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Allows osu! standard SV (multiplier) changes to affect o!m

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
Ryu Sei
I am interested in modify SV in osu! mania, so in osu! standard.
Could we have an option, that make SV changes in osu! standard affects osu! mania gameplay?
EDIT: In Taiko, SV in osu! standard affects the hit circle approach speed.
FrzR
I have mixed thoughts. Though osu!mania slider/key speed are affected by maps with various BPM points. Like this one.
Rei Hakurei
idk about this, but "standard SV changes" is not the way woc wants it on the first... unless you played "that version by woc" which messy with standard speed mixes..
before the mania SV modification implemented, ... well what i say ? don't mind it. :p
Topic Starter
Ryu Sei

Rei Hakurei wrote:

idk about this, but "standard SV changes" is not the way woc wants it on the first... unless you played "that version by woc" which messy with standard speed mixes..
before the mania SV modification implemented, ... well what i say ? don't mind it. :p
What did I mean about modification is like.. (how did I call that...) how much times SV change on that section, as 0.5x or 2x :)
As in o!m specific beatmap, like this

EDIT: Ah! That changes is SV multiplier changes. :oops:
Bara-
Would be cool
Bump
Bara-

Baraatje123 wrote:

Would be cool
Bump
abraker
This is a good idea in mind, but not practice. SV in mania or read differently than in standard. An entire standard mught have 1.5x SV, making the mania scroll faster. Players would just bump down the scroll speed to do it. If a standard map hasna 0.5x for some part abd than x2.0, then it would be considered a gimick map at best.

Also, dont mania converts already get affected by standard scroll speed? Apparition causes sv changes in mania last time I checked.
Bara-
Only BPM changes do afaik
For taiko regular SV changes do work
abraker
Oh... well it looks bad already with BPM then, don't need it worse >.>

The reason it works with taiko is because it's made to be AR dependent, unlike mania. The only SV I see acceptable in mania is glitch style, slow downs for calm part, and short speed ups for emphasis, dramatic, or buildup. Those speedups shouldn't last longer than a second, which would be a problem if standard SV got applied.

tl;dr: This will make autoconverts even more cringeful than they already are.
Seijiro
I do not like this idea for 2 main reasons:
Converted maps are awful to play in mania and it doesn't make much sense considering the logic behind the whole SV changes for mania.

Also, imagine to play Skystar maps in mania with that lol
Bara-
You do know it'll likely be a mod (like cmod) which'll be unranked?
I said it in my post, but it was a dupe to this, which doesn't mention it
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