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Memme - Dajiahao (Erhu ver.)

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Total Posts
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Topic Starter
Kamio Misuzu
This beatmap was submitted using in-game submission on 2017年2月22日 at 10:59:16

Artist: Memme
Title: Dajiahao (Erhu ver.)
Source: 节奏大师
Tags: AIR Guy Asahina momoko m_o_k_o_r_i mokori rhythm master tencent games
BPM: 170
Filesize: 3763kb
Play Time: 02:09
Difficulties Available:
  1. AIR's Normal (1.93 stars, 206 notes)
  2. Easy (1.48 stars, 154 notes)
  3. Extra (4.59 stars, 554 notes)
  4. Guy's Extra (5.06 stars, 630 notes)
  5. Hard (3.33 stars, 391 notes)
  6. Mokori's Insane (4.43 stars, 483 notes)
Download: Memme - Dajiahao (Erhu ver.)
Information: Scores/Beatmap Listing
---------------
IamKwaN's version(4 modes)

Easy----------me
AIR's Normal------AIR
Hard---------me
Mokori's Insane------Asahina Momoko
Extra---------me
Guy's Extra----------Guy
Chloe
20:18 Kamio Misuzu: 嗯,吃完了
20:19 Chloe: link
20:19 Chloe: 美丽
20:19 *Kamio Misuzu is listening to [http://osu.ppy.sh/b/643565 Memme - Dajiahao (Erhu ver.)]
20:23 Chloe: 下的有点慢
20:26 Kamio Misuzu: 图做的比较激霸。。不太好打
20:28 Chloe: .
20:28 Chloe: 这图好有趣
20:28 Chloe: OAO
20:28 Chloe: 你不知道怎么下音效?
20:29 Chloe: 我觉得不会啊
20:29 Kamio Misuzu: 4.59星完全不能FC Orz
20:29 Kamio Misuzu: 嗯
20:29 Chloe: 你这排列节奏都很好 怎么会不会下阴下岙
20:29 Kamio Misuzu: 就比如说哪里用normalhit 哪里用 soft什么的
20:29 Chloe: 00:02:308 (6,7) -
20:29 Chloe: 全程soft
20:29 Kamio Misuzu: 额。音效一直都是听背景音找个差不多的塞进去
20:30 Chloe: 然后这种鼓下normal-hitnormal
20:30 Chloe: 00:03:543 (1,2,3,4) -
20:30 Chloe: 这种地方可以圈起来加normal-hitwhistle
20:30 Kamio Misuzu: 好像不错
20:31 Chloe: CTRL+W
20:31 Kamio Misuzu: 哨子?没怎么用过
20:31 Chloe: 然后加哨子听听看
20:31 Chloe: 这里应该是喇叭吹起来的声音
20:32 Kamio Misuzu: 脑袋加?
20:32 Chloe: 你要么用哨子来补足这里的打击音效
20:32 Chloe: 圈起来滑条身体加
20:32 Kamio Misuzu: 感觉有点吵o.o。。
20:32 Chloe: 00:12:720 (1) -
20:33 Chloe: 你这里既然开始用了NORMAL组
20:33 Chloe: 那么最好找一个clap来下一下24CLAP
20:33 Kamio Misuzu: 背景的那个咚咚咚的音?
20:33 Chloe: 00:23:131 (3) -
20:34 Chloe: 最好不是那个咚咚咚
20:34 Chloe: 因为那个已经够了 找个听起来好听点的
20:34 Kamio Misuzu: 那从这里开始呢00:24:014 (1) -
20:34 Chloe: 类似这种地方有锣声就加finish
20:34 Chloe: soft-hitfinish
20:34 Kamio Misuzu: 用normal好还是soft好啊
20:34 Kamio Misuzu: 嗯
20:35 Chloe: soft
20:35 Chloe: 但是你这里需要配一点soft-whistle
20:36 Chloe: 加法看你自己
20:36 Chloe: 好听就可以
20:36 Kamio Misuzu: 24clap 用normal hit?
20:36 Chloe: 如果你需要我可以明确指出加的位置
20:36 Kamio Misuzu: 短slider脑袋头上我一般都想加个softwhistle
20:37 Chloe: 24clap本来是用hitnormal
20:37 Kamio Misuzu: 像这种
20:37 Kamio Misuzu: 01:04:956 (1,2) -
20:37 Kamio Misuzu: 1和2脑袋上的音感觉不太一样啊
20:37 Kamio Misuzu: 这种怎么下
20:37 Chloe: 可是你本身就有分NS切换 所以soft段可以用hitnormal当地鼓clap normal段需要另找
20:38 Chloe: 01:04:956 (1,2) -
20:38 Chloe: 这2个 脑袋上的音同时都有一个鼓
20:38 Chloe: 但是2多出一个唢呐的声音
20:38 Chloe: 所以2要找一个比较合适的音效
20:39 Chloe: 一般来说我比较推荐系统带的normal-hitwhistle
20:39 Chloe: 不过你好像不是很喜欢
20:39 Kamio Misuzu: 不是,我的意思是鼓声就不一样
20:40 Kamio Misuzu: 一个是咚一个是哒类似这种
20:40 Kamio Misuzu: 哨子没用好过。。
20:40 Chloe: 鼓是一样的
20:40 Chloe: 第二个听起来重一点
20:40 Chloe: 其实是有一个锣声
20:40 Kamio Misuzu: 喔
20:40 Chloe: 你可以考虑加个FINISH
20:41 Kamio Misuzu: softfinish?
20:44 Kamio Misuzu: 话说这图有没有需要加normalfinish的
20:44 Chloe: 就是这里
20:45 Chloe: 这种不明显的厚重锣声就需要normalfinish
20:45 Chloe: 像那种比较清脆的锣声就加soft-hitfinish
20:45 Chloe: http://puu.sh/g2cl5/dbdc97c31c.osu
20:46 Chloe: 这个是我加了一段你之前那个soft段的样本
20:46 Chloe: 你可以看看
20:46 Kamio Misuzu: 打开乱码啊。。打包上传一下
20:46 Kamio Misuzu: 00:01:426 (1,2,3,4) - 这种需要加什么?
20:46 Chloe: http://puu.sh/g2cnD/0f7f3f5cfc.zip
20:47 Chloe: 看这个diff
20:47 Chloe: 我加完了
20:47 Kamio Misuzu: 好。我看看去
20:48 Kamio Misuzu: 不是,就是我说的那里01 426那里四个短slider
20:49 Kamio Misuzu: 这部分懂了。
20:50 Chloe: 我感觉可以这样
20:50 Chloe: 00:01:426 (1) -
20:50 Chloe: 这个头上加鼓
20:50 Chloe: 然后蓝线开始调低音量
20:50 Chloe: 什么也不用加
20:50 Chloe: 或者低音量normal-whistle
20:51 Chloe: 大致在25%-35%左右
20:51 Chloe: 01:48:719 (4,5,6,7,1) -
20:51 Kamio Misuzu: 不用加点softwhistle?
20:52 Chloe: 这种地方应该没什么好说的3个鼓1个whistle
20:52 Chloe: 我觉得不用
20:52 Chloe: 当然你喜欢也可以加
20:52 Chloe: 这种东西都是比较主观的
20:52 Chloe: 自己下的爽就可以了
20:52 Kamio Misuzu: o.o了解
AIR
好狸
http://puu.sh/g639S/716d1e52ef.osu
另外source,目测选曲自专辑SeraphiM Original,所以填专辑还是节奏大师应该都行
Topic Starter
Kamio Misuzu
...你们做图都神速啊,source什么的等准备好了我去找BN确认一下吧。
Moro
Your Modding request from my Queue.

AIR's Normal

  • 00:21:190 (3) - maybe make the slider like this. one tick less, but the flow gets better imo
    -00:33:896 (4) - Does this slider have the red Dot intentionally? because all others are just curved normally
    -00:47:308 (2) - Curve this slider slightly upwards
    -00:48:719 (5) - Maybe make this one like this
    -00:55:072 (1,2,3) - I'd do it like this
    -01:24:013 (4) - Curve this one in the other direction
    -01:28:955 (3) - make this on a wave slider
    -01:39:543 (3) - this one seems a little bit awkward
    -01:42:366 (3) - put it a bit lower and curve it slightly in the other direction
    -01:47:308 (1) - curve in other direction
    -01:48:013 (2) - a little bit lower

Hard


  • -Maybe Use Ar 8 instead of 7. but thats just my opinion :3
    -00:58:249 (2,3,4,5) - Is a little hard to read for Hard in my Opinion
    -00:15:013 (3) - im really not sure about theese, They seem kind Hard... but i dont have any suggestion on how to improve that :/ might have to ask a more experienced mapper about that.
Thats all i can do at the moment... its quite a good map already (from my point of view), at least the Another and Extra Diff. Also, all of theese were only Suggestions, i wont be mad if you dont use any of those, if you see any of my suggestions are Completely wrong id like to get feedback, so i know what i did wrong and can improve.
[CSGA]Ar3sgice
another
00:27:895 (5) - 这个应该接着往回走, 不应该跳过来才对啊233
00:34:867 (4,5) - 最后那么叠着多别扭, 这样不就可以了 https://osu.ppy.sh/ss/2817523
00:42:190 (6) - 把这个改成短滑条往前(左上)刺出去, 似乎好一点
01:43:955 (1,2) - 这两个的位置差了两个像素(
01:43:602 (1,2) - 我觉得这样好一点.. https://osu.ppy.sh/ss/2817528
guy's extra挺好的

hard
00:58:778 (5) - 这个太莫名了 很容易断..
02:06:013 (2) - blanket(
Topic Starter
Kamio Misuzu

-Sandoras- wrote:

Hard


  • -Maybe Use Ar 8 instead of 7. but thats just my opinion :3 I'm not sure about this, will ask other modders
    -00:58:249 (2,3,4,5) - Is a little hard to read for Hard in my Opinion
    -00:15:013 (3) - im really not sure about theese, They seem kind Hard... but i dont have any suggestion on how to improve that :/ might have to ask a more experienced mapper about that. yeah i know your means, 1/8 sliders are not easy to play, but i can't ignore these sounds;w; let me wait for other modders' ideas
Thanks!

[CSGA]Ar3sgice wrote:

another
00:27:895 (5) - 这个应该接着往回走, 不应该跳过来才对啊233 哈哈,这都被你发现了,不过我觉得那么更难读图了;w;就这样吧
00:34:867 (4,5) - 最后那么叠着多别扭, 这样不就可以了 https://osu.ppy.sh/ss/2817523 啊 其实叠那三个是故意的o.o
00:42:190 (6) - 把这个改成短滑条往前(左上)刺出去, 似乎好一点 哦豁 不错不错,好主意
01:43:955 (1,2) - 这两个的位置差了两个像素( 爷爷。。这都能发现。改了
01:43:602 (1,2) - 我觉得这样好一点.. https://osu.ppy.sh/ss/2817528 这里就不改了,有点overmap
guy's extra挺好的

hard
00:58:778 (5) - 这个太莫名了 很容易断.. 上面那位也这么说233,,确实不知道怎么改啊,1/8音太明显了。。如果还有人觉得蛋疼我就重做下这块儿吧。
02:06:013 (2) - blanket (
thank you ar3
Euny
your request! came from my queue



  • General
  1. intentional? or missed? anyways, you have to pick kiai part. add kiai all diffs.
  • AIR's Normal
  1. 00:05:484 (3) - place it to x244y288 for better blanket with previous note?
  2. 00:06:366 (4) - i recommend more curvy for this.
  3. 00:28:955 (4) - move last point to x244y44 for better blanket?
  4. 01:07:778 (1,2) - i think this pattern is doesn't fit good for tempo. try this?(patterns are your choice!)

  • Hard
  1. 00:18:366 (1) - remove NC and add finish and remove clap at the slider's head. its much better for music
  2. 00:19:778 (1) - add finish and remove clap at the slider's head.
  3. 00:21:190 (1) - add finish and remove clap
  4. 00:35:308 (1) - add finish and remove other hit sounds at the slider's head
  5. 00:46:602 (2) - NC swap
  • Another
  1. 00:05:484 (1,2,5) - make perfect stack(just 1grid sorry..!)
  2. 00:07:602 (4,6) - fix blanket
  3. 00:43:249 (1,2) - make perfect stack
  4. 01:27:190 (5) - add finish at the slider's tail
  • Guy's Extra
  1. 01:27:543 (1) - add finish at the slider's head. i think much better for tempo.
  2. can't mod ! T.T too perfect to see.
gl with it~
mrturtle99
Hi from my modding queue~
Hard
00:03:543 (3) - might wanna NC this, as the music starts a different riff here
00:27:543 (4,1,2,4) - these you might consider NC'ing as it seems there is a different note every triplet
00:38:837 (4,1,2,4) - ^
Another
Sheesh the massive difficulty increase
01:49:955 (2) - might to NC this
Sorry for short mod, but not much I can see here that I think needs changed. Nice mapping
Sakaue Nachi
[general]
这bg好像凸点了,可能小孩子看了把持不住

[Another]
怎么感觉比extra还难打orz,可以考虑下od7.5
00:00:720 (1) - 我觉得应该是从这里开始的00:00:808
00:06:190 (4) - 放到303,199附近flow好像好点
00:09:896 (1) - 这个用1/2好点,红线那里有个音,而且这不是长音
00:47:661 (5) - 可以考虑叠一下后面的6
00:55:602 (3,4,5) - 这里容易给人以为3,4是1/2 所以感觉4,5间距离再加大点好点(或者减少3,4的距离),后面两组也是

[Guy's Extra]
00:30:896 (7) - try move to 310,66 ?
00:41:925 (6,7) - shape is a little off, try [6](270,202) [7](240,162)

[Hard]
AR7.5吧 7太低了,毕竟有170bpm
00:00:808这里开始,同上面说的
00:02:837 (1) - 没叠好(360,240)
00:18:013 (1) - 这个没必要1个就nc吧
00:31:072 (1,3) - hard玩这种梗会不会凶残点。。。我觉得尾巴叠一起就好
00:54:013 (2,3) - 感觉移到(93,300)好点,现在4被遮挡太多,hard来说有点不人道

[AIR's Normal]
00:57:719 (1) - 貌似最低难度转盘离下个note不能这么短时间

GL
AIR

-Sandoras- wrote:

SPOILER
AIR's Normal

  • 00:21:190 (3) - maybe make the slider like this. one tick less, but the flow gets better imo
    -00:33:896 (4) - Does this slider have the red Dot intentionally? because all others are just curved normally keep
    -00:47:308 (2) - Curve this slider slightly upwards
    -00:48:719 (5) - Maybe make this one like this
    -00:55:072 (1,2,3) - I'd do it like this
    -01:24:013 (4) - Curve this one in the other direction
    -01:28:955 (3) - make this on a wave slider
    -01:39:543 (3) - this one seems a little bit awkward
    -01:42:366 (3) - put it a bit lower and curve it slightly in the other direction
    -01:47:308 (1) - curve in other direction
    -01:48:013 (2) - a little bit lower

Euny wrote:

SPOILER
  • AIR's Normal
  1. 00:05:484 (3) - place it to x244y288 for better blanket with previous note? done
  2. 00:06:366 (4) - i recommend more curvy for this.done
  3. 00:28:955 (4) - move last point to x244y44 for better blanket?
  4. 01:07:778 (1,2) - i think this pattern is doesn't fit good for tempo. try this?(patterns are your choice!)

Sakaue Nachi wrote:

SPOILER
[AIR's Normal]
00:57:719 (1) - 貌似最低难度转盘离下个note不能这么短时间
thanks!

http://puu.sh/gbF3r/bed08113d3.zip
- Milhofo -
Hi, from my modding queue :)

[General]
  1. No kiai at all? ; ;
  2. Hitsounds seem awfully low in all diffs, some more than others
[AIR's Normal]
  1. 00:05:484 (3) - ctrl+g flows waaay better
  2. 00:07:072 (1) - this might touch some HP bars
  3. 00:17:661 (6,1) - blanket and then make 00:18:366 (2) - blanket with 00:17:308 (5) -
  4. 00:19:425 (4) - curve left or fix the angle with 00:19:778 (5) -
  5. 00:25:425 (3) - reverse curvature? (curve down)
  6. 00:42:366 (1,2) - imo this should be a blanket so 2 doesn't overlap with 00:44:484 (2) -
  7. 00:52:249 (1,2) - blanket spam but blankets just look better in this cases xD
  8. 01:20:484 (3,1,2) - I think this might be a little too much for a normal, 2 reverse sliders would be best, but that's up to you
  9. 01:26:131 (3,4,1) - 3 blanket with 4, 4 blanket with 1
[Hard]
  1. 00:00:719 (1,1) - try to center the second slider with the first one's slider end
  2. 00:02:661 (5,1) - imperfect stack
  3. 00:03:366 - I think it would still be good to add a note here
  4. 00:03:543 (3) - NC
  5. 00:05:484 (1,3) - blanket, then readkjusting 00:06:013 (2) -
  6. 00:09:190 (3) - without a NC here spacing between 00:08:308 (1,2,3) - is really confusing for a hard
  7. 00:32:661 (2,3) - stack?
  8. 00:55:425 (2) - stack with 00:55:602 (3) - and then keep 00:56:131 (4) - ? I think that would be interesting, though it might confuse some
  9. 01:14:484 (3,1) - imo it could blanket, unless you really want 01:14:837 (1,2) - to be copies
  10. 01:48:366 (5) - if this is a blanket, it could be better
  11. 01:51:896 (2,4) - blanket, would also flow better with 01:52:602 (5) -
[Another]
  1. 00:06:896 (7) - make the distance even between 00:06:720 (6,7,1) - because 7 is really hard to read
  2. 00:58:602 (5) - NC
  3. 01:18:367 (2,3) - this overlap is really ugly, imo a stack would be better
  4. 01:30:366 (1,2,3,4,5,6,7,8) - I think you should separate them in 2 as you did in the hard
  5. 01:34:249 (5,6) - ok this is freaking confusing at first xD and really hard to get right, not sure if Insane / Another material
  6. 01:37:072 (5,6) - ^
  7. 02:06:719 - rip note 2015-2015 ; ;
[Guy's Extra]
  1. 00:07:778 (5,6,1) - flow here could be better, suggestion: (yes I change the BG to test xd)
  2. 00:55:072 (1) - not sure about this reverse, since it's the only thing for me that stands out in the whole map, imo it should be replace by a single note at 00:55:425 - and ofc the normal slider before
  3. Welp, I was expecting not to find many problems in this diff, and that's exactly what I found lol
Love the song and the set, gl! :D
Topic Starter
Kamio Misuzu

Euny wrote:

your request! came from my queue

  • General
  1. intentional? or missed? anyways, you have to pick kiai part. add kiai all diffs.
ok
  • Hard
  1. 00:18:366 (1) - remove NC and add finish and remove clap at the slider's head. its much better for music
  2. 00:19:778 (1) - add finish and remove clap at the slider's head.
  3. 00:21:190 (1) - add finish and remove clap
  4. 00:35:308 (1) - add finish and remove other hit sounds at the slider's head no
  5. 00:46:602 (2) - NC swap
fixed others

  • Another
  1. 00:05:484 (1,2,5) - make perfect stack(just 1grid sorry..!)
  2. 00:07:602 (4,6) - fix blanket
  3. 00:43:249 (1,2) - make perfect stack
  4. 01:27:190 (5) - add finish at the slider's tail
All fixed

mrturtle99 wrote:

Hi from my modding queue~
Hard
00:03:543 (3) - might wanna NC this, as the music starts a different riff here ok
00:27:543 (4,1,2,4) - these you might consider NC'ing as it seems there is a different note every triplet no
00:38:837 (4,1,2,4) - ^
Another
Sheesh the massive difficulty increase
01:49:955 (2) - might to NC this ok
Sorry for short mod, but not much I can see here that I think needs changed. Nice mapping

Sakaue Nachi wrote:

[general]
这bg好像凸点了,可能小孩子看了把持不住 wpcap,完了咨询下bn

[Another]
怎么感觉比extra还难打orz,可以考虑下od7.5
00:00:720 (1) - 我觉得应该是从这里开始的00:00:808 其实是在他们之间。。还是决定大白线开始吧
00:06:190 (4) - 放到303,199附近flow好像好点 好主意
00:09:896 (1) - 这个用1/2好点,红线那里有个音,而且这不是长音 不,跟鼓
00:47:661 (5) - 可以考虑叠一下后面的6 。。叠6上太难看了。
00:55:602 (3,4,5) - 这里容易给人以为3,4是1/2 所以感觉4,5间距离再加大点好点(或者减少3,4的距离),后面两组也是 找了几个人试图都没问题。一般能打这图的这种应该ok

[Hard]
AR7.5吧 7太低了,毕竟有170bpm
00:00:808这里开始,同上面说的
00:02:837 (1) - 没叠好(360,240)
00:18:013 (1) - 这个没必要1个就nc吧 手误。。后面的都改了
00:31:072 (1,3) - hard玩这种梗会不会凶残点。。。我觉得尾巴叠一起就好
00:54:013 (2,3) - 感觉移到(93,300)好点,现在4被遮挡太多,hard来说有点不人道 改了

GL

Milhofo wrote:

Hi, from my modding queue :)

[Hard]
  1. 00:00:719 (1,1) - try to center the second slider with the first one's slider end i didn‘t take your mean
  2. 00:02:661 (5,1) - imperfect stack fixed
  3. 00:03:366 - I think it would still be good to add a note here no
  4. 00:03:543 (3) - NC ok
  5. 00:05:484 (1,3) - blanket, then readkjusting 00:06:013 (2) - no, it's unnecessary imo
  6. 00:09:190 (3) - without a NC here spacing between 00:08:308 (1,2,3) - is really confusing for a hard ok
  7. 00:32:661 (2,3) - stack?
  8. 00:55:425 (2) - stack with 00:55:602 (3) - and then keep 00:56:131 (4) - ? I think that would be interesting, though it might confuse some sorry i don't want to do any changes at here;w;
  9. 01:14:484 (3,1) - imo it could blanket, unless you really want 01:14:837 (1,2) - to be copies
  10. 01:48:366 (5) - if this is a blanket, it could be better done
  11. 01:51:896 (2,4) - blanket, would also flow better with 01:52:602 (5) - umh...looks better,but i don't like this flow between 01:51:896 (2,3,4) -
[Another]
  1. 00:06:896 (7) - make the distance even between 00:06:720 (6,7,1) - because 7 is really hard to read no
  2. 00:58:602 (5) - NC ok
  3. 01:18:367 (2,3) - this overlap is really ugly, imo a stack would be better no
  4. 01:30:366 (1,2,3,4,5,6,7,8) - I think you should separate them in 2 as you did in the hard in fact i dont like that shape
  5. 01:34:249 (5,6) - ok this is freaking confusing at first xD and really hard to get right, not sure if Insane / Another material I made this like 01:37:072 (5,6) - , so i dont want to make difference
  6. 01:37:072 (5,6) - ^ i like this...sorry
  7. 02:06:719 - rip note 2015-2015 ; ; fixed

Love the song and the set, gl! :D
Thank you all
Kurai
[Hard]
  1. 00:13:955 (4,1) - Is this jump really necessary?
    Looks out of place imo
  2. 00:54:366 (3) - Not properly stacked with (2)
[Another]
  1. 00:42:896 (3,1) - This stack plays really really bad. In such a fast paced pattern, breaking the flow so roughly is really a bad idea o.o
  2. 01:18:367 (2,3) - (2) overlaps (3) way too much making it barely visible and therefore confusing to play.
[Extra]
  1. wow lol
alacat
こんにちは :) みすずさん :3 日本語でModしますが、もし英語のほうがよければ言ってください!

[AIR's Normal]
  1. 00:08:484 (3) - I feel this part looks crowded by sliders. You should consider making more distancelike this. Also please try aligning this parts parallel to each other by moving the last point of the slider a grid to the right.it looks better to me!
  2. 00:57:719 (1,1) - You must use more break time between spinner and slider since it's easiest diff. It's too soon after spinner to me. So you must remove this slider or remake this part for beginner.
  3. 01:10:072 (5) - How about moving this slider down a bit for natural flow ? it would be better to me.
  4. 01:10:690 - add a short break time pls.
[Hard]
  1. 01:55:778 - 緑線が2本重なっているので1つ削除してください。
  2. 00:51:190 (2) - Hard difficultyなのでこれはプレイヤーが混乱してしまう恐れがあります。スライダーの始点の番号が半分くらい見えるまで移動してください。
  3. 01:15:366 (2,3,4,1) - 2つ連続で異なった間隔の音を重ねるのは混乱を招くと思います。どちらかを移動してわかりやすくしてください。
[Another]
  1. 01:55:778 - 緑線が2本重なっているので1つ削除してください。
  2. 00:26:131 (1,2,1,2,3,4,5,6,1,2,3) - こういうったnew comboのパターンはどうでしょう?より曲にフィットすると思います。
  3. 00:32:132 (1) - ^
  4. 02:01:425 (1) - スライダーの始点にfinishを追加?
  5. 02:03:543 (1,2,3,4,1) - 静かなパートなので、ここのジャンプは間隔が大きすぎると思います。すこし間隔を減らしてください。
[がいまん]
  1. 00:18:013 (7,8,1) - (1)に強い音があるので、全部同じ間隔で置くより(8,1)の間でジャンプ作ったほうが音にあってると思います!
  2. 00:18:366 (1,2) - ここ3/4 + 1/2 よりも00:12:719 (1,2,3) - ,00:15:543 (1,2,3) - こういう音取りのほうがたくさん音も取れて楽しいと思う!
  3. 00:23:484 (1) - ここはnew combo入れなくてもいい気がする
  4. 00:26:484 (1) - ^
  5. 00:29:661 (4) - 逆にここはここからnew comboじゃないかな?
  6. 00:34:602 (1,2,3,4,1) - マイナス5~10度曲げたい!前からのジャンプでここが縦の直線だとちょっとやりづらいかも
  7. 00:59:661 (2,1) - kiai time だからもうちょっと音とってもいいと思う!
  8. 01:04:602 (7,8,1) - 上記と同じ提案 00:18:013 (7,8,1) -
  9. 01:10:249 (1) - ここもnew comboいらないかも・・・00:23:308 (1,1,2) -
がんばれ~ :)
Guy

Euny wrote:

  • Guy's Extra
  1. 01:27:543 (1) - add finish at the slider's head. i think much better for tempo. - fixed
  2. can't mod ! T.T too perfect to see.

Milhofo wrote:

[Guy's Extra]
  1. 00:07:778 (5,6,1) - flow here could be better, suggestion: (yes I change the BG to test xd) - sorry no change ;;
  2. 00:55:072 (1) - not sure about this reverse, since it's the only thing for me that stands out in the whole map, imo it should be replace by a single note at 00:55:425 - and ofc the normal slider before - I prefer the current one :3
  3. Welp, I was expecting not to find many problems in this diff, and that's exactly what I found lol

alacat wrote:

[がいまん]
  1. 00:18:013 (7,8,1) - (1)に強い音があるので、全部同じ間隔で置くより(8,1)の間でジャンプ作ったほうが音にあってると思います! - なるほどいいですね!
  2. 00:18:366 (1,2) - ここ3/4 + 1/2 よりも00:12:719 (1,2,3) - ,00:15:543 (1,2,3) - こういう音取りのほうがたくさん音も取れて楽しいと思う! - 確かに音取れるんですが、1/4スライダージャンプ後の余韻としてわざと3/4スライダーを入れているのです・・・
  3. 00:23:484 (1) - ここはnew combo入れなくてもいい気がする - ホンマや・・・
  4. 00:26:484 (1) - ^ - okk
  5. 00:29:661 (4) - 逆にここはここからnew comboじゃないかな? - おっけーです
  6. 00:34:602 (1,2,3,4,1) - マイナス5~10度曲げたい!前からのジャンプでここが縦の直線だとちょっとやりづらいかも - ok,ついでにちょっと曲げてみました。
  7. 00:59:661 (2,1) - kiai time だからもうちょっと音とってもいいと思う! - 配置変えてnote入れてみました~
  8. 01:04:602 (7,8,1) - 上記と同じ提案 00:18:013 (7,8,1) - okk
  9. 01:10:249 (1) - ここもnew comboいらないかも・・・00:23:308 (1,1,2) - ラジャー
Thank you for modding everyone! :)

http://puu.sh/gdgO1/8f06352978.zip
AIR

Milhofo wrote:

[AIR's Normal]
  1. 00:05:484 (3) - ctrl+g flows waaay better done
  2. 00:07:072 (1) - this might touch some HP bars
  3. 00:17:661 (6,1) - blanket and then make 00:18:366 (2) - blanket with 00:17:308 (5) - done
  4. 00:19:425 (4) - curve left or fix the angle with 00:19:778 (5) -
  5. 00:25:425 (3) - reverse curvature? (curve down)
  6. 00:42:366 (1,2) - imo this should be a blanket so 2 doesn't overlap with 00:44:484 (2) - keep
  7. 00:52:249 (1,2) - blanket spam but blankets just look better in this cases xD
  8. 01:20:484 (3,1,2) - I think this might be a little too much for a normal, 2 reverse sliders would be best, but that's up to you
  9. 01:26:131 (3,4,1) - 3 blanket with 4, 4 blanket with 1 keep

alacat wrote:

[AIR's Normal]
  1. 00:08:484 (3) - I feel this part looks crowded by sliders. You should consider making more distancelike this. Also please try aligning this parts parallel to each other by moving the last point of the slider a grid to the right.it looks better to me! done
  2. 00:57:719 (1,1) - You must use more break time between spinner and slider since it's easiest diff. It's too soon after spinner to me. So you must remove this slider or remake this part for beginner. done
  3. 01:10:072 (5) - How about moving this slider down a bit for natural flow ? it would be better to me.
  4. 01:10:690 - add a short break time pls.
thanks!
update http://puu.sh/gfNPr/5528025416.zip
Topic Starter
Kamio Misuzu

Kurai wrote:

[Hard]
  1. 00:13:955 (4,1) - Is this jump really necessary? fixed
    Looks out of place imo
  2. 00:54:366 (3) - Not properly stacked with (2) done


[Another]
  1. 00:42:896 (3,1) - This stack plays really really bad. In such a fast paced pattern, breaking the flow so roughly is really a bad idea o.o no
  2. 01:18:367 (2,3) - (2) overlaps (3) way too much making it barely visible and therefore confusing to play. sorry i don't want to make any changes at hereT_T
Thank you kurai~

alacat wrote:

こんにちは :) みすずさん :3 日本語でModしますが、もし英語のほうがよければ言ってください!まあ、どっちも苦手ですから、同じさあ

[Hard]
  1. 01:55:778 - 緑線が2本重なっているので1つ削除してください。fixed
  2. 00:51:190 (2) - Hard difficultyなのでこれはプレイヤーが混乱してしまう恐れがあります。スライダーの始点の番号が半分くらい見えるまで移動してください。 スライダーのデザインを変えました
  3. 01:15:366 (2,3,4,1) - 2つ連続で異なった間隔の音を重ねるのは混乱を招くと思います。どちらかを移動してわかりやすくしてください。ok
[Another]
  1. 01:55:778 - 緑線が2本重なっているので1つ削除してください。fixed
  2. 00:26:131 (1,2,1,2,3,4,5,6,1,2,3) - こういうったnew comboのパターンはどうでしょう?より曲にフィットすると思います。
    修正しました
  3. 00:32:132 (1) - ^ 
  4. 02:01:425 (1) - スライダーの始点にfinishを追加?ok
  5. 02:03:543 (1,2,3,4,1) - 静かなパートなので、ここのジャンプは間隔が大きすぎると思います。すこし間隔を減らしてください。ok
がんばれ~ :)
alacatさんありがとう~
Mei
dajiahao,我是路过的
Topic Starter
Kamio Misuzu

Mei wrote:

dajiahao,我是路过的
大师球,谢star~
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