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Rita - Princess Blood [CatchTheBeat]

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Topic Starter
CLSW
This beatmap was submitted using in-game submission on 2014년 6월 22일 일요일 at 오전 9:27:13

Artist: Rita
Title: Princess Blood
Source: Kuro no Utahime
Tags: Junpei Fujita 藤田 淳平 Elements Garden Magnetism Opening OP
BPM: 148
Filesize: 6636kb
Play Time: 03:55
Difficulties Available:
  1. Platter (5.91 stars, 553 notes)
  2. Rain (6.63 stars, 655 notes)
  3. Salad (4.73 stars, 331 notes)
Download: Rita - Princess Blood
Information: Scores/Beatmap Listing
---------------
mingmichael
first \o/
15:07 mingmichael: clsw owo)/
15:08 CLSW: owo)/
15:08 mingmichael: do you want to testplay my map? :3?
15:09 CLSW: that's my question also
15:09 CLSW: http://puu.sh/9leDG/f3fb7f51c8.osz t4t plz
15:09 mingmichael: ohoo xD kay kay
15:09 *mingmichael is listening to [http://osu.ppy.sh/b/434591 Goose house - Oto no Naru Hou e (TV Size)]
15:09 mingmichael: :p
15:09 CLSW: *dling*
15:09 mingmichael: same here :3
15:10 mingmichael: done here
15:10 mingmichael: btw i am noob ctb xD but i'll try my best owo
15:10 CLSW: I was spectating NoteKuroi playing my map
15:11 mingmichael: owhh xD kaykay
15:13 *CLSW is listening to [http://osu.ppy.sh/b/434591 Goose house - Oto no Naru Hou e (TV Size)]
15:15 CLSW: always good flow
15:15 CLSW: nice job! :3
15:15 mingmichael: yaayy xD /o/ glad to hear that hehee
15:17 CLSW: platter is good though
15:17 CLSW: good work, if you need a mod, call me
15:17 mingmichael: yaaayy xD thanks~
15:17 mingmichael: i will call it later after i finish salad and cup xD
15:17 mingmichael: okay~
15:17 mingmichael: it's my turn now
15:17 mingmichael: ><
15:17 *mingmichael is listening to SpringHead - Fallen Angel
15:17 mingmichael: :3
15:17 mingmichael: sorry if i am noob aaaa
15:17 mingmichael: xD
15:17 CLSW: kk
15:19 mingmichael: the jumps
15:19 mingmichael: TTwTT
15:19 mingmichael: aaahh sorry too noob ><o
15:19 mingmichael: once again ww
15:19 CLSW: well it's a complete reference of std version..
15:21 *mingmichael die
15:21 mingmichael: xDD
15:21 CLSW: woooo..
15:21 CLSW: you did your best..
15:22 mingmichael: basically nice patterns and it flows well too >w<
15:22 CLSW: so i'm going to afk you for m4m
15:22 CLSW: *ask
15:22 mingmichael: but i am not really sure about the HDashes xD ww
15:22 mingmichael: but basically it's nice owo)/ huehue
15:22 mingmichael: owhh suresure~
15:22 mingmichael: :3
15:22 CLSW: every testers said yes
15:22 CLSW: https://osu.ppy.sh/s/182009 this one please, and i'm going to check your map that I tested
15:23 mingmichael: owhh kay kay
15:23 mingmichael: dl~
15:23 CLSW: you don't have to play, just go edit mode instantly pls
15:24 mingmichael: ohoo kaykay
15:24 *mingmichael is listening to [http://osu.ppy.sh/b/436664 Rita - Princess Blood]
15:24 mingmichael: ?
15:24 CLSW: right
15:26 mingmichael: wait for the minutes because i am slow ctb modder xD ww
15:27 CLSW: okay i'm going to take league
15:27 mingmichael: kaykay
15:29 mingmichael: hmm how about 00:42:217 (3) - ctrl+g and also 00:42:373 (4) - ctrl+g . and then move 00:42:217 (3) - to x:256 and 00:42:373 (4) - x:320?
15:30 mingmichael: ^ it's to make a little movement, especially a little jump between 00:42:373 (4) - and 00:42:530 (1) - xD
15:30 mingmichael: a jump like 00:32:217 (5) - and 00:32:530 (1) - :3
15:30 CLSW: oh... wait
15:31 CLSW: its movement is left, so I don't want to make a sharp curve of the pattern
15:32 CLSW: In fact 00:41:748 (2) - this slider's end is hyperdashed, so it would be hard to manage
15:32 mingmichael: ohh wait
15:32 mingmichael: i didn't notice that HDash lol
15:32 mingmichael: sorry >< ww
15:32 CLSW: lol kk
15:33 mingmichael: i think you can make a little movement on these sliders 00:42:530 (1,2,3) - ?
15:33 mingmichael: just move the tail of the sliders a bit
15:34 CLSW: accepted
15:38 mingmichael: move 01:08:467 (4) - to x:56 ?
15:38 mingmichael: make a movement again between 01:08:155 (3,4,1) -
15:38 mingmichael: xD
15:38 CLSW: about 01:08:467 (4) - , I moved to x : 272
15:39 mingmichael: ohoo nice owo xD
15:42 mingmichael: move 01:28:780 (1) - to x:64 and 01:28:936 (2) - x:144 ?
15:42 mingmichael: i think it'll make a easier pattern after the HDash comes on 01:28:467 (3) - to 01:28:780 (1) -
15:42 mingmichael: and it'll make easier pattern too between 01:28:780 (1,2,3) - xD
15:44 CLSW: accepted~
15:45 mingmichael: and move 01:32:217 (3) - to middle? x:256. it will make better movement between the tail of 01:31:748 (2) - with 01:32:217 (3,4) - :P
15:46 CLSW: 01:32:217 (3) - moved to x : 272
15:46 mingmichael: ohooo
15:46 mingmichael: kaykayy xD
15:46 mingmichael: i know why ww
15:47 mingmichael: maybe you can move 01:46:123 (4) - to a bit left
15:47 mingmichael: like to x:240
15:48 CLSW: hmm
15:48 CLSW: 01:45:967 (3) - for x : 344, 01:46:123 (4) - for x : 264.
15:48 mingmichael: owhh kaykay
15:54 mingmichael: how about make these notes on 02:51:905 (1,2,3,4) - to be sliders like >>
15:54 mingmichael: http://puu.sh/9lAdD/d2d2735855.jpg
15:54 mingmichael: ?
15:55 mingmichael: it makes more comfortable jumps too :P
15:55 CLSW: oh sorry, that one is my favorite.
15:55 mingmichael: owhh owh kay xD
15:57 mingmichael: kaykay that's all for rain xD
15:57 mingmichael: aaawhh sorry if it's not really good mods /.\
15:57 CLSW: \o/
15:57 mingmichael: platter~
15:57 CLSW: no, it was cool
15:57 CLSW: you pointed out very catchy things
15:58 mingmichael: aahh thanks xD hehee
15:58 mingmichael: i am a bit worried about a HDash between 00:18:780 (1,2) -
15:59 mingmichael: the HDash isn't problem basically, but the sliders xD
15:59 mingmichael: hmm
15:59 mingmichael: how about make it curve, C-shape sliders?
16:00 mingmichael: like this >>
16:00 mingmichael: http://puu.sh/9lAuk/a8d9d2eeaa.jpg
16:00 mingmichael: xD
16:00 CLSW: okay fixed
16:01 CLSW: yea I used that
16:01 mingmichael: :3 kay
16:02 mingmichael: 00:29:248 (2,3,1) - same like before xD the sliders are quite hard for platter
16:02 mingmichael: ^ for my opinion
16:02 mingmichael: like the a quite harsh jump between 00:29:248 (2,3) -
16:02 mingmichael: owhh
16:03 mingmichael: for 00:29:248 (2) - , you can use the c-slider again and put it on x:176
16:03 mingmichael: and change 00:29:717 (3) - sldier to like this >> http://puu.sh/9lADD/792c16c99c.jpg
16:04 CLSW: https://osu.ppy.sh/ss/1695132
16:04 mingmichael: or you can copy/paste from 00:30:342 (2) - xD
16:04 mingmichael: owhh it's nice too owo)b
16:05 CLSW: :)
16:06 CLSW: brb for buy something at market
16:06 mingmichael: owh kaykay xD
16:06 CLSW: keep message please!
16:06 mingmichael: okay~!
16:07 mingmichael: 01:05:967 (3) - move it to the middle? to x:256? it will make a easier 2nd HDashes from 01:05:498 (2) - to 01:05:967 (3) -
16:09 mingmichael: make a jump on 01:20:967 (3) - and 01:22:217 (3) - xD like put 01:20:967 (3) - x:368 and 01:22:217 (3) - x:144 :p
16:11 mingmichael: avoid a jump between 01:27:373 (5) - and 01:27:530 (1) - , because it will have twice HDashes on 01:27:530 (1,2) - . so make it a bit easier before those HDashes come :3 just move 01:27:530 (1) - a bit left (around x:448) and copy-paste it to 01:27:998 (2) - to make a mirror pattern :p
16:11 mingmichael: same on 01:30:967 (3) - . just move it to a little right :3
16:13 mingmichael: move 02:00:967 (4) - to a bit left too, make a little easy HDash there :3 hehee and don't forget to move 02:01:280 (1,2,3,4) - too
16:14 mingmichael: you can move 02:00:967 (4) - to x:440 and move 02:01:280 (1,2,3,4) - to x:72 :p
16:17 CLSW: :O
16:17 mingmichael: xDD i am just going to type something else www
16:17 mingmichael: okay~ i'll wait :3
16:17 CLSW: 01:05:967 (3) - fixed
16:19 CLSW: 01:20:030 (1,2,3,1,2,3) - now you'll love this
16:19 mingmichael: xD
16:20 CLSW: 02:00:967 (4) - if I move left, it won't be hyperdashed
16:20 mingmichael: it has~
16:20 CLSW: so I moved 02:00:967 (4) - to x : 368
16:20 mingmichael: owhh
16:20 mingmichael: sorry i think i was wrong @@ xD
16:21 mingmichael: 02:00:967 (4) - to x:440 and 02:01:280 (1,2,3,4) - to x:72 :3
16:21 CLSW: done
16:22 mingmichael: kay :3
16:22 mingmichael: continue~
16:24 mingmichael: same on 02:13:780 (1,2,3) - @@ i think the HDashes are quite harsh for platter players. hmm how about move 02:13:780 (1) - to x:40 and 02:14:248 (2) - x:472 and also move 02:14:717 (3,4) - to x:96 or you can make them stack with 02:13:467 (3,4) - :3
16:27 CLSW: fixed.
16:28 CLSW: https://osu.ppy.sh/ss/1695194 like this :)
16:28 mingmichael: owh owh nice too :3 ww
16:31 mingmichael: did you use copy-paste slider on 02:17:842 (2) - from 02:17:373 (1) - ? ohoo nice xD but i think it can make a little movement for the reverse slider on 02:17:842 (2) - . the current reverse slider won't give a movement and the ryuuta just stand on there. so how about make that reverse slider like this >> http://puu.sh/9lBPO/7ae51768f6.jpg :3
16:31 mingmichael: on x:368 :p
16:31 mingmichael: the tail of the slider is on x:472 y:320
16:33 CLSW: https://osu.ppy.sh/ss/1695206 it would be ok
16:33 mingmichael: 02:25:498 (2) - move to x:296 ? make a movement again between 02:25:030 (1,2) - :3 i think it will be much better because the tail of the (1) will not stack with (2) ~
16:34 mingmichael: https://osu.ppy.sh/ss/1695206 << ohoo nice too~ :3
16:35 CLSW: fixed
16:35 CLSW: also, 02:26:123 (4) - for x : 472
16:36 mingmichael: ohoo kay~
16:37 mingmichael: same on 03:05:030 (1,2) - :P i think you used a same kind of the sliders like on 01:05:030 (1,2) - :3
16:37 mingmichael: just copy-paste them and put it on 03:05:030 (1,2) - ~
16:37 CLSW: ah that's already fixed
16:37 CLSW: lol
16:37 mingmichael: xDD owhh okayokay~
16:39 mingmichael: move 03:31:280 (1) - to a bit right?
16:39 mingmichael: i suggest to move it to x:128 xD
16:40 CLSW: fixed!
16:41 mingmichael: a similar problem on 03:50:498 (2,3,1) - for the HDashes
16:41 mingmichael: the HDashes are harsh there @@
16:41 mingmichael: hmm
16:42 mingmichael: how about just move 03:50:967 (3) - to x:192 ? :3
16:43 CLSW: just ctrl+cv'ed 00:28:780 (1,2,3) -
16:43 *CLSW runs
16:44 mingmichael: owhhh those are a same pattern too? ww i didn't notice xD hahahah
16:44 mingmichael: kaykay~ :3
16:44 mingmichael: now salad /o/
16:44 CLSW: yay
16:46 mingmichael: move 00:33:623 (3) - to x:440? i think it will more flow on there xD
16:46 mingmichael: same on here 00:39:248 (2) - :p
16:46 CLSW: fixed
16:46 mingmichael: x:72 00:33:623 (3) - :3
16:46 CLSW: 00:44:873 (3) - yes
16:46 mingmichael: 00:39:248 (2) - i mean xD
16:47 mingmichael: owh 00:44:873 (3) - should be fixed because of copy-paste pattern xD :p
16:47 CLSW: all fixed
16:47 mingmichael: kay :3
16:51 mingmichael: same on 01:47:998 (2) - :3
16:51 CLSW: okay fixed
16:52 mingmichael: i think you can make a movement between 01:59:248 (2,1) -
16:52 mingmichael: just move 01:59:873 (1) - to the left side :3
16:53 mingmichael: or you can move it on the middle, like 01:58:623 (1) -
16:53 CLSW: seems 01:59:248 (2) - x : 128 fits well
16:53 CLSW: wait, 01:59:873 (1) -
16:54 CLSW: anyways seems better than before
16:55 mingmichael: so move 01:59:248 (2) - to x:128 or move 01:59:873 (1) - ? xD
16:55 CLSW: https://osu.ppy.sh/ss/1695250 well, I did a bit different
16:57 mingmichael: ohh it can be too~ looks good too~ :3
17:00 mingmichael: i think for the last slider on 02:40:967 (2) - can be changed to be like this http://puu.sh/9lDcZ/b9c961ecee.jpg
17:00 mingmichael: and just put a note on 02:41:436 - :3
17:01 mingmichael: and it will emphasize the strong instrument sound too on there hehee
17:01 mingmichael: and put it on x:448 or you can make it stacks with 02:40:342 (1) - :3
17:02 CLSW: https://osu.ppy.sh/ss/1695273
17:03 mingmichael: owhh on the left side? okayokay noproblem too~ :3
17:06 mingmichael: how about 03:39:561 (3) - ctrl+g ?
17:07 mingmichael: it will make a good movement too on 03:39:561 (3,1) - :P xD
17:07 CLSW: okay
17:08 mingmichael: wohoo done /o/
17:08 mingmichael: nice salad for me >w<
17:08 CLSW: \o/
17:08 CLSW: thanks! I'm going to mod your map after the league
17:08 CLSW: post this log to my submission thread
17:08 mingmichael: okayokay~
17:09 mingmichael: you can mod my map if you have a time~ :3 my map is still long in WIP because all of diffs haven't done yet www
goodluck, clsw~! :oops:
Topic Starter
CLSW
:3 Thank you so much!
Riari
M4M~

Salad

  1. 00:10:874 - Couldn't a slider run from there to 00:11:077 - It feels like it would fit quite well to me.
  2. 01:57:373 (1,2,1,2,1) - This section lacks impact, I feel like there could be more movement between these, even on a salad. 01:57:373 (1) - This placement is maybe the most lackluster, I personally don't like where it is placed even if the other notes were spaced out more, just a pet hate though.
  3. 02:17:373 (3) - Another example of 01:57:373 (1) - I would move this, just a pet hate though.
  4. Maybe extend the spinner at 02:41:748 (1) - to 02:45:342 - or somewhere around there, I think it would fit better.
  5. 02:57:530 (1,2,3,4,1,2,3,4,1) - The movements in this pattern seem a bit too hard for a Salad to me, even though dashing isn't required, you can't get through this without more left-right movement than I would expect from a pattern like this in a Salad.
  6. It may just be my skin but 03:13:780 (1,2,3,4) - also seems a bit too fat/left-right heavy for a Salad.
  7. 03:22:530 (1,2,3,1) - Same as above, might just be a skin problem for me though.
  8. 03:41:280 (1,2,3,4) -


Platter


  • Loved going through this, was a really fun platter to play apart from some disappointing parts.
  1. 00:10:874 - Couldn't a slider run from there to 00:11:077 - It feels like it would fit quite well to me.
  2. 01:57:373 (1,2,3,4,1,2,3,4,1) - There isn't much impact on these, I think the distances could gradually increase between every circle/slider pair for a better effect, it feels boring to play compared to what I think it could be.
  3. 02:23:467 (3,4,1,2,3,4,5,6,7) - This stream feels a little bland, it doesn't have much impact compared to the rest of the map.


Rain

  1. 00:10:672 (1,2,3,4,5,6,7,8,9,10,11,12) - This feels really lackluster for a Rain, I feel you could do more with this chain.

Love the mapset, star from me and good luck with it.
Topic Starter
CLSW

Riari wrote:

M4M~

Salad

  1. 00:10:874 - Couldn't a slider run from there to 00:11:077 - It feels like it would fit quite well to me. this part is rain diff specific.
  2. 01:57:373 (1,2,1,2,1) - This section lacks impact, I feel like there could be more movement between these, even on a salad. 01:57:373 (1) - This placement is maybe the most lackluster, I personally don't like where it is placed even if the other notes were spaced out more, just a pet hate though.
  3. 02:17:373 (3) - Another example of 01:57:373 (1) - I would move this, just a pet hate though.
  4. Maybe extend the spinner at 02:41:748 (1) - to 02:45:342 - or somewhere around there, I think it would fit better.
  5. 02:57:530 (1,2,3,4,1,2,3,4,1) - The movements in this pattern seem a bit too hard for a Salad to me, even though dashing isn't required, you can't get through this without more left-right movement than I would expect from a pattern like this in a Salad.
  6. It may just be my skin but 03:13:780 (1,2,3,4) - also seems a bit too fat/left-right heavy for a Salad.
  7. 03:22:530 (1,2,3,1) - Same as above, might just be a skin problem for me though.
  8. 03:41:280 (1,2,3,4) -


Platter


  • Loved going through this, was a really fun platter to play apart from some disappointing parts.
  1. 00:10:874 - Couldn't a slider run from there to 00:11:077 - It feels like it would fit quite well to me.
  2. 01:57:373 (1,2,3,4,1,2,3,4,1) - There isn't much impact on these, I think the distances could gradually increase between every circle/slider pair for a better effect, it feels boring to play compared to what I think it could be.
  3. 02:23:467 (3,4,1,2,3,4,5,6,7) - This stream feels a little bland, it doesn't have much impact compared to the rest of the map.


Rain

  1. 00:10:672 (1,2,3,4,5,6,7,8,9,10,11,12) - This feels really lackluster for a Rain, I feel you could do more with this chain.
no change. but might be changed to 1/4s.

Love the mapset, star from me and good luck with it.
Others have fixed, Thanks!
Serena-
M4M 왔습니당:3

[Salad]
01:58:467 (4,1,2,3,4,1) - 뉴콤위치 바꾸시는게?
01:59:717 (4,1) - 거리조금 줄여주줄여주세요

[Platter]
01:22:217 (3) - 거리줄여주세여 대쉬 미숙하면 칼타이밍이댈수도
01:27:998 (2) - 하이퍼 탄뒤에 바로 방향전환해야되서 좀 어려울듯
01:59:717 (4) - 조금 뜬금포 하이퍼같네요
02:09:248 (2) - 거리줄여주세요 ㅎㅎ
02:33:623 (6) - x:64어떤가요
02:55:498 (2) - 거리 ㅎㅎ
03:25:342 (2,3,2,3) - 조금 어렵지않을까요
03:27:998 (2) - 거리줄여주세요

레인은 손안대기로 ㅎㅎ

랭크 ㄱㄱ ㅎㅇㅌ
Topic Starter
CLSW

Serena- wrote:

M4M 왔습니당:3

[Salad]
01:58:467 (4,1,2,3,4,1) - 뉴콤위치 바꾸시는게?
01:59:717 (4,1) - 거리조금 줄여주줄여주세요
둘다 그닥 체감이 되지 않아서 고치지 않았습니다

[Platter]
01:22:217 (3) - 거리줄여주세여 대쉬 미숙하면 칼타이밍이댈수도 fixed
01:27:998 (2) - 하이퍼 탄뒤에 바로 방향전환해야되서 좀 어려울듯 fixed
01:59:717 (4) - 조금 뜬금포 하이퍼같네요 이대로도 괜찮아보여요
02:09:248 (2) - 거리줄여주세요 ㅎㅎ fixed
02:33:623 (6) - x:64어떤가요 x:48
02:55:498 (2) - 거리 ㅎㅎ fixed
03:25:342 (2,3,2,3) - 조금 어렵지않을까요 괜찮을것같습니다
03:27:998 (2) - 거리줄여주세요 remaked

레인은 손안대기로 ㅎㅎ

랭크 ㄱㄱ ㅎㅇㅌ
모딩 감사합니다!
Deif
[General]
  1. Timing: You made me find a fixed timing for those early notes in [Rain]. Make sure to add those red lines to all your diffs:
    1. Offset: 10.672ms / BPM: 159,00
    2. Offset: 10.860ms / BPM: 170,00
    3. Offset: 11.036ms / BPM: 184,00
  2. Tags: Add "Kuro no Utahime", the romanisation of the current source. Also "Junpei Fujita 藤田 淳平 Elements Garden" since she created the melody and Rita just performs it. "opening op" too, since it's the op song of the videogame. Source http://vgmdb.net/album/6512 (song #1) / http://vgmdb.net/album/11806 (song #5).
  3. Discard the white combo color you have. Use better another tone of red or a grey-ish.
  4. Deactivate "Widescreen Support" for Platter and Salad, since there's not a SB.
[Rain]
  1. 00:10:672 (1,2,3,4,5,6,7,8,9,10,11,12) - The ending of the spinner can be inaudible, but not those notes. Also, they're not even 1/8s, but off-timed notes. See the new timing and add simply 1/4s there.
  2. 00:47:842 (2,3) - Add an HDash there to keep the consistency with the other jumps? Move (2) to the left for the easy solution, and maybe (4) to the right to keep the symmetry.
  3. 00:52:061 (5) - Raise the volume there, at least in the 1st note. It's pretty much inaudible and not allowed.
  4. 02:02:061 (5) - ^
  5. 01:02:530 - Doesn't this Finish work better at 01:05:030 - instead?
  6. 01:20:967 (3,1) - It was kinda expected to have a bit more of distance between those notes. Move the 2nd slider anchor completely to the right instead to generate an HDash?
  7. 02:28:623 (5) - What about moving that note to around x:112? That's a nice point to make the lyrics a bit more relevant.
  8. 03:14:873 - Quite strange that you left that blanket in the timeline. Anyway, you can always add a note in that point to cover a main beat.
[Platter]
  • 00:07:631 (1) - End the spinner at 00:10:672 - ?
  1. 01:02:530 - Same as in Rain.
  2. 01:05:030 (1,2) - Make those curves more closed to reduce the strenght of the HDashes. It looks kinda exaggerate for a Platter imo.
  3. 01:27:530 (1,2) - In this case, they could be placed closer to the Y-axis.
  4. 01:46:280 (5) - HDash not necessary? The lazy option is applying Ctrl-G wwwww.
  5. 02:55:498 (2) - Another HDash that can be avoided? https://osu.ppy.sh/ss/1728397
  6. 03:01:592 (2) - The dash you require to get this kick-slider is kinda tricky. Ctrl-G it?
  7. 03:05:030 (1,2) - Copy of 01:05:030 (1,2) - xD
  8. 03:13:780 (1,2) - Make the distance between all those notes a bit more compressed. It's way too spreaded atm.
  9. 03:18:780 (1) - Curve this slider more? https://osu.ppy.sh/ss/1728455
There were some moments where this diff reminded me of Rain, and that's why there are some HDashes that can be reduced/avoided.

[Salad]
  1. 00:07:631 (1) - Same as in Platter.
  2. 00:50:030 (1) - Start it at 00:50:186 - . It's already quite compressed with the current AR and there's a rather important beat at that point.
  3. 01:26:123 (2) - A bit more to the right? The dash is kinda tricky. 01:27:373 (2) - too.
  4. 01:32:530 (2) - Another note too close to the spinner. Remove it and make the slider start there instead?
  5. 02:42:530 (2) - ^
  6. 02:00:030 (1) - This spinner can also start 1/2 later.
  7. 02:10:030 (3) - Make the spinner start here instead, as you did in the previous section.
  8. 02:20:030 (1,1) - And here the distance is definitely too short. You can reduce the lenght of the spinner till 02:22:217 - for example and add a note at 02:22:530 - .
[]

Don't mind the long mod, as most of them are mere extra-picky suggestions. The mapset is amazing and deserves to be ranked soon. Call me back ;)
Topic Starter
CLSW
All fixed except the finish sounds, thank you!
Deif
Little recheck, don't kds this post:

[Rain]
  1. 00:10:672 (1,2,3,4,5,6,7) - Those notes need at least a volume of 50%. A good idea would be increasing the volume gradually, but never let it at 5% or even below 20% with the S sampleset.
[Platter]
  1. You still have the "widescreen support" activated in this diff. You have to uncheck it.
[Salad]
  1. The 2nd combo color is different than in the other diffs. Here is 216,216,216 and in Platter/Rain 235,235,235. You might fix this.
[]

Fix those, and I'll bubble!
Topic Starter
CLSW
fixed all of above (really!) and some changes in Rain diff :
00:22:530 (1,2)
00:32:139 (4,5,1)
02:12:530 (1,2,3,4,1,2,3,4,1,2)
Deif
Awesome job! You should make more of these kind of mapsets huhuhu

Bubbled!
Topic Starter
CLSW
Got Sey'ed
ursa
*Rechecking . .

well all the pattern is clean & good now ... . .
wendao
1 page rank, gg congrats
Topic Starter
CLSW
First speedrank for me...
Thank you so much to everyone!
Secretpipe
Dat speedrank o:
Gratz ~
Ollapeu
Wow! I love this song. <3 Congratulations~~
mingmichael
perfect job as usual <3 congrats and goodjob, clsw! ;)
Ujimatsu Chiya
칼 랭맵 보소 ㄷㄷ
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