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senya - Shinkai yori Ai o Komete

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Topic Starter
-Mo-
This beatmap was submitted using in-game submission on 30 April 2015 at 20:03:50

Artist: senya
Title: Shinkai yori Ai o Komete
Source: 艦隊これくしょん~艦これ~
Tags: Yuuhei Catharsis Kantai Collection~Kan Colle~ From The Deep Sea With Love Collection KanColle 幽閉カタルシス 敵艦隊、見ゆ! HiZuMi Kamase-tora 森永真由美 Mayumi Morinaga Korekushon Combined Fleet C86
BPM: 160
Filesize: 6288kb
Play Time: 03:11
Difficulties Available:
  1. Catharsis (4.35 stars, 819 notes)
  2. Easy (1.57 stars, 228 notes)
  3. Hard (3.37 stars, 472 notes)
  4. Normal (1.97 stars, 248 notes)
Download: senya - Shinkai yori Ai o Komete
Information: Scores/Beatmap Listing
---------------
osu! needs more Catharsis!
helix
I know it's a bit nitpicky and unnecessary, but shouldn't the BPM be set to 160 rather than 160.005? I don't know if this makes much of a difference.
Topic Starter
-Mo-

Helix wrote:

I know it's a bit nitpicky and unnecessary, but shouldn't the BPM be set to 160 rather than 160.005? I don't know if this makes much of a difference.
Eh, doesn't make -too- much of a difference, but I changed it anyway after checking it again.
just click
M4M from #modrequest

Since my map is not fully finished and has only 1 completed difficulty, I decided to mod only the Insane difficulty of your beatmap.

Here is my map: https://osu.ppy.sh/s/208506

Fun map to play overall! :D

Insenya

SPOILER
00:06:362 (4) - Start a stream here and end at 00:06:831

00:07:487 (1) - Add a circle here and start a new combo from here.

00:09:737 - Add circle here and form a triplet that ends at 00:09:925

00:10:112 - Add circle again.

00:12:550 (5) - Change this to a slider and end it at 00:12:737

00:13:487 - Add circle.

00:33:831 - Add circle here to go with the stream.

00:57:550 (5) - Start a stream here and end at 00:58:206

01:09:550 - Add a circle here for the stream.

01:36:831 - Add this circle here for the stream.

02:00:550 (5) - Start another stream here and end at 02:01:206

02:12:643 - Add a circle here to go with the stream again.

02:15:643 - Same reason as above. ^

02:20:706 - Add a circle here to form a triplet which goes with the piano in the background.

02:24:550 (3) - In my opinion, add a stream here and end it at 02:25:206

02:53:143 - Add a circle to go with the stream here.

02:59:143 - Add a circle here for the same reason. ^

03:05:050 (5) - Start a stream here and end at 03:05:706

03:08:143 (6) - Add a circle here to go with the stream.

Suggestions

SPOILER
02:47:800 - Since it is also the last Kiai, I feel that in my opinion you should space the notes a little further from each other to make it more intense.

03:11:050 - You should try to make this stream a little different from the others to show that it is the end of the map, such as making it harder or a different pattern of some sort.
Topic Starter
-Mo-

Breezy wrote:

M4M from #modrequest

Insenya

00:06:362 (4) - Start a stream here and end at 00:06:831 I don't think a stream for the quieter, introductory part of the song is necessary.

00:07:487 (1) - Add a circle here and start a new combo from here. I don't like having that after the 1/16 slider.

00:09:737 - Add circle here and form a triplet that ends at 00:09:925 For consistency's sake for the introduction, I'd rather not.

00:10:112 - Add circle again. As above.

00:12:550 (5) - Change this to a slider and end it at 00:12:737 This makes it inconsistent with the previous 1/16 slider, and it kind of feels awkward to play because of that.

00:13:487 - Add circle. Same as before; I'd rather not after a 1/16 slider.

00:33:831 - Add circle here to go with the stream. I'd rather not start a stream on a blue tick; I think it plays better without it.

00:57:550 (5) - Start a stream here and end at 00:58:206 Started the stream from 6 instead since this is the style I want for this map.

01:09:550 - Add a circle here for the stream. I feel this isn't necessary, since it'll lose the emphasis on the vocals, and it'll be inconsistent with the rest of the Kiai.

01:36:831 - Add this circle here for the stream. Same comment as before about blue-tick streams.

02:00:550 (5) - Start another stream here and end at 02:01:206 Same as before; started on 6

02:12:643 - Add a circle here to go with the stream again. Same as before about emphasis and inconsistency.

02:15:643 - Same reason as above. ^ Same as above.

02:20:706 - Add a circle here to form a triplet which goes with the piano in the background. I can see why you woud suggest so, but I feel it plays better without it.

02:24:550 (3) - In my opinion, add a stream here and end it at 02:25:206 Alright.

02:53:143 - Add a circle to go with the stream here. Refused, as I've commented before. I'd rather have the style like this.

02:59:143 - Add a circle here for the same reason. ^ As above.

03:05:050 (5) - Start a stream here and end at 03:05:706 Alright.

03:08:143 (6) - Add a circle here to go with the stream. Refused, as above.

Suggestions

02:47:800 - Since it is also the last Kiai, I feel that in my opinion you should space the notes a little further from each other to make it more intense. Will consider it.

03:11:050 - You should try to make this stream a little different from the others to show that it is the end of the map, such as making it harder or a different pattern of some sort. I don't think it's necessary, and I prefer the consistency, but I will think on it.
Thanks for the mod. I would've preferred if you contacted me via PM or posted on my queue about M4M, but I'll return it regardless.
Coppola
from #modreqs
m4m here is my map → https://osu.ppy.sh/s/172828
sorry for my poor English m(_)m

[Normal]
00:02:800 (3,4) - better to blanket
00:14:050 (1,2) - can you avoid this overlap if possible? Does not look that great
00:33:550 (4) - to follow the lyric how about change it to a slider
00:34:300 (1,2) - overlap. suggest to put a spinner here
02:01:300 (1,2) - blanket
02:02:800 (1) - avoid stack with 02:00:925 (4) - if possible
02:07:300 (1,2) - blanket
03:05:800 (1) - how about add clap

[Hard]
00:03:175 (2) - and 00:05:050 (2) - stack
00:55:018 - and 00:55:112 - add note
00:58:112 (5,6) - move to 00:58:018 -
01:03:175 (3,5) - change position
01:29:425 (4) - too close to the edge
01:31:675 (2) - and 01:29:800 (1) - stack
01:32:800 (1) - and 01:31:300 (1) - ^
01:35:800 (1) - no NC
01:37:300 (1,2,3,4) - flow is not good
01:39:550 (3) - end at 01:40:112 - and add a note at 01:40:300 -
01:41:050 (2) - maybe too long. change it to sliders or with some notes
01:42:550 (3) - ctrl+G
01:58:487 (2) - and 01:56:800 (1) - stack

[Insenya]
00:05:800 (1,2,3,4,5) - how about

00:09:550 (5,6) - change it to slider
00:40:300 (1) - end at 00:40:581 -
01:32:425 (4) - ctrl+G
02:17:425 (6) - ^
02:19:675 (2) - ^
02:41:050 (5) - end at 02:41:612 - add note at 02:41:800 -
I like the streams in this diff :D and you can make more stack.

good luck :)
Topic Starter
-Mo-

Dyskie wrote:

from #modreqs
m4m here is my map → https://osu.ppy.sh/s/172828
sorry for my poor English m(_)m

[Normal]
00:02:800 (3,4) - better to blanket I assume you mean the blanket with 3 and 1 in the next combo, since 4 was not supposed to be a blanket. Nor was 3 and 1, but I made it blanket better anyway.
00:14:050 (1,2) - can you avoid this overlap if possible? Does not look that great Alrght.
00:33:550 (4) - to follow the lyric how about change it to a slider Alright.
00:34:300 (1,2) - overlap. suggest to put a spinner here This bow is intended. A spinner feels a bit lazy, and there are probably too many spinners in this difficulty already.
02:01:300 (1,2) - blanket Alright.
02:02:800 (1) - avoid stack with 02:00:925 (4) - if possible Not really possible if I want to have a double blanket as per above and also keep flow.. I don't think it matters too much anyway.
02:07:300 (1,2) - blanket Changed it in my own way rather than forcing a blanket and messing with the flow.
03:05:800 (1) - how about add clap I think that's overdoing it.

[Hard]
00:03:175 (2) - and 00:05:050 (2) - stack Doing this was not easy, but done.
00:55:018 - and 00:55:112 - add note I can't say I like this, sorry. To me, it doesn't feel as natural to play or sound.
00:58:112 (5,6) - move to 00:58:018 - Denied, as per above.
01:03:175 (3,5) - change position I understand what you want me to do. I made it rotate clockwise instead so the jump isn't as extensive.
01:29:425 (4) - too close to the edge I don't believe there's anything wrong with this. It is still in range in 4:3 ratio I believe.
01:31:675 (2) - and 01:29:800 (1) - stack Alright.
01:32:800 (1) - and 01:31:300 (1) - ^ Alright.
01:35:800 (1) - no NC I understand why you are suggesting this, and I also thought about this for some time when mapping, but I ultimately went for this because I thought keeping the consistency with NCs on downbeats was more important than making combos look prettier.
01:37:300 (1,2,3,4) - flow is not good Flipped some sliders.
01:39:550 (3) - end at 01:40:112 - and add a note at 01:40:300 Alright.
01:41:050 (2) - maybe too long. change it to sliders or with some notes Changed.
01:42:550 (3) - ctrl+G I would've before, but as per the mod above, I'd rather keep this now because of how I changed it.
01:58:487 (2) - and 01:56:800 (1) - stack Alright.

[Insenya]
00:05:800 (1,2,3,4,5) - how about
I'm not saying it's bad, but I'd rather keep the conisistent with the previous combo of similar rhythm.
00:09:550 (5,6) - change it to slider Alright.
00:40:300 (1) - end at 00:40:581 I can't say this flows very well given that there's a triple after this.
01:32:425 (4) - ctrl+G Alright.
02:17:425 (6) - ^ Alright.
02:19:675 (2) - ^ I'd rather not for this one, lest having a repetetive pattern.
02:41:050 (5) - end at 02:41:612 - add note at 02:41:800 I agree that this slider is excessive. I changed it in my own way though.
I like the streams in this diff :D and you can make more stack.

good luck :)
Thanks for modding :)
Spayyce
m4m :3

[General]
Nothing I can find XD

[Normal]

00:02:800 (3) - Why is this not not congruent to the first 2 sliders, make it look the same for nicer pattern/look.
00:04:300 (1,2) - This is a bad blanket, to keep the distance snap happy, why not make them straight sliders?
00:34:300 (1) - The end of this slider has a steep curve and looks a bit ugly imo, maybe make the curve less prominent in the slider and work with the slider after this too so they still look nice together.
00:40:300 (1,2) - I'm not sure about this, it looks hard to read for a normal, the user will likely be confused on this sudden overlap, and its also not the prettiest overlap in the world >.>
01:02:050 (2) - Make this slider the same as the previous one for nicer looks
01:02:800 (1) - These curves are definately overkill, make them not a curvier atm it looks strange
01:43:300 (1,2) - ^^^
02:14:800 (1,2,3,4) - I'm not so sure about this part, the notes look dull and boring here, maybe add a shape to them?
Read me if you've done the part after this suggestion
Ok, you can make a pattern like this or something if you've chose to map the spinner out, I think this pattern will be nice and can add symmetrical things to your map which I find nice personally: https://osu.ppy.sh/ss/2243285
(disregard the green halos in the picture I triple checked everything is snapped equally it's just my skin XD

02:16:300 (1) - I think this is more of spacefiller since the part with the change in song is right at the end of the spinner, I'd map this out
02:38:800 (1,2,3) - This part is also a bit wierd for flow, why not make a triangle shape her with the sliders?
Triangles! :D
Ok, do this for added sxc to map: https://osu.ppy.sh/ss/2243305
03:04:300 (1,2,3,4) - Wierd shape imo, I am not sure with suggestion for this, but I would revise it and try and make a square or use the note after this shape to make a pentagon
03:08:800 (1) - Same reason as the spinner before (^^^)

Nice normal, slider shapes are very nice

[Hard]

00:02:050 (2) - Make this symmetrical to the first slider like so:
Slider suggestion
https://osu.ppy.sh/ss/2243322 I've highlighting the 3rd note for positioning reasons
00:26:800 (1,3) - Firstly, the 3rd slider beginning is inside the slider itself almost, I know you've copied it ect, but you need to reforge it in a sense to make it more presentable
00:30:550 (3) - This slider breaks the pattern, and doesnt look right with the rest of the flow
00:34:675 (2) - Ctrl+G
00:35:050 (3) - ^
00:40:300 (1) - Curve this slider more it will make the flow nicer
01:01:300 (1) - Add 2 notes before this ontop of it for consistency through the notes and sounds
01:15:550 (5) - This slider is a bit ugly imo, I think you can improve on it massively and I will help :DD
Slider suggestion (2)
This slider follows the vocal well as well as being nicer looking imo https://osu.ppy.sh/ss/2243350
01:35:050 (3) - I don't like this slider, the curves are too sharp for me, smooth it out a bit for a nicer looking slider
01:35:800 (1) - ^
01:40:675 (1,2) - Curve both sliders more to make room for a blanket, to be more precise, blanket the end of slider 1 with slider 2 like this
Blanket suggestion
http://puu.sh/cRYVL/863ab33e53.jpg (note my blanket may not be 100% accurate)
01:44:800 (1) - Curve is more prominent toward the end than it is at the beginning, move the middle square dot thing (:3) part to the middle of slider
02:10:300 (1) - Same reason, the 2 extra notes before this for triplet (^^^^^^)
02:14:050 (7) - Make this blanket the previous sliders curve
02:18:550 (5) - Imo this slider can be improved too for looks
Slider suggestion (3)
http://puu.sh/cRZdH/ffd4bdaecf.jpg this pattern I made can be up for discussion but I like it personally
02:26:237 (3) - This is heavily unsnapped, >.>
02:26:800 (1) - Make this blanket the previous slider it looks so out of place with the previous slider
02:45:550 (3) - This curve doesn't match the first one and the first curve on the slider is different from the ending curve
03:11:050 (5) - Finally another slider suggestion that is quite different from the rest
Final slider suggestion
http://puu.sh/cRZCo/01990abfef.jpg

[Insenya]
idk about the custom name but meh

[General]
Not many sliders are consistent with eachother, there is a lot of different types flying around, I don't know if it's the aim you wanted, but personally I prefer some from of order XD
You might deny more suggestions here since my insane+ mods aren't the best

00:24:925 (1,2,3,4) - Why does this jerk away from the stream the music doesnt call for any movement, keep it a nice straight flow :)
00:25:675 (2,3) - Ctrl+G
00:26:425 (5,6) - ^
00:27:175 (2,3) - ^
00:28:300 (1,2,3,4) - I cant find a pattern in this it looks like bad slider placement to me, how about making a shape with these sliders, since they're not curved you could make a square?
Pattern suggestion
http://puu.sh/cS03M/fe7f57c428.jpg
00:46:300 (1,2,3,4,1,2,3,4) - Why do these get gradually spaced out more? The buildup isnt until the last note of this, so I would keep them the same.
00:58:675 (3,7) - These could make for a better flow together,
why not make the 2nd slider go under the 1st slider like this
Slider suggestion
http://puu.sh/cS0kK/9845196365.jpg
01:01:300 (1,2,3,4) - Why are notes 3 and 4 stacked while the ones before this aren't I would either stack 1 and 2 or unstack 3 and 4
01:06:925 (8,1) - Add a blanket here with the next new combo slider for nicer looks and flow
01:31:300 (1,2,3,4) - I think this suggestion is important so I bold it because bold is bold and stuff
Dat suggestion
I got a cool idea for a jump part and great looks and flow http://puu.sh/cS0Ja/0bccb7f14a.jpg
then for the next notes you can have them overlap like so making a cool look and consistent look for the song http://puu.sh/cS0NP/5ee92c878a.jpg
01:35:237 (4,5,6,1,2,3,4) - Too many triplets sounds borderline overmap
01:49:300 (1,2,3,4,1,2,3,4) - ^^^^^^, same as the reason before about gradually getting spaced out
01:53:050 (2) - Make this blanket the slider before for nicer looks
02:12:550 (5) - Make a triangle shape with the previous 2 notes it will look great
02:19:300 (1) - This part is mapped out but in the previous diffs it's a break?
02:28:300 (1,2,3,4,1,2,3,4) - ^^^^
02:35:800 (1,2,1,2,3,4) - Make this part more difficult it's an insane XD
03:00:550 (1,2,3) - The slider is further apart from the notes before, why is this there is no change in music to justify this

Great map I can see potential in this :D
Topic Starter
-Mo-

KyleDinny wrote:

m4m :3

[General]
Nothing I can find XD

[Normal]

00:02:800 (3) - Why is this not not congruent to the first 2 sliders, make it look the same for nicer pattern/look. Because the previous mod told me to blanket >_< I completely forgot that these were supposed to be the same shape.
00:04:300 (1,2) - This is a bad blanket, to keep the distance snap happy, why not make them straight sliders? Straight lines seem a little bland. Changed it slightly so it doesn't look like a poor blanket.
00:34:300 (1) - The end of this slider has a steep curve and looks a bit ugly imo, maybe make the curve less prominent in the slider and work with the slider after this too so they still look nice together. Changed.
00:40:300 (1,2) - I'm not sure about this, it looks hard to read for a normal, the user will likely be confused on this sudden overlap, and its also not the prettiest overlap in the world >.> Changed.
01:02:050 (2) - Make this slider the same as the previous one for nicer looks Alright.
01:02:800 (1) - These curves are definately overkill, make them not a curvier atm it looks strange Changed.
01:43:300 (1,2) - ^^^ As above.
02:14:800 (1,2,3,4) - I'm not so sure about this part, the notes look dull and boring here, maybe add a shape to them? I made the 'curve' a bit more prominent. I don't want to to make another diamond, and squares don't flow nice here. Moving the spinner back is also out of the question.
Read me if you've done the part after this suggestion
Ok, you can make a pattern like this or something if you've chose to map the spinner out, I think this pattern will be nice and can add symmetrical things to your map which I find nice personally: https://osu.ppy.sh/ss/2243285
(disregard the green halos in the picture I triple checked everything is snapped equally it's just my skin XD

02:16:300 (1) - I think this is more of spacefiller since the part with the change in song is right at the end of the spinner, I'd map this out I'd rather a spinner for a couple of reasons: First for consistency, since the rest of the song is like this; and second to introduce the break right after, since breaks are important for this difficulty.
02:38:800 (1,2,3) - This part is also a bit wierd for flow, why not make a triangle shape her with the sliders? Decided to go with more a circle than a triangle.
03:04:300 (1,2,3,4) - Wierd shape imo, I am not sure with suggestion for this, but I would revise it and try and make a square or use the note after this shape to make a pentagon
03:08:800 (1) - Same reason as the spinner before (^^^) As before, but rather to introduce the ending.

Nice normal, slider shapes are very nice

[Hard]

00:02:050 (2) - Make this symmetrical to the first slider like so: Reflected 2 instead of 1.
Slider suggestion
https://osu.ppy.sh/ss/2243322 I've highlighting the 3rd note for positioning reasons
00:26:800 (1,3) - Firstly, the 3rd slider beginning is inside the slider itself almost, I know you've copied it ect, but you need to reforge it in a sense to make it more presentable Changed.
00:30:550 (3) - This slider breaks the pattern, and doesnt look right with the rest of the flow Flipped.
00:34:675 (2) - Ctrl+G
00:35:050 (3) - ^ This pattern feels too repetetive in my opinion.
00:40:300 (1) - Curve this slider more it will make the flow nicer Alright.
01:01:300 (1) - Add 2 notes before this ontop of it for consistency through the notes and sounds Alright.
01:15:550 (5) - This slider is a bit ugly imo, I think you can improve on it massively and I will help :DD Yeah, I had a lot of trouble with getting this slider to something I liked. I tried doing something based on your suggestion.
Slider suggestion (2)
This slider follows the vocal well as well as being nicer looking imo https://osu.ppy.sh/ss/2243350
01:35:050 (3) - I don't like this slider, the curves are too sharp for me, smooth it out a bit for a nicer looking slider
01:35:800 (1) - ^ Changed rather than editing that design.
01:40:675 (1,2) - Curve both sliders more to make room for a blanket, to be more precise, blanket the end of slider 1 with slider 2 like this Went and did a double blanket instead.
Blanket suggestion
http://puu.sh/cRYVL/863ab33e53.jpg (note my blanket may not be 100% accurate)
01:44:800 (1) - Curve is more prominent toward the end than it is at the beginning, move the middle square dot thing (:3) part to the middle of slider Fixed. I believe they're called slider points, by the way :P
02:10:300 (1) - Same reason, the 2 extra notes before this for triplet (^^^^^^) I'd rather not for this part of the chorus, sorry. I fear there would be too many triples.
02:14:050 (7) - Make this blanket the previous sliders curve Done.
02:18:550 (5) - Imo this slider can be improved too for looks I just copied the same slider from the previous chorus. I'd rather try to use something less obtuse on the slider velocity too.
Slider suggestion (3)
http://puu.sh/cRZdH/ffd4bdaecf.jpg this pattern I made can be up for discussion but I like it personally
02:26:237 (3) - This is heavily unsnapped, >.> Are you sure? This slider starts on the red tick, so the space/timing is fine.
02:26:800 (1) - Make this blanket the previous slider it looks so out of place with the previous slider Alright.
02:45:550 (3) - This curve doesn't match the first one and the first curve on the slider is different from the ending curve They have to be the same; they're copy-pasted. Plus the cuvres not being identical in the slider itself isn't so important I don't think. Getting them to be perfect is more work than it's worth.
03:11:050 (5) - Finally another slider suggestion that is quite different from the rest I'd rather have consistency, but I do like your ideas for sliders regardless.
Final slider suggestion
http://puu.sh/cRZCo/01990abfef.jpg

[Insenya]
idk about the custom name but meh

Not many sliders are consistent with eachother, there is a lot of different types flying around, I don't know if it's the aim you wanted, but personally I prefer some from of order XD Well I certainly didn't aim to use the same set of sliders throughout the entire difficulty if that's what you mean.
You might deny more suggestions here since my insane+ mods aren't the best

00:24:925 (1,2,3,4) - Why does this jerk away from the stream the music doesnt call for any movement, keep it a nice straight flow :) I personally think it's a nice effect contrary to a basic straight-line stream.
00:25:675 (2,3) - Ctrl+G
00:26:425 (5,6) - ^
00:27:175 (2,3) - ^ I think this is very intrusive on the flow.
00:28:300 (1,2,3,4) - I cant find a pattern in this it looks like bad slider placement to me, how about making a shape with these sliders, since they're not curved you could make a square? I just made a cyclic pattern instead.
00:46:300 (1,2,3,4,1,2,3,4) - Why do these get gradually spaced out more? The buildup isnt until the last note of this, so I would keep them the same. Eh, alright.
00:58:675 (3,7) - These could make for a better flow together,
why not make the 2nd slider go under the 1st slider like this Alright.
Slider suggestion
http://puu.sh/cS0kK/9845196365.jpg
01:01:300 (1,2,3,4) - Why are notes 3 and 4 stacked while the ones before this aren't I would either stack 1 and 2 or unstack 3 and 4 Somehow this feels a lot more natural because of the vocals. I'm not entirely sure why, but I prefer this. I'll leave this subject to change with other mods though.
01:06:925 (8,1) - Add a blanket here with the next new combo slider for nicer looks and flow Alright.
01:31:300 (1,2,3,4) - I think this suggestion is important so I bold it because bold is bold and stuff Unfortuntely, I don't agree. I'd rather not have overlaps for jumping sliders, and I think the 120 degree cyclic pattern has a much better flow.
Dat suggestion
I got a cool idea for a jump part and great looks and flow http://puu.sh/cS0Ja/0bccb7f14a.jpg
then for the next notes you can have them overlap like so making a cool look and consistent look for the song http://puu.sh/cS0NP/5ee92c878a.jpg
01:35:237 (4,5,6,1,2,3,4) - Too many triplets sounds borderline overmap Seems reasonable to me.
01:49:300 (1,2,3,4,1,2,3,4) - ^^^^^^, same as the reason before about gradually getting spaced out Fixed as per before.
01:53:050 (2) - Make this blanket the slider before for nicer looks I don't think a blanket is necessary. I moved this so it's reflective of 1 though.
02:12:550 (5) - Make a triangle shape with the previous 2 notes it will look great I tried going for a trapezium kind of thinig here rather than more triangles.
02:19:300 (1) - This part is mapped out but in the previous diffs it's a break? Well it is Insane difficulty so that's acceptable.
02:28:300 (1,2,3,4,1,2,3,4) - ^^^^ As before.
02:35:800 (1,2,1,2,3,4) - Make this part more difficult it's an insane XD I did this since this is part of the song is probably the closest you can get to a break since the previous one (note there was no other break as per above), and I'd rather have the difficulty ease back in after that gap after the spinner. One thing I've found annoying when studying maps is how the difficulty is dropped at full force entirely on your again after a break or soft part of the song.
03:00:550 (1,2,3) - The slider is further apart from the notes before, why is this there is no change in music to justify this It's playable from what I can tell, so it's fine. Ir's more interesting than straight distance snap 1.

Great map I can see potential in this :D
One of the most useful mods I've had in a while. Thank you very much :)
Santtu
The map...... is god.... so good music..... please get already ranked :PPP


I have played Catharsis too many time :3
Good job -Mo-!!!!!
Santtu
Have a ★
:3
Monstrata
Hey -Mo-! M4M from #modreqs :). Especially enjoyed Insenya :3, here is my mod:

[Insenya]

00:02:050 (2) - Try shortening this slider and starting another circle at 00:02:425 -
00:02:800 (1,2,3,4,5) - See below. (missed this one)
00:05:800 (1,2,3,4,5) - I recommend considering another pattern. I realize you are taking 1,2 and c/p rotating it but because it's only 5 notes the pattern is a bit difficult to notice.
00:14:050 (2,3,4,5) -
00:18:550 (3,4,5,6,7,8,9,10,1) - The shape of the stream seems a bit weird, i think its mainly these 3 notes: 00:18:550 (3,4,5) -
00:22:862 (3,4) - If you are aiming for a jump here, I would move the 3 a bit farther apart. Right now it seems like it's unevenly spaced but not spaced wide enough to call it a jump :P.
00:29:050 (3) - Ctrl+G
00:29:425 (4,1,2) - ^
00:34:300 (1,2) - Try rotating 2 a bit. Something like this. Flows better imo. Same with the pattern directly after.
00:36:737 (2,1) - Make this more evenly spaced.
01:12:737 (6,7,8,9,10,11,1) - You can curve this stream a bit better imo.
01:13:300 (1,2,3,4,5,6) - You had a lot of good polygon patterns right before, so why this :S.
01:33:175 (2) - Ctrl+G
02:01:300 (1,2,3) - Make them evenly spaced.
02:02:800 (1,2,3,4) - Try moving the 4 so that it overlaps with 1. I think this pattern plays better, also it's slightly more readable since the 4 stacks under 1 instead of 2 so more time.
02:13:112 (10) - This note looks out of place in the stream.
02:41:800 - Reduce the repeats by 1 and start another slider after the repeat here.

I really like your patterns :3.

[Hard]

00:17:800 (1,2,3) - Consider moving 3 so that the blanket distance is the same as 1, 2 (Up to you, some mappers intentionally leave it like that)
00:34:675 (2,3) - Try moving 3 up a bit so there is an equal gap between 2 and 3 throughout. (Like a blanket).
00:38:050 (2) - Shorten this a bit to make room for another slider at 00:39:175 - .
00:49:300 (1) - End spinner at 00:52:112 - so you can start another circle/slider on the white tick.
01:01:112 (4,5) - Take out the 5. This stack is overmapped on the Hard imo, there is no musical indication of a triplet
01:40:675 (1,2) - Blanket the tail of 2 to 1 better. (Blanket from 1 to 2 is good though)
01:58:300 (1,2,3,4,5,6) - The jump from slider end of 3 to 4 is kind of awkward imo. Consider remapping this part.
02:04:112 (4,5) - Take out 5, same reason. Other sections are fine, i just don't think there is a musical cue here :P.
02:05:800 (1,2,3,4,5) - Pentagon? This pattern is really weird.

[Normal]

This is really well done!

01:28:300 (1,2,3) - More 60 degree triangular shape?
02:14:800 (3,4,5) - 4 Isn't right in the middle of 3 and 5. Also make it straight?
02:47:800 (1,2,3) - I think you can make a better pattern here, maybe rotate 02:49:300 (3) - to fit the angle change?

[Easy]

00:04:300 (1,2) - Consider editing the sliders so you can blanket them and remove that weird gap in the center.
00:26:050 (2) - Make this more symmetrical
00:40:300 (4) - The repeat doesn't really capture anything a beginner would pick up. Consider taking out the repeat or extending the slider to a white tick.
00:53:800 (1,2,3,4,1) - You could make this a hexagonal pattern like this.
00:56:800 (1,2,3,4,1) - Same here.
02:11:800 (1,2,3,4,1) - ^ or Pentagon?
Topic Starter
-Mo-

monstrata wrote:

Hey -Mo-! M4M from #modreqs :). Especially enjoyed Insenya :3, here is my mod:

Insenya Catharsis

00:02:050 (2) - Try shortening this slider and starting another circle at 00:02:425 I would rather avoid using this sort of rhythm for atleast the intro of the song.
00:02:800 (1,2,3,4,5) - See below. (missed this one)
00:05:800 (1,2,3,4,5) - I recommend considering another pattern. I realize you are taking 1,2 and c/p rotating it but because it's only 5 notes the pattern is a bit difficult to notice.
00:14:050 (2,3,4,5) - I kinda like how these go and don't see it as too much of a problem, but if I get more comments about this, I'll find a way to change these.
00:18:550 (3,4,5,6,7,8,9,10,1) - The shape of the stream seems a bit weird, i think its mainly these 3 notes: 00:18:550 (3,4,5) Fixed.
00:22:862 (3,4) - If you are aiming for a jump here, I would move the 3 a bit farther apart. Right now it seems like it's unevenly spaced but not spaced wide enough to call it a jump :P. Nah, not really supposed to be a jump. Fixed.
00:29:050 (3) - Ctrl+G
00:29:425 (4,1,2) - ^ Changed in my own way.
00:34:300 (1,2) - Try rotating 2 a bit. Something like this. Flows better imo. Same with the pattern directly after. I decided against having a regular flow and used this pattern to emphasise the sharper orchestral notes that are played during these sliders.
00:36:737 (2,1) - Make this more evenly spaced. Fixed.
01:12:737 (6,7,8,9,10,11,1) - You can curve this stream a bit better imo. Fixed.
01:13:300 (1,2,3,4,5,6) - You had a lot of good polygon patterns right before, so why this :S. I'll blame that on laziness. Changed this.
01:33:175 (2) - Ctrl+G I think I would rather have some antiflow here.
02:01:300 (1,2,3) - Make them evenly spaced. Alright.
02:02:800 (1,2,3,4) - Try moving the 4 so that it overlaps with 1. I think this pattern plays better, also it's slightly more readable since the 4 stacks under 1 instead of 2 so more time. Alright.
02:13:112 (10) - This note looks out of place in the stream. Fixed.
02:41:800 - Reduce the repeats by 1 and start another slider after the repeat here. I've decided against this since this repeating slider is in 1/8, and I don't think having a note straight after a 1/8 repeater like that is very nice to play.

I really like your patterns :3.


Hard

00:17:800 (1,2,3) - Consider moving 3 so that the blanket distance is the same as 1, 2 (Up to you, some mappers intentionally leave it like that) Fixed.
00:34:675 (2,3) - Try moving 3 up a bit so there is an equal gap between 2 and 3 throughout. (Like a blanket). I don't think that's really necessary, and would affect the pattern I'm trying to have here.
00:38:050 (2) - Shorten this a bit to make room for another slider at 00:39:175. Remapped this part.
00:49:300 (1) - End spinner at 00:52:112 - so you can start another circle/slider on the white tick. Alright
01:01:112 (4,5) - Take out the 5. This stack is overmapped on the Hard imo, there is no musical indication of a triplet Alright.
01:40:675 (1,2) - Blanket the tail of 2 to 1 better. (Blanket from 1 to 2 is good though) Not entirely sure which way you meant. I changed the curve of slider 2 slightly since that seemed to have an off blanket. Slider 1 seems fine.
01:58:300 (1,2,3,4,5,6) - The jump from slider end of 3 to 4 is kind of awkward imo. Consider remapping this part. I flipped 4 and 5 around.
02:04:112 (4,5) - Take out 5, same reason. Other sections are fine, i just don't think there is a musical cue here :P. Alright.
02:05:800 (1,2,3,4,5) - Pentagon? This pattern is really weird. I felt like I was overusing pentagons, but yeah, this pattern is even worse.


Normal

This is really well done!

01:28:300 (1,2,3) - More 60 degree triangular shape? Fixed.
02:14:800 (3,4,5) - 4 Isn't right in the middle of 3 and 5. Also make it straight? Alright.
02:47:800 (1,2,3) - I think you can make a better pattern here, maybe rotate 02:49:300 (3) - to fit the angle change? Moved it around a bit.


Easy

00:04:300 (1,2) - Consider editing the sliders so you can blanket them and remove that weird gap in the center. It's a bit tricky to have these blanket and also keep the same path that I intended to have here, so I changed them into linear curves instead so the gap doesn't look as odd.
00:26:050 (2) - Make this more symmetrical Alright.
00:40:300 (4) - The repeat doesn't really capture anything a beginner would pick up. Consider taking out the repeat or extending the slider to a white tick. I think it's fine to me. The white ticks are covered by slider ticks, and the repeat follows the vocals. This feels to be the best to cover this part without overcomplicating it for an Easy.
00:53:800 (1,2,3,4,1) - You could make this a hexagonal pattern like this. Half did this. Kinda changed it up a little.
00:56:800 (1,2,3,4,1) - Same here. Alright.
02:11:800 (1,2,3,4,1) - ^ or Pentagon?Alright
Thanks for modding :)
Mwallx
Just a little random mod ._. since I'm senya's fan too(>д<)
[General]
The title is already 深海より愛を込めて , so no necessary to put it in tags again.
Also if you like you can add 森永真由美 in tags, it's senya's original japanese name.

[Catharsis]
00:07:300 There is a inherited point here which makes auto get 100 on this slider 00:06:925 (6) -
Plz fix.


Good luck :D
Topic Starter
-Mo-

Mwalls Ho wrote:

Just a little random mod ._. since I'm senya's fan too(>д<)
[General]
The title is already 深海より愛を込めて , so no necessary to put it in tags again. Alright
Also if you like you can add 森永真由美 in tags, it's senya's original japanese name. Alright

[Catharsis]
00:07:300 There is a inherited point here which makes auto get 100 on this slider 00:06:925 (6) -
Plz fix. Seems more like a problem with Auto itself to be honest, but I fixed it.

Good luck :D
Thanks for the short mod :)
Necroluttah
Hey!
Short mod from #modreqs
[Catharsis]
00:02:050 (2, 3, 1) I suggest making the spacing a bit higher (something like this https://osu.ppy.sh/ss/2613227.&#41;
00:15:925 I think starting the triplet at the red tick would play a bit better (example: http://puu.sh/f23OH/e5c35f1078.jpg.&#41; < same for 01:30:925
00:36:550 (1, 2, 3 ,4) I think those are too spaced, it's a really calm map, I think too spaced kick sliders would kinda ruin your mapping atmosphere < same for 01:39:550
00:38:050 (3, 4, 5) I think changing the circles position to something like this would play a bit better https://osu.ppy.sh/ss/2613275
01:02:425 (5, 6, 1, 2) Press Y and make the distance spacing 1.2, so you can line them up perfectly
01:04:675 (3, 4, 5) I think a higher spacing would play better here
01:26:800 A spinner here would be nice
02:08:800 (1, 2, 3, 4, 5) This kind of pattern is kinda linear so it's a bit hard to hit, I think making the spacing a bit lower would improve the flow a little bit
02:10:862 (3) Move this circle to x:270 y:269
02:11:987 (2) I suggest moving this circle to x:272 y:190, I think it would make the flow a bit better
02:55:300 (1, 2, 3, 4, 5) I think those are too spaced compared to the other patterns
Nice map :)
Good luck
Topic Starter
-Mo-

Necroh wrote:

Hey!
Short mod from #modreqs
[Catharsis]
00:02:050 (2, 3, 1) I suggest making the spacing a bit higher (something like this https://osu.ppy.sh/ss/2613227 I decided against this, since firstly it messes with the pattern I'm trying to go for in the next combo, and that I'd rather ease players into the rhythm of the song before going straight into jumps, which is what I did here.
00:15:925 I think starting the triplet at the red tick would play a bit better (example: http://puu.sh/f23OH/e5c35f1078.jpg.&#41; < same for 01:30:925 This seems to work. That second timestamp looks incorrect, so I applied it where I felt necessary.
00:36:550 (1, 2, 3 ,4) I think those are too spaced, it's a really calm map, I think too spaced kick sliders would kinda ruin your mapping atmosphere < same for 01:39:550 I believe you and I have different interpretations of this song then. I don't really see this as a "very calm" song, and during this section the piano picks up the mood of the song, so I feel a fast kick-slider section is appropriate.
00:38:050 (3, 4, 5) I think changing the circles position to something like this would play a bit better https://osu.ppy.sh/ss/2613275 I don't really like this suggestion, but I know why you're asking me to change it, so I did something else instead.
01:02:425 (5, 6, 1, 2) Press Y and make the distance spacing 1.2, so you can line them up perfectly I made 5-6-1 have a consistent spacing. My aim wasn't to have them be in a straight line. Since 1 is the start of a pentagon jump, I didn't change the spacing here.
01:04:675 (3, 4, 5) I think a higher spacing would play better here The music doesn't really suggest having any extensive jumps here. I think this is fine.
01:26:800 A spinner here would be nice Eh, it works, but I think I'd rather go against a spinner here. I don't find anything wrong with your suggestion, it's just my preference.
02:08:800 (1, 2, 3, 4, 5) This kind of pattern is kinda linear so it's a bit hard to hit, I think making the spacing a bit lower would improve the flow a little bit It's no different to all of the other jump patterns in the kiai.
02:10:862 (3) Move this circle to x:270 y:269 Your suggestion messes with the spacing, but I know what you meant so I moved it myself.
02:11:987 (2) I suggest moving this circle to x:272 y:190, I think it would make the flow a bit better I have to disagree with you here. I can't really see any improvement in this.
02:55:300 (1, 2, 3, 4, 5) I think those are too spaced compared to the other patternsIf anything, this jump pattern has less spacing than the others.
Nice map :)
Good luck
Thanks for modding :)
Come[Back]Home
Easy
00:04:300 (1,1) Those two are really close to each other, fix that
00:02:050 (2,3) Why dont you blank (3) with (2)
00:10:300 (1,2) Make them curevy and let them blank with each other
00:28:675 (2) This one looks weird, make it curvy or just straight
00:34:300 (1,2) Im unsure about this overlap. Maybe you shouldn't let them overlap
00:40:300 (4) Let the slider repeat on 00:41:050 Sounds better
01:07:300 (1,2) They are too edged, looks better when you make it curvy and not so edged
01:29:800 (3) This one looks weird
01:43:300 (4) Let the slider repeat on 01:44:050
01:55:300 (1,2) They are really close to each other
02:13:300 (1,2) They are to edged
02:50:800 (1,2) They are too close to each other
03:05:800 (1,2) Delete them and put a slider there instead

Normal
Why are all 1/2 sliders just straight?
00:05:800 (3,5) Stack is too confusing for a normal
00:16:300 (1,2) Why did you go against the flow?
00:18:925 (5) Move the last sliderpoint too 308/16
00:26:050 (3) You know what i think about this one
00:28:675 (2) ^
00:30:175 (4) ^
00:56:800 (3,5) Stack is too confusing for a normal
01:08:800 (4,6) ^
01:47:800 (3) This one really looks weird.... like this? 01:59:800 (3,5) Stack is too complicated
02:50:050 (5,1) Why dont you make (1) curvy and blank it with (5)
02:52:300 (3,5) Stack is too complicated
03:04:300 (4,6) ^

Hard
00:05:800 (1,2,3,4) This one plays weird. Maybe you should place (2,3,4) differently
00:21:550 (1) Delete NC
00:23:050 (1) ^
00:26:800 (1) ^
00:33:550 (1) ^
00:41:050 (3,4) Flow is weird. 00:47:050 (1) Delete NC
00:49:300 (1,1) Recovery time is too short. I suggest to short the spinner
01:29:050 (3,1) They are really close to each other
01:42:550 (2,3) The flow is weird
01:50:050 (1) Delete NC
01:58:300 (2,3) ctrl+g (3)
02:29:050 (1) Delete NC

Catharsis
00:11:987 (2,4) ctrl+g
01:02:987 (2,4) ^
01:14:987 (2,4) ^
02:05:987 (2,4) ^
02:16:675 (3,4,5) Make a better jump here, they are just in one line which is boring
02:17:987 (2,4) ctrl+g
02:58:487 (2,4) ^


Thats it, catchy song you have there :3
Good luck with your map, thats it from my side ^_^
Topic Starter
-Mo-

Come[Back]Home wrote:

Easy
00:04:300 (1,1) Those two are really close to each other, fix that Fixed.
00:02:050 (2,3) Why dont you blank (3) with (2) Can do. Done.
00:10:300 (1,2) Make them curevy and let them blank with each other Alright.
00:28:675 (2) This one looks weird, make it curvy or just straight I made it less shallow and moved things around in my own way.
00:34:300 (1,2) Im unsure about this overlap. Maybe you shouldn't let them overlap Everyone seems to hate this overlap apart from me :( . I changed it.
00:40:300 (4) Let the slider repeat on 00:41:050 Sounds better That works.
01:07:300 (1,2) They are too edged, looks better when you make it curvy and not so edged I felt like I overused the curved double-blanket pattern. I made these curves more shallow.
01:29:800 (3) This one looks weird I'll leave it for now. I'll change it if more people as me to.
01:43:300 (4) Let the slider repeat on 01:44:050 Done.
01:55:300 (1,2) They are really close to each other Fixed.
02:13:300 (1,2) They are to edged I don't see this as a problem.
02:50:800 (1,2) They are too close to each other Fixed.
03:05:800 (1,2) Delete them and put a slider there instead Done.

Normal
Why are all 1/2 sliders just straight? They're too short to do anything else with them.
00:05:800 (3,5) Stack is too confusing for a normal Changed.
00:16:300 (1,2) Why did you go against the flow? Changed.
00:18:925 (5) Move the last sliderpoint too 308/16 Yeah, I like that.
00:26:050 (3) You know what i think about this one I made it less shallow.
00:28:675 (2) ^
00:30:175 (4) ^ I suppose you're not a huge fan of linear-curve sliders huh. I think these are fine.
00:56:800 (3,5) Stack is too confusing for a normal Changed
01:08:800 (4,6) ^ Changed.
01:47:800 (3) This one really looks weird.... like this? Yeah I like this.
01:59:800 (3,5) Stack is too complicated Changed.
02:50:050 (5,1) Why dont you make (1) curvy and blank it with (5) Alright.
02:52:300 (3,5) Stack is too complicated Changed.
03:04:300 (4,6) ^ Changed.

Hard
00:05:800 (1,2,3,4) This one plays weird. Maybe you should place (2,3,4) differently I changed things up in my own way.
00:21:550 (1) Delete NC Alright
00:23:050 (1) ^ Alright.
00:26:800 (1) ^ I think this one is fine.
00:33:550 (1) ^ Alright.
00:41:050 (3,4) Flow is weird. Changed things up in my own way.00:47:050 (1) Delete NC Alright.
00:49:300 (1,1) Recovery time is too short. I suggest to short the spinner I think this is fine for a Hard difficulty.
01:29:050 (3,1) They are really close to each other Fixed.
01:42:550 (2,3) The flow is weird Changed.
01:50:050 (1) Delete NC Alright.
01:58:300 (2,3) ctrl+g (3) Alright.
02:29:050 (1) Delete NC Alright.

Catharsis
00:11:987 (2,4) ctrl+g
01:02:987 (2,4) ^
01:14:987 (2,4) ^
02:05:987 (2,4) ^ I prefer having these M jumps here rather than stars, though I may change it if I get more opinions on this.
02:16:675 (3,4,5) Make a better jump here, they are just in one line which is boring I kept the spacing the same but moved things around a bit.
02:17:987 (2,4) ctrl+g
02:58:487 (2,4) ^ As above.


Thats it, catchy song you have there :3
Good luck with your map, thats it from my side ^_^
Thanks for modding :)
Owntrolf
Easy
02:31:300 (1) - I think the spinner should end at 02:34:175 - in 1/3

Normal
02:31:300 (1) - I think the spinner should end at 02:34:175 - in 1/3
03:06:925 (2,4) - Nazistack
03:08:800 (1) - Slider is awkward, Maybe remove the repeat and put a 1/1 slider right after it

Hard
00:36:550 (3,1) - 1 Might be hard to hit
01:39:550 (3,1) - ^
01:58:675 (3,6) - Nazistack
02:00:175 (2) - Maybe move a little bit so going from 1 to 2 looks better
02:31:300 (1) - I think the spinner should end at 02:34:175 - in 1/3
02:41:050 (5) - Maybe 1/2 slider

Insane
00:50:800 (1,1,2,3,1,2,3) - Maybe make the circles go first then the slider and add 2 more notes in 1/3 after 00:50:050 (2) -
01:29:050 (4,5,6) - Maybe ctrl+h and adjust the next combo
01:53:800 (1,1,2,3,1,2,3,1) - Maybe do the same thing of making the circles go first again and have the slider start at 01:54:550 -
02:16:675 (2,3,6) - Maybe do something similar to ctrl+g here so it would look like this
02:20:800 (1,2,3,4) - I think it should slowly go upwards
02:21:550 (1,2,3,4) - I think this should go slowly downwards
02:23:612 (5) - I think you should space this 1x ds from the next note
02:26:800 (1) - Similar thing here
02:31:300 (1) - I think the spinner should end at 02:34:175 - in 1/3
02:36:550 (2) - I dont think the repeat is needed, just fill the space with 2 more circles
03:09:550 (4) - I think you should move this a little bit so that 4 looks and sounds distinct
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