It would help newbies make better sliders than the ones they make wihout basic bezier shaping. Other than that, I don't see it useful for more picky mappers. Also, lenght of the slider won't match lenght on timeline perfectly (unless custom sliderpseed is used...) I'm not sure if I support, I think I rather see devs using their free time on other stuff than this one (and this feature seems to require tons of free time and testing), though I don't see it as a crazy idea.
That makes little sense to me. First, that's hardly crying. Second, if that was the case, no-one would be able to critizice wihout having the feature working first, wich would lead into devs working full time, having test builds everywhere, and rejecting not-so-usefull ideas after the devs alredy wasted some time on them.KRZY wrote:
Start crying after you've actually tried it good sirs.