forum

cillia - Fairytale, [Taiko]

posted
Total Posts
51
Topic Starter
mintong89
This beatmap was submitted using in-game submission on 2015年3月12日 at 21:55:43

Artist: cillia
Title: Fairytale,
Tags: kyaami vocaloid vocaloid4 buzzG VY1V4 cover
BPM: 194
Filesize: 7345kb
Play Time: 05:04
Difficulties Available:
  1. Taiko (4.58 stars, 1782 notes)
Download: cillia - Fairytale,
Information: Scores/Beatmap Listing
---------------
「cillia - Fairytale,」
19th Ranked Beatmaps


such cillia angel tuning.
omg the story is quite sad aaaaa

Standard Ver: https://osu.ppy.sh/s/311463
Bara-

M4M from your queue

I'm still relatively new to Taiko modding, so I'm sorry if it's bad, but I'm learning

[Left Ring]
00:07:221 (21) - d
00:07:530 (23) - Delete, the kk are already enough
00:22:685 (74) - Delete, feel rather overmapped for such calm part
00:23:458 - Add note (d), and then make 00:23:768 (76) - k
00:24:077 -Add d
00:44:180 (129) - k feels better for me
00:50:984 (179) - k
00:57:170 (223) - k
01:11:319 (330) - Move to 01:11:242
01:41:242 (540) - Move to 01:41:319
01:41:628 add k
02:08:226 (692) - Delete? It seems rather useless
02:09:850 (700,701,702,703,704) - Change it to k ddk k
02:18:201 (739,740,741,742,743,744) - Change to k ddkdk
198200,-133.333333333333,4,1,0,10,0,0 - Volume is to low. You must hear the hitobjects, which I can't with 10%, put it higher (IT's a timing point) (at 3:18)
04:00:572 (279) - d (the vocals are low-pitched)
04:23:767 (446) - Starting from here, it feels really overmapped. To me, the music sounds like 1/2, but you stuff it with 1/4. Not sure if this is okay (or that I do not hear some background music or such)
04:42:788 (603,604,605,606,607,608,609,610,611,612) - This pattern feels weird. kkddddkkkk is not what you should use here. I recommend kkddkdddkk
05:00:703 (1,2,3,4,5,6,7) - These notes feel weird. Consider making the spinner (even) longer so you can delete those awkward notes

Good luck!
Topic Starter
mintong89

baraatje123 wrote:

M4M from your queue

I'm still relatively new to Taiko modding, so I'm sorry if it's bad, but I'm learning

[Left Ring]
00:07:221 (21) - d Sure
00:07:530 (23) - Delete, the kk are already enough uhh I don't want leave so big gap on it.
00:22:685 (74) - Delete, feel rather overmapped for such calm part same, also note rhythm is really calm now imo
00:23:458 - Add note (d), and then make 00:23:768 (76) - k k d instead, because after are k
00:24:077 -Add d nah, I want to same like previous pattern.
00:44:180 (129) - k feels better for me Well since it's first pattern so I make it easier :3
00:50:984 (179) - k It's quite weird and choppy gameplay k after k
00:57:170 (223) - k sure
01:11:319 (330) - Move to 01:11:242 I wanna emphasize that K so...
01:41:242 (540) - Move to 01:41:319 ahhh sorry! It should be 1/3, and I use snap all before so it doesn't snap properly. Fixed!
01:41:628 add k
02:08:226 (692) - Delete? It seems rather useless Yes it's useful, you can hear the drum 1/4 hit-hat at song
02:09:850 (700,701,702,703,704) - Change it to k ddk k I wanna make all 1and3 beat red note, so..
02:18:201 (739,740,741,742,743,744) - Change to k ddkdk
198200,-133.333333333333,4,1,0,10,0,0 - Volume is to low. You must hear the hitobjects, which I can't with 10%, put it higher (IT's a timing point) (at 3:18) ???
04:00:572 (279) - d (the vocals are low-pitched) the vocal is same tone with 04:00:881 (282) - this note and I make it k so it doesn't matter
04:23:767 (446) - Starting from here, it feels really overmapped. To me, the music sounds like 1/2, but you stuff it with 1/4. Not sure if this is okay (or that I do not hear some background music or such) well, the song is quite metallic so I think it doesn't matter for me too.
04:42:788 (603,604,605,606,607,608,609,610,611,612) - This pattern feels weird. kkddddkkkk is not what you should use here. I recommend kkddkdddkk hmm you're right, but I'll consider this!
05:00:703 (1,2,3,4,5,6,7) - These notes feel weird. Consider making the spinner (even) longer so you can delete those awkward notes deleted

Good luck!
Thanks for your great mod!
Charlotte
hi~.from m4m req

[ about]
  1. d is don note
  2. k is kat note
  3. D is big don note
  4. K is big kat note
[ General]


  • good~
[ Left Ring]


  • 00:33:049 - I think no need.

    00:35:523 - ^

    01:02:359 - add d.

    02:19:124 - change to k

    02:19:447 - change to d

    04:01:124 - add d.
sorry mintong.your map quality=very good. so...short mod.many notes...but,pattern is easy so fun map.go ranked
bananannian
Hi! From your forum M4M taiko queue.
I am pretty thorough, so don't feel bad if I point out a lot of issues. A lot of times they are just my opinions, so feel free to object to them. :3
After looking through my mod, would you mind taking the time to check out my taiko set? <3

Btw, I don't know how to make bpm/offset/scroll speed changes, so don't ask me those pls. XD

d = don
k = katsu
D = big don
K = big katsu


[General]
This mapset needs at least 2 taiko difficulties.
This mapset needs at least 1 kantan/futsuu difficulty.

Left Ring was very satisfying to playlook at (who am I kidding, I'm not good enough to play that :P ), thank you! :D
(btw I'd like to ask, where did the term 'left ring" came from?)

Five minutes... whew. (Get ready for a lot of suggestions! XD) Consider placing a longer break in the middle, maybe 15-20 seconds.


[Left Ring]
When a person maps a map as difficult as this one, it is hard for an outsider to comprehend entirely his/her thought process when placing these notes; and so, much of the suggestions below that refers to runs are just my ideas, not necessary a must.

00:06:139 - consider mapping these vocals
00:11:087 - ^
00:12:943 (42) - change to k, match vocal's high pitch
00:17:427 (59) - delete, follow vocals
00:23:458 (76,77) - change to dk, follow vocal's pitch
00:33:046 (106) - move to 00:33:355, follow vocals
00:35:520 (113) - move to 00:35:829, ^
00:47:891 (158) - change to k, follow vocals
00:50:365 (176) - ^
00:55:159 (208,209,210) - change to kkd, follow 00:53:922 (200,201,202)
01:02:891 (265,266,267,268) - change to kkddkk, singer sings a note at 01:03:046 (267), previously you've been mapping her voice to ddk runs, this would follow that pattern.
01:18:201 - for this bar, consider getting rid of the 3-3-2 rhythmic pattern, as I could not find a similar rhythm in the music.
01:21:293 (409,410,411,412) - change to kkdd, follow guitar pitch
01:23:768 (423,424,425,426) - ^
01:31:809 (475,476,477) - change to kkk, follow guitar's pitch (if this is accepted, change previous note to d)
01:34:283 (493,494,495) - ^
01:40:469 (538) - k, pitch
01:48:664 (590,591) - change to dk, match vocals
01:52:376 (614,615,616) - change to kkd, match vocals
02:11:706 (709) - change to d, match vocals pitch decrease (unless you want to keep the 2/1 d pattern)
02:15:726 (727) - change to k, match guitar entry
02:23:381 - add k, to better emphasize snare
02:30:726 (812,813,814) - change to ddk or ddd, first one is to match vocals, second one is to emphasize the following k note
02:39:231 (878) - change to k, match guitar
02:39:850 (882) - where I would put a break if I were you, but I ain't you, so you decide on this :P
02:44:180 (914) - change to d, you have been previously mapping toms to d (02:40:932 (889), 02:41:706 (896), 02:43:407 (907)), this should follow suit
02:45:881 (925) - ^
02:46:654 (932) - ^
02:55:623 (999) - change to d, match guitar
02:57:788 (1017) - change to d, ^
02:58:252 (1020,1021) - change to dk, ^
03:10:314 (1113) - change to k, match vocals (and follow 03:12:788 (1132))
03:31:036 (51,52) - change to k d, match vocals
03:43:716 (144,145,146,147) - see 01:02:891 (265,266,267,268)
03:49:747 (191) - change to k, match vocal's pitch increase
04:02:582 (295,296,297) - change to ddk, match singer's note at 04:02:737
04:03:974 to 04:23:767 - if you listen closely the backing guitar has this D - C# - A riff/thing that you might want to map, just a suggestion
04:24:386 (450,451,452,453) - change to kkdd, match guitar pitch
04:26:860 (470,471,472,473) - ^
04:29:334 (490,491,492,493) - ^
04:29:953 (494,495,496) and 04:30:417 (498,499,500) - change to kkd, match guitar pitch
04:39:231 (574,575,576,577) - see 04:24:386
04:43:561 (1) - Holy. Crap. Longest spinner I've EVER seen. I don't want to change this, just want to comment on it, this is quite the sight.


There you go! Sorry for the wall of text :lol: Hope you find this mod helpful, and good luck beatmapping!
Topic Starter
mintong89
"Charlotte"
hi~.from m4m req

[ about]
  1. d is don note
  2. k is kat note
  3. D is big don note
  4. K is big kat note
[ General]


  • good~
[ Left Ring]


  • 00:33:049 - I think no need. You're right, but it feel really empty if I didn't put this note. (The between of two long distance is too long.)

    00:35:523 - ^

    01:02:359 - add d. sure

    02:19:124 - change to k ^

    02:19:447 - change to d ^

    04:01:124 - add d. change to kkd instead.
sorry mintong.your map quality=very good. so...short mod.many notes...but,pattern is easy so fun map.go ranked
"bananannian"
Hi! From your forum M4M taiko queue.
I am pretty thorough, so don't feel bad if I point out a lot of issues. A lot of times they are just my opinions, so feel free to object to them. :3
After looking through my mod, would you mind taking the time to check out my taiko set? <3

Btw, I don't know how to make bpm/offset/scroll speed changes, so don't ask me those pls. XD

d = don
k = katsu
D = big don
K = big katsu


[General]
This mapset needs at least 2 taiko difficulties.
This mapset needs at least 1 kantan/futsuu difficulty. app map 1 diff is enough.

Left Ring was very satisfying to playlook at (who am I kidding, I'm not good enough to play that :P ), thank you! :D
(btw I'd like to ask, where did the term 'left ring" came from?) The left ring is from story of the song, lol

Five minutes... whew. (Get ready for a lot of suggestions! XD) Consider placing a longer break in the middle, maybe 15-20 seconds. Doesn't need for app map. Usually Taiko map doesn't need break too!


[Left Ring]
When a person maps a map as difficult as this one, it is hard for an outsider to comprehend entirely his/her thought process when placing these notes; and so, much of the suggestions below that refers to runs are just my ideas, not necessary a must.

00:06:139 - consider mapping these vocals Hmm but I don't want too much at the soft place (soft part of song).
00:11:087 - ^
00:12:943 (42) - change to k, match vocal's high pitch ok
00:17:427 (59) - delete, follow vocals
00:23:458 (76,77) - change to dk, follow vocal's pitch It's quite far to next note if I delete this, so no
00:33:046 (106) - move to 00:33:355, follow vocals Actually I don't follow vocal at here lol
00:35:520 (113) - move to 00:35:829, ^
00:47:891 (158) - change to k, follow vocals yes, but it's already have ddk at before part so I don't want make it same
00:50:365 (176) - ^
00:55:159 (208,209,210) - change to kkd, follow 00:53:922 (200,201,202) nah, shouldn't be same because weird to play.
01:02:891 (265,266,267,268) - change to kkddkk, singer sings a note at 01:03:046 (267), previously you've been mapping her voice to ddk runs, this would follow that pattern. but this part I didn't follow any vocal but drum, lol
01:18:201 - for this bar, consider getting rid of the 3-3-2 rhythmic pattern, as I could not find a similar rhythm in the music. ok this is appear like this: if you hear properly, the all k is actually follow the drum snare.
01:21:293 (409,410,411,412) - change to kkdd, follow guitar pitch you're right but it kinda ruin the pattern kkddkk kkddkk lol I will consider it
01:23:768 (423,424,425,426) - ^
01:31:809 (475,476,477) - change to kkk, follow guitar's pitch (if this is accepted, change previous note to d) I don't want too much k at here so...
01:34:283 (493,494,495) - ^
01:40:469 (538) - k, pitch yeah, but k is too emphasize imo.
01:48:664 (590,591) - change to dk, match vocals sure
01:52:376 (614,615,616) - change to kkd, match vocals but the vocal tone is begin fade up, right?
02:11:706 (709) - change to d, match vocals pitch decrease (unless you want to keep the 2/1 d pattern) I'm follow to drum hit-hat
02:15:726 (727) - change to k, match guitar entry
02:23:381 - add k, to better emphasize snare but I didn't hear any snare here?
02:30:726 (812,813,814) - change to ddk or ddd, first one is to match vocals, second one is to emphasize the following k note ok I use ddk
02:39:231 (878) - change to k, match guitar great! changed
02:39:850 (882) - where I would put a break if I were you, but I ain't you, so you decide on this :P
02:44:180 (914) - change to d, you have been previously mapping toms to d (02:40:932 (889), 02:41:706 (896), 02:43:407 (907)), this should follow suit ok
02:45:881 (925) - ^ the guitar is quite high tone , but I change something here
02:46:654 (932) - ^ follow the drum hit-hat
02:55:623 (999) - change to d, match guitar follow the 2/4 beat situation
02:57:788 (1017) - change to d, ^
02:58:252 (1020,1021) - change to dk, ^ I don't know but I find it really weird to play at here...
03:10:314 (1113) - change to k, match vocals (and follow 03:12:788 (1132)) same
03:31:036 (51,52) - change to k d, match vocals
03:43:716 (144,145,146,147) - see 01:02:891 (265,266,267,268)
03:49:747 (191) - change to k, match vocal's pitch increase
04:02:582 (295,296,297) - change to ddk, match singer's note at 04:02:737
04:03:974 to 04:23:767 - if you listen closely the backing guitar has this D - C# - A riff/thing that you might want to map, just a suggestion uhh I'm not follow the guitar lol
04:24:386 (450,451,452,453) - change to kkdd, match guitar pitch
04:26:860 (470,471,472,473) - ^
04:29:334 (490,491,492,493) - ^
04:29:953 (494,495,496) and 04:30:417 (498,499,500) - change to kkd, match guitar pitch
04:39:231 (574,575,576,577) - see 04:24:386
04:43:561 (1) - Holy. Crap. Longest spinner I've EVER seen. I don't want to change this, just want to comment on it, this is quite the sight. haha


There you go! Sorry for the wall of text :lol: Hope you find this mod helpful, and good luck beatmapping!

Charlotte: It's ok, thanks for you mod!
bananannian: Thanks for your long mod!!!
Kunieda
hihi~(lazy to pm you lol)
m4m from your queue :3

[left ring]
00:06:139 - add kk, does match the vocal
00:21:293 (72) - k
00:31:963 (104,105) - ctrl+g
00:32:737 (106) - change to k
00:33:046 (107) - delete
00:35:211 (113) - same as - 00:32:737 (106)
00:35:520 (114) - delete
03:19:128 (1175) - d, follow vocal
04:26:242 (465) - k?

good luck mint! and get your map ranked and approve asap~
dat growl... ;w;
Nardoxyribonucleic
Hi, here is the M4M as requested.

  • [Left Ring]
  1. 00:11:875 (38,39) - consider swapping these notes to d k ? This could follow the vocal in a way better since 00:12:185 (39,40) - share the same pitch.
  2. 00:24:710 (78) - d would accompany the drop of vocal pitch there. This could also result in a better contrast to the previous 00:21:927 (71,72) -
  3. 00:50:380 (175,176,177) - consider changing these notes to k d k to follow the high-pitched vocal at 00:50:380 - and the snare at 00:50:690 - ?
  4. 01:30:123 (462,463) - swap to d k and add k at 01:30:355 - ? This could follow the pitch of the guitar in a way better.
  5. 01:40:174 (534,535) - similar to ^ , k d here would be better imo.
  6. 01:46:205 (572,574) - consider swapping these notes to d k for the increasing vocal pitch ?
  7. 02:11:721 (707) - maybe d here to fit the pitch decrease of vocal ?
  8. 02:31:515 (815,816) - swapping these notes to k d could follow the pitch increase across 02:31:205 (814,815) -
  9. 02:47:520 (938) - move to 02:47:210 - and add d at 02:47:056 - to follow the beat there ?
  10. 03:17:906 (1178,1179) - These two notes overlap in nearly half of the taiko bar, please fix it by modifying the SV change here.
  11. 03:55:174 (233,234,235) - I think ddk could fit the vocal more.
That would be all. Call me back~ :D
Topic Starter
mintong89
All fixed.
About The SV, I've increased to 0.85x, maybe it's better now?
Thanks!
Nardoxyribonucleic
The overlapping of notes at 03:17:906 (1181,1182) - is resolved, and the pattern constellations look fine to me.

Bubble #1~
Myxo
I want to map this in Standard Mode ;w; Good luck!
Topic Starter
mintong89

Desperate-kun wrote:

I want to map this in Standard Mode ;w; Good luck!
lol, good luck for you too then ww

Thanks Nardo!
Kayano
  1. Red - Unrankable issue, you must fixed
  2. Purple - Highly recommended, consider to use it
  3. Black - Suggestion, feel free to fixed or not
  4. Gray - Personal preference
[General]
  1. Offset -15 (Don't forget to resnap the Preview Point too~
[ Left Ring]
  1. 00:17:752 - maybe add d here to have consistency with 00:15:277 (50) -
  2. 00:35:226 (112,113) - swap to compare with 00:32:752 (105,106) -
  3. 01:06:308 (294) - change to k cuz same pitch with 01:06:154 (293) -
  4. 01:41:334 (542,543) - It is 1/4 snap too, fix the timing and you will know. (move 542 to 01:41:319 - and 543 to 01:41:551 -
And I guess you forget to reply to Kunieda's mod? :/
Call me back!
Topic Starter
mintong89
"Kunieda"
hihi~(lazy to pm you lol)
m4m from your queue :3

[left ring]
00:06:139 - add kk, does match the vocal Actually I don't really follow vocal at here, lol
00:21:293 (72) - k I generally don't like k at big white line...
00:31:963 (104,105) - ctrl+g So this is how it work: I'm self made the rhythm that first white line is d and third white line is k (so d d k d rhythm), so d k will be better at here.
00:32:737 (106) - change to k
00:33:046 (107) - delete
00:35:211 (113) - same as - 00:32:737 (106)
00:35:520 (114) - delete
03:19:128 (1175) - d, follow vocal d is to emphasize the rhythm lol, since these are really quiet
04:26:242 (465) - k?

good luck mint! and get your map ranked and approve asap~
dat growl... ;w;

"OniJAM"
  1. Red - Unrankable issue, you must fixed
  2. Purple - Highly recommended, consider to use it
  3. Black - Suggestion, feel free to fixed or not
  4. Gray - Personal preference
[General]
  1. Offset -15 (Don't forget to resnap the Preview Point too~
[ Left Ring]
  1. 00:17:752 - maybe add d here to have consistency with 00:15:277 (50) - Generally you're right but if you hear properly u will hear the "da" sound forced stop here 00:17:427 - , so I think there's different with previous rhythm.
  2. 00:35:226 (112,113) - swap to compare with 00:32:752 (105,106) - I've do this rhythm before but I find it awkward at gameplay :/
  3. 01:06:308 (294) - change to k cuz same pitch with 01:06:154 (293) - You're right lol
  4. 01:41:334 (542,543) - It is 1/4 snap too, fix the timing and you will know. (move 542 to 01:41:319 - and 543 to 01:41:551 - fixed
And I guess you forget to reply to Kunieda's mod? :/
Call me back!

Thanks for mod!!!
I'm sorry forget to reply orz..
Kayano
Bubble #2~
Topic Starter
mintong89
Thanks a lot!!
qoot8123
just a few things :

02:36:293 (854,855,856,857,858,859,860) - 我覺得這裡可以用kat來跟吉他,像是這樣,節奏跟02:38:304 (872,873,874,875,876) - 差不多。

02:49:128 (953) - 這裡可以試試看k,打起來會比較順。

02:51:448 (970) - 這裡也是可以試試看k,跟吉他的pitch,也比較能跟02:51:757 (972,973,974,975) - 做連結。

02:52:994 (983,984) - 建議調換跟吉他的節奏。

03:16:422 (1171) - 建議刪掉,這樣後面的節奏會比較清楚。

03:26:396 (14,15) - 調換?跟00:45:572 (138,139,140,141) - 差不多。

03:30:726 (49,50) - 同上^可以試試看。

03:33:510 (72,73) - 同上^




期待明天的到來 :)
Topic Starter
mintong89
All fixed!!! :)
qoot8123
Approved!
Topic Starter
mintong89
Thank you!!! :cry: :cry:
show more
Please sign in to reply.

New reply