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Tristam - Till it's Over

posted
Total Posts
134
Topic Starter
[Luanny]
This beatmap was submitted using in-game submission on sexta-feira, 21 de fevereiro de 2014 at 20:32:48

Artist: Tristam
Title: Till it's Over
Tags: monstercat drumstep dubstep blue dragon djnightmare
BPM: 110
Filesize: 9630kb
Play Time: 04:21
Difficulties Available:
  1. BD's Hard (4,82 stars, 646 notes)
  2. Easy (1,08 stars, 171 notes)
  3. Normal (3,66 stars, 289 notes)
  4. Ultra Hard (5 stars, 811 notes)
Download: Tristam - Till it's Over
Information: Scores/Beatmap Listing
---------------

The beatmap that literally predicted Just Shapes and Beats /jk
Kuron-kun
FIRST
Kyshiro
F
I
R
S
T
Asphyxia
Firstos
MouseEasy
acho q esse e o seu melhor map
Topic Starter
[Luanny]
tb acho mlk
Ayu
first
Mismagius
firts
Aurele
second
Topic Starter
[Luanny]
last
Kuron-kun
rip
izzydemon
nem começou 2014 direito e ja tem mapa bom pra caralho

edit: pera pq isso ta no pending
Topic Starter
[Luanny]
pq o bss é ruim e moveu pro pending dps eu arrumo essa bost
izzydemon

[Luanny] wrote:

pq o bss é ruim e moveu pro pending dps eu arrumo essa bost

[Luanny] wrote:

icwudt
Lust
first

mod request ofc

since the other two diffs are unfinished you told me to mod only normal and insane

  1. Your BG size is 1365x768, not 1366x768 LOL
  2. Breaks are kind of long, no?

[Normal]
  1. 00:57:803I feel as if a note here will be very good. It increases the note density a bit but not by much and I think you can scoot by with a circle there. Or alternatively you can try this rhythm
  2. 01:02:166 (3,1) - Lessen the curve out on (3) so that it blankets (1) more nicely
  3. 01:07:621 (1,1) - Because of the AR these overlap for a tiny bit. This looks not good but its more of a nazi suggestion if anything
  4. 01:17:985 (3) - Newer players aren't going to be expecting more than two turns on a repeating slider, so this is a bit confusing.
  5. 01:27:257 (1) - Ctrl+G this, it will look and play more interesting :^) (it will also match with 01:35:439 (3,1) - )
  6. 01:42:530 (4) - Why not make this just straight slider?
  7. 02:20:166 (2,3,4) - Not a fan of this overlap. Is kind of confusing in play (makes me want to press (4) ahead of (2))
  8. 03:20:166 (3) - Same repeating slider suggestion
  9. 03:29:439 (1) - Again ctrl+g would make this nicer and more interesting
  10. 03:44:712 (1) - Why spinner?
[Insane]
  1. 01:20:166 (8) - CTRL+G makes it flow better and is nicer to look at
  2. 01:23:303 (2) - Nazi but this needs to be stacked correctly with 01:22:621 (8) - . Move 01:23:303 (2) - to 253:79
  3. 01:23:712 (4) - If you follow above, move this also to 253:79
  4. 01:33:530 (9) - This shape seems a bit out of place, maybe back to the traditional three point nonanchor slider would be best
  5. 01:38:985 (4) - Hehe another nazi. Move this to 252:68
  6. 01:35:985 (1) - Why normal-hitfinish? Doesn't sound too good and seems out of place. Best to use the soft-hitfinish like you have been doing.
  7. 01:54:257 (5) - Ctrl+G would be nice
  8. 02:49:348 (4) - Ehehe another nazi stacking. Should stack with 02:47:985 (1) - 's end which in that case would be 171:195
  9. 03:13:894 (10) - Another nazi stacking. Should stack with 03:13:485 (8) - in that case the coordinates would be 317:158
  10. 03:16:757 (2,5) - These should stack with 03:16:348 (1) - 's slider end. In that case the coordinates would be 190:251
  11. 03:16:348 (1) - Another CTRL+G that could be interesting
  12. 03:33:530 (11) - ^
  13. 03:38:166 (1) - Again with the normal-hitfinish. Best to remove
  14. 03:55:621 (1) - ^
  15. 04:04:348 (1) - ^ (they just sound random to me and was surprising while playing)

Call me back when you and BD finish mapping the rest!
Kuron-kun
Oi, moddando pq vc pediu no pt então eu to moddando

General

• Stack Leniency 5/4?

• Mapa perfeito parabens sasuga luanny sasuga bd

Insane

01:02:166 (3) - Fica mais bonito assim? http://puu.sh/6cYqS.png

01:13:485 (6) - Move pra x132 y190

01:35:985 (1) - Por que no começo disso tem um finisher ao inves do som padrão dos outros?

02:06:939 (2) - Deixa esse slider em posição oposta, assim http://puu.sh/6cXjO.png

02:15:666 (2) - Ctrl + G (?)

02:39:803 (3) - Move pra x243 y232

02:40:075 (4) - Move pra x156 y236

03:13:894 (10) - Move pra x318 y158

03:32:712 (5,6,7,8,9,10) - ♥

03:37:485 (1,2,3,4,5) - ♥

03:55:485 (6) - Fora da tela (??)

03:57:257 (8) - Move pra x313 y256

--

Normal

Só o Lust pra achar defeito nessa diff
MouseEasy
Olá luane, vim moddar o seu mapa após uma semana de meditação nos altos alpes
Acho que essa música é muito boa, recomendo montar uma storyboard e também acho que deveria se empenhar ao máximo ao mapear, como estou fazendo neste meu mod que trago aqui para o seu map, como em 01:44:712 (1,2) - =)

Insane

01:08:712 (1,2,3,4,5,6) - A falta de alinhamento dessas notas com 01:09:530 (6,1) - é bem evidente, recomendo ajustar estes
01:33:530 (9) - Altamente recomendado fazer deste slider uma curva
01:42:530 (1) - Coloque este slider mais pra cima
02:15:257 (1,2) - Esta escadinha está muito bonita, porém acho que devia mudar o ângulo dela em 15º, como diz na wiki
03:29:439 (1,2,3,4,5) - Isto tem um flow duvidoso para um mapper experiente como eu, recomendo altamente checar
Hula
I'll mod this tomorrow, hopefully I'll mod it before it's over!

SPOILER
this song name is shit lu, 0/10
Topic Starter
[Luanny]
k I was replying to it all and browser crashed, cba to rewrite it all but rly thanks for the nazing Lust, it rly helped
ty ALust and Kuron, changed the nazi stuff
updated~
edit: OH SHIT HULA
Hula
[quote="[Luanny]
edit: OH SHIT HULA[/quote]

OH SSHIIIEEETTTTTTT
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