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Seiryu - Critical Crystal [Taiko]

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Topic Starter
Kurokotei
This beatmap was submitted using in-game submission on vendredi 3 juillet 2015 at 19:57:18

Artist: Seiryu
Title: Critical Crystal
Source: beatmania IIDX
Tags: 21 SPADA Blue Dragon DANCE SPEED dialgadu77
BPM: 191
Filesize: 3028kb
Play Time: 01:51
Difficulties Available:
  1. Beginner (1 stars, 114 notes)
  2. Futsuu (1,92 stars, 302 notes)
  3. Inner Oni (5,34 stars, 906 notes)
  4. Kantan (1,54 stars, 172 notes)
  5. Muzukashii (3,29 stars, 481 notes)
  6. Oni (4,52 stars, 731 notes)
Download: Seiryu - Critical Crystal
Information: Scores/Beatmap Listing
---------------
CHANGED BG, REDOWNLOAD AS OF JUNE, 4TH!

Also check out Priti's Standard map!

RIP.
http://ask.fm/Loctav_/answer/129000192422
will revive when I have a free slot (it might take a long time)

Resurrected because I can
Let's rank this
Qualified!
POONwing
Comments here (not really mod)
[Muzukashii]
-According to Taiko no Tatsujin scale, it's over the limit of Muzukashii.
But I don't know whether osu here will accept that for rank?
-Taiko rhythm could be better

[Oni]
-Appreciation for trying to use different patterns and color combinations (That's creativity 0,0)

[General]
-Since you mostly put blue notes at 1/1 beat so the red notes may not sound good
-Good map for rank (if the Muzukashii is ok)
Topic Starter
Kurokotei
Okay, thanks for the comments.
For the muzu, yeah it's a bit hard I think so I will try to improve the Muzu a bit
Kagami Yuki
Hiya dial!
Mod from #taiko chatting.

[Oni]
  1. 00:04:211 - add a k here can be better.
  2. 00:06:174 (53) - move this note to 00:06:252 - ,because 00:06:174 - there is no sound here.
  3. 00:08:530 (72) - how about change to k here?
  4. 00:09:551 (79) - there use a d feel better.
  5. 00:11:357 (96) - ^
  6. 00:11:828 - from here I recommend you to use patterns like this:\

    and may sounds cool.
  7. 00:15:755 (134) - kat here sounds fine.
  8. 00:20:938 (177) - ^
  9. 00:22:195 (188) - ^
  10. 00:23:137 (194) - remove this kat.DON here is fine because here is a low-pitch and the pre one is higher.
  11. 00:24:315 - how about add a k here?
  12. 00:25:101 (212) - remove this note and add a k at 00:25:258 - ,then suit the song well.
  13. 00:26:828 - add a k here will be fine.
  14. 01:30:912 - ^
I like your KIAI PART √ :)

[Muzukashii]
  1. 00:32:718 (206) - d here ?
  2. 00:33:190 (209) - remove this kat ,like what I said in oni.
  3. 01:34:446 (252) - change here to k sounds cool.
Perfect Kantan and Futsuu :D Those patterns are amazing for me!I like them.
So good luck~
star~
Topic Starter
Kurokotei

- Kagami Yuki - wrote:

Hiya dial!
Mod from #taiko chatting.

[Oni]
  1. 00:04:211 - add a k here can be better. added
  2. 00:06:174 (53) - move this note to 00:06:252 - ,because 00:06:174 - there is no sound here. sounds weird for me
  3. 00:08:530 (72) - how about change to k here? changed
  4. 00:09:551 (79) - there use a d feel better. changed
  5. 00:11:357 (96) - ^ changed
  6. 00:11:828 - from here I recommend you to use patterns like this:\

    and may sounds cool. yeah, sounds better, changed
  7. 00:15:755 (134) - kat here sounds fine. changed
  8. 00:20:938 (177) - ^ changed
  9. 00:22:195 (188) - ^ changed
  10. 00:23:137 (194) - remove this kat.DON here is fine because here is a low-pitch and the pre one is higher. changed
  11. 00:24:315 - how about add a k here? added
  12. 00:25:101 (212) - remove this note and add a k at 00:25:258 - ,then suit the song well. changed
  13. 00:26:828 - add a k here will be fine. added
  14. 01:30:912 - ^
added
I like your KIAI PART √ :) thanks!

[Muzukashii]
  1. 00:32:718 (206) - d here ? changed
  2. 00:33:190 (209) - remove this kat ,like what I said in oni. you didn't said that in the oni!
  3. 01:34:446 (252) - change here to k sounds cool.
changed

Perfect Kantan and Futsuu :D Those patterns are amazing for me!I like them.
So good luck~
star~
Thanks for the star and for the mod! :)
DenoisoGoiso
from #modreqs
omg in the background lol Blue Dragon

[General]
  1. Put any problems here
[Kantan]
  1. Any feedback/greetings and General

    • Good~ no changes :3
  1. Kats Suggestion

    • 00:02:404 (5) - maybe kat here? note pitch is higher.
  1. Delete/Add Suggestion

    • Nothing for delete/add suggestion. It's great o/
  1. Other Suggestion

    • 00:26:593 (42,43) - i don't know what rhythm you follow here. maybe try 5 patterns?
      00:59:577 (4,5,6) - k. repeat again is ok, swap them. (change it to dkd)
      01:22:195 (38,39,40) - ^
[Futsuu]
  1. Any feedback/greetings and General

    • 2 hard 4 me
  1. Kats Suggestion

    • 00:10:258 (36) - i think you should delete kat here, because note pitch is lower than (34,35).
      00:11:043 (39) - add kat? similiar like dkd style and fit the music.
      01:24:551 (98) - add kat?
  1. Delete/Add Suggestion

    • Nothing for delete/add suggestion~
  1. Other Suggestion

    • Nothing~
Muzu and Oni is clean. :3
Good luck~
Topic Starter
Kurokotei

DenoisoGoiso wrote:

from #modreqs
omg in the background lol Blue Dragon

[General]
  1. Put any problems here
[Kantan]
  1. Any feedback/greetings and General

    • Good~ no changes :3
  1. Kats Suggestion

    • 00:02:404 (5) - maybe kat here? note pitch is higher. i think it isn't necessary to put a kat here
  1. Delete/Add Suggestion

    • Nothing for delete/add suggestion. It's great o/
  1. Other Suggestion

    • 00:26:593 (42,43) - i don't know what rhythm you follow here. maybe try 5 patterns? i follow the main voice
      00:59:577 (4,5,6) - k. repeat again is ok, swap them. (change it to dkd) actually it is supposed to be a reversed pattern
      01:22:195 (38,39,40) - ^ ^
[Futsuu]
  1. Any feedback/greetings and General

    • 2 hard 4 me
  1. Kats Suggestion

    • 00:10:258 (36) - i think you should delete kat here, because note pitch is lower than (34,35). i don't think it is necessary to delete the kat here
      00:11:043 (39) - add kat? similiar like dkd style and fit the music. changed
      01:24:551 (98) - add kat? changed
  1. Delete/Add Suggestion

    • Nothing for delete/add suggestion~
  1. Other Suggestion

    • Nothing~
Muzu and Oni is clean. :3
Good luck~
Thanks for the mod!
Dainesl
Hey, my third mod today! Also a mod request from the creator.

Kantan: 00:38:216 (61) - not sure if finisher should be here
00:46:698 (3) - 00:49:211 (5) - 00:51:724 (7) - inconsistent with 00:54:394 (9) - and there's no reason to not use this rhythm since you've used it
same with 01:40:729 (64) - and onwards
also HP and OD 3 please

Futsuu: 01:01:462 (13,14,15,16) - not sure if beginners can read this, maybe not, so maybe simplify if possible?
01:19:682 (79) - why no finish ;~;
01:50:938 - add note!

Muzu: This is way too dense to be considered any less than an easy Oni, imo. Unless you wanna make the Oni much easier, keep it as is, otherwise the spread will be awful. Gonna mod this assuming it's an easy Oni, okay?
01:29:027 - Add a note here?
01:37:509 - 01:38:137 - ^
Remove sliders and replace with notes
I think you can easily find 7 notes to remove .w.

Oni: assuming easy Inner Oni here, blah blah blah.
00:37:588 (320,321,322,323,324,325,326,327,328,329) - Not sure if this is gonna be too difficult, but w/e, maybe take out the note directly after the 1/6
01:03:818 (71,72,73,74,75,76,77) - dkkdkkd instead?
01:38:844 (423) - replace with notes

a decent mapset, not sure if you wanna make a new Muzu and name Muzu/Oni to Oni/Inner Oni or something, but w/e I suppose
Topic Starter
Kurokotei

Dainesl wrote:

Hey, my third mod today! Also a mod request from the creator.

Kantan: 00:38:216 (61) - not sure if finisher should be here there is a particular sound here, so i keep the finisher
00:46:698 (3) - 00:49:211 (5) - 00:51:724 (7) - inconsistent with 00:54:394 (9) - and there's no reason to not use this rhythm since you've used it
same with 01:40:729 (64) - and onwards before i follow the bass, and then i follow the main voice
also HP and OD 3 please nope, HP and OD 4 are fine imo

Futsuu: 01:01:462 (13,14,15,16) - not sure if beginners can read this, maybe not, so maybe simplify if possible? changed
01:19:682 (79) - why no finish ;~; oh I forgot this one lol, added
01:50:938 - add note! inconsistent with 00:54:237

Muzu: This is way too dense to be considered any less than an easy Oni, imo. Unless you wanna make the Oni much easier, keep it as is, otherwise the spread will be awful. Gonna mod this assuming it's an easy Oni, okay? okay i will try to simplify the Muzu
01:29:027 - Add a note here? muzu pls, way too hard
01:37:509 - 01:38:137 - ^ ^
Remove sliders and replace with notes no
I think you can easily find 7 notes to remove .w.

Oni: assuming easy Inner Oni here, blah blah blah. o.o
00:37:588 (320,321,322,323,324,325,326,327,328,329) - Not sure if this is gonna be too difficult, but w/e, maybe take out the note directly after the 1/6 I won't remove this, I think it's easy enough
01:03:818 (71,72,73,74,75,76,77) - dkkdkkd instead? doesn't fit the music
01:38:844 (423) - replace with notes this sound isn't calling for notes

a decent mapset, not sure if you wanna make a new Muzu and name Muzu/Oni to Oni/Inner Oni or something, but w/e I suppose
Thanks for the mod!
JUDYDANNY
Hello~ dialgadu77 :3
Here's a Taiko Mod via My Taiko Moding Queue
I am glad if it becomes helpful. :)

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D , K is Big Notes .. d,k.
“+ ?” is I like pattern (※example→ add? , remove?
[Kantan]

  • SV 1.4 :arrow: 1.2
  1. 00:31:933 (53) – k
  2. 01:18:425 (32) – how about put slider or spin?
  3. 01:51:252 (73) – delete  :?
  4. Clean :3:3
[Futsuu]

  • Too hard as Futsuu I think.
    First, This song BPM is 192. It’s Too fast for beginners.
    SV 1.4 :arrow: 1.2
  1. 01:18:425 (74) – same as Kantan
  2. 00:13:085 - ~ 00:20:624 - decrease notes.
    Example…
    00:14:027 (49) - , 00:16:540 (57) - , 00:17:797 (59) -
    Try to think yourself <3<3
  3. 00:25:336 (80) – , 00:30:362 (93) – delete
  4. 01:05:546 (24) - ~ 01:30:048 (120) - no break time divisor over1/1. Decrease notes.
    Example.
    01:09:158 (38,39) – delete
    01:11:828 (47) –delete
    01:14:341 (57) –delete
    01:24:315 (95,96) – ,delete
  5. I think... you should remove any notes. Remap to decrease notes for beginners diff. :D
[Muzukashii]
  1. 00:09:158 (57) – add k
  2. 00:07:273 (44) - delete?
  3. 01:14:499 (105) –delete . feels good making intonation
  4. Generally , good mapping >w<
[Oni]
  1. 00:09:315 (77) – remove finish. accent need 4notes. 00:08:687 (73,74,75,76) - .
  2. 00:10:258 (84,85,86,87) – k cause 00:08:687 (73,74,75,76) – is k.
  3. 00:17:169 (146,147,148,149,150) – how about k d kdk?
  4. 01:33:975 (378) – d
  5. 00:22:430 (190) – add note?
  6. 01:08:059 (113,114) – kk
  7. 01:18:896 (227,228,229) – how about kkk or kkd?
  8. 00:02:326 (19,20) -^?
  9. fun streams :D fit as song :3:3
[General]
  1. I’m scared of Diff spread…
    Kantan~ Futsuu , Futsuu ~ Muzukashii . too distanced difficulty…

    I should change if you are me↓
    Kantan => little Increase notes.
    Muzukashii => Increase notes and renamed Oni
    Oni => Inner Oni
    Makes new diffs. => Muzukashii.

    But, I am probably misunderstanding this problem ….
    If you gave other modders this Indication,try to think about this. :o

That’s all! I thank you for reading it through ;)
Good Luck! :D
Topic Starter
Kurokotei

JUDYDANNY wrote:

Hello~ dialgadu77 :3
Here's a Taiko Mod via My Taiko Moding Queue
I am glad if it becomes helpful. :)

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D , K is Big Notes .. d,k.
“+ ?” is I like pattern (※example→ add? , remove?
[Kantan]

  • SV 1.4 :arrow: 1.2 I refuse to change the SV, it's fine imo
  1. 00:31:933 (53) – k overuse of kats if I put a kat here + it isn't nessecary i think
  2. 01:18:425 (32) – how about put slider or spin? inconsistent with beginning's pattern
  3. 01:51:252 (73) – delete  :? inconsistent with 00:54:394 (9,10) -
  4. Clean :3:3
[Futsuu]

  • Too hard as Futsuu I think.
    First, This song BPM is 192. It’s Too fast for beginners. and what can I do about BPM's song?
    SV 1.4 :arrow: 1.2 Nope, again
  1. 01:18:425 (74) – same as Kantan same as Kantan
  2. 00:13:085 - ~ 00:20:624 - decrease notes. okay, removed some notes
    Example…
    00:14:027 (49) - , 00:16:540 (57) - , 00:17:797 (59) -
    Try to think yourself <3<3
  3. 00:25:336 (80) – , 00:30:362 (93) – delete okay
  4. 01:05:546 (24) - ~ 01:30:048 (120) - no break time divisor over1/1. Decrease notes. not true. 1/2 are perfectl allowed on a Futsuu if the patterns are simple + fits with the music
    Example.
    01:09:158 (38,39) – delete
    01:11:828 (47) –delete
    01:14:341 (57) –delete
    01:24:315 (95,96) – ,delete
  5. I think... you should remove any notes. Remap to decrease notes for beginners diff. :D actually Futsuu isn't supposed to be a beginner diff, the player has already some experience so I think it's fine
[Muzukashii]
  1. 00:09:158 (57) – add k some break here
  2. 00:07:273 (44) - delete? deleted
  3. 01:14:499 (105) –delete . feels good making intonation yeah, deleted
  4. Generally , good mapping >w<
[Oni]
  1. 00:09:315 (77) – remove finish. accent need 4notes. 00:08:687 (73,74,75,76) - . yeah it's true, removed finisher
  2. 00:10:258 (84,85,86,87) – k cause 00:08:687 (73,74,75,76) – is k. it isn't even the same sound :(
  3. 00:17:169 (146,147,148,149,150) – how about k d kdk? sounds quite weird for me
  4. 01:33:975 (378) – d pitch is higher than before here
  5. 00:22:430 (190) – add note? doesn't follow the main voice
  6. 01:08:059 (113,114) – kk changed
  7. 01:18:896 (227,228,229) – how about kkk or kkd? changed to kkk
  8. 00:02:326 (19,20) -^? ^
  9. fun streams :D fit as song :3:3
[General]
  1. I’m scared of Diff spread…
    Kantan~ Futsuu , Futsuu ~ Muzukashii . too distanced difficulty…

    I should change if you are me↓
    Kantan => little Increase notes.
    Muzukashii => Increase notes and renamed Oni
    Oni => Inner Oni
    Makes new diffs. => Muzukashii.

    But, I am probably misunderstanding this problem ….
    If you gave other modders this Indication,try to think about this. :o

Big notes differences between diffs doesn't mean broken difficulty spread...

That’s all! I thank you for reading it through ;)
Good Luck! :D
Thanks for the mod!
mingmichael
mod comes as request

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================

before i started, i just saw your spread diffs, and honestly i agree with judy said. you can look down here, kantan~futsuu~muzukashii~oni (btw when kiai)





okay, basically for kantan all the general structure is already well, nothing to say much because it's like kantan (?) lol. but when i saw your futsuu, there's too many notes (especially 1/1 non-stop). for the spread diff between kantan and futsuu aren't good honestly. kantan contains simple 1/1 patterns and futsuu contains 1/1 non-stop and it's mixed by 1/2 notes too. and the spread diff between muzukashii and oni...... wow seriously it's really huge o.O oni contains too many 1/2 streams like picture above ^ and it's like Inner Oni diff. well, i just want to say to change that oni to inner oni and make a new oni which is easier than this oni so it'll make a better spread diffs at your maps

====================


[ Futsuu]


Notes Structure
non-stop 1/1 notes from 00:31:933 - until 00:40:729 - . consider to give at least some breaks there. you can change this by yourself by yourself at here

same like above. from 01:12:143 - until end please give some breaks at there

Notes
• i know that you used finisher at 00:02:718 - for the strong sounds at there, but the note which should be added finisher is just at 00:03:033 - and at 00:02:718 - isn't too important to use it. same as muzukashii diff (later i'll mod). well, try to remove the finisher at 00:02:718 - and just make it focus at 00:03:033 -

• delete 00:13:399 - to give a little break from the 1/1 non-stop notes before


====================


sorry dialgadu, i just modded little things only on your map
i just want to say to consider again with the spread diff of your mapset again like the explanation above ^
well i leave this to gezo for the next ><
once again i say sorry..
Topic Starter
Kurokotei

mingmichael wrote:

mod comes as request

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================

before i started, i just saw your spread diffs, and honestly i agree with judy said. you can look down here, kantan~futsuu~muzukashii~oni (btw when kiai)





okay, basically for kantan all the general structure is already well, nothing to say much because it's like kantan (?) lol. but when i saw your futsuu, there's too many notes (especially 1/1 non-stop). for the spread diff between kantan and futsuu aren't good honestly. kantan contains simple 1/1 patterns and futsuu contains 1/1 non-stop and it's mixed by 1/2 notes too. and the spread diff between muzukashii and oni...... wow seriously it's really huge o.O oni contains too many 1/2 streams like picture above ^ and it's like Inner Oni diff. well, i just want to say to change that oni to inner oni and make a new oni which is easier than this oni so it'll make a better spread diffs at your maps

okay I will try to follow your suggestions for the Futsuu
About the Oni...


====================


[ Futsuu]


Notes Structure
non-stop 1/1 notes from 00:31:933 - until 00:40:729 - . consider to give at least some breaks there. you can change this by yourself by yourself at here removed some notes

same like above. from 01:12:143 - until end please give some breaks at there same as above

Notes
• i know that you used finisher at 00:02:718 - for the strong sounds at there, but the note which should be added finisher is just at 00:03:033 - and at 00:02:718 - isn't too important to use it. same as muzukashii diff (later i'll mod). well, try to remove the finisher at 00:02:718 - and just make it focus at 00:03:033 - removed finisher

• delete 00:13:399 - to give a little break from the 1/1 non-stop notes before removed


====================


sorry dialgadu, i just modded little things only on your map
i just want to say to consider again with the spread diff of your mapset again like the explanation above ^
well i leave this to gezo for the next ><
once again i say sorry..
Your mod is still helpful then so thanks for the mod! :)
tetsutaro

Now that's late


[Design]
:!: Background: Move up to show the mech dragon speaker thing

[Notechart]
:idea: Perceived rating: 2★ Kantan / 6★ Futsuu / 7★ Muzukashii (cut on the way to Gen3 like Ryougen no Mai) / 10★ Oni
:idea: 00:00:520~00:03:033 - If the original source game has notes here then keep it. IMO the songs starts at 00:03:033.
:!: <Kantan> rev it up. The chart is too simple for this complexity of a song. e.g. 00:57:064~ can have something like (color no specified)

:idea: <Kantan> <Futsuu> HS0.75 throughout against 191 BPM
:idea: <Muzu> 00:13:085~ - IMO the split is quite weird here. I would have left the bar line empty. i.e. 00:14:341 (89)(104) etc move 1/2 later. Also I would not have 00:15:441 (95)(110) etc.
:idea: <Muzu> <Oni> That osu's drumrolls are not freely playable is really undermining the effect of drumrolls on record scratches.

Topic Starter
Kurokotei

tetsutaro wrote:


Now that's late


[Design]
:!: Background: Move up to show the mech dragon speaker thing didn't managed to move the bg ;_;

[Notechart]
:idea: Perceived rating: 2★ Kantan / 6★ Futsuu / 7★ Muzukashii (cut on the way to Gen3 like Ryougen no Mai) / 10★ Oni
:idea: 00:00:520~00:03:033 - If the original source game has notes here then keep it. IMO the songs starts at 00:03:033. there are notes here in beatmania so I keep this part
:!: <Kantan> rev it up. The chart is too simple for this complexity of a song. e.g. 00:57:064~ can have something like (color no specified) okay

:idea: <Kantan> <Futsuu> HS0.75 throughout against 191 BPM I don't think it is necessary, Kita Saitama is 222 BPM and is still SV 1 for Kantan and Futsuu
:idea: <Muzu> 00:13:085~ - IMO the split is quite weird here. I would have left the bar line empty. i.e. 00:14:341 (89)(104) etc move 1/2 later. Also I would not have 00:15:441 (95)(110) etc. feels weird for me to move 1/2 later
:idea: <Muzu> <Oni> That osu's drumrolls are not freely playable is really undermining the effect of drumrolls on record scratches. okay changed

Thanks for the mod!
tetsutaro
I change the background by changing the last parameter of the Background line in the .osu file manually.

Also the drumroll thing is not your fault. I mean it would have been great if on another sim like Sanjiro.
Topic Starter
Kurokotei
Oh yeah it does work now, Thanks for the tip!
Yuzeyun
yolo

[Oni]
00:03:190 (26,27,28,29) - kd dk ? Ca sonne mieux que kk dk, et t'as la même chose à 00:04:446 (38,39,40,41) - donc histoire d'avoir un peu de consistence.
00:06:017 (51,52,53,54) - ddk k - Tu as une inversion dans la musique d'une note unique, et ddk k donne plus cet effet, contrairement à ddd k
00:12:771 (109) - Big note pour accentuer le "whoo" ?
00:20:781 (175,176,177) - Pour une raison saugrenue, je trouve que dddk 1/6 colle mieux qu'un ddk 1/4.
00:26:122 (221) - Histoire de bien contraster avec 00:26:279 (222) - , fais de cette note un k ?
00:31:148 (265) - ^
00:57:064 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) - Essaie de garder une structure semblable à 00:59:577 (27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52) - , car les notes dans la musique sont pareilles dans le temps (mais différentes en hauteur qu'on soit bien d'accord).
00:57:535 (5,6,7,8,9,10,11,12,13,14,15) - Ici, je pense que tu peux complexifier un peu le stream, 00:57:692 (7,8) - est un peu seul imo, car 00:57:928 (10) - a une importance un peu équivalente, et passe tout aussi bien en k.
01:00:048 (31,32,33,34,35,36,37,38,39,40,41) - ^, 01:00:441 (36) - en k dans ce cas (LOLpun)
01:05:153 (84,85,86,87,88,89,90,91,92,93) - ^ Pareil mais cette fois avec 01:05:467 (88) - .
01:37:980 (415) - k pour garder un peu de consistence avec 01:37:273 (408,409,410,411,412) - qui est kdddk.

[Muzukashii]
Bon comme tes camarades l'ont remarqué, la Muzu est un poil trop dure :D
00:03:033 (17,18,19,20,21) - Si tu comptes simplifier, je pense que d d d séparés de 3/4 collent bien, ça donne le même effet que d dd dd.
00:04:289 (25,26,27,28,29) - ^
00:08:059 (48,49,50,51,52) - ^
00:09:315 (56,57,58,59,60) - ^
00:33:033 (202) - Ici, je te conseille de retirer la note et mettre un K sur 00:32:876 (201) - pour mettre plus d'accent sur le "whoo" (Ce qui marquera aussi une petite pause qui est assez nécessaire dans ce pattern.)
D'autres endroits où une pause est possible : 00:16:069 (100) - 00:18:582 (115) -
00:37:116 (228) - à 00:42:143 (262) - la longueur du pattern est assez effrayante, tente de couper un peu ? (en morceaux d'environ 10 ça passe facile)
00:58:949 (14,15,16,17) - Pourquoi pas faire comme 00:57:692 (6,7,8) - ? - En repassant la musique en 50% c'est définitivement ici où soit se trouver cette note.
01:03:975 (47,48,49,50) - ^
Le pattern sur cette section est très dense ici aussi, y'a des 1/4 qui peuvent être retirés (tu peux même mettre des trous de 1 beat si tu trouves le moyen de le faire sur toute cette section.)
01:14:184 (103,104) - Retire 104, et bouge 103 à 01:14:263 - La raison est la même que pour 00:58:949 (14,15,16,17) - .
01:22:038 (151) - Je sais pas pourquoi, mais en retirant la note je trouve que ça se joue mieux o_O (Ca doit être le flow du pattern précédent, essaie quand même pour voir si ça te convient)
01:27:064 (182) - ^ Essaie aussi ici dans ce cas.
01:38:844 (256) - C'est pourquoi je préfère les spammy drumrolls :(

[Futsuu]
00:06:802 (24,25) - ddd ? T'as 3 sons ici bien audibles, et ça reste dans le feeling de la section.
00:27:221 - Ajoute une note ici ? Des 4 fois où la structure est la même, c'est celle la moins mappée pourtant c'est la même chose. Tu peux aussi faire de 00:30:677 (89,90,91,92,93,94,95,96,97) - une partie presque aussi dense que 00:25:650 (76,77,78,79,80,81,82) -
00:44:184 (126,127,128,129,130,131,132,133,134,135,136,137,138,139,140) - Ajoute des notes entre temps pour mieux marquer ? Un rythme assez bien marqué serait http://puu.sh/77rdt.png (de 00:43:242 (125,126,127,128) - )
01:12:143 (50,51,52,53,54,55,56,57,58,59,60,61,62,63,64) - Ici, c'est pas un must mais je te conseille d'accentuer un peu le crescendo.
01:39:787 (144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160) - Pareil que ^

[Kantan]
01:00:834 (10,11,12,13,14,15,16) - Je te conseille kdd Ddk au lieu de kdddDdk histoire que les gens aient un peu de repos avant de taper la grosse note
01:29:734 (77,78,79,80,81,82,83,84,85,86,87) - Pourquoi pas faire une structure comme à 00:23:137 (35,36,37,38,39,40,41,42,43,44) - ? Je préfère la dernière à celle ci car elle flow plus, et reste consistente.

OUI J'AI FINI DE MODDER. ENFIN. YAY.
Spy
Nice song,just support it :)
Topic Starter
Kurokotei

_Gezo_ wrote:

yolo

[Oni]
00:03:190 (26,27,28,29) - kd dk ? Ca sonne mieux que kk dk, et t'as la même chose à 00:04:446 (38,39,40,41) - donc histoire d'avoir un peu de consistence. changed
00:06:017 (51,52,53,54) - ddk k - Tu as une inversion dans la musique d'une note unique, et ddk k donne plus cet effet, contrairement à ddd k changed
00:12:771 (109) - Big note pour accentuer le "whoo" ? added
00:20:781 (175,176,177) - Pour une raison saugrenue, je trouve que dddk 1/6 colle mieux qu'un ddk 1/4. et pourtant c'est un 1/4 dans la musique
00:26:122 (221) - Histoire de bien contraster avec 00:26:279 (222) - , fais de cette note un k ? mouais non, vu que la note est plus basse ici
00:31:148 (265) - ^ ^
00:57:064 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) - Essaie de garder une structure semblable à 00:59:577 (27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52) - , car les notes dans la musique sont pareilles dans le temps (mais différentes en hauteur qu'on soit bien d'accord). j'ai pas l'impression que la structure soit exactement pareille
00:57:535 (5,6,7,8,9,10,11,12,13,14,15) - Ici, je pense que tu peux complexifier un peu le stream, 00:57:692 (7,8) - est un peu seul imo, car 00:57:928 (10) - a une importance un peu équivalente, et passe tout aussi bien en k. changed
01:00:048 (31,32,33,34,35,36,37,38,39,40,41) - ^, 01:00:441 (36) - en k dans ce cas (LOLpun) changed (lol dat pun)
01:05:153 (84,85,86,87,88,89,90,91,92,93) - ^ Pareil mais cette fois avec 01:05:467 (88) - . changed
01:37:980 (415) - k pour garder un peu de consistence avec 01:37:273 (408,409,410,411,412) - qui est kdddk. changed

[Muzukashii]
Bon comme tes camarades l'ont remarqué, la Muzu est un poil trop dure :D non sérieux? lol
00:03:033 (17,18,19,20,21) - Si tu comptes simplifier, je pense que d d d séparés de 3/4 collent bien, ça donne le même effet que d dd dd. yup, changed
00:04:289 (25,26,27,28,29) - ^ ^
00:08:059 (48,49,50,51,52) - ^ ^
00:09:315 (56,57,58,59,60) - ^ ^
00:33:033 (202) - Ici, je te conseille de retirer la note et mettre un K sur 00:32:876 (201) - pour mettre plus d'accent sur le "whoo" (Ce qui marquera aussi une petite pause qui est assez nécessaire dans ce pattern.) ouais, changed
D'autres endroits où une pause est possible : 00:16:069 (100) - 00:18:582 (115) - removed
00:37:116 (228) - à 00:42:143 (262) - la longueur du pattern est assez effrayante, tente de couper un peu ? (en morceaux d'environ 10 ça passe facile) coupé a certaines parties
00:58:949 (14,15,16,17) - Pourquoi pas faire comme 00:57:692 (6,7,8) - ? - En repassant la musique en 50% c'est définitivement ici où soit se trouver cette note. ouais, changed
01:03:975 (47,48,49,50) - ^
Le pattern sur cette section est très dense ici aussi, y'a des 1/4 qui peuvent être retirés (tu peux même mettre des trous de 1 beat si tu trouves le moyen de le faire sur toute cette section.) removed 1/4
01:14:184 (103,104) - Retire 104, et bouge 103 à 01:14:263 - La raison est la même que pour 00:58:949 (14,15,16,17) - . changed
01:22:038 (151) - Je sais pas pourquoi, mais en retirant la note je trouve que ça se joue mieux o_O (Ca doit être le flow du pattern précédent, essaie quand même pour voir si ça te convient) removed
01:27:064 (182) - ^ Essaie aussi ici dans ce cas. removed
01:38:844 (256) - C'est pourquoi je préfère les spammy drumrolls :( je croyais avoir retiré tous les sliders lol

[Futsuu]
00:06:802 (24,25) - ddd ? T'as 3 sons ici bien audibles, et ça reste dans le feeling de la section. changed
00:27:221 - Ajoute une note ici ? Des 4 fois où la structure est la même, c'est celle la moins mappée pourtant c'est la même chose. Tu peux aussi faire de 00:30:677 (89,90,91,92,93,94,95,96,97) - une partie presque aussi dense que 00:25:650 (76,77,78,79,80,81,82) - ajouté
00:44:184 (126,127,128,129,130,131,132,133,134,135,136,137,138,139,140) - Ajoute des notes entre temps pour mieux marquer ? Un rythme assez bien marqué serait http://puu.sh/77rdt.png (de 00:43:242 (125,126,127,128) - ) ouais ton pattern sonne super bien, changed
01:12:143 (50,51,52,53,54,55,56,57,58,59,60,61,62,63,64) - Ici, c'est pas un must mais je te conseille d'accentuer un peu le crescendo. ajouté quelques notes
01:39:787 (144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160) - Pareil que ^ changed

[Kantan]
01:00:834 (10,11,12,13,14,15,16) - Je te conseille kdd Ddk au lieu de kdddDdk histoire que les gens aient un peu de repos avant de taper la grosse note ouais, removed
01:29:734 (77,78,79,80,81,82,83,84,85,86,87) - Pourquoi pas faire une structure comme à 00:23:137 (35,36,37,38,39,40,41,42,43,44) - ? Je préfère la dernière à celle ci car elle flow plus, et reste consistente. ok, changed

OUI J'AI FINI DE MODDER. ENFIN. YAY.
Merci pour le mod!
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