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Foo Fighters - Monkey Wrench

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Topic Starter
Danny
This beatmap was submitted using in-game submission on Friday, June 5, 2015 at 7:46:33 PM

Artist: Foo Fighters
Title: Monkey Wrench
Tags: Kuronoya The Colour and the Shape Hard Rock Grunge Alternative
BPM: 174.15
Filesize: 7197kb
Play Time: 03:50
Difficulties Available:
  1. Easy (1.69 stars, 249 notes)
  2. Insane (4.69 stars, 837 notes)
  3. Normal (2.18 stars, 395 notes)
  4. Noya's Hard (3.3 stars, 504 notes)
Download: Foo Fighters - Monkey Wrench
Information: Scores/Beatmap Listing
---------------
Thanks to Kuronoya, Tari, Lanturn, Jonathanlfj, CloudSplash16, pishifat, Seiritsu, DarkVortex, digdogbone, and MANY others. :)
So many modders I don't know where to begin! Thank you to everyone who helped in both motivation and the actual mapset. I very much appreciate it and the hard work has paid off! Thank you!
Reasons to Re-download:
Ranked - 6/12/15 !
Requalified - 6/5/15
Qualified - 5/31/15
Began creating storyboard - 1/2/15
Changed Background Image - 5/31/14
Remapped Easy - 5/27/14
Remapped Normal - 5/26/14
Remapped Insane - 2/6/14
hOnk_old
So far so good, Danny. I'll be keeping an eye on this.

A few notes, very few, look like they need to be modified, though, many of them are all perfectly timed. I'll be checking it out deeper later.



DO NOT DISAPPOINT ME YOU WONDERFUL LITTLE THING YOU. \m/
Topic Starter
Danny

hOnk wrote:

So far so good, Danny. I'll be keeping an eye on this.

A few notes, very few, look like they need to be modified, though, many of them are all perfectly timed. I'll be checking it out deeper later.



DO NOT DISAPPOINT ME YOU WONDERFUL LITTLE THING YOU. \m/
Honk Honk? ty :)
Loooctav
BPM: 174,000
Offset: 12903

Good Luck, Remember Resnap All Notes, And Green Lines :3

Bye bye
Kuronoya
Wasn't 174 what we had it in the first place, and everyone helping decided that it was wrong... o.o
Ayesha Altugle
timing check later

try
BPM: 174.155
Offset:164

then resnap
MillhioreF
I got 174.15BPM when I checked (which is what he changed it to)
Kuronoya
DANNYYYYYYYYYYY.

I'M FINALLY DONE (I think). IT KILLED ME A LITTLE BIT INSIDE. http://puu.sh/34hNH.osu (Please let that be the right link.)

Although... I finished up by checking the AiMod... WHY IS YOUR TIMING 174.155?! (╯°□°)╯︵ ┻━┻ I would swear you said to make it 174.150. ;_; Seiritsu's is also different. ;___; Ah, well, it's two-thirty in the morning, time to flee!

P.S. The number in the url for the page of this reply starts with 129. /shot
Silverboxer
Really need to change the hitsounds on Insane...

There are a few things you could/should do:

a) Lower the volume a bit (maybe 40 or 50%)
b) Don't use the clap hitsound every other note for pretty much the entire song
c) Limit the use of the clap hitsound to notes that need emphasis, for example, the notes for the guitar and the note stacks.

Also I think a slider would fit better than a circle for the very last note of Insane. I'll do a complete mod of all difficulties later.
Topic Starter
Danny

silverboxer wrote:

Really need to change the hitsounds on Insane...

There are a few things you could/should do:

a) Lower the volume a bit (maybe 40 or 50%)
b) Don't use the clap hitsound every other note for pretty much the entire song
c) Limit the use of the clap hitsound to notes that need emphasis, for example, the notes for the guitar and the note stacks.

Also I think a slider would fit better than a circle for the very last note of Insane. I'll do a complete mod of all difficulties later.

I took the hitsound off every other note, and put it at the notes for the guitar/note stacks, or if it felt necessary elsewhere. Also added the slider at the end, sounds much better. Thank you.
DarkVortex
00:33:237 (1,2,3,4,5,6,7,8,1,2,3,4,5) - Make that stream look a bit rounder/smoother, maybe like a wide V or something.
00:37:113 (5) - Your stream slows down at that circle.
00:42:195 (7,8,9) and 00:42:798 (14) - - Your stream gets faster here. I would fix it with constant spacing.
00:51:153 (1) - Move it in line with the 3 and the 5 above for example that way at 00:54:598 (2,3,4,5,6,7).

01:03:900 (1,2,3,4,5,6,7,8,9) - Fix that stream.
01:18:714 (1) - 01:28:878 (8) - 01:36:113 (5) - Turn those sliders a bit.
01:36:974 (1,2,3,4,5,6,7,8,9,10,11) - Fix that stream then.
01:40:419 (13) - Maybe add a 14 stacked on the 12 here?
01:45:070 (3,4,5,6,7,8,9,10,11,12,13,14) - Also look after that stream.
01:55:578 (7,8,9,10,11) - I would make those sliders as long as slider 6.

03:13:009 (6,12) - Remove those 2 circles pls :D
03:24:119 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Look after that stream.

Hehe, hope that was useful for ya. Keep going with your map. :D
Topic Starter
Danny

DarkVortex wrote:

00:33:237 (1,2,3,4,5,6,7,8,1,2,3,4,5) - Make that stream look a bit rounder/smoother, maybe like a wide V or something.
00:37:113 (5) - Your stream slows down at that circle.
00:42:195 (7,8,9) and 00:42:798 (14) - - Your stream gets faster here. I would fix it with constant spacing.
00:51:153 (1) - Move it in line with the 3 and the 5 above for example that way at 00:54:598 (2,3,4,5,6,7).

01:03:900 (1,2,3,4,5,6,7,8,9) - Fix that stream.
01:18:714 (1) - 01:28:878 (8) - 01:36:113 (5) - Turn those sliders a bit.
01:36:974 (1,2,3,4,5,6,7,8,9,10,11) - Fix that stream then.
01:40:419 (13) - Maybe add a 14 stacked on the 12 here? Not sure about this one
01:45:070 (3,4,5,6,7,8,9,10,11,12,13,14) - Also look after that stream.
01:55:578 (7,8,9,10,11) - I would make those sliders as long as slider 6. Changed it from those sliders to just triples, much easier haha

03:13:009 (6,12) - Remove those 2 circles pls :D
03:24:119 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Look after that stream.

Hehe, hope that was useful for ya. Keep going with your map. :D
Fixed anything you said to do with streams, they are much better now, thanks :)
_koinuri
Okay, the mod.

Insane
00:45:296 (1,2,3,4,5,6,1,2,3,4,5) - It sounds better if you moved the notes timing to this
Make the 6 new note with the white ones if you're going to move it.

Here's a tip on hitsounds. The notes on white ticks are usually the strongest so put more emphasis on those and it'll sound pretty natural.
... I think that's all I can really say without completely changing your difficulty to my own style, sorry I suck at modding, good luck.
Topic Starter
Danny

Loli -[Koinuri] wrote:

Okay, the mod.

Insane
00:45:296 (1,2,3,4,5,6,1,2,3,4,5) - It sounds better if you moved the notes timing to this Done, it does sound better
Make the 6 new note with the white ones if you're going to move it. Not sure what you mean by this D:

Here's a tip on hitsounds. The notes on white ticks are usually the strongest so put more emphasis on those and it'll sound pretty natural.
... I think that's all I can really say without completely changing your difficulty to my own style, sorry I suck at modding, good luck.
I'll see what I can do about the hitsounds. I think I got an idea of what I'll do when I was playing some other maps and listening for their hitsounds. Thanks :)
_koinuri

Danny1291208 wrote:

Loli -[Koinuri] wrote:

Okay, the mod.

Insane
00:45:296 (1,2,3,4,5,6,1,2,3,4,5) - It sounds better if you moved the notes timing to this Done, it does sound better
Make the 6 new note with the white ones if you're going to move it. Not sure what you mean by this D:

Here's a tip on hitsounds. The notes on white ticks are usually the strongest so put more emphasis on those and it'll sound pretty natural.
... I think that's all I can really say without completely changing your difficulty to my own style, sorry I suck at modding, good luck.
I'll see what I can do about the hitsounds. I think I got an idea of what I'll do when I was playing some other maps and listening for their hitsounds. Thanks :)
6 new combo*
Sorry, it was an typo
TeriosShadow
This is my first time modding a beatmap, so bear with me!

Starting with the guest difficulty (Hard)
This is extremely well done! Only comment is this one:
03:26:881 (1,2,3,4,5) - Distance spacing gets progressively greater, seems a little out place, maybe make it uniform like the rest of the song?

Moving down to the Normal difficulty

silverboxer wrote:

Really need to change the hitsounds on Insane...

There are a few things you could/should do:

a) Lower the volume a bit (maybe 40 or 50%)
b) Don't use the clap hitsound every other note for pretty much the entire song
c) Limit the use of the clap hitsound to notes that need emphasis, for example, the notes for the guitar and the note stacks.

Also I think a slider would fit better than a circle for the very last note of Insane. I'll do a complete mod of all difficulties later.
Follow what silverboxer said for the insane on for your normal difficulty. The clap hitsound gets monotonous pretty early on.

When you have two repeating sliders to finish a thought, such as 00:41:505 (2,3) - 01:03:555 (5,6) - 01:44:897 (2,3) - 02:06:947 (5,6) and 03:24:120 (5,6) some of the spacing between them aren't uniform, and I think they should be, especially in a normal. To me, it looks like they were just slapped up there in places.

For all the sliders you made look a little weird on purpose, I think they'd look better that way if you had some sort of theme that you were following, especially since it's an easier difficulty. If you are wanting to keep them, I'd make them more abundant as well as having a set style. The hard difficulty does this REALLY well! I'll just take note of the sliders that I think look out of place.

00:18:423 (1) - Weird slider.
00:32:203 (1,2,3,4,5) - The spacing isn't uniform between these 5 notes.
00:34:960 (1) and 00:37:716 (1) - The first one looks out of place. The second one falls in the exact same piece of music and doesn't have the same style of shape.
00:57:698 (4) - You could make this slider a little more obvious that it's going to be wonky in the middle, it'll probably throw a newer player off. I think two separate sliders or one like the example below would be a better fit for the music.
01:18:714 (6) - I see what you're doing, trying to match the lyrics, but it just looks weird to me.
01:32:839 (1) - Weird slider.
01:35:595 (1,2,3,4,5) - Spacing between notes isn't uniform.
01:38:351 (1) - Weird slider.
02:01:090 (4) - Weird slider. As an example to fix this but still have the emphasis you're looking for, take a look at this:
02:15:560 (4,5,6) - Distance between these three isn't uniform.
02:36:231 (3,4,5) - See above.
02:58:625 (2) - This seems out of place, as the first time that happened in the music here 02:55:524 (2) you didn't do the same thing.
03:18:262 (4) - This slider just looks bad. And the first emphasis isn't in the right place on the slider. I'd say either break up the long slider into two or more separate ones, or make it a repeating slider, like you have at 00:57:698 (4).
03:25:842 (1) - This one has an odd end.
03:28:943 (1,2) - These look alright (especially because these two come in a pair).
03:32:043 (3,4) - Do the ends of these need to angle like that? (Unless you're going for a theme, I'd change them) They'd look much better if that was a theme you were going for and were more prevalent.
03:37:211 (2) - Weird slider.

Again, if you're going for a theme, have more of those odd sliders and find a couple styles that you really like and use those. Take a look at the guest diff (the hard), and at how common the "odd" sliders appear in the song, and that doesn't make them look odd with how abundant they are.

I hope this helps! I'm doing my best to not let my style slip in to the comments.

As for you're other two difficulties, I know that I can't map an easy to save my life, so I won't look at that one. I may look at the insane later! :)
Topic Starter
Danny

TeriosShadow wrote:

This is my first time modding a beatmap, so bear with me! Did a great job!

Starting with the guest difficulty (Hard)
This is extremely well done! Only comment is this one:
03:26:881 (1,2,3,4,5) - Distance spacing gets progressively greater, seems a little out place, maybe make it uniform like the rest of the song?

Moving down to the Normal difficulty

silverboxer wrote:

Really need to change the hitsounds on Insane...

There are a few things you could/should do:

a) Lower the volume a bit (maybe 40 or 50%)
b) Don't use the clap hitsound every other note for pretty much the entire song
c) Limit the use of the clap hitsound to notes that need emphasis, for example, the notes for the guitar and the note stacks.

Also I think a slider would fit better than a circle for the very last note of Insane. I'll do a complete mod of all difficulties later.
Follow what silverboxer said for the insane on for your normal difficulty. The clap hitsound gets monotonous pretty early on.
Will change the hitsounds as I recently did in the Insane.
When you have two repeating sliders to finish a thought, such as 00:41:505 (2,3) - 01:03:555 (5,6) - 01:44:897 (2,3) - 02:06:947 (5,6) and 03:24:120 (5,6) some of the spacing between them aren't uniform, and I think they should be, especially in a normal. To me, it looks like they were just slapped up there in places. I stacked them onto each other instead of having a distance between them.

For all the sliders you made look a little weird on purpose, I think they'd look better that way if you had some sort of theme that you were following, especially since it's an easier difficulty. If you are wanting to keep them, I'd make them more abundant as well as having a set style. The hard difficulty does this REALLY well! I'll just take note of the sliders that I think look out of place.

00:18:423 (1) - Weird slider.
00:32:203 (1,2,3,4,5) - The spacing isn't uniform between these 5 notes. Did this intentionally, I'll change it if I notice anyone having trouble with them.
00:34:960 (1) and 00:37:716 (1) - The first one looks out of place. The second one falls in the exact same piece of music and doesn't have the same style of shape. Copied the first one, pasted where the second one would be.
00:57:698 (4) - You could make this slider a little more obvious that it's going to be wonky in the middle, it'll probably throw a newer player off. I think two separate sliders or one like the example below would be a better fit for the music. Took your example slider :) Very nice.
01:18:714 (6) - I see what you're doing, trying to match the lyrics, but it just looks weird to me. Edited the slider a bit, I'm not sure what looks weird though.
01:32:839 (1) - Weird slider. Edited it, should be better.
01:35:595 (1,2,3,4,5) - Spacing between notes isn't uniform. I'll change it if I notice anyone having trouble with them.
01:38:351 (1) - Weird slider. Edited it, should be better.
02:01:090 (4) - Weird slider. As an example to fix this but still have the emphasis you're looking for, take a look at this: Used it, thanks.
02:15:560 (4,5,6) - Distance between these three isn't uniform. I'll change it if I notice anyone having trouble with them. :P
02:36:231 (3,4,5) - See above. ^
02:58:625 (2) - This seems out of place, as the first time that happened in the music here 02:55:524 (2) you didn't do the same thing. Made them the same 2 sliders.
03:18:262 (4) - This slider just looks bad. And the first emphasis isn't in the right place on the slider. I'd say either break up the long slider into two or more separate ones, or make it a repeating slider, like you have at 00:57:698 (4). I knew someone would say something about that slider, I was stuck then, thats what I ended up using haha. Changed the slider, should be better.
03:25:842 (1) - This one has an odd end. Fixed
03:28:943 (1,2) - These look alright (especially because these two come in a pair). Copy + Paste :D
03:32:043 (3,4) - Do the ends of these need to angle like that? (Unless you're going for a theme, I'd change them) They'd look much better if that was a theme you were going for and were more prevalent. Was not aiming for a theme, I was doing that more to aim them towards the next note, I could have done this without the angle though.
03:37:211 (2) - Weird slider. Fixed

Again, if you're going for a theme, have more of those odd sliders and find a couple styles that you really like and use those. Take a look at the guest diff (the hard), and at how common the "odd" sliders appear in the song, and that doesn't make them look odd with how abundant they are.

I hope this helps! I'm doing my best to not let my style slip in to the comments.

As for you're other two difficulties, I know that I can't map an easy to save my life, so I won't look at that one. I may look at the insane later! :)
KuroKanra is a really great mapper :P Did a much better job than I would have on the hard haha.
If you looked at easy you could probably get as much for me to fix as in the normal here, was difficult to map the easy.
Thank you very much, just about everything you suggested needed to be fixed, and should be better now.
Cooler shadow!
Ayesha Altugle
[general]
add a red timing section on
00:13:255
00:13:944

P.S Guest diff please?
Topic Starter
Danny

vahn10 wrote:

[general]
add a red timing section on
00:13:255
00:13:944

P.S Guest diff please?
Sure :)
Kuronoya

TeriosShadow wrote:

This is my first time modding a beatmap, so bear with me! I think you did good, too~

Starting with the guest difficulty (Hard)
This is extremely well done! Thank you! Only comment is this one:
03:26:881 (1,2,3,4,5) - Distance spacing gets progressively greater, seems a little out place, maybe make it uniform like the rest of the song? Yeah, that makes perfect sense. I was going for uniformity in it, so I wonder why I even did that. xD Changed! Made some other improvements / adjustments, too.

For all the sliders you made look a little weird on purpose, I think they'd look better that way if you had some sort of theme that you were following, especially since it's an easier difficulty. If you are wanting to keep them, I'd make them more abundant as well as having a set style. Adding on: You should keep in mind aesthetics when making sliders, Danny! c: Like with that "Making Delicious Sliders" guide. Makes playing the map more enjoyable, I think.
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