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earthmind - Another Heaven [OsuMania]

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Topic Starter
Muu-chan
This beatmap was submitted using in-game submission on Thursday, April 30, 2015 at 1:30:32 PM

Artist: earthmind
Title: Another Heaven
Source: Fate/stay night [Realta Nua]
Tags: é–“æ¡æ¡œ madou sakura opening route ufotable ps vita tsukihime Eternalie LordRaika [_A_v_a_l_o_n_] Krauv
BPM: 180
Filesize: 13136kb
Play Time: 05:11
Difficulties Available:
  1. Heaven's Feel - 7Key (3.84 stars, 2638 notes)
Download: earthmind - Another Heaven
Information: Scores/Beatmap Listing
---------------

earthmind - Another Heaven

COLLABS TIME!!!! Another fate/stay night song, ENJOY~ 。◕‿◕。
Member :
* Muu-chan
* A v a l o n
* LordRaika
* Eternalie

Thank you so much Krauv san for AMAZING SB 。◕‿◕。


Pleasre re-DL it, if you have it before April, 14th 2015. Thank you :3 click
apl-
Hi I'm here on Raika's request to pitch the notes.

The timings are not exactly on beat for the front part, so I'll just link the timing closest to the piano sound.

Pitching for Raika
00:02:038 - A4
00:02:371 - E5
00:02:704 - A4
00:03:038 - F5
00:03:371 - A4
00:03:704 - F5
00:04:038 - A4

00:04:371 - E2 + D5
00:04:704 - A4
00:05:038 - D5
00:05:371 - A4
00:05:704 - A5
00:06:038 - A4
00:06:371 - A5
00:06:704 - A4

from here on the single note repeats are the same, i'll just list down the super low notes.

00:07:038 - F2
00:09:704 - G2

00:12:371 - D2
00:15:038 - E2
00:17:704 - F2
00:20:371 - G2

00:23:038 - D2
00:25:704 - E2
00:28:371 - F2
00:31:038 - G2

Annnnd here comes the more fun part :>

00:33:704 - C7
00:33:871 - D7
00:34:038 - A6
00:34:204 - C7
00:34:371 - G6
00:34:538 - A6
00:34:704 - F6
00:34:871 - G6

00:35:038 - E6
00:35:204 - F6
00:35:371 - D6
00:35:538 - E6
00:35:704 - C6
00:35:871 - D6
00:36:038 - A5
00:36:204 - C6

00:36:371 - E6
00:36:538 - G6
00:36:704 - C7
00:36:871 - F7
00:37:038 - E7
00:37:204 - C7
00:37:371 - D7
00:37:538 - A6

00:37:704 - C7
00:37:871 - G6
00:38:038 - A6
00:38:204 - F6
00:38:371 - G6
00:38:538 - E6
00:38:704 - F6
00:38:871 - C6

00:39:038 - D6
00:39:204 - A5
00:39:371 - A#5
00:39:538 - F6
00:39:704 - Blank
00:39:871 - D6
00:40:038 - D5
00:40:204 - Hold from previous note


Timing here doesn't sound clear so I'm not sure. Pitch should be correct though. (It's in 1/6 here I think, if not just use your own timings, the pitch is the same anyway, the 1/6th spacing is just my guess.)
00:40:371 - D7
00:40:760 - D7
00:40:982 - D7
00:41:260 - D7
00:41:316 - D7
00:41:371 - D7

00:41:704 - D7
00:41:871 - E6
00:42:038 - F6
00:42:204 - G6
00:42:371 - F6
00:42:538 - D5 (yes I wrote it correctly, D5, not D6)
00:42:704 - Blank
00:42:871 - Blank

00:43:038 - C#7
00:43:204 - F7
00:43:371 - Blank
00:43:538 - E7

And that's all to the front part :>
PM me on forum or in-game if you have any questions.
Topic Starter
Muu-chan

TestApple wrote:

Hi I'm here on Raika's request to pitch the notes.

The timings are not exactly on beat for the front part, so I'll just link the timing closest to the piano sound.

Pitching for Raika
00:02:038 - A4
00:02:371 - E5
00:02:704 - A4
00:03:038 - F5
00:03:371 - A4
00:03:704 - F5
00:04:038 - A4

00:04:371 - E2 + D5
00:04:704 - A4
00:05:038 - D5
00:05:371 - A4
00:05:704 - A5
00:06:038 - A4
00:06:371 - A5
00:06:704 - A4

from here on the single note repeats are the same, i'll just list down the super low notes.

00:07:038 - F2
00:09:704 - G2

00:12:371 - D2
00:15:038 - E2
00:17:704 - F2
00:20:371 - G2

00:23:038 - D2
00:25:704 - E2
00:28:371 - F2
00:31:038 - G2

Annnnd here comes the more fun part :>

00:33:704 - C7
00:33:871 - D7
00:34:038 - A6
00:34:204 - C7
00:34:371 - G6
00:34:538 - A6
00:34:704 - F6
00:34:871 - G6

00:35:038 - E6
00:35:204 - F6
00:35:371 - D6
00:35:538 - E6
00:35:704 - C6
00:35:871 - D6
00:36:038 - A5
00:36:204 - C6

00:36:371 - E6
00:36:538 - G6
00:36:704 - C7
00:36:871 - F7
00:37:038 - E7
00:37:204 - C7
00:37:371 - D7
00:37:538 - A6

00:37:704 - C7
00:37:871 - G6
00:38:038 - A6
00:38:204 - F6
00:38:371 - G6
00:38:538 - E6
00:38:704 - F6
00:38:871 - C6

00:39:038 - D6
00:39:204 - A5
00:39:371 - A#5
00:39:538 - F6
00:39:704 - Blank
00:39:871 - D6
00:40:038 - D5
00:40:204 - Hold from previous note


Timing here doesn't sound clear so I'm not sure. Pitch should be correct though. (It's in 1/6 here I think, if not just use your own timings, the pitch is the same anyway, the 1/6th spacing is just my guess.)
00:40:371 - D7
00:40:760 - D7
00:40:982 - D7
00:41:260 - D7
00:41:316 - D7
00:41:371 - D7

00:41:704 - D7
00:41:871 - E6
00:42:038 - F6
00:42:204 - G6
00:42:371 - F6
00:42:538 - D5 (yes I wrote it correctly, D5, not D6)
00:42:704 - Blank
00:42:871 - Blank

00:43:038 - C#7
00:43:204 - F7
00:43:371 - Blank
00:43:538 - E7

And that's all to the front part :>
PM me on forum or in-game if you have any questions.
thank you so much testapple san. I dunno, but you're a masterpiece >n< it would help raika nii so much.
LordRaika
http://puu.sh/eCsVR.rar
this is everything with hitsound...


thx testapple ^^b
thts really help me transcribe low volume pitch orz
its pain for me XD ahaha
Topic Starter
Muu-chan

LordRaika wrote:

http://puu.sh/eCsVR.rar
this is everything with hitsound...


thx testapple ^^b
thts really help me transcribe low volume pitch orz
its pain for me XD ahaha
arigatou raika nii.. soshite testapple san >n< seriously amazing
Fubukicat
nyah
Topic Starter
Muu-chan
Nyah power >n< gonna finish my part tomorrow! And i think hitsuya can't finish it. So i would change him as his request.
Hitsuya :' this is your 2nd map that you requested on me but.. you're not joined again :"
[ A v a l o n ]
Okay, mark as my part desu. . .

02:11:038 - to 02:24:371 -
03:07:038 - to 03:41:038 -

I'll do my best :D
[ A v a l o n ]
My part desu . . . XD
aq kasih codenya ya...
nah, klo ada yang kurang ksih tau aq yah :)
soalnya ini pertama kali bikin chart 7k map :D

btw, the song is really good, i hope you can make the 4k collab too :D

Topic Starter
Muu-chan

avalon_n wrote:

My part desu . . . XD
aq kasih codenya ya...
nah, klo ada yang kurang ksih tau aq yah :)
soalnya ini pertama kali bikin chart 7k map :D

btw, the song is really good, i hope you can make the 4k collab too :D

Updated~
thank you so much avalon san, amazing part >n<"
Um~ i'll consider it xD hihih
and yeah, this song is pretty good :>

EDIT: Finally my part on 7K is done .w. - February 7th 2015
EDIT 2: Test-played by nowsmart .w. he's too amazing. Ahah, also thank you for fixing the offset nowsmart san >n<
[ A v a l o n ]
okay muu-chan :D

my part in 4K is finished, check on your inbox XD
:D

*shoot star :3
Topic Starter
Muu-chan

[ A v a l o n ] wrote:

okay muu-chan :D

my part in 4K is finished, check on your inbox XD
:D

*shoot star :3
okay i'll update it as soon as possible >n< also thank you so much avalon san for the star~ it means a lot.
RuberusuScarlet
ruberusu's metadate check


from my queue
no kudos please

  • Artist : ok
    Title : ok
    source : Fate/stay night [Realta Nua]
    tag delete : Fate/Stay night
    tag add : 間桐桜 madou sakura
    BG : 1080 × 752 :arrow: 1024 ×768

good luck ~
Topic Starter
Muu-chan

RuberusuScarlet wrote:

ruberusu's metadate check


from my queue
no kudos please

  • Artist : ok
    Title : ok
    source : Fate/stay night [Realta Nua]
    tag delete : Fate/Stay night
    tag add : 間桐桜 madou sakura
    BG : 1080 × 752 :arrow: 1024 ×768

good luck ~
applied all of them :D thank you so much rubscar san ^^
RuberusuScarlet
sorry, i forgot write…

tag change : [ A v a l o n ] :arrow: [_A_v_a_l_o_n_]
Topic Starter
Muu-chan

RuberusuScarlet wrote:

sorry, i forgot write…

tag change : [ A v a l o n ] :arrow: [_A_v_a_l_o_n_]
uhm sure :D thank you for re-checking ruberusu san^^
LordRaika
Appudetto~

Sry this is my mapping style,

my reason :
1st, it enters a slow down part, so i start it slow then i slowly increase the note amount and make it full of what i map, thats all ^^

also fixed all hitsound on my part
GL....
Topic Starter
Muu-chan

LordRaika wrote:

Appudetto~

Sry this is my mapping style,

my reason :
1st, it enters a slow down part, so i start it slow then i slowly increase the note amount and make it full of what i map, thats all ^^

also fixed all hitsound on my part
GL....
thank you raika nii :3 i would tell egas00 san. hihi.
thank you so much once again
Blocko
Yay marathons



[Timing]
At 00:00:059 - , you don't need this timing point to start the slowjam since the 0.50x SV makes it start at that first.

You can remove that timing point and do the mod, or do the mod and remove that timing point. Doesn't matter.



Heaven's Feel
7K Column:
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
[]
[LordRaika]
Hitsound guy
First things first: SVs.
00:44:392 - I don't really think this sudden speedjump fits the song. The music stops for a bit, then jumps right back into it, but it'll catch players off guard because they weren't warned about this sudden speedjump.
I would suggest making the SVs in the whole intro speed up slowly to emphasize the buildup of the intro, then when the music stops for a bit, slow it down then start right back up to fit the mood of the song. Be sure to have a good flow to it so players will know when the SVs change.


00:01:726 - It's quite faint, but you can add a very low-pitched piano note here to emphasize that note a little more.

00:24:392 (24392|3,25059|3) - Move both notes to 7 since they're in a higher pitch from the notes at column 6.

00:36:392 to 00:39:059 - Perhaps you could do a different alternating pattern different from the previous one? Here's a pattern suggestion for that.
That also fixes the pitch relevancy with the piano while keeping playability in mind.

00:39:225 (39225|3,39392|4,39559|2) - Rearrange to 3,4,5 for piano pitch?

00:41:892 (41892|3,42059|2,42225|4,42392|1,42559|5) - Maybe do a > pattern for this one too, for piano pitch relevancy

01:28:392 - Add a note at 4 to accent the crash

01:49:725 to 02:00:392 - For this one, the higher pitched notes should be placed on the right side, and the lower pitched on the left. Reason being is that it will make sense for the player if they play through this pattern, and to some, it will feel like the LN positions are 'reversed'. Also to apply pitch relevancy on the LNs.
[]
[Muu-chan]
Sharing fate in an eternal night
00:56:059 (56059|4,56059|5) - Move both notes 2 columns to the left then 00:56:225 (56225|3,56225|4) - move both one column to the right for an easier chordstream pattern
If you applied the suggestion above, move 00:56:392 (56392|2) - to 4 for a better impact with the crash, or add another note at 4 to include chord consistency in the mix.

00:57:059 (57059|0) - Move to 4 for better impact with the snare

01:05:642 (65642|5,65725|4) - Ctrl + H to make the pattern easier and a bit more comfortable for the right hand.

01:06:892 - Add a note here to accent the crash

01:14:225 (74225|3,74559|4) - Ghost notes?

01:21:725 (81725|6) - Turn this to a regular note? I don't really hear a sound that can accent this one

03:59:059 - Add a note at either 1 or 5 for crash impact

04:01:642 (241642|5) - Move to 3 for better playability

04:04:392 - Add a note at 6 for crash impact

04:09:559 (249559|6,249725|3) - Switch these notes around by column, then add a 1/2 LN on column 3 on 04:09:892 - so the upcoming pattern can flow quite nicely.

04:20:392 - Add a note at either 4 or 7 for the drum crash

04:51:059 - Add a note for drum finish?
[]
[A v a l o n]
Spaces in between letters
02:15:475 (135475|6) - Ghost note here. Remove?

03:07:225 (187225|4) - Move to 3 for pitch relevancy

03:07:725 (187725|2,187892|4,188059|2,188225|4) - Arrange this slow trill to this arrangement (5,4,3,2) for pitch relevancy

03:10:725 (190725|4,190892|6,191059|4) - Switch these notes around by column, pitch relevancy

03:19:725 (199725|5,199725|6,199809|2,199809|1,199892|6,199892|5) - Double-chorded hand trills might be a bit much... Reduce them?
You have single trills at 03:26:392 (206392|1,206475|5,206559|1) - and 03:27:392 (207392|2,207475|5,207559|2) - and all of them seem to have the same volume, so I think you should reduce them to have some pattern consistency.
Same for 03:25:059 (205059|4,205059|5,205142|0,205142|1,205225|5,205225|4) -

03:21:059 (201059|3) - Move to 6 for a better pattern flow

03:23:225 (203225|5) - Move to 2 and 03:23:392 (203392|4) - move to 7 for pitch relevancy

03:23:392 (203392|4) - Move to 2 and 03:24:225 (204225|1) - move to 7, pitch

03:29:975 - Missing e-guitar note here

03:30:225 (210225|6,210392|5) - Switch these notes around by column for e-guitar pitch

03:35:059 to 03:36:392 - Try this pattern for the same reason above?

03:36:642 (216642|5) - Remove ghost note, or move this note to column 2 at 03:36:559 - to emphasize the drum snare
[]
[Eternalie]
More like ETernalie
02:30:725 (150725|4) - Move to 4 to avoid 1/2 shielding

02:33:225 (153225|3,153309|4,153392|5) - Move these notes one column to the right to increase crash impact

02:36:225 to 02:37:392 - Maybe spread this pattern out a bit more? Runningmen doesn't feel like it fits for this part.

02:47:559 (167559|5) - Move to 3 for the low kick

02:47:725 (167725|6) - Move to 5 to spread out the overall pattern

03:42:392 (222392|3,222559|2) - Ctrl + J for better pattern readability

03:43:392 (223392|3) - Move to 6 for e-guitar pitch

03:46:892 - Add a note at 3 to increase crash impact

03:52:892 (232892|0,232892|1) - Remove at least one note here since the sounds don't really sound strong enough




I'd like to see this ranked someday.
Good luck, everyone!
Topic Starter
Muu-chan

Blocko wrote:

Yay marathons



[Timing]
At 00:00:059 - , you don't need this timing point to start the slowjam since the 0.50x SV makes it start at that first.

You can remove that timing point and do the mod, or do the mod and remove that timing point. Doesn't matter.



Heaven's Feel
7K Column:
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
[]
[LordRaika]
Hitsound guy
First things first: SVs.
00:44:392 - I don't really think this sudden speedjump fits the song. The music stops for a bit, then jumps right back into it, but it'll catch players off guard because they weren't warned about this sudden speedjump.
I would suggest making the SVs in the whole intro speed up slowly to emphasize the buildup of the intro, then when the music stops for a bit, slow it down then start right back up to fit the mood of the song. Be sure to have a good flow to it so players will know when the SVs change.


00:01:726 - It's quite faint, but you can add a very low-pitched piano note here to emphasize that note a little more.

00:24:392 (24392|3,25059|3) - Move both notes to 7 since they're in a higher pitch from the notes at column 6.

00:36:392 to 00:39:059 - Perhaps you could do a different alternating pattern different from the previous one? Here's a pattern suggestion for that.
That also fixes the pitch relevancy with the piano while keeping playability in mind.

00:39:225 (39225|3,39392|4,39559|2) - Rearrange to 3,4,5 for piano pitch?

00:41:892 (41892|3,42059|2,42225|4,42392|1,42559|5) - Maybe do a > pattern for this one too, for piano pitch relevancy

01:28:392 - Add a note at 4 to accent the crash

01:49:725 to 02:00:392 - For this one, the higher pitched notes should be placed on the right side, and the lower pitched on the left. Reason being is that it will make sense for the player if they play through this pattern, and to some, it will feel like the LN positions are 'reversed'. Also to apply pitch relevancy on the LNs.
[]
[Muu-chan]
Sharing fate in an eternal night
00:56:059 (56059|4,56059|5) - Move both notes 2 columns to the left then 00:56:225 (56225|3,56225|4) - move both one column to the right for an easier chordstream pattern
If you applied the suggestion above, move 00:56:392 (56392|2) - to 4 for a better impact with the crash, or add another note at 4 to include chord consistency in the mix.

00:57:059 (57059|0) - Move to 4 for better impact with the snare

01:05:642 (65642|5,65725|4) - Ctrl + H to make the pattern easier and a bit more comfortable for the right hand.

01:06:892 - Add a note here to accent the crash

01:14:225 (74225|3,74559|4) - Ghost notes?

01:21:725 (81725|6) - Turn this to a regular note? I don't really hear a sound that can accent this one

03:59:059 - Add a note at either 1 or 5 for crash impact

04:01:642 (241642|5) - Move to 3 for better playability

04:04:392 - Add a note at 6 for crash impact

04:09:559 (249559|6,249725|3) - Switch these notes around by column, then add a 1/2 LN on column 3 on 04:09:892 - so the upcoming pattern can flow quite nicely.

04:20:392 - Add a note at either 4 or 7 for the drum crash

04:51:059 - Add a note for drum finish?
[]
[A v a l o n]
Spaces in between letters
02:15:475 (135475|6) - Ghost note here. Remove?

03:07:225 (187225|4) - Move to 3 for pitch relevancy

03:07:725 (187725|2,187892|4,188059|2,188225|4) - Arrange this slow trill to this arrangement (5,4,3,2) for pitch relevancy

03:10:725 (190725|4,190892|6,191059|4) - Switch these notes around by column, pitch relevancy

03:19:725 (199725|5,199725|6,199809|2,199809|1,199892|6,199892|5) - Double-chorded hand trills might be a bit much... Reduce them?
You have single trills at 03:26:392 (206392|1,206475|5,206559|1) - and 03:27:392 (207392|2,207475|5,207559|2) - and all of them seem to have the same volume, so I think you should reduce them to have some pattern consistency.
Same for 03:25:059 (205059|4,205059|5,205142|0,205142|1,205225|5,205225|4) -

03:21:059 (201059|3) - Move to 6 for a better pattern flow

03:23:225 (203225|5) - Move to 2 and 03:23:392 (203392|4) - move to 7 for pitch relevancy

03:23:392 (203392|4) - Move to 2 and 03:24:225 (204225|1) - move to 7, pitch

03:29:975 - Missing e-guitar note here

03:30:225 (210225|6,210392|5) - Switch these notes around by column for e-guitar pitch

03:35:059 to 03:36:392 - Try this pattern for the same reason above?

03:36:642 (216642|5) - Remove ghost note, or move this note to column 2 at 03:36:559 - to emphasize the drum snare
[]
[Eternalie]
More like ETernalie
02:30:725 (150725|4) - Move to 4 to avoid 1/2 shielding

02:33:225 (153225|3,153309|4,153392|5) - Move these notes one column to the right to increase crash impact

02:36:225 to 02:37:392 - Maybe spread this pattern out a bit more? Runningmen doesn't feel like it fits for this part.

02:47:559 (167559|5) - Move to 3 for the low kick

02:47:725 (167725|6) - Move to 5 to spread out the overall pattern

03:42:392 (222392|3,222559|2) - Ctrl + J for better pattern readability

03:43:392 (223392|3) - Move to 6 for e-guitar pitch

03:46:892 - Add a note at 3 to increase crash impact

03:52:892 (232892|0,232892|1) - Remove at least one note here since the sounds don't really sound strong enough




I'd like to see this ranked someday.
Good luck, everyone!
wuhuu thank you so much blocko san :D hihi i hope so :3 i would tell them

everything above on my part are applied >< yayyy

once again thank you blocko san :D

note: i just deleted the '90 BPM' at the intro and change them to sv change 0.5x. So i just re-snapped some notes :3 maybe there would be a 1 secs different time when you apply at blocko san's mod :3 rip my english, i hope you could understand it guys :D

continue :

[ A v a l o n ] wrote:

hello Muu-chan .. .
untuk part ak. . . ak serahkan padamu...
soalnya feel ak buat 7K udah ilang T_T

ak takut malah akan tambah buruk klo ak yg handle . . .
jad ak minta maaf yah . .. :(

good luck Muu-Chan .... nyaa~
quoting that on pm which mean avalon asked me to handle his part. and everything is applied ><" Blocko san is amazing as always :D
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