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Steve Aoki (w/ Yelle) - Je Veux Te Voir

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Topic Starter
anonymous_old
This beatmap was submitted using in-game submission on Friday, October 23, 2009 at 8:42:29 PM

Artist: Steve Aoki (w/ Yelle)
Title: Je Veux Te Voir
Source: Pillowface and the Airplane Chronicles
Tags: steveaoki yelle je veux te voir loogie
BPM: 132.7
Filesize: 2471kb
Play Time: 01:41
Difficulties Available:
  1. Difficile v2 (4.61 stars, 248 notes)
  2. Facile (2.48 stars, 139 notes)
  3. La version folle d'Alice (4.81 stars, 276 notes)
  4. Ordinaire (4.48 stars, 238 notes)
Download: Steve Aoki (w/ Yelle) - Je Veux Te Voir
Information: Scores/Beatmap Listing
---------------
Je Veux Te Voir (Steve Aoki Remix) By: Yelle.
From Steve Aoki's album, Pillowface and the Airplance Chronicles.

Note : "Difficile" is now "Ordinaire" because I added a harder map.
Super-Mega Thanks to Alice Margatroid for he guest difficulty!~

Recent updates
[10/20] kino77's mod suggestions,
[10/23] MaxwellDemon + JarJarJacob's mod suggestions

All updates
[10/3] Thanks anamisk, bmin11
[10/4] Added a spinner to difficile.
[10/6] Added SEXY storyboard.
[10/7] Shinde + Matma Rex's mod suggestions. Worked on SB some more. WHOLE NEW Skin!----
[10/8] Behonkiss + RandomJibberish's mod suggestions.
[10/9] Zekira + Azure_Kyle's mod suggestions.
[10/11] Yes + CrimmiSkye + Tai's mod suggestions + new score-x.png
[10/12] EEeee + ouranhshc's mod suggesions.
[10/13] Sushi971 is cool + Insane (beta)/Technical. It has no hitsounds and is incomplete.
[10/14] Difficile v2 FINISHED!
[10/16] Added samplesets + hitsounds to all difficiulties.
[10/17] Whymeman + Ema Skye + KillerRind's mod suggestions. La version fou d'Alice added.
[10/18] Kurai_'s mod suggestions.
[10/20] kino77's mod suggestions,
[10/23] MaxwellDemon + JarJarJacob's mod suggestions
John12346
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
anonymous_old
Thanks, and updated.
blissfulyoshi
Offset: 437
BPM: 132.7 (might be 132.71, can't exactly tell)

Please resnap all the notes because some of the notes were off before.
Also, I advise you keep a constant spacing throughout the entire map because the way you changed spacing was unintuitive. The best way to make sure your spacing in consistent is through distance snap. Another way to check your spacing is through AIMod (ctrl + shift + a)

Good luck mapping.
NoHitter
Try adjusting offset to 20.

and try snapping the beats to red/white/blue ticks.

Then I'll mod it.
Xgor
Ugh.. This was a pretty hard map to mod...
Well, first snap all the beats to red/white/blue ticks as NoHItter said....It's hurting the map allot! :(
Also use distance snap on most of the beats (some parts are extremely lame due to that)

Another thing is that you should add a break at 01:36:77 and at 02:09:77 (but i suggest that you map the 02:09:77 instead)

One question i have is that why do you want this for approval? (I don't get it....)

Anyway, i just don't want to star this right now, mainly because it feels like it need to be improved in a lot of places.
I also suggest you get a easier difficulty to this map...
whymeman
I can't really mod this map yet since its still under work, but I can at least give you this...


Osz. File Check (Done)

SPOILER
Video: No
SB (Story Board): No
Custom Skin: No
Background: Yes
[Current] Size: 5.61 MB / 10.00 MB
Source: No (Please add in the Source to all difficulties.)
Tags: No (Please add in the Tags to all difficulties.)

BPM/Offset Scan (Done)

SPOILER
These are just my estimated best guesses to help find the proper timing.

132.700 BPM / 0 ms

That is what I got to fit with the whole song. I don't think the second offset is needed, its just the flow of the beats in this song is odd since the BPM is not "flat". The song sounds like it starts off instantly as well, but if the offset is really 20 ms, then keep it.

Since the map is still under work, I feel that I can't star it just yet, but you can forum PM once the map is complete and ready to be modded.
Topic Starter
anonymous_old
This map has been deleted on the request of its creator. It is no longer available.
Yes_old
Please RESNAP all notes. Whenever you change anything in timing you have to do this.

Facile.
00:54:27 (20) - unrankable slider!

Ahh. Call me back (PM) after you've fixed the resnapping T~T I can't mod it like this because everything is off.
Topic Starter
anonymous_old
This map has been deleted on the request of its creator. It is no longer available.
Yoshi348
You still have some bad spacing in a lot of the areas of the map; use AIMod as a guide (ctrl-shift-A). With the spacing still screwed up it's hard to get into more detail, but your map also seems like it needs some variety... mix your sliders and your beats. Also, the spinners are horrible; the first one is way way way to long and then the second batch is just spamming spinners rather than actually mapping. Keep working at it.
Topic Starter
anonymous_old

Yoshi348 wrote:

You still have some bad spacing in a lot of the areas of the map; use AIMod as a guide (ctrl-shift-A). With the spacing still screwed up it's hard to get into more detail, but your map also seems like it needs some variety... mix your sliders and your beats. Also, the spinners are horrible; the first one is way way way to long and then the second batch is just spamming spinners rather than actually mapping. Keep working at it.
Used AIMmod and fixed everything there. I'll map the section with the Sliders later.
whymeman
The BPM is really screwing with this map >:-(


Well, I got 265.400 BPM for the whole song to keep the timing marks in the 1/4 range.

But if you still want to do lower than that and end up with 1/8 timing marks, then you can try 132.700 BPM. (Though 1/8 is not recommended...)

Though its best to test those two to see how well it works for you.

But make sure to check over the whole map as well since changing the timing also moves to notes around. Even when you resnap all of the notes, some of them will end up misplaced. Also, the sliders will be effected by BPM changes as well.
NoHitter
Je Voux Te osu!

00:03:576 (1) - Shorten by 1/8 tick.
00:05:769 (8,9,10,11,12) - Move forward by 1/8 tick.
00:07:096 (1,2,3,4, 1,2,3,4,5) - Move forward by 1/8 rick.
00:09:923 (5) - *slider at the top* Shorten this by 1/8 tick.
00:10:730 (1,2,3,4,5,6) - Move forward by 1/8 tick.
00:19:096 (6) - Move to 00:19:153.
00:19:788 (1,2,3,4,5,6,7) - Move forward by 1/8 tick.
00:29:307 (2,3,4,5,6,7,8,9,10,11,12) - Move forward by 1/8 tick.
00:32:711 (1,2,3,4,5,6,11,12) - Move forward by 1/8 tick.
00:37:961 (1) - I suggest to 00:39:692 and just deleting the note there.
00:40:615 (1,2) - Move this forward by 1/8 tick.
00:42:403 (3) - Move forward by 1/4 tick.
00:43:326 (4,5,6) - Move forward by 1/8 tick.
00:46:096 (7) - Move forward by 1/8 tick.
00:46:442 (8,9) - Move forward by 1/4 tick.
00:47:826 (1,2,3,4,5,6,7,8) - Move forward by 1/8 tick.

I'll stop there. This map is kind of hard to mod...

But your map has many notes that don't correspond to the beat. Try fixing those.
happy30
Add more diffs, please only use white or red ticks and rarely blue ticks to map.
Use alot less spinners please, maybe you could even better remap this.

When it's done you can try again.
Topic Starter
anonymous_old

happy30 wrote:

Add more diffs,
Good god, no.

happy30 wrote:

please only use white or red ticks and rarely blue ticks to map.
I use blue ticks wen necessary.

happy30 wrote:

Use alot less spinners please, maybe you could even better remap this.
The spinners are temporary, i plan to map that part.
0_o
hmm.. this is tricky, the offset here is actually -26, but you can't place note before the song starts.. you may have to go into audacity and add a bit of silence before the beginning.

But yeah, do that and then go through and resnap everything to 1/2. Then get back to me :P
happy30

Loogiesquared wrote:

happy30 wrote:

Add more diffs,
Good god, no.

happy30 wrote:

please only use white or red ticks and rarely blue ticks to map.
I use blue ticks wen necessary.

happy30 wrote:

Use alot less spinners please, maybe you could even better remap this.
The spinners are temporary, i plan to map that part.
You actually have just 1 diff, that's not rankable you know?

"you use blue ticks when necessary" when I hear the song they are not necessary at all, you just happen to have a wrong timing.

Oh, this map is W.I.P. then please dont bother my modding queue which is for completed maps please.
al2e10
Please follow the music of the note !!
And use 4/1 of Beat Snap Divisor~

like
00:01:695 to 00:03:051

And turn Slider Tick Rate to 2
Please, make a easy DIF.~
Topic Starter
anonymous_old

al2e10 wrote:

Please follow the music of the note !!
And use 4/1 of Beat Snap Divisor~

like
00:01:695 to 00:03:051

And turn Slider Tick Rate to 2
Please, make a easy DIF.~
Thanks

You actually have just 1 diff, that's not rankable you know?

"you use blue ticks when necessary" when I hear the song they are not necessary at all, you just happen to have a wrong timing.
I'll do the 2nd difficulty, just reluctantly.
Also, could you tell me where do you see blue ticks that are unnecessary, please?

0_o wrote:

hmm.. this is tricky, the offset here is actually -26, but you can't place note before the song starts.. you may have to go into audacity and add a bit of silence before the beginning.

But yeah, do that and then go through and resnap everything to 1/2. Then get back to me :P
good idea.
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