basically,you have a good beat and rhythm in like 2/3 of it, however in that 1/3 it goes off in some parts. and also try to make not a big variety of your sliders because its too awkward for people to tell which way the ball is going if you have like a circle slider around its starting point. also during the fast/kiai parts when mapping, put the speed you play it at 50% to make it more compact and difficult if thats what you were trying to go for. thats what i have to say about the 3rd one on your list. look at my swords of justice map (cobalion level because the others are trash) or my boruto one (kage level for the same reason). and check the luvoratorrrry one and you can help maybe. just pm me bro.