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2TORI - Zefiransasu [OsuMania]

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Total Posts
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Topic Starter
pwhk
This beatmap was submitted using in-game submission on 2014年11月22日 at 17:46:44

Artist: 2TORI
Title: Zefiransasu
Source: BMS
Tags: trancecore breaks EXTREMEBEAT
BPM: 215
Filesize: 2919kb
Play Time: 02:42
Difficulties Available:
  1. Another - 7Key (5.33 stars, 1746 notes)
  2. Beginner - 7Key (1.24 stars, 281 notes)
  3. Black Another - 7Key (6.92 stars, 2403 notes)
  4. Hyper - 7Key (3.37 stars, 1132 notes)
  5. Normal - 7Key (2.01 stars, 619 notes)
Download: 2TORI - Zefiransasu
Information: Scores/Beatmap Listing
---------------
Song name: Zefiransasu (ゼフィランサス)
Artist: 2TORI
Source: EXTREMEBEAT [ http://manbow.nothing.sh/event/event.cg ... 9&event=61 ]
Genre: Video Game / Instrumental (Trancecore Breaks)

Status: need modding

(7K) Beginner: not modded
(7K) Normal: not modded
(7K) Hyper: not modded
(7K) Another: not modded
(7K) Black Another: not modded
Ryu Sei
This map isn't timed correctly....
The first inherited timing point should be 32ms. Resnap every note and timing points, including map preview point.
Also switch the romanised title to "Zephyranthes". Include "zefiransasu" in the tag.
chikitani
I got new timing as 37.

Please change timing and all associated inherited timing points.
The times below are after I re-timed.

7K Normal
00:18:455 (18455|1,18664|1,18874|1,19013|6,19223|6,19432|6,19571|3,19781|3,19990|3) - delete this entire section. If you're going to switch from the percussion to the melody, consistently keep the melody in the beatmap. Don't use it for a single part, and then never bring it up again. If you're going to keep this section, make the other melody sections consistent with each other in terms of number of notes, etc.
00:22:920 (22920|4,23478|6,24036|3,24176|2,24316|1) - ^
00:27:385 (27385|6,27943|5,27943|0,28362|0,28502|4,28641|2) - ^ If going to keep, 00:27:943 (27943|5) - delete. No reason for chord.
00:31:850 (31850|3,32409|4,32967|5,33106|1,33246|0) - ^
00:35:757 (35757|1,35897|5,36036|1,36176|5,36316|1,36455|5,36595|1,36734|5) - delete. percussion roll doesn't start till later

00:37:990 - In this section, you only beatmapped the off-beats of the bass, but the bass is present every beat, so it's rather strange to play through.

00:55:850 - I believe jackhammers would be more consistent with the song here.

01:13:711 - extend one of these notes into a LN that goes on until roughly 01:15:385. All that empty space for no reason :o
01:15:943 (75943|3) - ^ until 01:17:060
01:18:176 (78176|4) - ^ until 01:20:130
01:22:641 (82641|1) - ^ until 01:24:036
01:24:874 (84874|3) - ^ until 01:25:995
01:27:106 (87106|4) - ^ until 01:29:060
01:31:571 - ^
01:33:804 - ^
01:36:036 - ^
01:40:502 - ^
01:42:734 - ^
01:44:967 - ^

01:49:711 - add note here with cymbal finish (hitsound)

02:25:153 - again, extend
02:27:385 - ^
02:29:618 - ^
02:34:083 - ^
02:36:316 - ^
02:37:432 - ^
02:38:548 - ^

7K Hyper
00:11:339 - add note here. drum (also this will make this consistent with other times you do same pattern)

00:35:757 (35757|0,35827|2,35897|4,35967|6,36036|0,36106|2,36176|4,36246|6,36315|0,36385|2,36455|4,36525|6,36594|0,36664|2,36734|4,36804|6) - unnecessary. Drum roll starts later

01:13:711 and onwards - Same bit about killing the blank space. If you think that just a LN is too simple, you can add in the background melody

01:31:432 - add note here for drum

02:22:920 (142920|2,142990|4,143060|2,143129|4,143199|2,143269|4,143339|2,143408|4) - delete. drum roll doesn't start until 02:23:478
Topic Starter
pwhk
Note: metadata (namely, Romanized title) has been changed, and the system treat that as a new map :o Asking a BAT to fix this... The new map is currently at p/3517463#p3517463

Ryu Sei wrote:

This map isn't timed correctly....
The first inherited timing point should be 32ms. Resnap every note and timing points, including map preview point. Done, used chikitani's timing instead.
Also switch the romanised title to "Zephyranthes". Include "zefiransasu" in the tag. Done

chikitani wrote:

I got new timing as 37.

Please change timing and all associated inherited timing points.
The times below are after I re-timed.Done

7K Normal
00:18:455 (18455|1,18664|1,18874|1,19013|6,19223|6,19432|6,19571|3,19781|3,19990|3) - delete this entire section. If you're going to switch from the percussion to the melody, consistently keep the melody in the beatmap. Don't use it for a single part, and then never bring it up again. If you're going to keep this section, make the other melody sections consistent with each other in terms of number of notes, etc. Decided to keep melody throughout
00:22:920 (22920|4,23478|6,24036|3,24176|2,24316|1) - ^
00:27:385 (27385|6,27943|5,27943|0,28362|0,28502|4,28641|2) - ^ If going to keep, 00:27:943 (27943|5) - delete. No reason for chord.
00:31:850 (31850|3,32409|4,32967|5,33106|1,33246|0) - ^ All done
00:35:757 (35757|1,35897|5,36036|1,36176|5,36316|1,36455|5,36595|1,36734|5) - delete. percussion roll doesn't start till later Done. I heard rolls start at 00:36:315 - though

00:37:990 - In this section, you only beatmapped the off-beats of the bass, but the bass is present every beat, so it's rather strange to play through. The percussion is strong (stronger than bass) which is done to make the map more varied, let see if any other modders complain

00:55:850 - I believe jackhammers would be more consistent with the song here. I don't agree for jacks around here

01:13:711 - extend one of these notes into a LN that goes on until roughly 01:15:385. All that empty space for no reason :o
01:15:943 (75943|3) - ^ until 01:17:060
01:18:176 (78176|4) - ^ until 01:20:130
01:22:641 (82641|1) - ^ until 01:24:036
01:24:874 (84874|3) - ^ until 01:25:995
01:27:106 (87106|4) - ^ until 01:29:060
01:31:571 - ^
01:33:804 - ^
01:36:036 - ^
01:40:502 - ^
01:42:734 - ^
01:44:967 - ^ All done

01:49:711 - add note here with cymbal finish (hitsound) done

02:25:153 - again, extend Unlike 01:13:711 (73711|0) - there is no sound that suggest LNs here, perhaps except the first one, hm...
02:27:385 - ^
02:29:618 - ^
02:34:083 - ^
02:36:316 - ^
02:37:432 - ^
02:38:548 - ^

7K Hyper
00:11:339 - add note here. drum (also this will make this consistent with other times you do same pattern) Done

00:35:757 (35757|0,35827|2,35897|4,35967|6,36036|0,36106|2,36176|4,36246|6,36315|0,36385|2,36455|4,36525|6,36594|0,36664|2,36734|4,36804|6) - unnecessary. Drum roll starts later Same as Normal, done

01:13:711 and onwards - Same bit about killing the blank space. If you think that just a LN is too simple, you can add in the background melody Done. No extra notes for calm part :)

01:31:432 - add note here for drum done

02:22:920 (142920|2,142990|4,143060|2,143129|4,143199|2,143269|4,143339|2,143408|4) - delete. drum roll doesn't start until 02:23:478 Done
Thanks all~! :)
Spy
Delete the map as request.
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