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What made you start taiko? When does taiko start being fun?

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Aqo
This is an open question to all the people here who've played taiko for over several months

What made you start taiko?
When does taiko start being fun?

I feel like this game is incredibly accuracy-based and yet at the same time without a good combo your plays are worth nothing. This makes it very frustrating for me to play it and I feel like it might become more fun when I get better but I don't know when...

do you just like this from the beginning or does it become fun once you reach a certain level of maps? your thoughts?
Dolphin
I started playing osu!taiko as a social activity with some friends, whilst playing bad converts since barely any sets existed, and it was before the Muzu+Oni GD rule was set in place.

So the drive to be the best kicked in, then I found a few Muzukashii maps, played those, and my goal was to FC them, really.

My friends all quit and left me behind and I was just on my own really trying to be able to play proper Taiko Onis, and I just kept playing really.
Idk what makes taiko enjoyable, I guess its the satisfaction of being able to do well? Setting goals made it fun for me, i.e. FCing FREEDOM DiVE [Ono's Taiko Oni] was my "big" goal for a while, and then I moved onto bigger goals.

Nowadays I don't really play, I am more of a mapper than anything.
OnosakiHito
  1. What made you start taiko?

    Started with some of my friends (after playing it on Iphone) until everyone of them left.
    Though, I have to say that my main reason was the mapping. I started from the very first day to map, as I did in other games before.
    What still holds me here is the community - especially the old guys from my time.
  1. When does taiko start being fun?

    Since the very beginning I joined osu and before. My game. My genre. My country!
DakeDekaane
I discovered Taiko when a friend, who also introduced me to osu!, played in multi this mode (it was an autoconvert but who cares), and I found it very interesting so I decided to give it a try playing Easy and Normal autoconverts, yes, a paaainful experience. But that didn't stop me, I got the TnT DS3 and basically learned from scratch (Kantan, Futsuu and some Muzu), then went back to osu!, looked for some more authethic charts, and boom.

I can have fun with any map (I'm quite picky and biased towards some mapping styles tho), so I can say it was fun since the beginning. The only thing that makes me sad is that I can't be accurate, but still fun to play.
boat

Aqo wrote:

do you just like this from the beginning or does it become fun once you reach a certain level of maps? your thoughts?
For most people starting out playing taiko but with prior rhythm game experience it can be very frustrating being forced to learn from scratch as the only thing you bring with you is how fast you can mash buttons, which doesn't help much when you have to re-learn reading.

Ultimately it comes down to what you define as fun, some have fun just pressing the buttons, others find fun in improvement, overall or towards a certain milestone. I personally don't find much fun in solely mashing buttons for points, the fun is in the satisfaction of FCing or topping a map I couldn't play decently before. I wouldn't say there's a certain point where the game suddenly becomes fun, everyone improve at their own rate and with unranked maps and usage of mods you got a lot of room for improvement before you can truly say you've mastered everything that is taiko. What kind of maps you prefer is entirely subjective as well, usually it ends up being in correlation with what you're good at.
LinkThinks
I played standard Osu for a decent while, getting up to level 50ish or something. However, my mouse at the time was horrid. 2005 trackball awful trash, in the realms of playing Osu at least. So I switched to something that didn't require mouse input. By the time I got a good mouse a while later, I had to make a choice between normal Osu and Taiko (when I play one I get a lot worse at the other) and I chose Taiko because it was a lot of fun. Also, I couldn't really compete with my friends in normal Osu anymore, so I felt doing something different would be better.

I've always found Taiko fun, personally, even way back when I just messed around occasionally in between standard Osu maps. I never played anything under Muzu, because it was all too slow and boring, so perhaps that's worth a try.
XK2238

Aqo wrote:

I feel like this game is incredibly accuracy-based and yet at the same time without a good combo your plays are worth nothing.
std & ctb though

1. familiar experience I've had in the past when I started osu
2. the beginning (of my presence here)
edgeamacated
I try a bit of everything, taiko just happens to be the one I play more often.

My fun is trying to reduce the amount of 100's I hit with no mods. Not the most ambitious but I have that itch to reduce those single S's and A's into SS and it feels most satisfying for me in taiko compared to the rest of the game modes. I started out small in difficulty and slowly increased it over 3 years but most people don't have the patience or time. I enjoy all the osu game modes so I don't know if you can learn to like something without getting frustrated early and moving on if you aim too high.
DestinySonata

Aqo wrote:

What made you start taiko?
When does taiko start being fun?
do you just like this from the beginning or does it become fun once you reach a certain level of maps? your thoughts?
I played standard first, then wanted to check the other game modes. Taiko becomes fun in the start, I suppose. To me it was like: "once you try it, it will be fun". It's hard to keep improving if you don't find it fun.

Aqo wrote:

I feel like this game is incredibly accuracy-based and yet at the same time without a good combo your plays are worth nothing. This makes it very frustrating for me to play it and I feel like it might become more fun when I get better but I don't know when...
The best way in my opinion is to keep improving and not mind the plays too much. Eventually you'll be able to FC those old maps. That's how I did it anyway :D
Coro
I started with Arcade Taiko no Tatsujin~ I've carried over my KDDK handswitching playstyle and reading skills from there~
Taiko is fun for me because playing to the rhythm of the drums just feels nice for me (I also play DrumMania in the arcades, for the same reason)~
As such, it was fun from the start for me, even on easy songs~
Backfire
Ok.

I'll tell you all a story.

4 years ago, there was a chatroom called #ouhou. In that chatroom, there was a guy from the USA Taiko Scene called Sander_Cohen. He later changed his name to Sander-don. Now, Sander taught me how to play, etc etc, then we stopped being friends and some stuff you don't particularly need to hear or would care to hear happened. I was not a particularly liked person in these years.

Taiko was not fun. I played and that was fun, but the times were not.

So, I started mapping, almost everyone hated the maps, called them shit and all that jazz.

Then I mapped something a lot of you might know, a little map called "Kick-Ass Kung-Fu Carnival". I developed a style, I developed a taste, I developed a legacy. Now, personally I dont think the maps before this were that bad but you can still try them if you find maps from like early 2012 or later 2011 and stuff.

This is when Taiko became fun. I started getting respected, people liked my maps, yadda yadda, I'm still kind of a loser now but just a little bit less so.

The game progressively got easier for me, as each time I quit, when I came back and warmed my skills back up, they improved at least 2 times. I haven't improved a lot lately but i'm getting there, even though I have other things I need to do.
Yuzeyun
  1. What made you start taiko?

    2010, couldn't play standard as I didn't have a mouse (laptop) and ctb easily fucked up what i had of video card. I did know the original game a bit earlier.
  2. When does taiko start being fun?

    When I started to HR and then DT. I also used to make taiko maps which was deemed fun at the beginning but I started to grow real tired of it; some people say "map for yourself" which happens to be taken literally in my case. If I were mapping to myself only, I wouldn't map these at all in osu.
Jerry
I started taiko at around 2005 when I played Taiko no Tatsujin on the PSP release.
After finishing almost every map in the first game, I bought the second release but I soon lost interest in the game and threw it aside until around 2010 when I stumbled upon Osu! through this video (Worst decision ever)

Taiko (in Osu!) started being enjoyable for me when I started joining the TWC with a few awesome people from the Malaysian community. I also started gaining more interest in the mode when I took up mapping and modding because I really enjoy seeing the variety of mapping styles from different people as well as integrating some of those styles into my own.
Minerva Orlando
Question: What made you start taiko?
Answer: I heard one of my friends was playing taiko in osu!, and she said it's fun. So I moved from CTB, playing taiko. After I played some maps, I thought taiko is really fun. So I left CTB, focusing on taiko rn ^^


Question: When does taiko start being fun?
Answer: Taiko starts being fun when I play some maps and then my username listed into the best 50 players of the map.
Noobita
what made me start taiko was sucking real bad at osu and giving up on that mode.
taiko starts being fun once you see big improvement or get results exactly or similar to what you wanted.
Nyan
Almost seven years ago, I saw arcade taiko and master player.

Then I bought nintendo DS and started taiko
MMzz
I saw it on youtube years ago and decided to try it. Turns out I was pretty good at it so I just kept playing and getting better.

Reading the OP, it sounds like you are too focused on the technicalities of taiko. And in the mindset of "I have to get better" instead of just playing the game and enjoying yourself. You're not gonna have fun if you are worried about how bad you are.
EasyMillions
I used to play a lot of games like Guitar hero world tour, pretty much anything that involved drumming and rhythm and got really good at it. After playing osu! casually for a while I decided to try taiko and it was just love at first sight.

Taiko became really fun just recently when I found out you could play it with actual drums, so I installed the most challenging maps I could find and got to work. Maps like FOUR DIMENSIONS, Holy Order, Intersect Thunderbolt-Remix [Taiko Inner Oni] which I found ridiculously fun.
lolcubes
Generally:



What made you start taiko?
I occasionally played taiko just for fun, but I would stop the same day because of dizziness. However, once I was sure standard maps were no longer fun to me because they were all the same and they all had gimmicks which I strongly believe are wrong, I swapped to taiko completely, and have to say it has been the best decision I have made in this game so far.

When does taiko start being fun?
When you play for fun. For me, it was when I could pass muzukashii diffs and without getting headaches or get dizzy.

I feel like this game is incredibly accuracy-based and yet at the same time without a good combo your plays are worth nothing. This makes it very frustrating for me to play it and I feel like it might become more fun when I get better but I don't know when...
It's stricter on accuracy which is only a plus in my book. Just because your plays are worth nothing doesn't mean you shouldn't play at all. Pickup an efficient playstyle and develop it, over time your plays will be worth at least something. If you can play 4k mania already, chances are once you get used to horizontal scroll your skill will explode, at least I believe so.

do you just like this from the beginning or does it become fun once you reach a certain level of maps? your thoughts?
Depends on the maps you can play. I believe taiko is much more rhythmically advanced than any other game mode, which is why i had super fun from the start.
Brimothy
I only started taiko after months of ctb because all my of friends called it pure crap and i liked the challenge to be the only one of us able to handle most maps .
For the 2. point taiko was very hard in the beginning but than someone told me about the Taiko Beginner Team and i did some of the very first points and then it started being very fun and my skill improved kind of immediately. I have to state that before this happened I searched very long how to get better at taiko and everybody said it is all practice and nowadays i can say that is the only and one way to improve. Everybody needs to evolve his/her own playstyle and only when you do this the game become being fun :)
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