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Within Temptation - Stand My Ground

posted
Total Posts
71
Topic Starter
AlexaBM
This beatmap was submitted using in-game submission on 5 апреля 2014 г. at 10:24:47

Artist: Within Temptation
Title: Stand My Ground
Tags: Blood and Chocolate The Silent Force The Heart of Everything Symphonic gothic metal Alarido
BPM: 88
Filesize: 6837kb
Play Time: 03:37
Difficulties Available:
  1. Alarido's Insane (4,91 stars, 441 notes)
  2. Hard (4,41 stars, 314 notes)
  3. Normal (2,53 stars, 195 notes)
Download: Within Temptation - Stand My Ground
Information: Scores/Beatmap Listing
---------------
Within Temptation <3
Stand my ground, I won't give in
No more denying, I got to face it
Won't close my eyes and hide the truth inside
If I don't make it,
Someone else will stand my ground...

Mapset:
Normal - Done
Hard - Done
Insane - Done by Alarido

Alarido
Alexa~

Nice song :D just testplays. Maybe I mod it later, but the map feels good, although may need some work. There are lots of 100's on Hard due to some mouse problem >< at least I've got no misses. Would be nice if you disable the "Letterbox" feature, so the BG woman will not get cut.

Testplay [Hard] → http://puu.sh/5yMcA.osr

Testplay [Normal] → http://puu.sh/5yMdp.osr

Good luck \^.^/
Topic Starter
AlexaBM

Alarido wrote:

Alexa~

Nice song :D just testplays. Maybe I mod it later, but the map feels good, although may need some work. There are lots of 100's on Hard due to some mouse problem >< at least I've got no misses. Would be nice if you disable the "Letterbox" feature, so the BG woman will not get cut.

Testplay [Hard] → http://puu.sh/5yMcA.osr

Testplay [Normal] → http://puu.sh/5yMdp.osr

Good luck \^.^/
Wow thanks \:D/ Okay, Letterbox is disabled now c:
Alarido
YEAH =^.^=

The new diff is now ready C: Just hitsounded right now, take the file → → → http://puu.sh/5FDxY.zip ← ← ← here

:idea: 100% with NO unrankable sliders
:idea: with NO silenced tails too

Now, working hard together (: treadin' the path to the glory c:
Topic Starter
AlexaBM
Great! Diff updated C: Thank you very much <3
It's ready for modding now!
DenoisoGoiso
alarido strikes again :S
Natsu

Alarido wrote:

YEAH =^.^=

The new diff is now ready C: Just hitsounded right now, take the file → → → http://puu.sh/5FDxY.zip ← ← ← here

:idea: 100% with NO unrankable sliders
:idea: with NO silenced tails too

Now, working hard together (: treadin' the path to the glory c:
but you should fix the name of the diff due to: p/2725454

no kds /me runs
Topic Starter
AlexaBM

Natsu wrote:

but you should fix the name of the diff due to: p/2725454

no kds /me runs
Why ppy T.T I hate long diffnames ._. So, what can we do? Renamed :(
Ayesha Altugle
[normal]
00:55:983 - lower the volume of this inherited section by 10%
02:24:023 - 02:43:114 - use whistles on the blue circled part not in the red x in the picture below


02:29:478 (1) - this can be more symmetrical by using this code below
356,92,149478,6,0,B|288:92|256:132|256:132|220:92|152:92,2,224,2|2|2,0:0|0:0|0:0,0:0:0:0:

[hard]
02:06:296 (1) - use the code below
172,160,126296,6,0,B|236:172|256:216|256:216|272:172|344:160,2,208.999994419098,2|2|4,0:0|0:0|0:0,0:0:0:0:
Topic Starter
AlexaBM

vahn10 wrote:

[normal]
00:55:983 - lower the volume of this inherited section by 10%
02:24:023 - 02:43:114 - use whistles on the blue circled part not in the red x in the picture below


02:29:478 (1) - this can be more symmetrical by using this code below
356,92,149478,6,0,B|288:92|256:132|256:132|220:92|152:92,2,224,2|2|2,0:0|0:0|0:0,0:0:0:0:

[hard]
02:06:296 (1) - use the code below
172,160,126296,6,0,B|236:172|256:216|256:216|272:172|344:160,2,208.999994419098,2|2|4,0:0|0:0|0:0,0:0:0:0:
All fixed, thanks! Will mod your map this evening
Alarido

Natsu wrote:

Alarido wrote:

YEAH =^.^=

The new diff is now ready C: Just hitsounded right now, take the file → → → http://puu.sh/5FDxY.zip ← ← ← here

:idea: 100% with NO unrankable sliders
:idea: with NO silenced tails too

Now, working hard together (: treadin' the path to the glory c:
but you should fix the name of the diff due to: https://osu.ppy.sh/forum/p/2725454

no kds /me runs
Changed. Kd her, because all posts pointing changes envolving unrankable issues must be kd. (ppy make this a rule pls)

Well, such rule revival could happen on world, by banning sexual content from TV and internet, as Russia is starting to do.

And I was considering map a more harder diff on Coldplay - Viva la Vida, called Viva la Vida!, but the last limitation just made that idea nonsense.
Akabato
hello!~M4M here~

[Normal]
00:29:478 (3) - center nearly out of reseau,move left?
01:07:489 (4) - delete this note?
01:15:671 (8) - -
01:17:035 (2) - -
01:18:398 (4) - -
02:02:035 (1) - -
02:04:762 (5) - -
02:12:944 (7) - -
02:21:978~02:23:682 remove these redundant green lines?
02:51:807 (1) - delete this note?same problems will not be mentioned below,i just think notes on blue lines may be difficult in such a normal difficulty,especially for new players

[Hard]
00:47:205 add note?
00:47:546 -
00:51:978 (3) - overlap with 00:51:807?
00:53:853 (1,2,3,4) - this part try to follow the vocal,kind of weird,maybe you can move them one line behind,begin at 00:54:023
00:59:137 (5) - move one grid up?
01:14:819 (1) - from here to 01:17:546 (9) the distance spacing suddenly changed,don't know why...
01:21:296 (9) - move one grid up?
01:27:773 add note?
01:30:500 -
01:33:228 -
01:49:932 -
01:51:125 (1,2,3,4,5,6,1,2,3,4) - follow vocal too,hard to play at first time
02:06:296 (1) & 02:06:978 - remove whistle?
02:34:591 add note?
02:42:432 (5) - what happened?make it overlap with 02:41:751 (4) or just move it away by DS
02:51:637 add note?
02:53:682 -
02:59:137 -
03:07:319 -
03:10:046 -
03:25:728 -
03:30:841 (4,5,6) - not goodlooking pattern
03:33:228 add note?
03:34:591 -

[Alarido's Insane]
00:39:023 add note?
00:42:773 add note?
01:05:955 (6,7,8) - a littel weird pattern,move some grids up?
01:06:978 (1,2,3,4,5,6) - not completely symmetrical,move one grid left
01:18:228 (2) - make it overlap with 01:17:035 (5)? of course if you do that the notes next should have position's changes
01:34:592 (7) - make it at x:416 y:320?
01:56:069 (4) - remove clap?kind of abrupt
02:11:751 (3) - make it overlap with 02:10:387 (1)?
03:05:955 (4,5,6,7,8) - move some grids below to make 03:06:296 (6) overlap with 03:05:273 (2)
03:08:853 (4,5) - not goodlooking pattern,make them parallel with 03:08:341 (3)?
03:33:228 (6) - new combo?

nice map!~good luck~ :)
Topic Starter
AlexaBM

Akabato wrote:

hello!~M4M here~

[Normal]
00:29:478 (3) - center nearly out of reseau,move left? no
01:07:489 (4) - delete this note?
01:15:671 (8) - -
01:17:035 (2) - -
01:18:398 (4) - -
02:02:035 (1) - -
02:04:762 (5) - -
02:12:944 (7) - - I don't want to delete these circles. This diff looks like an Easy and if I'll delete them, the diff will be Easy, not Normal
02:21:978~02:23:682 remove these redundant green lines? yes
02:51:807 (1) - delete this note?same problems will not be mentioned below,i just think notes on blue lines may be difficult in such a normal difficulty,especially for new players I already said about it

[Hard]
00:47:205 add note? yes
00:47:546 - no
00:51:978 (3) - overlap with 00:51:807? no
00:53:853 (1,2,3,4) - this part try to follow the vocal,kind of weird,maybe you can move them one line behind,begin at 00:54:023 yes
00:59:137 (5) - move one grid up? no
01:14:819 (1) - from here to 01:17:546 (9) the distance spacing suddenly changed,don't know why...
01:21:296 (9) - move one grid up?
01:27:773 add note? yes
01:30:500 - no
01:33:228 - no
01:49:932 - no
01:51:125 (1,2,3,4,5,6,1,2,3,4) - follow vocal too,hard to play at first time yes
02:06:296 (1) & 02:06:978 - remove whistle? yes
02:34:591 add note?
02:42:432 (5) - what happened?make it overlap with 02:41:751 (4) or just move it away by DS
02:51:637 add note? no
02:53:682 - no
02:59:137 - no
03:07:319 - no
03:10:046 - no
03:25:728 - no
03:30:841 (4,5,6) - not goodlooking pattern I will not change anything if you will not show me your variant
03:33:228 add note? no
03:34:591 - no

nice map!~good luck~ :)
Thanks!
Alarido


Akabato wrote:

hello!~M4M here~

[Alarido's Insane]
00:39:023 add note? ► Tried, tested several times, but... I felt something lost when adding the note (or removing the (3) and placing a ¼ slider), then undo the change and kept it as is.
00:42:773 add note? ► Here is nice add a note, thanks ^^ (and rearranged some further patterns too).
01:05:955 (6,7,8) - a littel weird pattern,move some grids up? ► Well ,thanks (:
01:06:978 (1,2,3,4,5,6) - not completely symmetrical,move one grid left ► Sure.
01:18:228 (2) - make it overlap with 01:17:035 (5)? of course if you do that the notes next should have position's changes ► Well, moving so much notes would require a (more likely) remap operation. And... I testplayed this part and found nothing who could obstruct or impair seeing the other notes. If AR were very low, it could be true, however. (and mighty under EZ modifier, but not a problem too).
01:34:592 (7) - make it at x:416 y:320? ► Well, it produces a Highlander Jump (over 2.00x). Maybe I would do this if I was mapping an Extra, but it's not the case. And it would make the map very very harder at CTB too (a Highlander Dash). For avoiding such collateral effects, kept it as is.
01:56:069 (4) - remove clap?kind of abrupt ► Clap removed, kept just the Finish alone.
02:11:751 (3) - make it overlap with 02:10:387 (1)? ► Using DS here (in truth, DS'ed at most parts of the map, with small variations, except where are jumps), and yet it feels not allowing such changes...
03:05:955 (4,5,6,7,8) - move some grids below to make 03:06:296 (6) overlap with 03:05:273 (2) ► DS don't allow such movement (if moving this note, I should move also the others, what would make the pattern unaligned. Thence... instead of moving (6), moved (2) by 1 grid down to fix minor spacing.
03:08:853 (4,5) - not goodlooking pattern,make them parallel with 03:08:341 (3)? ► Worked a bit, some parallel with little jump.
03:33:228 (6) - new combo? ► Hm... Looks fine... Added.

nice map!~good luck~ :)
@Akabato :: Thanks !!!

@Alexa :: The diff with updates → http://puu.sh/5Glbf.zip

______________________________________________________________
* first mod came so fast. We hope bubble and rank does the same.
Topic Starter
AlexaBM

Alarido wrote:

@Alexa :: The diff with updates → http://puu.sh/5Glbf.zip

______________________________________________________________
* first mod came so fast. We hope bubble and rank does the same.
Updated! Yeah, we'll try our best c:
The-Gabe
Hi :)

This may not seem like much, because your map is that good.

Normal

01:14:478 New Combo would fit here IMO :)
01:20:614 ^
01:43:114 ^
02:11:751 ^
02:32:887 ^
03:00:501 ^
03:10:216 ^
03:25:046 ^

Hard

01:20:614 New Combo
01:44:819 ^
02:17:035 ^
02:27:432 ^
02:32:887 ^
02:56:069 ^
02:59:307 ^
03:10:216 ^

Alarido's Insane

02:36:978 NC

Awesome mapset. :)
I like it.
Alarido

YOURS wrote:

Hi :)

Alarido's Insane

02:36:978 NC ► Added.

Awesome mapset. :)
I like it.

Thanks YOURS ^.^ And Alexa, the diff → http://puu.sh/5GF1g.zip

Att.
Topic Starter
AlexaBM
I did some changes, updated!
[ Raphael ]
Hi~! M4M request :3

[Normal]
  • 00:34:932 (4) - move to (204,88) for accurate place
    00:40:387 (1) - move to (250,317) for accurate overlap with 00:39:023 (3)
    00:51:296 (4,5) - remove that it overlaps lightly. it look ugly D:
    00:53:341 (7,1) - blanket. maybe it is better~
    01:58:114 (3) - opposite slider. maybe it is good for playing :3
    02:00:671 (4,5,6) - distance
    02:09:023 (2) - place on farther. many players will click earlier than necessary.

    [Hard]
    • 00:38:341 (2) - square on tail → move to (180,284) for accurate place :3
      00:52:319 (4,5) - makes to same slider shape. maybe it is better
      00:54:023 (1,2,3,4) - ^
      00:59:137 (5) - incorrect placement
      01:55:728 (2) - NC this slider, to show that its different because its slowed
      03:19:932 (4,6) - makes to same slider shape

      [Alarido's Insane]
      • 00:31:182 (4) - move to (248,180) for triangle with 00:30:160 (2,3)
        00:49:250 (3,4) - blanket. maybe it is good for playing
        01:03:228 (4,5,6,7,8) - what do you think about this pattern?

        Nice song! I love this song >w<
Topic Starter
AlexaBM

[ Raphael ] wrote:

Hi~! M4M request :3 hi~

[Normal]
  • 00:34:932 (4) - move to (204,88) for accurate place done
    00:40:387 (1) - move to (250,317) for accurate overlap with 00:39:023 (3) done
    00:51:296 (4,5) - remove that it overlaps lightly. it look ugly D: remapped a bit
    00:53:341 (7,1) - blanket. maybe it is better~ no
    01:58:114 (3) - opposite slider. maybe it is good for playing :3 i don't understand..
    02:00:671 (4,5,6) - distance this circles have the same distance, specified by DS, no change
    02:09:023 (2) - place on farther. many players will click earlier than necessary. done

    [Hard]
    • 00:38:341 (2) - square on tail → move to (180,284) for accurate place :3 no
      00:52:319 (4,5) - makes to same slider shape. maybe it is better okay
      00:54:023 (1,2,3,4) - ^ no
      00:59:137 (5) - incorrect placement fixed
      01:55:728 (2) - NC this slider, to show that its different because its slowed done
      03:19:932 (4,6) - makes to same slider shape no

      Nice song! I love this song >w<
Thank you!
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