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sakuzyo - that day

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Total Posts
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Topic Starter
cheesiest
This beatmap was submitted using in-game submission on Monday, December 16, 2013 at 6:21:45 PM

Artist: sakuzyo
Title: that day
Tags: L'aventale diverse system
BPM: 80.55
Filesize: 2505kb
Play Time: 01:08
Difficulties Available:
  1. Hard (4.48 stars, 132 notes)
  2. Normal (2.87 stars, 81 notes)
Download: sakuzyo - that day
Information: Scores/Beatmap Listing
---------------
Dainesl's Taiko diffs here: clicky clicky(timings!!)
hard and normal
really nice song by sakuzyo <3
wow im doing a lot of self-modding here hahah
Credits to Some1 for showing me this originally. <3
hue gong

gonggonggonggong
Yoeri
10/10 worst map I've ever played please uninstall. <3

[Normal]
01:04:380 (2) - I'd imagine this tripping up a lot of players. Consider removing (3) maybe.
01:05:451 (1) - Louder pls.

[Hard]
00:01:166 (1,2) - Why are these sliders?
00:12:594 (1,2) - ^
00:29:558 (3,4,1) - This triple feels extremely awkward.
00:46:880 (1,2) - You know, nevermind.
00:58:308 (1,2,3) - :-)
00:59:380 (1) - A bit loud.
01:04:737 (3) - Slight overlap pls.
Zare
[Normal]
  1. 00:01:523 (2,3) - ctrl+g? idk, seems to work better with the blanket, the flow is weird right now
  2. 00:04:379 (2,3) - ^
  3. 00:11:880 (1,1) - one of these NC's is unneeded, you decide which. I'd remove the first NC so the previous slider isn't a single combo by itself
  4. 00:13:308 (2) - this slider seems weird to me, since it's basically mapped to nothing. I know the sound of the sliderhead still fades out, but it's so quiet you're basically holding a slider without anything in the music. I would make this a circle, or at least shorten it
  5. 00:15:451 (1,2,1) - I believe this would look better if you'd rotate (1) (the second one, that is) by a few degrees clockwise. It would just look a tiny bit cleaner
  6. 00:16:880 (1) - remove NC
  7. 00:16:880 (1,2,1,2) - the whole thing looks too straight for me. why not work with a few curves, incorporating blankets?
  8. 00:24:737 (1) - i dislike this NC, consider removing it
  9. 00:31:165 (3,4) - this blanket can be more perfect (disable grid snap for this kinda stuff)
  10. 00:35:094 (3,1) - I can't bring myself to like this. The straight slider just seems out of place, how about
  11. 00:38:308 (4) - put NC here?
  12. 00:50:808 (2,3,1) - pretty much the same thing as 00:15:451 (1,2,1)
  13. 00:57:594 (1) - remove NC
  14. 01:04:380 (2) - I wouldn't do this. beginners playing this will not understand and panic and sldierbreak most likely. make this a normal 1/2 slider
[Hard]
  1. 00:01:880 (3) - again a slider which doesn't seem to be mapped on a longer sound in the music. shortening or replacing by a circle would be better imo
  2. 00:03:309 (1) - while this NC makes, I dislike the 2 objects long combo here, so I'd remove either this or the following at 00:04:023 (1) -
  3. 00:05:094 (2) - I already told you in your other map that I dislike this kind of slider. yes it makes you "fall" into the next circles which is good for playability, but it really does not look nice ;_;
  4. 00:10:273 (1) - add a reverse arrow, it's still playable and you don't skip any beats in the music that way. It feels better like that
  5. 00:10:808 (1) - delete NC, really not needed here
  6. 00:13:309 (3) - same as 00:01:880 (3)
  7. 00:24:023 (1,2,1,2,1,2,1) - all those NCs =/ remove 00:25:451 (1) - here and 00:28:308 (1) -
  8. 00:31:165 (1) - remove NC
  9. 00:31:880 (2,1) - take the opprtunity of making the 2nd half of (1) blanket (2)
  10. 00:32:594 (1,2,1,2,3,1,2,1,2,1,2,1) - wow cheesiest wtf what's with the NCs. They are not supposed to be usedfor every new sound appearing =/ I'd suggest reworking your NCs completely
  11. 00:56:046 (1) - add reverse
  12. 01:01:880 (1) - make this curvy to get the flow of the stream right, it's noticacle even tho the slider is so short
Topic Starter
cheesiest
yoeri

Yoeri wrote:

10/10 worst map I've ever played please uninstall. <3 <333

[Normal]
01:04:380 (2) - I'd imagine this tripping up a lot of players. Consider removing (3) maybe. ye w/e i did on zarer's mod
01:05:451 (1) - Louder pls. aaaaaaa ok yes good

[Hard]
00:01:166 (1,2) - Why are these sliders? because better than 1/2 becahuse this is like stop and go and it's better at creating a flow than 1/2 circles ya feel?
00:12:594 (1,2) - ^ ^
00:29:558 (3,4,1) - This triple feels extremely awkward. it is ok :3c so kawaii triples but honestly it's fine, perhaps it's just the music lacking a good place for triples beforehand!
00:46:880 (1,2) - You know, nevermind. i actually kinda tweaked this because it was kinda big but now it is better along w/ fixing other things connected to it
00:58:308 (1,2,3) - :-) (-:
00:59:380 (1) - A bit loud. it is fine :-)
01:04:737 (3) - Slight overlap pls. what


thank u bby <3


SPOILER

Zarerion wrote:

[Normal]
  1. 00:01:523 (2,3) - ctrl+g? idk, seems to work better with the blanket, the flow is weird right now ye ok i put ctrl+ g
  2. 00:04:379 (2,3) - ^ ^
  3. 00:11:880 (1,1) - one of these NC's is unneeded, you decide which. I'd remove the first NC so the previous slider isn't a single combo by itself first one
  4. 00:13:308 (2) - this slider seems weird to me, since it's basically mapped to nothing. I know the sound of the sliderhead still fades out, but it's so quiet you're basically holding a slider without anything in the music. I would make this a circle, or at least shorten it ok i guess since this is normal diff and not as intense
  5. 00:15:451 (1,2,1) - I believe this would look better if you'd rotate (1) (the second one, that is) by a few degrees clockwise. It would just look a tiny bit cleaner i did something else idk
  6. 00:16:880 (1) - remove NC umm ok
  7. 00:16:880 (1,2,1,2) - the whole thing looks too straight for me. why not work with a few curves, incorporating blankets? ok ye
  8. 00:24:737 (1) - i dislike this NC, consider removing it um idk i am keeping it's alright i hope
  9. 00:31:165 (3,4) - this blanket can be more perfect (disable grid snap for this kinda stuff) ye fixed
  10. 00:35:094 (3,1) - I can't bring myself to like this. The straight slider just seems out of place, how about
    idk i did something else w/ kinda same idea
  11. 00:38:308 (4) - put NC here? ye
  12. 00:50:808 (2,3,1) - pretty much the same thing as 00:15:451 (1,2,1) not really same section so n
  13. 00:57:594 (1) - remove NC ye
  14. 01:04:380 (2) - I wouldn't do this. beginners playing this will not understand and panic and sldierbreak most likely. make this a normal 1/2 slider ok i changed a bit
[Hard]
  1. 00:01:880 (3) - again a slider which doesn't seem to be mapped on a longer sound in the music. shortening or replacing by a circle would be better imo n idk it's better for keeping constant play idk but like i think this would represent the song better
  2. 00:03:309 (1) - while this NC makes, I dislike the 2 objects long combo here, so I'd remove either this or the following at 00:04:023 (1) - 1st one i removed
  3. 00:05:094 (2) - I already told you in your other map that I dislike this kind of slider. yes it makes you "fall" into the next circles which is good for playability, but it really does not look nice ;_; BUT IT PLAYS NICE nty not changing
  4. 00:10:273 (1) - add a reverse arrow, it's still playable and you don't skip any beats in the music that way. It feels better like that ok fine i suppose
  5. 00:10:808 (1) - delete NC, really not needed here kk
  6. 00:13:309 (3) - same as 00:01:880 (3) same as 00:01:880 (3)
  7. 00:24:023 (1,2,1,2,1,2,1) - all those NCs =/ remove 00:25:451 (1) - here and 00:28:308 (1) - ok
  8. 00:31:165 (1) - remove NC ok
  9. 00:31:880 (2,1) - take the opprtunity of making the 2nd half of (1) blanket (2) ok (i think)
  10. 00:32:594 (1,2,1,2,3,1,2,1,2,1,2,1) - wow cheesiest wtf what's with the NCs. They are not supposed to be usedfor every new sound appearing =/ I'd suggest reworking your NCs completely ok
  11. 00:56:046 (1) - add reverse what idk what this is supposed to hl but w/e i did like what you ask for the last part that was the same way :3c
  12. 01:01:880 (1) - make this curvy to get the flow of the stream right, it's noticacle even tho the slider is so short ok ye goode suggestion it felt kinda off to me too
thank you guys <3
Some1
take out bms of fighters out of tags
10crystalmask01
ello! :P Le random mod!

[Normal]
  1. Ar +1
01:05:094 (2) - Remove finish, doesn't fit here.
00:09:380 (3) - Remove whistle? I think your sort of over-using this hitsound :S
00:09:201 (3) - NC
00:16:880 (3) - Remove whistle on the tail.
00:17:594 (4) - ^
00:52:237 (3) - ^
00:55:094 (5) - ^
01:00:094 (3) - Remove finish
01:06:523 (2) - Remove whistle.
01:02:594 (4,5) - ^ On the tails
01:06:523 (2) - ^

honestly, this diff is already perfect enough! :D

[Hard]
01:00:094 (3) - Remove hitsound?
01:04:380 (2) - Doesn't quite fit here.
01:04:737 (4) - Remove both whistle and finish hitsound.

Really nice map. Somehow, it gave me them feels ;_:
Hope this helps!
Topic Starter
cheesiest

10crystalmask01 wrote:

ello! :P Le random mod!

[Normal]
  1. Ar +1 I wanna keep ti AR 4. It's actually quite a good AR once things start moving a bit more, and it gives the map an overall nice feel to it in terms of pacing.
01:05:094 (2) - Remove finish, doesn't fit here. The volume is lowered quite a bit to make up for the fact it's rather silent. I wanna keep it.
00:09:380 (3) - Remove whistle? I think your sort of over-using this hitsound :S fine
00:09:201 (3) - NC nty
00:16:880 (3) - Remove whistle on the tail.
00:17:594 (4) - ^
00:52:237 (3) - ^
00:55:094 (5) - ^ ok to these 4
01:00:094 (3) - Remove finish i feel as if it fits the mood
01:06:523 (2) - Remove whistle. kk
01:02:594 (4,5) - ^ On the tailsmhmm
01:06:523 (2) - ^ You already mentioned this, silly!

honestly, this diff is already perfect enough! :D
Thank you. (-:

[Hard]
01:00:094 (3) - Remove hitsound? again, fits the mood
01:04:380 (2) - Doesn't quite fit here. I can hear the 1/6th in the melody.
01:04:737 (4) - Remove both whistle and finish hitsound. finish fits

Really nice map. Somehow, it gave me them feels ;_: This song has quite a nostalgic feel to it. Kinda part of why I mapped it. I felt some connection to it, haha.
Hope this helps!
Thanks so much for the random mod. I appreciate it. (-:
[Luanny]
MOD TIME

ctrl a delete k thanck
not rly

[Hard]

00:01:166 (1,2) - the overmap why
00:04:023 (1) - even tho the piano is low, the volume on this note sounds louder than it should
00:05:094 (2) - the
00:10:273 (1) - add whistle here 00:10:630 -
00:10:808 (2) - whistle in the middle repeat
00:24:023 (1) - you know what? add drum 'additions' (-: sounds nice
00:25:451 (3) - same here and so on?
00:49:737 (1) - again this sounds loud ;-;
00:54:737 (2,3,4,5,6) - do smth like this? straight is boring. fix spacing later ofc
01:04:737 (3) - whistle on the tail is just enough, finish is weird

[Normal]

Same thing about the loud notes
00:13:308 (2) - forgot whistle
Pretty much the same hitsound suggestions with drum addition
00:31:165 (3,4) - this flow bothers me somehow. invert (3)'s curve?
01:05:451 (1) - finish?









the
Topic Starter
cheesiest

[Luanny] wrote:

MOD TIME

ctrl a delete k thanck
not rly

[Hard]

00:01:166 (1,2) - the overmap why imo it's better than 1/2 circles like srsly what they feel so much better fitting as 1/4 so ye :3c
00:04:023 (1) - even tho the piano is low, the volume on this note sounds louder than it should ok i lowered to 55
00:05:094 (2) - the an real
00:10:273 (1) - add whistle here 00:10:630 -
00:10:808 (2) - whistle in the middle repeat
n to both i want the 1/2 pulse :3c
00:24:023 (1) - you know what? add drum 'additions' (-: sounds nice kinda did a hybrid thing
00:25:451 (3) - same here and so on?
00:49:737 (1) - again this sounds loud ;-; again ye
00:54:737 (2,3,4,5,6) - do smth like this? straight is boring. fix spacing later ofc ok
01:04:737 (3) - whistle on the tail is just enough, finish is weird ok ye and stuff

[Normal]

Same thing about the loud notes
00:13:308 (2) - forgot whistle
Pretty much the same hitsound suggestions with drum addition
00:31:165 (3,4) - this flow bothers me somehow. invert (3)'s curve?
01:05:451 (1) - finish?


yes to all i think except 00:31:165 (3,4) i am keeping







the
Kaguya Hourain
ircmod
18:55 Kaguya Hourain: time for yours
18:55 Kaguya Hourain: this will mostly be naziing at least on normal diff afaik
18:56 Kaguya Hourain: 00:09:390 (3,1) - move these 2 1 grid4 to the right
18:57 Kaguya Hourain: 00:09:747 (1) -
18:57 Kaguya Hourain: nice slider btw :D
18:57 cheesiest: i have good reason for not moving it 1 grid4 to the right
18:57 Kaguya Hourain: tell meee
18:57 cheesiest: 00:06:533 (5) -
18:57 cheesiest: 00:09:747 (1) -
18:57 cheesiest: same spot
18:58 Kaguya Hourain: oh
18:58 Kaguya Hourain: but the note has fully disappeared
18:58 Kaguya Hourain: doesn't even show on editor
18:58 Kaguya Hourain: welp
18:58 Kaguya Hourain: if it matters to you it's great then
18:58 Kaguya Hourain: :D
18:58 Kaguya Hourain: 00:14:747 (3) -
18:58 Kaguya Hourain: this goes in late
18:59 Kaguya Hourain: you could move it back 1/4
18:59 Kaguya Hourain: same with (4)
18:59 cheesiest: it's to the chime
18:59 cheesiest: not the start of the violin
19:00 Kaguya Hourain: I can't even listen to the chime
19:00 Kaguya Hourain: what chime :D
19:01 Kaguya Hourain: ok after removing the beats i could hear it
19:02 Kaguya Hourain: 00:37:961
19:02 Kaguya Hourain: leaving this empty feels inconsistent :/
19:03 Kaguya Hourain: same with 00:33:675
19:04 cheesiest: it's honestly much better than having 1/1 slider then 1/2 constantly repeating
19:04 Kaguya Hourain: in terms of difficulty?
19:05 cheesiest: for variance and being a bit more interesting
19:06 Kaguya Hourain: yes!
19:06 Kaguya Hourain: thank you!
19:06 Kaguya Hourain: I keep telling people that undermapping is awesome sometimes!
19:07 Kaguya Hourain: k den
19:07 Kaguya Hourain: structure 10/10
19:08 Kaguya Hourain: 00:59:390 (1) - why NC?
19:09 Kaguya Hourain: if it is cuz loud chime
19:09 Kaguya Hourain: idk if you should really do it
19:09 cheesiest: it's a separate phrase in the music
19:09 Kaguya Hourain: maybe
19:10 Kaguya Hourain: but it falls back to being on key, no matter the instrument used
19:10 Kaguya Hourain: I like the change there though
19:10 Kaguya Hourain: just saying it would feel weird objectively
19:11 Kaguya Hourain: if this isn't changing then NCs 10/10
19:11 Kaguya Hourain: this has no source I assume
19:11 cheesiest: nope
19:11 cheesiest: version straight out of the album
19:11 Kaguya Hourain: cool
19:11 Kaguya Hourain: original :D
19:12 Kaguya Hourain: idk about the diffs
19:12 cheesiest: which doesn't go in source, but is welcome to be in the tags
19:12 Kaguya Hourain: my Normal diff settings are HP3 OD4 AR4
19:12 Kaguya Hourain: so I'd change HP
19:12 Kaguya Hourain: other than that, map favorited!
19:13 Kaguya Hourain: on to Hard
19:13 *Kaguya Hourain is editing [http://osu.ppy.sh/b/294834 sakuzyo - that day [Hard]]
19:13 cheesiest: kk :3c
19:14 Kaguya Hourain: OK
19:15 Kaguya Hourain: SO
19:15 Kaguya Hourain: AR to 7-8
19:15 Kaguya Hourain: this felt too fast for ar6
19:15 Kaguya Hourain: I'd say 7 cuz 86bpm
19:15 Kaguya Hourain: 84*
19:15 cheesiest: i want this to be DT HR able
19:16 Kaguya Hourain: isn't it with ar7?
19:16 Kaguya Hourain: DTHR = ar9.8
19:16 cheesiest: it's very hard on ar 7
19:16 Kaguya Hourain: it's not THAT hard :(
19:16 Kaguya Hourain: ok let me try something
19:17 cheesiest: i'll consider it
19:17 cheesiest: haha
19:17 cheesiest: i was wondering about it myself
19:17 cheesiest: ar 6 is okay on this song
19:17 Kaguya Hourain: ok
19:17 Kaguya Hourain: if you want ar6 I would suggest CS3 again
19:17 Kaguya Hourain: cuz circles become too small with HR
19:17 Kaguya Hourain: for me at least
19:18 Kaguya Hourain: but I'm a stupid noob who can't aim for shit so hey what do I know :P
19:18 cheesiest: CS 5
19:18 cheesiest: i mean CS 6
19:18 cheesiest: CS6 isn't that bad
19:18 Kaguya Hourain: I can't play anything smaller than CS5, just my 2 cents
19:18 Kaguya Hourain: anyway
19:19 Kaguya Hourain: 00:01:176 (1,2) - I don't think these should be sliders
19:19 Kaguya Hourain: you know, overmapping and stuff
19:19 Kaguya Hourain: same 00:12:604 (1,2) -
19:20 cheesiest: i feel they're much better than using 1/2 circles
19:20 cheesiest: because
19:20 cheesiest: 1/2 circles is like click and go to the next circle
19:20 cheesiest: and having a big jump would just feel inappropriate
19:20 cheesiest: so sliders give this kinda stop and go feeling to them
19:20 Kaguya Hourain: 1/1 slider?
19:20 Kaguya Hourain: too easy?
19:21 Kaguya Hourain: ok I fell in love with these 00:16:890 (1,2,3,4)
19:21 cheesiest: mhmm
19:22 Kaguya Hourain: 00:18:319 (1,2,3,4,5,6,7) - According to this stop and go feeling, maybe you'd like to add a slider there
19:22 Kaguya Hourain: also 00:20:461 (6,1) - BLANKET 100/10!
19:23 cheesiest: it's not the same kind of phrasing at 00:18:319 (1,2,3,4,5,6,7) -
19:23 cheesiest: since it's denser
19:23 cheesiest: so i could make this pattern
19:23 cheesiest: 00:19:747 (4,5,6,7,1) -
19:23 cheesiest: :3c
19:23 Kaguya Hourain: 00:20:818 (7) - maybe remove?
19:24 Kaguya Hourain: or you want chime?
19:24 cheesiest: nah
19:24 cheesiest: it's good therer
19:25 Kaguya Hourain: 00:40:283 (4,5,6,7) - maybe change into 2 sliders of 1/4?
19:25 Kaguya Hourain: BAH
19:25 Kaguya Hourain: wrong phrasing
19:26 Kaguya Hourain: I meant to say
19:26 Kaguya Hourain: remove 4 and 6
19:27 Kaguya Hourain: hm
19:27 Kaguya Hourain: idk NCs seemed 10/10
19:27 Kaguya Hourain: that's all I think, very nice
19:28 Kaguya Hourain: I can't mod hitsounds sadly but I trust you on this
19:28 Kaguya Hourain: doing so much work with green sections and messing up the placing of the hitsounds would be silly

GL!
izzydemon
first
Metal
irc mod
22:17 Metal509: why such a low AR?
22:17 Metal509: on the hard
22:18 cheesiest: for DT HR
22:18 cheesiest: lel
22:18 Metal509: LOL
22:18 Metal509: i'd personally use AR 7 but that's up to you i gues LOOL
22:18 Metal509: bitch i hope you know
22:18 cheesiest: damn yto
22:18 Metal509: i'll be checkin
22:18 Metal509: ALL YOUR BLANKETS
22:19 cheesiest: i just realized
22:19 cheesiest: i had a lot of people start mapping
22:19 cheesiest: because of me
22:19 Metal509: yes hahaha
22:19 Metal509: 00:01:533 (2,3) - BAD BLANKET
22:19 Metal509: THIS IS SUB PAR
22:19 cheesiest: normal or hard
22:19 Metal509: hard
22:19 Metal509: LOL
22:22 Metal509: 00:47:247 (2,3) - blanket
22:23 Metal509: man i'm trying so hard
22:23 Metal509: believe me :<
22:24 Metal509: 00:54:925 (3,4) - pls fix spacing
22:24 Metal509: unless that's intended
22:24 cheesiest: that is intended
22:24 cheesiest: separated into pairs of 2
22:24 cheesiest: me and frostmoan talked about it
22:25 Metal509: 00:59:033 (3) - i think i broke here, maybe consider changing this to a circle
22:25 Metal509: man that's all i can find :/
22:26 cheesiest: n what
22:27 Metal509: ?
22:27 cheesiest: n = no )-:
22:27 cheesiest: and
22:27 cheesiest: what is what
22:28 Metal509: wat
22:28 Metal509: o
22:28 Metal509: i dunno
22:28 Metal509: i tried
22:28 cheesiest: ~it is the thought that counts~
22:29 Metal509: normal
22:29 Metal509: 00:35:461 (1,2) - spacing increase by .05 l0l
22:29 Metal509: 00:44:033 (1,1,1) - why so many nc here
22:29 Metal509: ?
22:30 cheesiest: to make it easier to read
22:30 cheesiest: idk
22:30 Metal509: o.o
22:30 cheesiest: 00:45:461
22:30 cheesiest: removed nc on that

soz you're better than me so my mod is just idk
yeah gl
Alumetorz
Mostly NC stuff and hitsounds suggestion. Short map, nothing much to find really

mod
15:29 cheesiest: hi
15:29 cheesiest: can u mod a mappu the quite crappu!?!?
15:29 *cheesiest is listening to [http://osu.ppy.sh/b/294834 sakuzyo - that day]
15:29 *Alumetorz is editing r300k - K.M.T [Another]
15:29 Alumetorz: this is best
15:29 Alumetorz: omg
15:29 Alumetorz: https://soundcloud.com/meatbox-1/k-m-t-r300k
15:30 Alumetorz: i make best map ever
15:30 Alumetorz: wait what do you want? xD
15:31 cheesiest: what
15:31 cheesiest: :3c
15:31 *cheesiest is listening to [http://osu.ppy.sh/b/294834 sakuzyo - that day]
15:31 cheesiest: mod
15:31 cheesiest: i need 1 more mod
15:31 cheesiest: so that i kd it
15:31 cheesiest: and +12 SP
15:31 Alumetorz: omg why do you even map
15:31 Alumetorz: so boring maps
15:32 Alumetorz: songs*
15:32 cheesiest: this is fun
15:32 cheesiest: DT HR it nigger
15:32 cheesiest: fun
15:32 cheesiest: this is an all mod map
15:32 Alumetorz: i would just easy ss
15:32 Alumetorz: zz
15:32 Alumetorz: ok dt hr with mouse
15:33 Alumetorz: k no omg
15:33 Alumetorz: so short
15:33 Alumetorz: this a speedrank map
15:33 cheesiest: this is a "while im mapping i'll map somethiing else map"
15:34 cheesiest: and voila this happened
15:34 Alumetorz: hard
15:34 Alumetorz: 00:03:319 (4) -
15:34 Alumetorz: shouldnt this be nc?
15:34 cheesiest: n
15:34 Alumetorz: 00:14:747 (1) -
15:34 Alumetorz: then remove here
15:34 Alumetorz: you faggot
15:35 Alumetorz: i gotcha
15:35 cheesiest: the whoops
15:35 cheesiest: america's next top modder
15:35 Alumetorz: i know right
15:36 Alumetorz: 00:42:604 (3,1) -
15:36 Alumetorz: these two sound similar too
15:36 Alumetorz: which i'd most likely remove nc
15:36 Alumetorz: idk
15:37 Alumetorz: its big white tick
15:37 Alumetorz: and i suck
15:37 cheesiest: maybe i could put nc on
15:37 cheesiest: 00:42:604 (1) -
15:37 cheesiest: and remove on 00:44:033 (2) -
15:37 Alumetorz: yeah looks better
15:39 Alumetorz: 00:05:104 (2) -
15:39 Alumetorz: whistle LEL
15:39 Alumetorz: would sound cool
15:39 Alumetorz: but you hate whistle slider amritie
15:39 cheesiest: pelase i like()_::
15:39 Alumetorz: wat
15:40 cheesiest: i tried it
15:40 cheesiest: but i don't think it fits
15:40 cheesiest: so i left it w/o
15:40 Alumetorz: i see
15:40 Alumetorz: ok i cant find anything else in hard
15:41 Alumetorz: because its lowbpmasfark and shortasfark
15:41 cheesiest: ~that is life my child~
15:41 Alumetorz: ok normal
15:41 Alumetorz: blanket wonderland
15:42 cheesiest: kawaii
15:42 Alumetorz: 1354,-100,4,2,0,5,0,0
15:42 Alumetorz: wtf
15:42 Alumetorz: 00:01:354 -
15:42 Alumetorz: useless green point
15:42 Alumetorz: want me to point them out?
15:42 cheesiest: why did u copy a timing section
15:42 cheesiest: noob lel
15:42 Alumetorz: just remove all useless green points
15:42 Alumetorz: kds pls
15:42 cheesiest: all the 5% ones
15:43 Alumetorz: 00:23:318 -
15:43 Alumetorz: nice one
15:43 cheesiest: :3
15:44 cheesiest: actually the thing about the ncs on hard on those sliders
15:44 cheesiest: ima change it back to the way it was
15:44 cheesiest: because it's like a new phrase and i can kinda hear it
15:44 Alumetorz: ok
15:45 Alumetorz: 00:59:390 (1) -
15:45 Alumetorz: normal
15:45 Alumetorz: i know why you did that nc
15:45 Alumetorz: but dont you think it looks better wihtout?
15:45 Alumetorz: idk
15:45 cheesiest: i think it's quite nice :3
15:46 Alumetorz: look
15:46 Alumetorz: 00:18:318 (1,2,3) -
15:46 Alumetorz: its one combo
15:46 Alumetorz: whilst 01:04:033 (1,2,1,2) -
15:46 Alumetorz: 2 combos
15:46 Alumetorz: purpose?
15:47 cheesiest: oh ye that was left over from the way i had it before
15:47 Alumetorz: ok thats it
15:47 Alumetorz: ima go post in forums

good luck! o/
Topic Starter
cheesiest
modded thegrimofcrazy's diff prior to uploading idk if it means anything but w/e
irc mod
14:18 cheesiest: can you show me
14:18 cheesiest: your diff
14:18 cheesiest: Grim's Tale
14:18 cheesiest: :3
14:19 TheGrimOfCrazy: ok
14:19 TheGrimOfCrazy: https://www.dropbox.com/s/jydfv6qkzt1rq ... %20day.osz
14:19 TheGrimOfCrazy: umg
14:19 cheesiest: give me .osu
14:19 cheesiest: not .osz
14:19 cheesiest: pls
14:19 cheesiest: )-:
14:19 TheGrimOfCrazy: it got kyshiro ayu and damnae approved
14:19 TheGrimOfCrazy: oh
14:19 TheGrimOfCrazy: yeah sorry
14:19 cheesiest: ye i know lol
14:19 cheesiest: they told me on the skype
14:20 TheGrimOfCrazy: woooo
14:20 cheesiest: -damnae
14:20 TheGrimOfCrazy: https://www.dropbox.com/s/z4aq6ozgdkv7m ... ale%5D.osu
14:23 cheesiest: this is nice
14:23 cheesiest: (-:
14:24 TheGrimOfCrazy: woo
14:24 cheesiest: just a few things i wanna point out
14:24 cheesiest: and then you resend to me and i upload
14:24 TheGrimOfCrazy: ok
14:25 TheGrimOfCrazy: wut you will upload? umg
14:25 cheesiest: i don't see why not lol
14:25 cheesiest: 00:40:104 (2,3,4,2,3) -
14:25 cheesiest: i don't like how these have almost the same spacing
14:26 TheGrimOfCrazy: ok
14:26 cheesiest: 00:30:461 (1,2,3) -
14:26 cheesiest: make this a nice triangle
14:26 TheGrimOfCrazy: wut dat mean
14:26 TheGrimOfCrazy: more spaced out and even?
14:26 TheGrimOfCrazy: or just more even
14:26 cheesiest: make it so that all the circles are spaced out the same distance
14:26 cheesiest: use the distance
14:27 cheesiest: from 1 to 2
14:27 cheesiest: i'd prefer if you made this slider 3 1/4 circles
14:27 cheesiest: then a 1/2
14:27 cheesiest: 00:34:747 (4) -
14:27 cheesiest: because right now it's offbeat
14:28 TheGrimOfCrazy: ok
14:28 cheesiest: 01:02:604 (1,2,3,4,5,1,2,3,1) -
14:29 cheesiest: make this a better pentagon
14:29 cheesiest: what you can do is
14:29 cheesiest: 01:02:783 (2,3,5,2,3) -
14:29 cheesiest: click that
14:29 cheesiest: and delete
14:29 TheGrimOfCrazy: 00:34:747 (4) - i still dont understand what to do with this
14:29 cheesiest: now
14:30 cheesiest: http://osu.ppy.sh/ss/959691
14:30 cheesiest: for 00:34:747 (4)
14:30 TheGrimOfCrazy: ok
14:30 cheesiest: or something like that idk
14:31 cheesiest: ok now
14:31 cheesiest: that pentagon
14:31 TheGrimOfCrazy: i would prefer it remain a slider of some sort for flow purposes i'll see what i can do
14:33 cheesiest: ok yeah, i suppose, but it was offbeat
14:33 cheesiest: ok so now
14:33 cheesiest: 01:02:783 (2,3,5,2,3) -
14:33 cheesiest: click and delete
14:33 cheesiest: you did that already
14:33 cheesiest: right?
14:33 TheGrimOfCrazy: yeah
14:33 cheesiest: kk
14:33 cheesiest: now those two points you have left
14:33 cheesiest: which should be 01:02:604 (1,2) -
14:34 TheGrimOfCrazy: i have 3 left
14:34 cheesiest: copy, paste them 1/8th later or w/e
14:34 cheesiest: yeah
14:34 cheesiest: you have 3 points
14:34 cheesiest: i mean
14:34 cheesiest: 3 circles
14:34 cheesiest: on 2 points
14:34 TheGrimOfCrazy: i am confused
14:34 cheesiest: http://osu.ppy.sh/ss/959696
14:34 cheesiest: you have this left, right?
14:35 TheGrimOfCrazy: ya
14:36 cheesiest: ok so what you do is
14:36 cheesiest: copy those two points
14:36 cheesiest: move 1/8th ahead in the timeline from the first circle
14:36 cheesiest: and then paste
14:36 cheesiest: then, rotate 72 degrees
14:37 cheesiest: you get this: https://osu.ppy.sh/ss/959704
14:37 TheGrimOfCrazy: copy paste on 1/8th and then rotate?
14:37 TheGrimOfCrazy: or just rotate
14:37 cheesiest: well really,
14:37 cheesiest: just copy paste anywhere so that it doesn't overright
14:37 TheGrimOfCrazy: o ic
14:37 cheesiest: overwrite
14:37 cheesiest: any circles you already have
14:38 cheesiest: now from that SS
14:38 cheesiest: put the yellow (1)
14:38 cheesiest: on top of the yellow (2)
14:38 cheesiest: in the picture
14:38 cheesiest: :3c
14:38 TheGrimOfCrazy: -72 you mean?
14:38 TheGrimOfCrazy: because i dont get what you get
14:38 cheesiest: oh ye -72 whoops real
14:38 TheGrimOfCrazy: ok
14:39 cheesiest: ok now
14:39 TheGrimOfCrazy: ok
14:39 cheesiest: delete the circle that you put on top of the other circle
14:39 cheesiest: 01:02:693 (1) -
14:39 cheesiest: so that you have
14:39 cheesiest: 3 points
14:39 TheGrimOfCrazy: wait wut
14:39 cheesiest: https://osu.ppy.sh/ss/959712
14:39 cheesiest: it'll look like that
14:40 TheGrimOfCrazy: http://grab.by/pRqG
14:40 cheesiest: you have to put the yellow (1) in your picture
14:40 cheesiest: on top the the yelloe (2)
14:40 cheesiest: then you delete the 1
14:40 cheesiest: the yellow 1
14:40 cheesiest: (-:
14:40 TheGrimOfCrazy: ok
14:41 TheGrimOfCrazy: why dont i just delete
14:41 TheGrimOfCrazy: instead of having to put it on
14:41 cheesiest: because
14:41 cheesiest: it makes the pentagon perfect
14:41 cheesiest: the distance from orange 1 to yellow 2
14:41 cheesiest: = distance from yellow 2 to yellow 3
14:42 cheesiest: ya feel!?!?
14:42 cheesiest: this is simple math omg
14:42 TheGrimOfCrazy: http://grab.by/pRqK
14:42 cheesiest: no
14:42 cheesiest: you have to move the (3)
14:42 cheesiest: with the (1)
14:42 cheesiest: lel
14:42 cheesiest: the whoops
14:42 TheGrimOfCrazy: OH
14:43 TheGrimOfCrazy: ok got it
14:43 TheGrimOfCrazy: wait but this was a star pattern not a pentagon circle
14:43 TheGrimOfCrazy: hue
14:43 cheesiest: yes
14:43 TheGrimOfCrazy: oh and then i copy paste and rotate?
14:43 cheesiest: you rearrange after
14:43 cheesiest: yeah
14:43 cheesiest: you copy paste the 3 circles you have now
14:43 TheGrimOfCrazy: how many degrees
14:43 cheesiest: and then rotate
14:43 cheesiest: 72 degrees again
14:43 cheesiest: and then you put the same circle on top the the same circle
14:44 cheesiest: but now w/ 3 points that you move together
14:44 cheesiest: so it makes 4 when you put it over
14:44 cheesiest: and then you do it again, but then you have 4 points
14:44 cheesiest: so when you place it on top of that circle again
14:44 cheesiest: you have 5 points
14:44 cheesiest: i wish i could show you a video
14:44 cheesiest: but i don't have any good recording software
14:45 TheGrimOfCrazy: got it
14:45 cheesiest: ye
14:45 cheesiest: this is a gr8 technique for rotations etc etc
14:46 TheGrimOfCrazy: ok
14:46 cheesiest: ok
14:46 cheesiest: 01:01:890 (5,6,7,8,9) -
14:46 TheGrimOfCrazy: thanks
14:46 cheesiest: this is actually 1/6ths
14:46 cheesiest: hence why i have it as a slider in my diff lel
14:47 cheesiest: 01:04:479 (2,3,4,5) - as is this
14:47 TheGrimOfCrazy: i got it
14:47 cheesiest: kk
14:47 cheesiest: and
14:47 cheesiest: 00:14:568 (5) -
14:47 TheGrimOfCrazy: kk
14:48 cheesiest: this doesn't actually fall on anything
14:48 TheGrimOfCrazy: violin start
14:48 TheGrimOfCrazy: yellow slider is piano start
14:48 cheesiest: if you wanna get technical
14:48 cheesiest: the violin start is swung
14:49 cheesiest: so it's actually 1/6th behind the 1/1 slider
14:49 TheGrimOfCrazy: goddamnit
14:49 cheesiest: so ye it's not smart to try to map to that
14:49 cheesiest: lol
14:50 cheesiest: kk
14:50 cheesiest: make sure to replace hitsounds
14:50 cheesiest: from fixes
14:51 TheGrimOfCrazy: kk
14:51 cheesiest: also umm
14:51 cheesiest: 01:08:318 (1) -
14:51 cheesiest: last note add finish and whistle?
14:51 cheesiest: :3
14:51 TheGrimOfCrazy: gg
14:51 cheesiest: kk
14:51 cheesiest: and
14:52 cheesiest: add thegrimofcrazy to tags
14:52 cheesiest: and then resend to me
14:52 TheGrimOfCrazy: ok
14:52 cheesiest: with capitals and all
14:52 TheGrimOfCrazy: you need to do that for all diffs tho
14:52 cheesiest: mhmm i did
14:52 TheGrimOfCrazy: gg
14:53 TheGrimOfCrazy: white combo colours are unrankable but tinted light grey ones aren't
14:54 TheGrimOfCrazy: its light grey
14:54 cheesiest: mhmm
14:56 cheesiest: so ye resend
14:57 TheGrimOfCrazy: in a bit
14:58 TheGrimOfCrazy: shoul;d i make the 1/6 stream sliders or just space it and keep
14:58 TheGrimOfCrazy: i want to space and keep
14:58 TheGrimOfCrazy: but i dont know
14:58 TheGrimOfCrazy: ill space and keep
14:58 cheesiest: make it a kick slider
14:58 cheesiest: or something
14:58 cheesiest: so like
14:58 TheGrimOfCrazy: i added a kick slider on the end of it
14:58 cheesiest: hmm
14:58 TheGrimOfCrazy: http://grab.by/pRra
14:59 cheesiest: yeah
14:59 cheesiest: add 1 repeat
14:59 cheesiest: and then a circle at the 1/2
15:00 TheGrimOfCrazy: explain
15:00 TheGrimOfCrazy: i think i should keep it how it is in that pic
15:01 TheGrimOfCrazy: repeat would make it seem a bit clunky for how small it is
15:01 TheGrimOfCrazy: its not like raose's 1/3 section lol
15:01 cheesiest: http://osu.ppy.sh/ss/959752
15:01 cheesiest: that's why you put the circle a bit further away
15:01 cheesiest: so it doesn't feel so bunched up
15:01 TheGrimOfCrazy: your picture doesnt really show anything
15:03 cheesiest: http://osu.ppy.sh/ss/959757
15:08 TheGrimOfCrazy: ok
15:09 cheesiest: kk
15:09 cheesiest: ready to send me it? :3
15:09 TheGrimOfCrazy: yeah
15:09 TheGrimOfCrazy: for that off beat slider tho
15:09 TheGrimOfCrazy: i did this
15:09 TheGrimOfCrazy: http://grab.by/pRry
15:09 cheesiest: yeah
15:09 cheesiest: that's nice
15:10 TheGrimOfCrazy: angled the last slider and nc'd so it would feel different
15:10 cheesiest: :3
15:10 TheGrimOfCrazy: https://www.dropbox.com/s/z4aq6ozgdkv7m ... ale%5D.osu
Kyshiro
Short IRC mod with tgoc, will mod the rest later
mod
Changed AR from 7 to 8
19:49 Kyshiro: NC all the slowdown sliders though
19:49 TheGrimOfCrazy: oh
19:49 Kyshiro: 00:21:175 (6) -
19:49 Kyshiro: it's pretty good really
19:49 TheGrimOfCrazy: ok
19:50 Kyshiro: 00:40:104 (2,3,4,5,6,7) - confusing
19:50 TheGrimOfCrazy: have you played cheesiests diffs tho?
19:50 Kyshiro: NC (5)
19:50 Kyshiro: i haven't yet
19:50 TheGrimOfCrazy: shouldnt i nc 6
19:50 Kyshiro: 5 starts on a new measure
19:51 Kyshiro: so it makes more sense to NC 5
19:51 TheGrimOfCrazy: kk
19:51 Kyshiro: 01:00:997 (5) - nc
19:53 Kyshiro: 01:04:033 (1) - how about starting this one at 01:03:140 (4) - 's location
19:54 TheGrimOfCrazy: hold on
19:54 Kyshiro: oh and nc this one 00:05:104 (9) -
19:55 TheGrimOfCrazy: ok
19:56 Kyshiro: that's all
Mismagius
Got asked to post this

[Grim]
  1. 00:06:890 (1,1,1,2,1,1) - Unnecessary new combos. Why put them like this?
  2. 00:10:193 (1,2,3,4,5,6,7,1,2,3,4,5) - 1. This stream completely breaks the flow of the map, it's just a difficulty addition that isn't any necessary. You can just add kicksliders in here to make it work better. 2. In case you really want to keep this, make a smooth curve, the current one is really flow-breaking.
  3. 00:15:818 (4) - There is no sound at the end of this slider.
  4. 00:19:033 (1,2) - Going by the music, the newcombo should be in (2).
  5. 00:23:318 (1) - New combos aren't for things like this.
  6. 00:24:747 (2,3) - I can't hear any sound in the music where the sliderends are. This just seems like overmapping.
  7. 00:26:175 (5,6) - ^
  8. 00:29:747 (5,6,1) - This jump flows in a bad way. Would be much better if you did this.
  9. 00:30:283 (6,1,2,3) - Actually, I can't hear any of these notes in the song.
  10. 00:41:175 (1,2,3) - What's with this spacing?
  11. 00:43:318 (1) - Unnecessary newcombo.
  12. 00:45:818 (1) - ^
  13. 00:52:604 (5) - Once again, sliderend doesn't follow song.
  14. 00:54:033 (1) - ^
  15. 00:55:908 (1,2,3,4,5,6,7,1,2,3,4,5) - Same as 00:10:193
  16. 01:00:997 (1) - Unnecessary newcombo.
  17. 01:02:604 (1,2,3,4,5,6,7,8) - Plays very badly for me, not sure if it's really bad though.
  18. 01:04:033 (1,2,3,4) - Really unsure about this. It follows the song but ugh... Just doesn't seem to be something to be mapped.
  19. 01:06:175 (1) - Unnecessary new combo.
  20. 01:06:934 (1) - Silence this spinner end, please. Sounds bad.
Zeraph
in be 4 speedranck
[Luanny]
Just adding/confirming what BD said

[Grim]

00:10:193 (1,2,3,4,5,6,7,1,2,3,4,5) - This is SO flow breaking
00:14:747 (1) - This should start here 00:14:628 -
00:20:997 (5) - Beat not in music. tl;dr overmap
00:24:747 (2,3) - Sounds WAY too overmapped
00:26:175 (5,6) - ^
00:30:283 (6,1,2,3) - those piano notes are audible on 25% only. Mapping them isn't necessary since they're almost hidden
00:31:890 (5) - srsly ctrl g
00:59:390 (1,2,3) - Oh well, weird spacing/jump
01:02:604 (1,2,3,4,5,6,7,8) - IMO this is a big NOPE. Are you sure a big star pattern fits a calm song like this? I don't think so.
01:04:509 (2,3,4) - This studd is only audible in 25% It it REALLY necessary to map it?
01:08:318 (1) - Just either delete this note and extend the spinner or make this note in the center to be easier to hit
_dog

Blue Dragon wrote:

Got asked to post this

[Grim]
  1. 00:06:890 (1,1,1,2,1,1) - Unnecessary new combos. Why put them like this?
    aesthetics
  2. 00:10:193 (1,2,3,4,5,6,7,1,2,3,4,5) - 1. This stream completely breaks the flow of the map, it's just a difficulty addition that isn't any necessary. You can just add kicksliders in here to make it work better. 2. In case you really want to keep this, make a smooth curve, the current one is really flow-breaking.
    The way the song is played on the piano. Depending on what other say I'll make it a curve but for not it stays.
  3. 00:15:818 (4) - There is no sound at the end of this slider.
    silenced end
  4. 00:19:033 (1,2) - Going by the music, the newcombo should be in (2).
    Actually it should be the slider end of (1) but the way it plays should keep the combo
  5. 00:23:318 (1) - New combos aren't for things like this.
    Its always nice to have a bit of design after you've completed a map.
  6. 00:24:747 (2,3) - I can't hear any sound in the music where the sliderends are. This just seems like overmapping.
  7. 00:26:175 (5,6) - ^
    piano is there - it's a 1/4 scratch from the tone of the piano and how long it carries. The sound remains on the 1/4 end it's just not as strong.
  8. 00:29:747 (5,6,1) - This jump flows in a bad way. Would be much better if you did this.
    The strength at which the key is played is sharp so a sharp turn is fitting. making it that wouldn't influence the note as much.
  9. 00:30:283 (6,1,2,3) - Actually, I can't hear any of these notes in the song.
    2 are hard 2 are soft. The first 2 are strong key plays . The last two (normal spaced in a triangle) are soft.
  10. 00:41:175 (1,2,3) - What's with this spacing?
    spacing it a different way didnt work when checked by others and this brings out the tone of the key.
  11. 00:43:318 (1) - Unnecessary newcombo.
  12. 00:45:818 (1) - ^
    aesthetics
  13. 00:52:604 (5) - Once again, sliderend doesn't follow song.
  14. 00:54:033 (1) - ^
    silenced
  15. 00:55:908 (1,2,3,4,5,6,7,1,2,3,4,5) - Same as 00:10:193
    same as before
  16. 01:00:997 (1) - Unnecessary newcombo.
    plz
  17. 01:02:604 (1,2,3,4,5,6,7,8) - Plays very badly for me, not sure if it's really bad though.
    .
  18. 01:04:033 (1,2,3,4) - Really unsure about this. It follows the song but ugh... Just doesn't seem to be something to be mapped.
    I'll look into what other people say about it
  19. 01:06:175 (1) - Unnecessary new combo.
    hard then soft
  20. 01:06:934 (1) - Silence this spinner end, please. Sounds bad.
    silenced
Thanks for the mod. Overall the NCs are staying. and I have been told to keep the streams and I think I should to. depending on what others say I can change my decisions later on. For now it stays, but still thanks.

[Luanny] wrote:

Just adding/confirming what BD said

[Grim]

00:10:193 (1,2,3,4,5,6,7,1,2,3,4,5) - This is SO flow breaking
00:14:747 (1) - This should start here 00:14:628 -
00:20:997 (5) - Beat not in music. tl;dr overmap
slider now with silenced end
00:24:747 (2,3) - Sounds WAY too overmapped
00:26:175 (5,6) - ^
BD
00:30:283 (6,1,2,3) - those piano notes are audible on 25% only. Mapping them isn't necessary since they're almost hidden
I heard them while mapping at 100% through monitor speaks. 2 hard circles 2 soft circles
00:59:390 (1,2,3) - Oh well, weird spacing/jump
no hard notes
01:02:604 (1,2,3,4,5,6,7,8) - IMO this is a big NOPE. Are you sure a big star pattern fits a calm song like this? I don't think so.
I do think so since its a heavily influenced parts and its not even big compared to the normal spacing.
01:04:509 (2,3,4) - This studd is only audible in 25% It it REALLY necessary to map it?
it's pretty clear it used to even be 1/8th and everyone heard it so now it's 1/6th and still clear
01:08:318 (1) - Just either delete this note and extend the spinner or make this note in the center to be easier to hit
not everything should be a walk in the park, I feel the circle should be in the lower left, I do this a lot with piano for aesthetic purposes, really just look at the screen when playing and you can hit it
thanks for the mod :D
Timorisu
Wow first ever mod what is this
Excuse crappy Engrish




Normal:
00:01:533 (2,3) - Around 50ms late
00:03:318 (1) - Instead of making the ending louder I'd make it quiter
00:14:747 (3,4) - Move by one in 1/8 so it's 00:14:658 (3,4) -
00:37:961 (0) - Add a note here maybe?
01:02:604 (4,5) - Why these loud sliderslides?



Hard:
00:06:890 (1) - One right
00:08:318 (2) - One left
00:13:319 (3) - Shorten by one
00:14:747 (4) - Start at 14:568
00:32:604 (1) - Move red point one right (Aditionally move last point of 00:31:890 (4) - one left)
00:34:925 (4,5) - Feels better as a slider
00:36:890 (3) - Why isn't this just 00:35:461 (1) - with CTRL+H and CTRL+J
00:38:318 (1) - Adjust the overlap if you used the suggestion above
(00:46:175 (4) - Shorten by one or make the ending hitsounds quieter)
00:53:318 (2) - 25% maybe?
00:54:925 (3,4) - Move closer together
00:55:282 (5,6) - ^
01:04:390 (2) - Make this to a normal 1/4 slider instead of a 1/8 repeating one
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