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T-Pistonz+KMC - Maji de Kansha! (Anime Opening Ver.)

posted
Total Posts
100
Topic Starter
Cloudchaser
This beatmap was submitted using in-game submission on domingo, 14 de junio de 2015 at 19:44:25

Artist: T-Pistonz+KMC
Title: Maji de Kansha! (Anime Opening Ver.)
Source: イナズマイレブン
Tags: ティーピストンズプラスケムシ raimon soccer football Ti Pīzutonzu purasu Kemushi TPK 天本義人 Yoshito Amamoto Tooru Yamasaki 山崎徹 Hiroshi Yamasaki 山崎弘 Inazuma Eleven 2 Kyōi no shinryakusha nintendo ds fire edicion cloudsplash16 dakedekaane
BPM: 111
Filesize: 8736kb
Play Time: 01:27
Difficulties Available:
  1. CloudSplash's Insane! (3,49 stars, 264 notes)
  2. Dekaane's Normal! (1,84 stars, 126 notes)
  3. Easy! (1,13 stars, 82 notes)
  4. Hard! (2,69 stars, 203 notes)
Download: T-Pistonz+KMC - Maji de Kansha! (Anime Opening Ver.)
Download: T-Pistonz+KMC - Maji de Kansha! (Anime Opening Ver.) (no video)
Information: Scores/Beatmap Listing
---------------

#2 RANKED! Maji de Kansha means very thankful, so, Maji de Kansha to all the support!

I'm super thankful that we came across each other.

Song dedicated to all my close friends

Even the days when all we do is get muddy
I'm sure they'll turn out to be useful at some point!
To the wonderful treasure of friendship that can never be bought
Super thankful!

Mapset:
Thanks all you guys.
I'm not accepting more Guest Difficults!
Credits /skin/
score-0/1/2/3/4/5/6/7/8/9.png , reversearrow.png and hitcircle.png are made by me
spinner-background.png, spinner-circle.png, spinner-clear.png, spinner-metre.png, spinner-osu.png, spinner-spin.png and star2.png are from Kogure's Beatmap: s/28577
Approachcircle.png is from Taiko skin default made by LuigiHann
Hitcircleoverlay is from an skin what-I-Don't-Remember
Video by Gero
Gero
1st GD incoming!

EDIT:

NC mod
2014-01-23 14:53 Gero: quita todos los NC 
2014-01-23 14:53 Gero: pls
2014-01-23 14:53 Cloudchaser: :D
2014-01-23 14:54 Gero: avisame
2014-01-23 14:55 Cloudchaser: listo
2014-01-23 14:55 Gero: 00:05:097 (1) - NC
2014-01-23 14:55 Gero: 00:05:097 (6) - NC
2014-01-23 14:55 Gero: 00:06:989 - NC
2014-01-23 14:55 Gero: 00:09:151 - NC
2014-01-23 14:56 Gero: 00:11:448 (1) - NC
2014-01-23 14:56 Gero: 00:11:313 - NC
2014-01-23 14:56 Gero: 00:15:637 - nc
2014-01-23 14:56 Gero: 00:17:800 - NC
2014-01-23 14:56 Gero: 00:19:962 - NC
2014-01-23 14:56 Gero: 00:22:124 - NC
2014-01-23 14:56 Gero: 00:24:286 - NC
2014-01-23 14:56 Gero: 00:26:448 - NC
2014-01-23 14:57 Gero: 00:28:610 - NC
2014-01-23 14:57 Gero: 00:30:773 - NC
2014-01-23 14:57 Gero: 00:32:935 - NC
2014-01-23 14:57 Gero: 00:35:097 - NC
2014-01-23 14:57 Gero: 00:37:259 - nc
2014-01-23 14:57 Gero: 00:39:421 - NC
2014-01-23 14:57 Gero: 00:41:583 - NC
2014-01-23 14:58 Gero: 00:45:908 - NC
2014-01-23 14:58 Gero: 00:48:070 - NC
2014-01-23 14:58 Gero: 00:48:205 (1) - nc
2014-01-23 14:58 Gero: 00:52:935 - NC
2014-01-23 14:58 Gero: 00:54:556 - NC
2014-01-23 14:58 Gero: 00:56:448 - nc
2014-01-23 14:58 Gero: 00:57:800 - NC
2014-01-23 14:58 Gero: 00:58:881 - NC
2014-01-23 14:59 Gero: 01:01:043 - NC
2014-01-23 14:59 Gero: 01:03:205 - NC
2014-01-23 14:59 Gero: 01:05:367 -
2014-01-23 14:59 Gero: 01:07:529 - NC
2014-01-23 14:59 Gero: 01:07:665 (1) - SAME
2014-01-23 14:59 Gero: 01:12:124 - NC
2014-01-23 14:59 Gero: 01:14:286 - NC
2014-01-23 14:59 Gero: 01:16:178 - NC
2014-01-23 14:59 Gero: 01:18:340 - NC
2014-01-23 14:59 Gero: 01:20:502 - NC
2014-01-23 15:00 Gero: 01:22:935 - NC
2014-01-23 15:00 Gero: 01:25:637 (1) - NC
2014-01-23 15:00 Gero: done
2014-01-23 15:03 Gero: dime que si te llego todo el mod
2014-01-23 15:03 Gero: .w.
2014-01-23 15:04 Cloudchaser: si
2014-01-23 15:04 Cloudchaser: quedamos aqui
2014-01-23 15:04 Cloudchaser: 00:35:097 -
2014-01-23 15:05 Gero: estupido
2014-01-23 15:05 Gero: osu -..-
2014-01-23 15:05 Gero: 00:37:259 - nc
2014-01-23 15:05 Cloudchaser: osu tsun tsun dere dere
2014-01-23 15:05 Gero: 00:39:421 - nc
2014-01-23 15:05 Gero: 00:41:583 - nc
2014-01-23 15:05 Gero: 00:45:908 - nc
2014-01-23 15:05 Gero: 00:48:070 - nc 00:48:205 (1) - same
2014-01-23 15:05 Gero: 00:52:935 - nc
2014-01-23 15:06 Gero: 00:54:556 - nc
2014-01-23 15:06 Gero: 00:56:448 - nc
2014-01-23 15:06 Gero: 00:57:800 - nc
2014-01-23 15:06 Gero: 00:58:881 - nc
2014-01-23 15:06 Gero: 01:01:043 - nc
2014-01-23 15:06 Gero: 01:03:205 - nc
2014-01-23 15:06 Gero: 01:05:367 - nc
2014-01-23 15:06 Cloudchaser: ESPERA
2014-01-23 15:06 Gero: 01:07:529 - nc
2014-01-23 15:06 Gero: 01:07:665 (1) - nc
2014-01-23 15:06 Gero: okay xD
2014-01-23 15:08 Cloudchaser: listo
2014-01-23 15:08 Cloudchaser: sigue :c
2014-01-23 15:08 Gero: 01:12:124 - nc
2014-01-23 15:08 Gero: 01:14:286 - nc
2014-01-23 15:08 Gero: 01:16:178 - nc
2014-01-23 15:08 Gero: 01:18:340 - nc
2014-01-23 15:08 Gero: 01:20:502 - nc
2014-01-23 15:09 Gero: 01:22:935 - nc
2014-01-23 15:09 Gero: 01:25:637 (1) - nc
Topic Starter
Cloudchaser
Thanks :3
DakeDekaane
Dekaane's Normal!
osu file format v12

[General]
AudioFilename: IE.mp3
AudioLeadIn: 0
PreviewTime: 50232
Countdown: 0
SampleSet: Normal
StackLeniency: 0.9
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 76719
DistanceSpacing: 1.03
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Maji de Kansha! (TV Size)
TitleUnicode:マジで感謝! (TV Size)
Artist:T-Pistonz + KMC
ArtistUnicode:T-Pistonz + KMC
Creator:Cloudchaser
Version:Dekaane's Normal!
Source:イナズマイレブン
Tags:opening raimon soccer football Ti Pīzutonzu purasu Kemushi TPK 天本義人 Yoshito Amamoto Tooru Yamasaki 山崎徹 Hiroshi Yamasaki 山崎弘 Inazuma Eleven 2 Kyōi no shinryakusha nintendo ds fire edicion
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Inazuma_Eleven_Opening_2_Maji_De_Kansha.avi"
0,0,"Inazuma irebun.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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:3

Usa el offset que tengo yo (2673 (+8)), creo es mas preciso, ahi checalo :v
Dariano
Hola :)

[General]

Audio preview time is different in Gero's Insane and Hard difficult.

Agrega a los tags: Gero, CloudSplash y Dekaane.

[CloudSplash's Insane!]

00:10:510 (8,9) - I'll just mark this because personally I find it very odd, you don't need to fix it now, you can wait until some other modder tells you the same, just to be sure.
01:06:727 (6,7) - Same as above.
00:22:132 (1) - I highly recommend you to move this x296 y80, because it's too close to the previous slider and I couldn't read if it was 1/2 or 1/1.
01:08:483 (4) - I would add a NC here.

[Hard!]

00:02:665 (1) - This first slider is unsnapped, I think you know how to fix this, if you don't feel free to talk to me in-game.
00:22:808 (3) - Kind of confusing, I feel it too close, try using 1.1x or 1.2x distance snap.
01:07:537 (8) - You could try adding a NC perhaps, since you did something similar in the previous spinner.

[Dekaane's normal]

Looks just fine 8-)

[Easy]

00:02:665 (1) - Same as hard, this is unsnapped.
00:21:862 - Add a break here, since it is an easy difficult and the hp bar may decrease considerably in this part.
00:28:618 (1) - NC please
00:34:024 (1) - Remove NC
00:37:267 (4) - Add NC
00:39:429 (1) - Remove NC
00:40:510 (1) - Remove NC
I don't know what you wanted to do there, but I think you didn't make it, the rhythm doesn't change or anything, so I highly recommend doing what I wrote ^
The rest of this difficult is pretty much about the NC's, which I think I just noticed you haven't finished so :P.
PD: Remember the hitsounds too!


Such a fun map and song, I liked it a lot.

Estrella para ti~
Little
Dariano

Dariano wrote:

Hola :)

[CloudSplash's Insane!]

00:10:510 (8,9) - I'll just mark this because personally I find it very odd, you don't need to fix it now, you can wait until some other modder tells you the same, just to be sure. This is to make (9) feel stronger, because I think it needs emphasis to show the structure of the phrase
01:06:727 (6,7) - Same as above.
00:22:132 (1) - I highly recommend you to move this x296 y80, because it's too close to the previous slider and I couldn't read if it was 1/2 or 1/1. Increased spacing.
01:08:483 (4) - I would add a NC here. Yeah, that helps with reading the spacing.

Such a fun map and song, I liked it a lot.

Estrella para ti~
Thanks
CloudSplash's Insane!
osu file format v12

[General]
AudioFilename: IE.mp3
AudioLeadIn: 0
PreviewTime: 50240
Countdown: 0
SampleSet: Normal
StackLeniency: 0.9
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 55097
DistanceSpacing: 0.85
BeatDivisor: 8
GridSize: 4

[Metadata]
Title:Maji de Kansha! (TV Size)
TitleUnicode:マジで感謝! (TV Size)
Artist:T-Pistonz + KMC
ArtistUnicode:T-Pistonz + KMC
Creator:Cloudchaser
Version:CloudSplash's Insane!
Source:イナズマイレブン
Tags:opening raimon soccer football Ti Pīzutonzu purasu Kemushi TPK 天本義人 Yoshito Amamoto Tooru Yamasaki 山崎徹 Hiroshi Yamasaki 山崎弘 Inazuma Eleven 2 Kyōi no shinryakusha nintendo ds fire edicion
BeatmapID:364257
BeatmapSetID:144761

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Inazuma irebun.jpg",0,0
Video,0,"Gero's Video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2673,540.540540540541,4,1,0,70,1,0
50240,-100,4,1,0,70,0,1
69159,-100,4,1,0,70,0,0
69700,-100,4,1,0,70,0,1
85645,-100,4,1,0,70,0,0


[Colours]
Combo1 : 255,128,64
Combo2 : 0,128,255
Combo3 : 0,255,64
Combo4 : 255,255,128

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330,243,79564,1,0,0:0:0:0:
171,135,79835,1,0,0:0:0:0:
171,135,79970,1,8,0:0:0:0:
76,299,80240,1,0,0:0:0:0:
254,363,80510,6,0,L|356:337,1,95,0|0,0:0|0:0,0:0:0:0:
452,237,81051,2,0,P|440:189|405:145,1,95,8|0,0:0|0:0,0:0:0:0:
335,99,81456,1,0,0:0:0:0:
156,165,81727,1,0,0:0:0:0:
314,270,81997,1,0,0:0:0:0:
314,270,82132,2,0,P|283:311|237:331,1,95,8|0,0:0|0:0,0:0:0:0:
79,231,82673,6,0,L|85:121,1,95,0|0,0:0|0:0,0:0:0:0:
289,58,83213,2,0,P|258:84|199:97,1,95,8|0,0:0|0:0,0:0:0:0:
112,83,83618,1,0,0:0:0:0:
277,179,83889,1,0,0:0:0:0:
160,328,84159,1,0,0:0:0:0:
160,328,84294,1,8,0:0:0:0:
349,352,84564,1,0,0:0:0:0:
443,186,84835,5,0,0:0:0:0:
272,268,85105,1,0,0:0:0:0:
458,306,85375,2,0,L|371:257,1,95,8|0,0:0|0:0,0:0:0:0:
256,192,85781,1,0,0:0:0:0:
256,192,85848,12,4,87402,0:0:0:0:
Topic Starter
Cloudchaser

Dariano wrote:

Hola :)

[Hard!]

00:02:665 (1) - This first slider is unsnapped, I think you know how to fix this, if you don't feel free to talk to me in-game. Done
00:22:808 (3) - Kind of confusing, I feel it too close, try using 1.1x or 1.2x distance snap. En realidad no es confuso, uso el mismo DS así que lo dejaré.
01:07:537 (8) - You could try adding a NC perhaps, since you did something similar in the previous spinner. Totalmente de acuerdo.

Such a fun map and song, I liked it a lot.

Estrella para ti~
Las sugerencias de la Easy no las tomé ya que no estaba terminada :3
Respondí en español porque no estoy de muy buen humor para estar pensando en inglés. Muchas gracias por tu mod! Maji de Kansha!
Raiku
Just another Raiku post!

[Easy]

00:15:645 (3) - I felt if i blanketed this within the previous slider it gives a neater transition into the next slider (http://puu.sh/70qn7.jpg).

00:50:240 (1) - I think if you raise the tail end of 1 so it flows directly into 2 gives it a cleaner transition into 2. Move 2 down slightly like so however (http://puu.sh/70qMW.jpg).

Basically you have a ready to rank Easy imo.

[Hard]

00:04:159 (4,5,1) - Make slider 5 the same gradient angle as 4 and stack its tail on 2. Then move 1 so it spaces in between them accordingly (http://puu.sh/70r6f.jpg).

00:11:051 (6) - I felt this combo flowed better with 6 placed at this angle (http://puu.sh/70rkX.jpg).

00:19:700 (7) - I feel you should keep the spacing even here like so (http://puu.sh/70rqE.jpg).

00:31:727 (3) - Move this a touch down to keep the spacing here even too (http://puu.sh/70rvE.jpg).

00:36:727 (5) - I think you should straighten this out like this since its at a very slight downward angle (http://puu.sh/70rzP.jpg).

01:03:213 (1) - Notice how the tail end of 1 is too close to the body of 2. I feel the spacing should be the same as the tail end of 2 to the body of 3. It looks neater (http://puu.sh/70rI6.jpg).

Nice map, looks very nearly rankable if not already!
pkk
From my modding queue~

[General]
Nice skin! I especially like the approach circles~
[Easy]
00:43:754 (3) - not such a big deal but it would be nice if the head and tail were level with each other:
[Normal]
00:21:051 (3) - this part is sort of awkward since it leads into the side of the screen, maybe try to ctrl + h to reverse it so it flows better and leads into 00:22:132 (1) - .

00:22:132 (1) - I think it would look better if you moved it up a bit away from the bottom of the screen. About 1/4-1/3 of the approach circle is cut off when (1) shows up and that might not look nice, not sure if you want to change this though.

[Hard]
01:02:132 (4,5) - doesn't look very nice when the tail of (4) overlaps (5). You should spread them out. Here is a suggestion:

[Insane]
00:14:294 (3,2) - you can stack these to get a neater look
00:16:186 (2,6) - ^
00:17:132 (6,5) - ^
00:34:024 (4,2) - ^
01:01:997 (4,1) - ^
01:04:294 (5,3) - ^
01:19:970 (6,4) - ^
01:23:889 (4,4) - ^

Not that many issues with your map~ Have fun mapping!
Topic Starter
Cloudchaser
Raiku

Raiku wrote:

Just another Raiku post!

[Easy]

00:15:645 (3) - I felt if i blanketed this within the previous slider it gives a neater transition into the next slider (http://puu.sh/70qn7.jpg). I like how it looks, no changes.

00:50:240 (1) - I think if you raise the tail end of 1 so it flows directly into 2 gives it a cleaner transition into 2. Move 2 down slightly like so however (http://puu.sh/70qMW.jpg). It looks weird because of the symmetry anyway i decided move (2) down giving a better flow in that patter but i didn't change any shape.

Basically you have a ready to rank Easy imo.

[Hard]

00:04:159 (4,5,1) - Make slider 5 the same gradient angle as 4 and stack its tail on 2. Then move 1 so it spaces in between them accordingly (http://puu.sh/70r6f.jpg). I don't understand this xD

00:11:051 (6) - I felt this combo flowed better with 6 placed at this angle (http://puu.sh/70rkX.jpg). Good idea

00:19:700 (7) - I feel you should keep the spacing even here like so (http://puu.sh/70rqE.jpg). Oops, that note wasn't there before, fixed xD

00:31:727 (3) - Move this a touch down to keep the spacing here even too (http://puu.sh/70rvE.jpg). fixed

00:36:727 (5) - I think you should straighten this out like this since its at a very slight downward angle (http://puu.sh/70rzP.jpg). I don't like straights sliders that why I rotate them, btw I decided to make it curved.

01:03:213 (1) - Notice how the tail end of 1 is too close to the body of 2. I feel the spacing should be the same as the tail end of 2 to the body of 3. It looks neater (http://puu.sh/70rI6.jpg). I don't see anything wrong o.o

Nice map, looks very nearly rankable if not already!

@pkmnyab: All added!

Thanks you all for the mods
Little
pkmnyab

pkmnyab wrote:

From my modding queue~

[Insane]
00:14:294 (3,2) - you can stack these to get a neater look I don't want to stack these because it changes the flow and AR is high enough that the overlap is not visible so it doesn't affect the player.
00:16:186 (2,6) - ^ ^
00:17:132 (6,5) - ^ ^
00:34:024 (4,2) - ^ ^
01:01:997 (4,1) - ^ ^
01:04:294 (5,3) - ^ ^
01:19:970 (6,4) - ^ ^
01:23:889 (4,4) - ^ ^[/notice]

Not that many issues with your map~ Have fun mapping!
Thanks, no change to my diff.
DakeDekaane

pkmnyab wrote:

[Normal]
00:21:051 (3) - this part is sort of awkward since it leads into the side of the screen, maybe try to ctrl + h to reverse it so it flows better and leads into 00:22:132 (1) - . /*I think it's not that ankward as it goes in a Σ shape, which I think it's better in that spot than a smoothie curve.

00:22:132 (1) - I think it would look better if you moved it up a bit away from the bottom of the screen. About 1/4-1/3 of the approach circle is cut off when (1) shows up and that might not look nice, not sure if you want to change this though. /*I may be moving this one a bit above in a future.
No changes in my diff, but thanks for pointing that last slider, I'll considerate it /o/
ErunamoJAZZ
Porqué lo tienes en graveyard <_< .... acuerdame de darle una mirada luego.
Topic Starter
Cloudchaser

ErunamoJAZZ wrote:

Porqué lo tienes en graveyard <_< .... acuerdame de darle una mirada luego.
Lo reviviré cuando alguien lo modee xD
OblivioN
hello:)

[Easy]
01:21:591 (5) - move to x:304 y:160 will be look nice
01:24:835 (2) - ^
00:03:213 clap
00:05:375 (1) - ^
00:07:537 (1) - ^
00:08:618 ^
00:10:781 (2) - ^
00:21:591 (5) - finish here sounds better
00:49:700 ^
01:09:159 ^
01:27:402 ^

nice map :)

[Dekaane's Normal!]
00:09:159 (2) - NC

oh,why not make some notes(example:00:13:483 (1,2,3) - 00:16:727 (2,3,4) - 00:17:808 (1,2,3) - 00:42:673 (3,4,5) - e.g.)like triangle?I think you can make the diff more beautiful :oops:

[Hard]
00:36:727 (5) - move to x:172 y:112 looks more better

[CloudSplash's Insane!]
01:06:727 (6,7) - the distance is too long!Σ(°Д°;

[Others]
maybe SV of CloudSplash's Insane! more higher can makes player feel comfortable :)
DakeDekaane
I have a deep love with lineal triples like those, not changing them :c but thanks for checking.
@Cloudchaser: Put NC in 00:09:159 (2) please :3
Kogure
Oh you! ;_;!
Topic Starter
Cloudchaser
applied
:3
Little

OblivioN wrote:

hello:)

[CloudSplash's Insane!]
01:06:727 (6,7) - the distance is too long!Σ(°Д°; I think it's fine :/

[Others]
maybe SV of CloudSplash's Insane! more higher can makes player feel comfortable :) I used low SV and high spacing to make the map feel heavier to match my interpretation of the music.
Thanks
moonlightleaf
M4M from my queue

[Easy]

00:10:781 (2) - try

00:20:510 (4) - ctrl+g twice then move the 2nd silder's point at (112,228)

00:21:862 add break time

00:32:943 (1,2) - i think like those do ↓ will be more beautiful

00:50:240 (1) - delete then 00:50:781 add note

01:09:700 (1) - delete reason: easy diff after spinner should empty 8lines for newplayer to get enough time to click next note

01:23:213 (1) - copy 01:21:591 (5) do blanket

[Normal]

00:09:429 (2,5) - delete

01:05:645 (3,6) - ^

00:22:808 add note

00:45:916 (3) - change to blanket?

[Hard]

play 1pc↓
imo your stream is bad ’= =‘

00:05:375 (2,3) - a little far

00:09:159 (1,2,3,4,5) - stream bad try

00:25:510 (4) - not so good for here

00:29:700 (4,5,6,7,8,9) - try

00:38:483 (4,6) - delete

00:40:240 (3,4,5,6,7,8) - try

00:51:456 (3,4,5,6) - try

00:56:997 (2,3,4,5,6) - try

01:06:591 (4,5,6) - copy 01:06:997 (7) to here

[Insane]

00:11:051 (12) - comob too long

00:29:429 (4) - NC

00:51:727 (4) - no hidden

01:08:889 (3) - i think should use 1/4 then just 1 return

good luck on rank~ :)
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