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Pendulum - The Tempest

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Topic Starter
Voli
This beatmap was submitted using in-game submission on zaterdag 9 mei 2015 at 17:16:03

Artist: Pendulum
Title: The Tempest
Tags: dnb drum and bass electronic in silico
BPM: 174
Filesize: 5684kb
Play Time: 05:11
Difficulties Available:
  1. Storm (4,64 stars, 929 notes)
Download: Pendulum - The Tempest
Information: Scores/Beatmap Listing
---------------
Because osu! needs more Pendulum.
Going for approval!

If you want to improve this map and help it get ranked, do not hesitate to leave a mod! I will apply and respond to your mod ASAP!
Dazdy_old
These are just suggestions, no need to change anything if you don't want to.

[Tempest]
The hp feels a bit low for this map. I understand it's a marathon, but I'd recommend increasing it a tiny bit.

00:32:804 (6) - I think this slider could be moved to the nearest white tick.

00:43:838 (10) - This slider is in a bit of a strange shape that doesn't fit with the rest of the sliders. I'd recommend changing it to something like this.
SPOILER

replaced image to something that should work, lesson learned not to use puush directly in the editor.

03:40:218 (8) - ^

Good luck with your map!
Topic Starter
Voli

Dazdy wrote:

These are just suggestions, no need to change anything if you don't want to.

[Tempest]
The hp feels a bit low for this map. I understand it's a marathon, but I'd recommend increasing it a tiny bit. changed to 6.3 - had it on 7 first but it would drain too much in the intro where the density between notes is not high

00:32:804 (6) - I think this slider could be moved to the nearest white tick. maybe doing this later, i can see why but i have them timed on the vocals as of now

00:43:838 (10) - This slider is in a bit of a strange shape that doesn't fit with the rest of the sliders. I'd recommend changing it to something like this. changed them into a more ''normal'' shape
SPOILER

replaced image to something that should work, lesson learned not to use puush directly in the editor.


03:40:218 (8) - ^ ^

Good luck with your map!
Thanks for the mod!
No Pulse
[Spacing]

Your map seems to be..empty? There is too much space between objects.
Think about some DS variations, that long DS making your map unintuitive
and messing up all spacing and patterns, objects seems to be randomly spaced.
Example
02:01:941 (3) - 02:02:803 (8)
If you make here some double jumps at example, it'll be a way better.

All spacing isn't good :c Well, i'm not sure, of course i'm just a one person, but i think you have to remap :c
Don't be mad :C


[Overlap]
Spread this, and try to avoid that.

  1. 01:30:217 (4) - here
  2. 01:32:975 (4) - here
  3. 01:35:217 (6) - here...
  4. 01:37:286 (6) - and here...
  5. 01:48:320 (4) - here too...you know what i mean aye? :p
  6. * 04:02:631 (1) - OVERLAP BOSS lel
[Long sliders]
, they're just ugly and boring, make them more curious.
Inverness doing awesome sliders, poke him in-game, maybe he can get a while to help you.

[New combos]
I'll not show you where, because almost every combo in this map is too long.
[Other]

-It seems you're trying to get approved, write this in description of your beatmap, BATs and QATs like to have all clear.

I know i'm sooo critical as a new mod, and i can be annoying, but i'm just trying to help ;C
Nekotashi
I like this map, song is good and maping isn't booring ;3

PulseOfSK8:
Beatmap isn't empty because it's made for Insane, not Extra difficult.In author concept this map will be for not at all for skilled players but for everyone (that's how i see this). I haven't problem with spacing on map with 00:03:148(3) slider (this wrong distance snap don't make map harder but it looks better in this way and easier to read) and 00:03:665(4) slider isn't bad done - it's ok
01:30:217(4) i don't see problem here, there was one note free space in methrome to make distance between notes
01:32:975(4) same here like i said it higher
and all others "overlap" moments - i really don't understand what you wanna from mapper but it's ok and original

About long sliders: they are needed on this map and for me aren't booring.

New combos: on 02:44:010(15) should be new combo, any others are good (i haven't notice others done wrong)
Topic Starter
Voli

PulseOfSk8 wrote:

[Spacing]

Your map seems to be..empty? There is too much space between objects.
Think about some DS variations, that long DS making your map unintuitive i don't think so..
and messing up all spacing and patterns, objects seems to be randomly spaced.
Example
02:01:941 (3) - 02:02:803 (8)
If you make here some double jumps at example, it'll be a way better. those 4 jumps are a pattern, also im not sure wwhat you mean with randomly spaced objects because i made pattersn and of course you dont want to only snap to distance in an insane

All spacing isn't good :c Well, i'm not sure, of course i'm just a one person, but i think you have to remap :c
Don't be mad :C


[Overlap]
Spread this, and try to avoid that.

  1. 01:30:217 (4) - here
  2. 01:32:975 (4) - here
  3. 01:35:217 (6) - here...
  4. 01:37:286 (6) - and here...
  5. 01:48:320 (4) - here too...you know what i mean aye? :p
  6. * 04:02:631 (1) - OVERLAP BOSS lel
all of these are stacked notes, i dont exactly get your point, i have some bad overlaps that i plan on remapping but they are not these, they are sliders overlapping each other
[Long sliders]
, they're just ugly and boring, make them more curious.
Inverness doing awesome sliders, poke him in-game, maybe he can get a while to help you. yep need to revamp some sliders

[New combos]
I'll not show you where, because almost every combo in this map is too long. gonna revamp a bit
[Other]

-It seems you're trying to get approved, write this in description of your beatmap, BATs and QATs like to have all clear. ok

I know i'm sooo critical as a new mod, and i can be annoying, but i'm just trying to help ;C
i understand but please try to be critical in a way it makes sense to me, it didnt really :/
Topic Starter
Voli

Nekotashi wrote:

I like this map, song is good and maping isn't booring ;3

PulseOfSK8:
Beatmap isn't empty because it's made for Insane, not Extra difficult.In author concept this map will be for not at all for skilled players but for everyone (that's how i see this). I haven't problem with spacing on map with 00:03:148(3) slider (this wrong distance snap don't make map harder but it looks better in this way and easier to read) and 00:03:665(4) slider isn't bad done - it's ok
01:30:217(4) i don't see problem here, there was one note free space in methrome to make distance between notes
01:32:975(4) same here like i said it higher
and all others "overlap" moments - i really don't understand what you wanna from mapper but it's ok and original

About long sliders: they are needed on this map and for me aren't booring.

New combos: on 02:44:010(15) should be new combo, any others are good (i haven't notice others done wrong)
fix'd the NC, was because I revamped that part. Thanks for the nice words! Map obviously needs more work/revamping but I just didn't really understand why he pointed out things such as the ''overlaps'' which are stacked notes I intentionally put that way because they fit the rythym.
Aiceo
Yo, was testing your map a few days ago and just came across with it again, shitty mod inc. Personall opinion, ain't a pro, but it's something.

Hurr Durr
01:30:217 (4,5,6,7) - spread this around, really boring.
01:32:975 (4,5,6,7) - same
01:35:217 (6,7,8) - same
01:37:286 (6,7,8) - same
just unstack those single taps they look really boring lol. (realised you have alot of stacked nodes, i'd unstack like half of them because it gets repetitive, try some triangles they work)
02:48:148 (1) - cut slider in half, add circles after there are some nice sounds that are wasted in this slider
02:50:217 (1) - same here. there's a nice drum sound at the last part of the slider that you covered up with it
03:30:906 (13) - instead, make it a slider with 0.5 or so till 03:30:906 (13) - velocity, more variety is good.
04:02:631 (1,2,3,4,5,6,7,8,9) - turn this into a proper stream or unstack the sliders.
04:29:872 (8) - no sliderino pls, shorten it and add some drum notes
04:40:906 (2) - same ^
04:42:286 (5) - shorten it a bit to make space for one circle
04:46:424 (9) - drum sounds covered by it once again
Edit: what's up with the 12-14 combo lenght lol
Topic Starter
Voli

Aiceo wrote:

Yo, was testing your map a few days ago and just came across with it again, shitty mod inc. Personall opinion, ain't a pro, but it's something.

Hurr Durr
01:30:217 (4,5,6,7) - spread this around, really boring. fixd
01:32:975 (4,5,6,7) - same fixd
01:35:217 (6,7,8) - same
01:37:286 (6,7,8) - same kept them like they are for now, i like them and jumps there don't fit the rythym imo as this is still part of the intro
just unstack those single taps they look really boring lol. (realised you have alot of stacked nodes, i'd unstack like half of them because it gets repetitive, try some triangles they work)
02:48:148 (1) - cut slider in half, add circles after there are some nice sounds that are wasted in this slider fixd
02:50:217 (1) - same here. there's a nice drum sound at the last part of the slider that you covered up with it fixd
03:30:906 (13) - instead, make it a slider with 0.5 or so till 03:30:906 (13) - velocity, more variety is good.done
04:02:631 (1,2,3,4,5,6,7,8,9) - turn this into a proper stream or unstack the sliders.why
04:29:872 (8) - no sliderino pls, shorten it and add some drum notes
04:40:906 (2) - same ^
04:42:286 (5) - shorten it a bit to make space for one circle
04:46:424 (9) - drum sounds covered by it once again in my opinion the vocals are more prominent in these parts so the sliders are mapped on those
Edit: what's up with the 12-14 combo lenght lol
yeppp combos need fixing, will do this later because im really busy atm D:


edit: going over your mod again tomorrow to double check everything i didnt fix, i see all your points but i have some mixed feelings. if i still decide to implement changes ill edit the post

thanks for the mod!
Topic Starter
Voli

Aiceo wrote:

Yo, was testing your map a few days ago and just came across with it again, shitty mod inc. Personall opinion, ain't a pro, but it's something.

Hurr Durr
01:30:217 (4,5,6,7) - spread this around, really boring.
01:32:975 (4,5,6,7) - same
01:35:217 (6,7,8) - same
01:37:286 (6,7,8) - same
just unstack those single taps they look really boring lol. (realised you have alot of stacked nodes, i'd unstack like half of them because it gets repetitive, try some triangles they work)
02:48:148 (1) - cut slider in half, add circles after there are some nice sounds that are wasted in this slider
02:50:217 (1) - same here. there's a nice drum sound at the last part of the slider that you covered up with it
03:30:906 (13) - instead, make it a slider with 0.5 or so till 03:30:906 (13) - velocity, more variety is good.
04:02:631 (1,2,3,4,5,6,7,8,9) - turn this into a proper stream or unstack the sliders.
04:29:872 (8) - no sliderino pls, shorten it and add some drum notes
04:40:906 (2) - same ^
04:42:286 (5) - shorten it a bit to make space for one circle
04:46:424 (9) - drum sounds covered by it once again
Edit: what's up with the 12-14 combo lenght lol
fixed combo length, there are no very long combos left. still not sure if perfect so need some feedback from others too
nhlx
00:21:941 - what the fuck is this, just use a 1/2 slider.

00:22:458 - ^

00:22:975 - *you can use spinner right there instead of slider

00:32:631 - replace into x:277 y:251

00:34:010 - *you can use break here

00:40:972 - replace to x:187 y:41

00:43:665 - replace to x:412 y:215

01:02:458 - replace to x:286 y:19

02:10:906 - *new combo

02:24:699 - *^

02:31:596 - *^

03:13:837 - do this https://osu.ppy.sh/ss/2247724

03:25:734 - *replace to x:166 y:202

03:34:182 - stack those

03:47:975 - *ctrl+G

04:02:631 - https://www.youtube.com/watch?v=umDr0mPuyQc
do the stream like this https://osu.ppy.sh/ss/2247743

04:26:424 - *new combo
Topic Starter
Voli

raxey wrote:

00:21:941 - what the fuck is this, just use a 1/2 slider. ok

00:22:458 - ^ ok

00:22:975 - *you can use spinner right there instead of slider ok

00:32:631 - replace into x:277 y:251 stacked the slider on 6 instead

00:34:010 - *you can use break here oh thanks for pointing out, fixd

00:40:972 - replace to x:187 y:41 ok

00:43:665 - replace to x:412 y:215 ok

01:02:458 - replace to x:286 y:19 ok

02:10:906 - *new combo fix

02:24:699 - *^ fixd

02:31:596 - *^ fixd but idk if necessary

03:13:837 - do this https://osu.ppy.sh/ss/2247724 ok

03:25:734 - *replace to x:166 y:202 ok

03:34:182 - stack those prefer not to

03:47:975 - *ctrl+G hm, seems nice sure

04:02:631 - https://www.youtube.com/watch?v=umDr0mPuyQc
do the stream like this https://osu.ppy.sh/ss/2247743 WHY DOES EVERYONE HATE ON MY MINISLIDERS ;_; FINE FIXD

04:26:424 - *new combo 0k


ty4mod 8-)
Hyperspace
Hi~

[Tempest]

First. You must be call some BAT because the BPM isn't correct at all, BATs can give you the correct BPM for this, because some parts are really strange and hard to read because of the BPM.

Second. You must be learn how to make patterns more easier to read, visit this pages (you can find them in the osu!wiki) to see some patterns to get a idea in your map:
Slider Techs: 1 - 2 - 3 - 4 - 5 - 6 - 7
Hit Circle Techs: 1 - 2 - 3 - 4

Or, you can see other people how are his map techniques, try to copy them a little bit to get a idea. (Example: 1 - 2 - 3)

Third. For the guy who is saying "re-map this pls"

PulseOfSk8 wrote:

All spacing isn't good :c Well, i'm not sure, of course i'm just a one person, but i think you have to remap :c
Don't be mad :C
There is not necessary to re-map this. He just must be make more patterns (and of course more easy to read them), because this map its empty in some parts.

________________________


Fourth. Probably you are asking, why this guy is saying my map is empty? Well. Its empty in the way of patterns:

01:25:389 (1) - The absence of a good pattern to make here, because you did the typical pattern 1 > 2 > 3 ... (see the spoilerbox)
You could have made a star, or something to don't make simple at all the map. (You can see some patterns examples which i tell you above)
01:28:148 (1) - ^
01:37:286 (6,1,2,3) - Boring notes without being jumps, it's not even the typical pattern 1 > 2 > 3. You are following me, right? Now i think you are understanding this.
01:42:803 (6,1,2) - ^
01:45:562 (6,1,2) - ^
01:48:320 (4,1,2) - ^
02:07:113 (2) - Try to don't do this, because its so harder to read for players like me.
02:23:320 (3,4,5,6) - Try to don't do this very jumpy, do it more short, like this: (See the spoilerbox)
<Insert more boring patterns to fix here...>

________________________


02:01:941 (3,4,5,6,7,8) - or 02:04:010 (1,2,3,4,5,6,7,8) - You should make more patterns like this part you did, because these looks cool, not kidding. Really.

Fifth. I'm going to ask you something. Do you use the distance snap option? If you don't, please use it, its the most important option in the editor mode! (click here to see more in osu!wiki about Distance Snap)

There is a very important option here: it is to divide the space of distance snap for not doing the notes so jumpy, difficult or exaggerated.

Well, that's all, i hope this will helped you in something, good luck with this! :)
Topic Starter
Voli

Hakard wrote:

Hi~

[Tempest]

First. You must be call some BAT because the BPM isn't correct at all, BATs can give you the correct BPM for this, because some parts are really strange and hard to read because of the BPM.dont really understand what you mean but ill look into it i guess

Second. You must be learn how to make patterns more easier to read, visit this pages (you can find them in the osu!wiki) to see some patterns to get a idea in your map:
Slider Techs: 1 - 2 - 3 - 4 - 5 - 6 - 7
Hit Circle Techs: 1 - 2 - 3 - 4

Or, you can see other people how are his map techniques, try to copy them a little bit to get a idea. (Example: 1 - 2 - 3)

Third. For the guy who is saying "re-map this pls"

PulseOfSk8 wrote:

All spacing isn't good :c Well, i'm not sure, of course i'm just a one person, but i think you have to remap :c
Don't be mad :C
There is not necessary to re-map this. He just must be make more patterns (and of course more easy to read them), because this map its empty in some parts.

________________________


Fourth. Probably you are asking, why this guy is saying my map is empty? Well. Its empty in the way of patterns:

01:25:389 (1) - The absence of a good pattern to make here, because you did the typical pattern 1 > 2 > 3 ... (see the spoilerbox)
You could have made a star, or something to don't make simple at all the map. (You can see some patterns examples which i tell you above) not here music is calm doesnt really ask for too much snappy jumps
01:28:148 (1) - ^ done
01:37:286 (6,1,2,3) - Boring notes without being jumps, it's not even the typical pattern 1 > 2 > 3. You are following me, right? Now i think you are understanding this.
01:42:803 (6,1,2) - ^ FIXED ALL OF THIS
01:45:562 (6,1,2) - ^
01:48:320 (4,1,2) - ^
02:07:113 (2) - Try to don't do this, because its so harder to read for players like me.i personally like this combo D: :cry:
02:23:320 (3,4,5,6) - Try to don't do this very jumpy, do it more short, like this: (See the spoilerbox) sorry i find it fitting
<Insert more boring patterns to fix here...> D:

________________________


02:01:941 (3,4,5,6,7,8) - or 02:04:010 (1,2,3,4,5,6,7,8) - You should make more patterns like this part you did, because these looks cool, not kidding. Really.

Fifth. I'm going to ask you something. Do you use the distance snap option? If you don't, please use it, its the most important option in the editor mode! (click here to see more in osu!wiki about Distance Snap)

There is a very important option here: it is to divide the space of distance snap for not doing the notes so jumpy, difficult or exaggerated.
i do use distance snap but since its an insane i dont think i need to use fixed distance snap everywhere, but i use it in the slower parts alot actually

Well, that's all, i hope this will helped you in something, good luck with this! it ddid, thank you :)
Shiguri
Maybe set a Kiai Time there 02:15:734 - 02:37:113 -
and 04:05:389 - 04:27:458 - ?

Well, couldn't find more, let me return to the dungeon I came from.
Good luck!
Topic Starter
Voli

Shiguri wrote:

Maybe set a Kiai Time there 02:15:734 - 02:37:113 -
and 04:05:389 - 04:27:458 - ?

Well, couldn't find more, let me return to the dungeon I came from.
Good luck!
thanks, i forgot to do this, put it on the times you listed.
encryptik
Sad you've cut the best part of the song out :(
Topic Starter
Voli

encryptik wrote:

Sad you've cut the best part of the song out :(
? I didn't cut any part out :p
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