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This beatmap was submitted using in-game submission on 2009년 12월 7일 월요일 at 오후 6:20:29

Artist: Wayne Lytle
Title: Pipe Dream
Source: Animusic
Tags: pipe dream animusic ball
BPM: 148
Filesize: 18462kb
Play Time: 01:58
Difficulties Available:
  • Easy (2.12 stars, 107 notes)
  • Hard (4.6 stars, 362 notes)
  • Insane (4.95 stars, 667 notes)
  • Normal (4.22 stars, 302 notes)

Download: Wayne Lytle - Pipe Dream
Download: Wayne Lytle - Pipe Dream (no video)
Information: Scores/Beatmap Listing
---------------
Animusic - Pipe Dream

3D Full Animation Movie - Pipe Dream

10/17 [Hard] Upload.

11/30 Sound little change. Redown plz.

12/3 Circle overlay added! So redownload plz orz.

12/7 [Easy] Added. Redownload please.
Last edited by Tanmak on , edited 27 times in total.
0 posts
Earned 1 kudosu.
Comments and suggestions, not orders.

normal
collapsed text

00:03:37 (1) : Snap this beat to a tick.
00:25:08 (7,8,9) : Not visually appealing stacking.
01:17:17 (3,1) : You should repeat the slider instead of adding a new beat.


insane
collapsed text

00:39:88 (8,9,10) : Incomprehensible.
01:08:054 Add a break here.
01:53:25 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) : Design these beats better.
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Rhythm Incarnate
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Dude. Just... dude. This song/video are so awesome.
Map is really great, too. Your hitsounds are f'kin amazing.


Normal

Bah, your stacks are hard to read. Sometimes stacked note is 1/4 later, sometimes 1/1 later, and it all gets confusing.
02:44:52 (5,6), 02:51:01 (4,5) - these finishes are pretty random IMO.
03:14:32 (1,1,1) - uhh.


Insane

Woot, that's full of deathstreams. I like it~
00:39:88 (8,9,10) - weird. Doesn't play nice IMO.
01:37:03 (1) - finish doesn't fit.


Overall - I love you. Starred. Get it ranked ASAP.


edit: snap first beat in Normal and remove commas from tags, they're separated by just space.
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Rhythm Incarnate
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Loogiesquared wrote:
Comments and suggestions, not orders.

normal
collapsed text

00:03:37 (1) : Snap this beat to a tick. Fixed
00:25:08 (7,8,9) : Not visually appealing stacking. Fixed
01:17:17 (3,1) : You should repeat the slider instead of adding a new beat. Oh, I think that's fine.


insane
collapsed text

00:39:88 (8,9,10) : Incomprehensible. Redesigned :)
01:08:054 Add a break here. Fixed
01:53:25 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) : Design these beats better. Redesigned


Thanks for modding and Star :)

Matma Rex wrote:
Dude. Just... dude. This song/video are so awesome.
Map is really great, too. Your hitsounds are f'kin amazing.


Normal

Bah, your stacks are hard to read. Sometimes stacked note is 1/4 later, sometimes 1/1 later, and it all gets confusing.
I almost replaced and redesigned it. :)
02:44:52 (5,6), 02:51:01 (4,5) - these finishes are pretty random IMO. I'm sorry but I can't understand. T.T What is that mean?
03:14:32 (1,1,1) - uhh. Stack problem?


Insane

Woot, that's full of deathstreams. I like it~
00:39:88 (8,9,10) - weird. Doesn't play nice IMO. Redesigned
01:37:03 (1) - finish doesn't fit. That's fine. It's equal other things.


Overall - I love you. Starred. Get it ranked ASAP.


edit: snap first beat in Normal and remove commas from tags, they're separated by just space.Fixed. And removed commas in tags.


Thank you for modding and star. :)
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osu! Alumni
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This is really awesome! I loved the hit sounds and everything~
It looked pretty flawless except for the max score on Insane being around 17 mil.
Try getting the max score somewhere around 14 mil.
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Rhythm Incarnate
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Mafiamaster wrote:
This is really awesome! I loved the hit sounds and everything~
It looked pretty flawless except for the max score on Insane being around 17 mil.
Try getting the max score somewhere around 14 mil.
I decreased score 15.7 mil. I can't decrease any more orz.


Thanks for modding and star. :)

Edit : I decreased more maximum score about 14.65 mil.
Last edited by Tanmak on , edited 1 time in total.
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COOL DUDE
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ahhhhhh I love Animusic <3


General

When downloading the .osz (with or without video), the Normal diff is not there. I had to download it manually ._.; Please do another full upload to see if that fixes it.


Normal

The beginning is kinda awkward since there's no music to follow along to (especially because there's some blue tick notes). I'd start this diff at uhhhhh 00:19:20 (1) probably.
00:38:26 (1,2) - Perhaps put (2) on the other side of the repeating slider like you did for the others?
00:48:39 (1) - Kinda loud imo (the ones after it too)
01:07:04 (4) - ^
01:40:27 (1,2) - Again, I don't like how (1) ends on the opposite side of where (2) is. It makes it look like (1) will be longer and it's confusing :X
03:14:32 (1,1,1) - 1/4th kick sliders are confusing enough on harder difficulties. I see that you have 0 spinners in this map, so I'd recommend having (1) keep repeating until the blue tick before the 5th white tick, and then finishing with a spinner starting on the blue tick after the 5th white tick.


Insane

00:38:26 (1) - Uncombo?
00:38:66 (2) - New combo; Confusing to read. Stack on old (1)?
Loud finished again x_x
02:28:78 (10,11,12,13,14,15,16,17,18) - I love this part in the music, but it's hard to read with the fast approach circles. Could you unstack these and spread them out instead?

Your difficulties jump from decently normal to HOLY FFFFFFFFF DEATHSTREAMS. I'd recommend making a [Hard] (without deathstreams, but regular ~5 beat streams are okay) for those that would like a harder diff but can't pass the streams.
Also, this could probably use an easier diff too ;X

PS I really like the hitsounds. They accentuate the map nicely~
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Rhythm Incarnate
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Derekku Chan wrote:
ahhhhhh I love Animusic <3


General

When downloading the .osz (with or without video), the Normal diff is not there. I had to download it manually ._.; Please do another full upload to see if that fixes it.
I uploaded full style.


Normal

The beginning is kinda awkward since there's no music to follow along to (especially because there's some blue tick notes). I'd start this diff at uhhhhh 00:19:20 (1) probably. I removed 00:00:00 - 00:15:86 and start 00:15:96
00:38:26 (1,2) - Perhaps put (2) on the other side of the repeating slider like you did for the others?Fixed
00:48:39 (1) - Kinda loud imo (the ones after it too)Arranged volume lower.
01:07:04 (4) - ^ Arranged volume lower.
01:40:27 (1,2) - Again, I don't like how (1) ends on the opposite side of where (2) is. It makes it look like (1) will be longer and it's confusing :X It's for matching BGM. However I think this note is confusing play the this map so I fixed. :)
03:14:32 (1,1,1) - 1/4th kick sliders are confusing enough on harder difficulties. I see that you have 0 spinners in this map, so I'd recommend having (1) keep repeating until the blue tick before the 5th white tick, and then finishing with a spinner starting on the blue tick after the 5th white tick. Fixed. It look like Good :)


Insane

00:38:26 (1) - Uncombo? Fine
00:38:66 (2) - New combo; Confusing to read. Stack on old (1)? No new combo. And Stack it.
Loud finished again x_x Some note fixed. All finished notes are wrong?
02:28:78 (10,11,12,13,14,15,16,17,18) - I love this part in the music, but it's hard to read with the fast approach circles. Could you unstack these and spread them out instead? Fixed

Your difficulties jump from decently normal to HOLY FFFFFFFFF DEATHSTREAMS. I'd recommend making a [Hard] (without deathstreams, but regular ~5 beat streams are okay) for those that would like a harder diff but can't pass the streams.
Also, this could probably use an easier diff too ;X
hyu~~ I maked it which [Hard] Pattern. :D


PS I really like the hitsounds. They accentuate the map nicely~


I'm poor English so perhaps I misunderstood your modding list and fix my beatmap. :cry:
Therefore if you find something is wrong, send private message to me or write reply in this thread.

Thanks for your modding and star. :)


P.S.
To mafiamaster
I read your message and I see that reason :)
Then, I decreased more maximum score about 14.65 mil as much as possible.
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COOL DUDE
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Okay, NOW Normal (and Hard :))) are there. Don't worry about your English; I can understand it fine. :) About the finishes, just a few of them were too loud (for my taste, at least). It's not a big issue :D


Hard
Skimmed through here real quick...
02:45:54 (3) - Move the last anchor of this slider to the right one grid. Then it should stack with (5) better.
02:50:00 (6) - New combo so it's a little less confusing?
03:14:42 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Move this whole stack backwards to the white tick. It started 1/4th of a beat late and went 1/4th too long, so moving it backwards will fix it xD
This diff could maybe use a couple more spinners too. There's a few empty spots like the break at 01:06:00 and some other repeating pats in the map.


Normal
03:14:42 (1) - Move this backwards to the white tick (same reason as Hard's)

Also, I forgot to note about the artist. I would put "Animusic" as "Source" and "Wayne Lytle" as "Artist" since he's the founder of Animusic and most probably the composer of all of these :X Fix the source/artist for all diffs and then reupload.
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Rhythm Incarnate
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Derekku Chan wrote:
Okay, NOW Normal (and Hard :))) are there. Don't worry about your English; I can understand it fine. :) About the finishes, just a few of them were too loud (for my taste, at least). It's not a big issue :D


Hard
Skimmed through here real quick...
02:45:54 (3) - Move the last anchor of this slider to the right one grid. Then it should stack with (5) better. Fixed.
02:50:00 (6) - New combo so it's a little less confusing? Fixed.
03:14:42 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Move this whole stack backwards to the white tick. It started 1/4th of a beat late and went 1/4th too long, so moving it backwards will fix it xD Fixed.
This diff could maybe use a couple more spinners too. There's a few empty spots like the break at 01:06:00 and some other repeating pats in the map. Added 2 spinner which placed 00:52:65 and 01:06:12.


Normal
03:14:42 (1) - Move this backwards to the white tick (same reason as Hard's) Fixed

Also, I forgot to note about the artist. I would put "Animusic" as "Source" and "Wayne Lytle" as "Artist" since he's the founder of Animusic and most probably the composer of all of these :X Fix the source/artist for all diffs and then reupload.
Fixed. :)



Thanks for modding~ :D
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Rhythm Incarnate
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This map has been deleted on the request of its creator. It is no longer available.
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Rhythm Incarnate
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lRasl wrote:
모딩할께 없는듯..

잘만드셨으니 +Star

오버레일도 조화가 끝내줌!


오~ Star 감사합니다 :D
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Normal


Nice.



Hard


No problems found.


Insane


00:04:211 (Break) Remake this break
00:07:251 ^
01:11:094 ^
01:15:958 ^
01:19:404 Make a straight line with (1,2,3,4)
01:30:551- 01:35:212 @_@ Make a better position of this beats
01:59:939 Remake this break
02:22:233 ^
02:28:786 New combo
02:35:355 Remake this break
03:05:808 2 squares above
03:15:942 New combo?
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Armin wrote:

Normal


Nice.



Hard


No problems found.


Insane


00:04:211 (Break) Remake this break
00:07:251 ^
01:11:094 ^
01:15:958 ^
01:19:404 Make a straight line with (1,2,3,4)
01:30:551- 01:35:212 @_@ Make a better position of this beats
01:59:939 Remake this break
02:22:233 ^
02:28:786 New combo
02:35:355 Remake this break
03:05:808 2 squares above
03:15:942 New combo?
All Fixed~~ :D


Thanks for your advice and star~

By the way, what happened break time all thing in [Insane]? hmm...:X

Edit: I maked 2 squares form in [03:05:808]. I had forgotten it. :)
Last edited by Tanmak on , edited 2 times in total.
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Here's my mod

Blue = Suggestion Red = Check this


Normal
02:32:16 (1) - Possibly make this sit between the slider better?
02:32:97 (3) - Same for this

No problems found :)


Hard
00:54:829 - I suggest you use soft custom hitsound 2 for this section, complements it well
Love it :)


Insane
Simply incredible. Words cannot explain the epicness I just modded.

Great job~ This is fantastic! Starred
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