946 (1) - Improve blanket, Fix 02:10:575 (2,3) - than~ done!
  12. 02:20:010 (1) - Make the volume for the ending 02:22:369- of the slider 5%? i don't use 5%. keep for now. but, consider.
  13. 03:07:814 (1,2) - Try to make more curvy blankets (with 03:06:870 (2) - ) done.
  14. 03:18:506 (3,4) - Fix stacking can't fix (bug)
  15. 03:36:747 (1,2) - ^ ^
  16. Hard to hit 03:41:622 (4) - after that pattern: 03:40:364 (4,1,2,3) - flow is fine imo, actually easy play.
  17. 03:45:239 (3,4) - Try to make it more linear? nice!
  18. 03:51:697 (3) - NC / 03:52:169 (1) - Remove NC than keep
  19. 03:52:955 (4) - NC? ^
  20. 04:12:611 (2) - Maybe Strg + G it? sorry i like keep it.
  21. 04:19:059 (6,1,2) - Isn't prefectly stacked. done.
  22. 04:38:400 (1,2,1,2,1,2) - Too many NCs again (in my opinion). bit fixed.
  23. 04:42:489 (2,4) - Improve stack fixed.
  24. 04:45:948 (1,1,1,1,1) - Try to make a better semicircle. Or make it more opened the spaced stream. if possible haha xp
  25. 04:54:518 (1) - this spinner should start at 04:54:361 - Fix the timing point than. done
I guess that's it! Great map, good luck :3
thnaks for mods!!
Musty
hey, was just passing by

01:46:358 (4,5,6,7) - it doesnt play well i think
01:50:604 (4) - i would have make it a reverse slider because it feels empty :C
01:56:265 (2,3,4) - ????? it doesn't fit imo i think you can do something with the white ticks which would be much better, probably something which is similar but 1/2tick after
01:58:624 (1) - i would have then deleted this nc which is not really necessary imo?
02:31:568 (3) - what about a pattern like that instead? http://puu.sh/glYV6/e2b1f35097.jpg
03:31:244 (10) - NC since you changed the spacing during a stream? you did something similar earlier

I don't think pointing out other things are necessary because it seems actually ready for me lol
good luck
Topic Starter
P o M u T a

Musty wrote:

hey, was just passing by

01:46:358 (4,5,6,7) - it doesnt play well i think umm,idk how to fix. it's okay imo.
01:50:604 (4) - i would have make it a reverse slider because it feels empty :C follow vocal o.o
01:56:265 (2,3,4) - ????? it doesn't fit imo i think you can do something with the white ticks which would be much better, probably something which is similar but 1/2tick after yeah, i took bass sound. but, i know... I will fix something...
01:58:624 (1) - i would have then deleted this nc which is not really necessary imo? long white line should NC. it's my pettern.
02:31:568 (3) - what about a pattern like that instead? http://puu.sh/glYV6/e2b1f35097.jpg sorry, i want keep DS.
03:31:244 (10) - NC since you changed the spacing during a stream? you did something similar earlier it's not importance

I don't think pointing out other things are necessary because it seems actually ready for me lol
good luck
thanks for mods!
Tarrasky
m4m asked in game ^^

General
Im not sure if Drain 7 is recommended in marathons/long maps, you can put something less than 6.2

STORMY

00:08:549 (4) - This slider sounds better 2/4, 3/4 is kind of weird, though it is not wrong
00:27:734 (2) - Ctrl + G to look like a quickslider, is pretty cool ^^
00:30:250 (3) - this distance may be more comfortable for players https://osu.ppy.sh/ss/2848406 the other way was through close and this could hinder the standard
00:49:277 (4) - this overlap not is good, move from x:362 y:98
01:31:892 (5) - move from x:100 y:298
stack 01:42:742 (2) - in 01:42:899 (3) - ^^
01:54:535 (4) - maybe Ctrl + G
03:15:361 (1,2,3,4,5,6) - use polygonal circle creation sounds good, but the way it is now is cool too
04:12:611 (2) - Ctrl + G combines more with the map

Reeeally nice map, congrats and good luck :) :) :)
+star >w<
Topic Starter
P o M u T a

Tarrasky wrote:

m4m asked in game ^^

General
Im not sure if Drain 7 is recommended in marathons/long maps, you can put something less than 6.2 agreed.

STORMY

00:08:549 (4) - This slider sounds better 2/4, 3/4 is kind of weird, though it is not wrong sorry, i use slider tick..! but,your opinion is good.
00:27:734 (2) - Ctrl + G to look like a quickslider, is pretty cool ^^ i want keep this >/<
00:30:250 (3) - this distance may be more comfortable for players https://osu.ppy.sh/ss/2848406 the other way was through close and this could hinder the standard great.
00:49:277 (4) - this overlap not is good, move from x:362 y:98 done.
01:31:892 (5) - move from x:100 y:298 keep now.
stack 01:42:742 (2) - in 01:42:899 (3) - ^^ sorry, it's keep now.
01:54:535 (4) - maybe Ctrl + G umm, i like keep.
03:15:361 (1,2,3,4,5,6) - use polygonal circle creation sounds good, but the way it is now is cool too
04:12:611 (2) - Ctrl + G combines more with the map i'll consider.

Reeeally nice map, congrats and good luck :) :) :)
+star >w<
thanks star and modding!!
Ranger
yup o/

from m4m request

[STORMY]

  1. 00:08:549 (4) - how about reduce this slider at 00:08:943? it`s more match the music i think
  2. 00:31:665 (2) - remove finish at front?
  3. 00:51:478 (4) - add clap to slidertick to custom hitsound ( http://puu.sh/gnoWD/975acdd6cb.wav )
  4. 02:01:769 (1,1) - i think that NC unnecessary
  5. 02:47:528 (2) - how about remove this. make this part more easily
  6. 02:48:786 (2) - ^
  7. 03:51:697 (3) - add finish at front (maybe mistake)
  8. 04:46:892 (2) - ^
not much too say :3
sorry for short modding
GL~
Come[Back]Home
STORMY
00:14:997 (2) ctrl+g
00:25:847 (5,6) I dont think that such a big jump is necessary
01:03:587 (2) Move it too 480/284
01:05:788 (1,2) Improve blank
01:31:892 (5) ctrl+g whould do such a nice jump from (5) too (1) 01:31:892 (5,1)
01:42:899 (3,5) They are really close, nearly touching which looks weird
02:23:784 (5,1) ^
02:25:278 Maybe you should add a note here
04:46:577 (1,2) Stack is not perfect


Well, thats it from my side.
Good map you have there :P I kinda like the song lol
Good Luck and sorry if my mods short, im not so good at modding hard diffs T.T
DreaM117er
From M4M

[General]
I can't check decimal point set on difficulty...Sorry :?

[Main]
00:08:549 (4) - better follow: http://puu.sh/gnp2v/1e1dcc9111.jpg
00:19:557 (2) - Ctrl+G
00:20:186 (4) - ^
00:19:242 (1,2,3,4) - Make straight better than bending.
00:21:129 (1,2,3,4,5) - Keep follow guitar, ignore drum
00:27:419 (1,2) - Same above, remove bending point
00:29:306 (1,2,3,4,1,2,3,4) - Give you my idea:
277,23,29306,6,0,L|348:28,1,45.5
440,76,29464,2,0,L|384:80,1,45.5
296,144,29621,2,0,L|341:146,1,45.5,8|0,0:0|0:0,0:0:0:0:
448,204,29778,2,0,L|387:206,1,45.5
356,328,29935,6,0,L|360:376,1,45.5
280,268,30093,2,0,L|284:328,1,45.5
208,184,30250,2,0,L|216:252,1,45.5,4|0,0:2|0:0,0:0:0:0:
136,112,30407,2,0,L|143:169,1,45.5

00:31:508 (1) - Same above, remove bending point
00:36:383 (3,4,5) - Crrl+G
00:51:321 (3) - Stack at 00:50:692 (1) 's head
00:55:252 (2,3,4) - better jump: http://puu.sh/gnqyI/5756118d9b.jpg
01:13:336 (1) - Ctrl+G
01:24:029 (3,4,1) - better flow: http://puu.sh/gnqNN/de0d7e303d.jpg
01:31:577 (4,5) - Change 4 circles have better feeling :)
01:34:093 (3,4) - ^
01:42:742 (2) - Stack on 01:42:899 (3) 's head
01:44:471 (3,1) - touch scorebar
01:54:457 - add circle
01:56:108 (1,2) - Ctrl+G
01:56:737 (3,4) - ^
01:59:567 (4) - Change 2 circles
02:24:413 (1) - Make like this?? Feel good I think http://puu.sh/gnriH/8ebac288f4.jpg
02:36:049 (3) - Change 2 circles follow guitar
02:38:565 (5) - ^
02:46:428 (1,2) - 02:47:686 (1,2) - 02:48:944 (1,2) - make like this better than long slider 02:50:202 (1,2,3)
02:56:177 (4) - Change 2 circles follow guitar
03:10:015 (2) - move to 456|104, follow your big jump :)
03:23:224 (1) - I don't understand it's have a strange slider here...
03:25:583 (2,3) - Ctrl+G, same flow with 03:29:199 (1,2,3,4)
03:55:628 (1) - Ctrl+G
04:00:660 (1) - same as 04:00:975 (1,2) ??
04:12:611 (2) - Ctrl+G
04:19:059 (6,7) - ^, no very far jump here better
04:31:481 (9,10) - Same as 00:21:129 (1,2,3,4,5)
04:40:916 (1,2) - ^
04:43:432 (1) - Ctrl+G, looks better
04:46:892 (2) - Stack better??

Too over map for me...
Hope this can help you... :?
Topic Starter
P o M u T a
SPOILER

Ranger wrote:

yup o/

from m4m request

[STORMY]

  1. 00:08:549 (4) - how about reduce this slider at 00:08:943? it`s more match the music i think i used slider tick. it's fine.
  2. 00:31:665 (2) - remove finish at front? nope, symbal part
  3. 00:51:478 (4) - add clap to slidertick to custom hitsound ( http://puu.sh/gnoWD/975acdd6cb.wav ) thanks, but, i won't slidertick custom.
  4. 02:01:769 (1,1) - i think that NC unnecessary done.
  5. 02:47:528 (2) - how about remove this. make this part more easily no.
  6. 02:48:786 (2) - ^ no.
  7. 03:51:697 (3) - add finish at front (maybe mistake) no.
  8. 04:46:892 (2) - ^ done.
not much too say :3
sorry for short modding
GL~

SPOILER

Come[Back]Home wrote:

STORMY
00:14:997 (2) ctrl+g no.
00:25:847 (5,6) I dont think that such a big jump is necessary i don't thinks so.
01:03:587 (2) Move it too 480/284 keep
01:05:788 (1,2) Improve blank ok
01:31:892 (5) ctrl+g whould do such a nice jump from (5) too (1) 01:31:892 (5,1) I think fine it.
01:42:899 (3,5) They are really close, nearly touching which looks weird agreed. done.

02:23:784 (5,1) ^ done.
02:25:278 Maybe you should add a note here keep fine imo.
04:46:577 (1,2) Stack is not perfect done.


Well, thats it from my side.
Good map you have there :P I kinda like the song lol
Good Luck and sorry if my mods short, im not so good at modding hard diffs T.T

SPOILER

m1223961117 wrote:

From M4M

[General]
I can't check decimal point set on difficulty...Sorry :?

[Main]
00:08:549 (4) - better follow: http://puu.sh/gnp2v/1e1dcc9111.jpg ok, finally done.

00:19:557 (2) - Ctrl+G no..
00:20:186 (4) - ^ ^
00:19:242 (1,2,3,4) - Make straight better than bending. sorry, i wont' this.
00:21:129 (1,2,3,4,5) - Keep follow guitar, ignore drum this guitar sound bit ugly. i want change follow sound.
00:27:419 (1,2) - Same above, remove bending point sorry.
00:29:306 (1,2,3,4,1,2,3,4) - Give you my idea:
277,23,29306,6,0,L|348:28,1,45.5
440,76,29464,2,0,L|384:80,1,45.5
296,144,29621,2,0,L|341:146,1,45.5,8|0,0:0|0:0,0:0:0:0:
448,204,29778,2,0,L|387:206,1,45.5
356,328,29935,6,0,L|360:376,1,45.5
280,268,30093,2,0,L|284:328,1,45.5
208,184,30250,2,0,L|216:252,1,45.5,4|0,0:2|0:0,0:0:0:0:
136,112,30407,2,0,L|143:169,1,45.5

00:31:508 (1) - Same above, remove bending point nothing mean imo.
00:36:383 (3,4,5) - Crrl+G no.
00:51:321 (3) - Stack at 00:50:692 (1) 's head i want bit distance.
00:55:252 (2,3,4) - better jump: http://puu.sh/gnqyI/5756118d9b.jpg sorry, i won't this.
01:13:336 (1) - Ctrl+G done.
01:24:029 (3,4,1) - better flow: http://puu.sh/gnqNN/de0d7e303d.jpg done.
01:31:577 (4,5) - Change 4 circles have better feeling :)
01:34:093 (3,4) - ^
01:42:742 (2) - Stack on 01:42:899 (3) 's head keep.
01:44:471 (3,1) - touch scorebar it's rankable. sorry, keep. but, consider.
01:54:457 - add circle empty sound. shoud'nt add.
01:56:108 (1,2) - Ctrl+G good sugesstion.
01:56:737 (3,4) - ^ sorry, i want follow vocal sound.
01:59:567 (4) - Change 2 circles done
02:24:413 (1) - Make like this?? Feel good I think http://puu.sh/gnriH/8ebac288f4.jpg keep
02:36:049 (3) - Change 2 circles follow guitar i think fine this.
02:38:565 (5) - ^ ^
02:46:428 (1,2) - 02:47:686 (1,2) - 02:48:944 (1,2) - make like this better than long slider 02:50:202 (1,2,3) no. i want use many pettern.
02:56:177 (4) - Change 2 circles follow guitar sorry

03:10:015 (2) - move to 456|104, follow your big jump :) I want calm part hehe.
03:23:224 (1) - I don't understand it's have a strange slider here... ;___;
03:25:583 (2,3) - Ctrl+G, same flow with 03:29:199 (1,2,3,4) keep
03:55:628 (1) - Ctrl+G no
04:00:660 (1) - same as 04:00:975 (1,2) ?? i want start 1/3 reverse slider (rhythm change more readable)
04:12:611 (2) - Ctrl+G keep
04:19:059 (6,7) - ^, no very far jump here better keep.
04:31:481 (9,10) - Same as 00:21:129 (1,2,3,4,5) I listened it's fine imo.
04:40:916 (1,2) - ^ ^
04:43:432 (1) - Ctrl+G, looks better no.
04:46:892 (2) - Stack better?? I was fixed before modding.

Too over map for me...
Hope this can help you... :?

thanks for modding guys!
-Nanaka-
初めまして :)
from My Modding Queues


red: unrankable issue.
blue: maybe unrankable issue,Highly recommended.
bold: should fix.

General

  1. Fine

STORMY

  1. 00:01:630 - ここのセクションのsliderノイズすっごく気になるのでSC1にして無音追加してほしいです
  2. 00:21:129 (1,2,3,4) - ここらへんのメロディー分かりません、手前の連打はギターを取ってきたのでしたらここもDrumのために切るのではなくつなげる音取りにしたほうがいいと思います
    似たようなメロディーを持つ 00:29:621 - こっちみたいにということです

  3. 00:43:144 (1,2) - こんな感じのほうが流れ見た目ともに好みです
  4. 01:10:506 (4) - 3との距離感、次の5への距離感がおかしく詰まると思います、x328 y136に移動させると後ろの01:08:619 (2) - とスタックさせる感じになる+4.5.1で△の流れができると思います
  5. 01:16:953 - 曲調的に仕方ないのかなとは思いますが全体的に単調すぎるのでここらでSV下げませんか?現状よりメリハリつくと思います
  6. 01:26:073 (2,3,4) - sliderに隠れて見にくく詰まっちゃいました、形を変えるか真ん中あたりに欲しいです
  7. 01:42:742 (2) - 見た目はいいかもしれませんが強引だと思います、01:42:899 (3,4,5) - ここがすごく詰まってる感じがするので x76 y172あたりか普通に3にスタックでいいかと
  8. 02:22:526 (1,3,5) - ここで少しずつSVを速くしていき02:24:413 (1) - SV1.2を迎えた方が楽しいかなと、配置的にもFitするかと思います
  9. 02:31:568 (3) - ここ何度聞いても理解できませんでした、普通にギター、強い音があるのは02:31:646 - ここなので移動させ配置変えた方がいいと思います
  10. 02:47:528 (2) - このFinishいらなくないですか?そこまで強い音ではないと思います
  11. 02:55:234 - ここに入れてるのであれば02:53:976 - こちらにもSoftFinish入れた方が自然だと思います
  12. 03:00:266 - ここから低音になるのでFinish入れてあげると合うかと
  13. 03:07:814 - 03:08:757 - ここらへんのFinishはランダムすぎるのでこの二つは個人的にAuto Finishの方があってると思います
    04:13:083 (3) - 04:03:019 (3,4) - ここみたいに揃えた方が流れ見た目pattern的にも自然かなと

あまり指摘できずに申し訳ないです><
頑張ってください :)

mod time: 2hour
Shushan
HI
m4m reverse!
stormy
00:36:854 1,2-fix blanket
01:13:651 2,3 -^^
01:20:570-you should move 5 a littleeee bit left for perfect blanket if you can see because the end of it is a little after 4
01:21:513-y:210 for perfect stack!
01:48:560-i think your should put it as x:288 y:108 to make a double blanket
01:55:322-x:79 y:132 for perfect stack
01:55:793-y:320 perfect stack
01:58:152-x:287 y:321 ^^
02:15:921-y:40 ^^
02:18:123-x:341 y:18 ^^
02:31:332-the end is not stacking for both 2,3
02:33:061-4,5 fix blanket
02:48:786-2,1 fix blanket
03:18:506-NC?
03:37:219-x:223 y:189 perfect stack
04:32:110-fix blanket 1,2
04:44:376-y:17 perfect stack
Topic Starter
P o M u T a

-Nanaka- wrote:

初めまして :)
from My Modding Queues


red: unrankable issue.
blue: maybe unrankable issue,Highly recommended.
bold: should fix.

General

  1. Fine

STORMY

  1. 00:01:630 - ここのセクションのsliderノイズすっごく気になるのでSC1にして無音追加してほしいです スライダースライドでは無くて、チックの方を消させていただきました。理由として、最初この曲は風の音が微かになっており、これがノイズとして逆にfitをしています。この曲をずっと聴いてきたという事もあり、思い入れが強いところでございます。
  2. 00:21:129 (1,2,3,4) - ここらへんのメロディー分かりません、手前の連打はギターを取ってきたのでしたらここもDrumのために切るのではなくつなげる音取りにしたほうがいいと思います
    似たようなメロディーを持つ 00:29:621 - こっちみたいにということです
     正直ここのギター音取りとして扱うのは難しいと判断してる為、音が強いdrumに転換してます。それが良い事では無いと思う人が多いと思いますが、特に大きな問題が無ければこのまま貫きたい所存です。
  3. 00:43:144 (1,2) - こんな感じのほうが流れ見た目ともに好みです 流れの面で今の方が好きなのでkeepします。
  4. 01:10:506 (4) - 3との距離感、次の5への距離感がおかしく詰まると思います、x328 y136に移動させると後ろの01:08:619 (2) - とスタックさせる感じになる+4.5.1で△の流れができると思います 確かに距離感は詰まってますが、プレイ上あんまり気にならないのが現状で、現時点では変更なしで行きます。
  5. 01:16:953 - 曲調的に仕方ないのかなとは思いますが全体的に単調すぎるのでここらでSV下げませんか?現状よりメリハリつくと思います ここも同じ疾走感をkeepさせたいので。無理にってわけでもないと思うんですが、SV変えてもって感じなので。
  6. 01:26:073 (2,3,4) - sliderに隠れて見にくく詰まっちゃいました、形を変えるか真ん中あたりに欲しいです そうですね、賛成です。
  7. 01:42:742 (2) - 見た目はいいかもしれませんが強引だと思います、01:42:899 (3,4,5) - ここがすごく詰まってる感じがするので x76 y172あたりか普通に3にスタックでいいかと 前のmoddingでも同じこと言われました。ただ、どうしてもこの配置の思い入れが強い為、出来れば通したいのでkeepします。所謂拘りです。
  8. 02:22:526 (1,3,5) - ここで少しずつSVを速くしていき02:24:413 (1) - SV1.2を迎えた方が楽しいかなと、配置的にもFitするかと思います 確かにそちらの方が楽しいかと思います。しかしながら、音が全く一緒で、無理にsv変えるのもなぁとも思いました。実際変えて、他のmodderに、音が同じなのにsvを変えてる理由を教えてくださいって突っ込まれても何とも言えないという点と、現時点の配置が良い感じに収まってるのも踏まえて、ここはkeepします。
  9. 02:31:568 (3) - ここ何度聞いても理解できませんでした、普通にギター、強い音があるのは02:31:646 - ここなので移動させ配置変えた方がいいと思います ここですよねぇ。25,50%で聴くと、普通に青線に始まり青線に終わってるんですよねぇ。(ギターの音が)僕にはそう聞こえます。忠実に音取りしたいと言えど、青線スライダーって気味悪いと思いますし、個人的にもきついんですけど、次の連打も青スタートなので、こういう音取りのままでも良いのかなぁと思ってたりもします。所謂trickyパートですが、曲がこういうのですので、どうかお見逃しください。
  10. 02:47:528 (2) - このFinishいらなくないですか?そこまで強い音ではないと思います すいませんミスですなw fixed.
  11. 02:55:234 - ここに入れてるのであれば02:53:976 - こちらにもSoftFinish入れた方が自然だと思います 自分は忠実にsymbal聞こえるところにfinish入れるスタイルなので、すいませんがここはkeepで。
  12. 03:00:266 - ここから低音になるのでFinish入れてあげると合うかと 上の理由だと入れるべきでは無いんですが、あっても面白いと思ったので入れました!
  13. 03:07:814 - 03:08:757 - ここらへんのFinishはランダムすぎるのでこの二つは個人的にAuto Finishの方があってると思います なるほど、確かにバラバラにするよりかは、一区分で合わせた方が無難ですね。fixed.
    04:13:083 (3) - 04:03:019 (3,4) - ここみたいに揃えた方が流れ見た目pattern的にも自然かなと ここは流れの好みでno changeで。 

あまり指摘できずに申し訳ないです>< 十分すぎる提案でした。ありがとう!
頑張ってください :)

mod time: 2hour
moddingとstarありがとうでした!

SPOILER

ohad1881 wrote:

HI
m4m reverse!
stormy
00:36:854 1,2-fix blanket done.
01:13:651 2,3 -^^ done.
01:20:570-you should move 5 a littleeee bit left for perfect blanket if you can see because the end of it is a little after 4 keep.
01:21:513-y:210 for perfect stack! done.
01:48:560-i think your should put it as x:288 y:108 to make a double blanket sorry, looks bad imo.
01:55:322-x:79 y:132 for perfect stack it's bug.
01:55:793-y:320 perfect stack
01:58:152-x:287 y:321 ^^
02:15:921-y:40 ^^
02:18:123-x:341 y:18 ^^
02:31:332-the end is not stacking for both 2,3 done.
02:33:061-4,5 fix blanket fixed.
02:48:786-2,1 fix blanket keep.
03:18:506-NC? keep.
03:37:219-x:223 y:189 perfect stack keep.
04:32:110-fix blanket 1,2 done.
04:44:376-y:17 perfect stack keep.

thanks for mod.
-Mo-
Hey, Mod4Mod as we agreed.

STORMY
- 00:01:630 (1,2) - Kind of minor and just an opinion, but I think these would look better if they were rotational mirrors of each other. I notice that at the moment they're rotated by 162 degrees rather than 180.
- 00:11:694 (1,2) - Slightly off blanket. You can nudge 2 to 256:280 or readjust the slider itself.
- 00:30:564 (1,2,3,4,5) - It might just be me and being underlevelled for a map of this difficulty, but I read this as part of the stream at first rather than 1/2 beats. Replacing 1 and 2 with a slider and then keeping the stack for the other notes could remedy this, although it's probably fine if you leave this.
- 00:32:766 (5,1) - Stacks like these are confusing to read in my opinion, since you can only view them well enough via their approach circle (i.e. there are no follow points, and they would be obstructed even if there were). I would personally change this to be more visible.
- 00:38:899 (5,2) - This stack is confusing to read since 2 reads like a circle as the rest of the slider body is obstructed. I would definitely change this.
- 01:07:832 (2) - Minor: Nudge to 167:166 for a better blanket.
- 01:57:366 (1,2) - This stack is also not very good as 2 is even more obstructed by the reverse circle of 1, and the follow points are obsctructed.
- 01:58:938 (2) - Minor: Nudge to 300:81 for a better blanket.
- 02:36:993 (3,4,5) - Minor: These could form a better looking triangle if you used Create Polygon Circles.
- 02:39:351 (2,3,4,5) - Minor: Can also do the same here with half of a pentagon.
- 03:15:361 (1,2,3) - Minor: For better symmetry for the rest of the combo, try moving these to: 1=(71:354), 2=(8:257), 3=(122:253).
- 04:29:594 (1,2,3,4) - I think this triple stack at the start of the stream might be a little confusing to read, since the most natural thing to do is to read the flow of the stream. The stack here is a little random and not really very nice to read.

Pretty nice map. I apologise if my mod isn't as high quality as I like it since the map was a little more difficult than I can play. Best of luck :)
Topic Starter
P o M u T a

-Mo- wrote:

Hey, Mod4Mod as we agreed.

STORMY
- 00:01:630 (1,2) - Kind of minor and just an opinion, but I think these would look better if they were rotational mirrors of each other. I notice that at the moment they're rotated by 162 degrees rather than 180. Ctrl+H and Ctrl+J. it's my favourite!
- 00:11:694 (1,2) - Slightly off blanket. You can nudge 2 to 256:280 or readjust the slider itself. bit change.
- 00:30:564 (1,2,3,4,5) - It might just be me and being underlevelled for a map of this difficulty, but I read this as part of the stream at first rather than 1/2 beats. Replacing 1 and 2 with a slider and then keeping the stack for the other notes could remedy this, although it's probably fine if you leave this. I want keep this!
- 00:32:766 (5,1) - Stacks like these are confusing to read in my opinion, since you can only view them well enough via their approach circle (i.e. there are no follow points, and they would be obstructed even if there were). I would personally change this to be more visible. umm, i don't think so ;w;
- 00:38:899 (5,2) - This stack is confusing to read since 2 reads like a circle as the rest of the slider body is obstructed. I would definitely change this. Actually not confused.
- 01:07:832 (2) - Minor: Nudge to 167:166 for a better blanket. done.
- 01:57:366 (1,2) - This stack is also not very good as 2 is even more obstructed by the reverse circle of 1, and the follow points are obsctructed.It's fine imo.
- 01:58:938 (2) - Minor: Nudge to 300:81 for a better blanket. instead move (1).
- 02:36:993 (3,4,5) - Minor: These could form a better looking triangle if you used Create Polygon Circles. keep this.
- 02:39:351 (2,3,4,5) - Minor: Can also do the same here with half of a pentagon. umm, consider it.
- 03:15:361 (1,2,3) - Minor: For better symmetry for the rest of the combo, try moving these to: 1=(71:354), 2=(8:257), 3=(122:253). done.
- 04:29:594 (1,2,3,4) - I think this triple stack at the start of the stream might be a little confusing to read, since the most natural thing to do is to read the flow of the stream. The stack here is a little random and not really very nice to read. umm, it's not bad for me.

Pretty nice map. I apologise if my mod isn't as high quality as I like it since the map was a little more difficult than I can play. Best of luck :)
thanks for mods!
show more
Please sign in to reply.

New reply