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DJKurara - Japanese Transformation [OsuMania]

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abraker
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> 3 months since last post

wait wut
tatatat
hi
booty
patiently waiting in may
-mint-
end of may bois
booty

qqqant wrote:

end of may bois
;-;
Unpredictable
shot some stars, good luck!!!
tatatat
hi
-MysticEyes
Kudosu is meaningless but this map isn't

(ridiculously good stuff guys, can't want to see this ranked)
Topic Starter
XeoStyle
Oh hey thanks,
tfw I have my own universe with all the stars now, nice.
Also some BN elp me pls.
PouletFurtif
mdr
Asherz007
Bonjour Xeo!

Enfin j'ai assez de temps :D Évidemment beaucoup de gens veulent voir ce map en ranked, non? Peut-être je peux t'aider?

Ok there ends the French cus I will literally take forever to type things out at that rate

v1 woo, I have literally forgotten how I format things

btw did you know that with the spread rules with the length of this song the lowest diff you would have needed would have been a Hard (assuming you fully mapped the song) but who cares about that now, right?

[General]
Man, the program I use to check hitsounds is mega-tilted about how weirdly you hitsounded stuff. Will assume these are fine in general even if slightly different unless there's some glaring issue present. Hitsound samples themselves seem to be fine though.

I imagine you have some metadata source ready since that's all the rage these days - actually, never mind feru gave you one https://kyokudocorerecords.bandcamp.com ... hi-torture but could you put it in the description somewhere for everyone's convenience thanks

Can't remember what else I used to put here but everything else looks fine

Aight let's go! (part 1 at least cus I died/got super tired)

1|2|3|4 (can't forget this now)

Blocko's Beginner
Hi ET

  1. 01:30:103 (90103|3,90103|0) and 01:44:872 (104872|0,104872|3) - At the start of the other four kiais the double is in one hand; should they be the same here?
  2. 01:36:795 - Feels a tad weird to me to ignore this but not 01:37:257 (97257|2); personally I would stick to the 2/1 gap to give players a mini-break.
  3. 01:59:641 - Something for you to consider. A little unorthodox by mania standards, but perhaps consider removing everything from here to 02:14:411 to give (the beginner) players (because only they would really play this) a (much-needed) break.

Blocko's Easy
Hi ET again, not really anything I can say here so just a hello then lul

  1. 01:32:872 (92872|0,93103|1,93334|2,93564|3) - not really sure why these aren't in 2-stacks in the outer columns, but I feel like they should be (it's p similar to 01:47:641 which does do that)

I don't really have anything worthwhile mentioning for the Normal, so no box.

Medium
  1. 01:15:334 - I get the impression that you're trying for gluts on snare but not quite because of the 3-note anchors so I don't really know what you're actually doing here pls explain thx
...actually other than that not really anything to say. Not how I'd do stuff but works perfectly fine anyway so no reason to object.

Todes' Hard
Long time no see

Hello pet peeve of being completely unable to get those [14]234[12] patterns played lol guess I mindblocked them or something

  1. 03:05:180 (185180|3,185180|2,185180|0) - triple looks a little random here? Especially without the booming bass here, I feel like this should be a double at most
  2. 03:22:718 (202718|0) - by the looks of it this should be a [14] double (v similar to 03:21:334 which does this

Xeo VS _UJ Insane
It kinda bothers me a little how the first index stream is a little bit more difficult than the other ones because of the more frequent mini-anchors. So by the minute mark, the hardest part is over and it's easy sailing to the end (unless you're like me, absolutely terrible at this game and also have no stamina whatsoever). Maybe it's just because it's quite a bit harder to read or something, I dunno. Not really anything that bad since it becomes a stamina-killer, but worth a remark nonetheless.

  1. 00:39:795 (39795|2,39911|2,40026|2) - feel like this anchor should be in col 1 to have the same pattern as 00:43:488 (43488|0,43545|1,43603|0,43661|2,43718|0,43776|3)
  2. 00:45:218 (45218|0,45218|3,45334|3) - bothers me a little that these chords aren't the same size
  3. 00:50:872 (50872|2,50988|2,51103|2) - since later on does something different might be useful to have the anchor here in col 2 for mirrored hand balance or whatever people like to call it
  4. 01:07:834 (67834|3,67949|3) - idk just felt weird having these stacked, would move the second note to col 3
  5. 01:15:334 (75334|3) - ^ but more important bc this currently breaks the glut pattern
  6. 01:22:949 - why's the glut pattern swapped around mid-section to be on snares rather than bass kicks I don't get it
  7. 01:51:218 - might be useful to have a note here if you're following that weird vocal thingy cus it's here as well
  8. 02:56:411 (176411|3,176468|1,176526|2,176584|1,176641|3,176699|0,176757|2,176814|1) - what happened to the OH minitrills like at 02:49:026
Still, pretty nicely done.

Expert
Question about whether you really need to use quads in this diff or can you manage without them since the structure would work anyway

  1. 00:15:738 (15738|2,15738|3) - Perhaps this might be a little bit too insignificant to be a double in this difficulty. Fine for the Extra difficulty, but maybe not here.
  2. 00:37:949 (37949|0,38007|1,38064|2,38064|3,38180|1,38238|2,38295|3,38295|0) - might be worth making these TH trilly like in Extra to be a bit of a break from the comparatively rolly js from beforehand
  3. 01:14:122 (74122|0,74122|2) - p sure this shouldn't be a double
  4. 01:33:564 (93564|1,93564|0,93622|3,93622|2,93680|1,93680|0,93738|2,93738|3,93795|0,93795|1) and 01:37:372 (97372|1,97372|0,97430|2,97430|3,97488|0,97488|1) - did you forget to make these dense js or are you doing this deliberately
  5. 01:40:834 (100834|0,100863|1) - These two notes aren't as important here; maybe you'd want to switch your focus away from the pseudo-buzz and do something like this
  6. 01:56:064 (116064|3,116064|1) - burst here is harder that Extra, not sure whether you want that; I'd suggest changing to [12] (or [34] though a little less convenient) and maintain the current structure (just move stuff about a bit)
  7. 03:19:026 (199026|0,199026|3,199026|2,199257|3,199257|2,199257|1,199488|0,199488|2,199488|1,199718|0,199718|3,199718|2) - maybe just personal choice but I'd have these triples in the same columns each time (same thing for Extra, too lazy to rewrite there probably)

I'm a little too tired to do any more useful modding today; might be useful to do this another time since it's the hardest diffs next. Might not be tomorrow or Friday since I'm a little busy irl, but definitely soon(tm).
Todestrieb

Asherz007 wrote:

Long time no see Yes, hayhay!

Hello pet peeve of being completely unable to get those [14]234[12] patterns played lol guess I mindblocked them or something

  1. 03:05:180 (185180|3,185180|2,185180|0) - triple looks a little random here? Especially without the booming bass here, I feel like this should be a double at most You are right, deleted the note on 1.
  2. 03:22:718 (202718|0) - by the looks of it this should be a [14] double (v similar to 03:21:334 which does this Also right! Moved the LN to 3 for playability with the added note on 4!
Thanks for helpful mod ET BN. :)
Topic Starter
XeoStyle
Yes
No
Yes/No but

Asherz007 wrote:

Bonjour Xeo! Oui

Enfin j'ai assez de temps :D Évidemment beaucoup de gens veulent voir ce map en ranked, non? Peut-être je peux t'aider? Ouiiii

Ok there ends the French cus I will literally take forever to type things out at that rate oh rip

v1 woo, I have literally forgotten how I format things ikr wtf is V2

btw did you know that with the spread rules with the length of this song the lowest diff you would have needed would have been a Hard (assuming you fully mapped the song) but who cares about that now, right? The more you have, the better

[General]
Man, the program I use to check hitsounds is mega-tilted about how weirdly you hitsounded stuff. Will assume these are fine in general even if slightly different unless there's some glaring issue present. Hitsound samples themselves seem to be fine though. Yeah I use to do weird stuff with HS placement, but it works so anyway.

I imagine you have some metadata source ready since that's all the rage these days - actually, never mind feru gave you one https://kyokudocorerecords.bandcamp.com ... hi-torture but could you put it in the description somewhere for everyone's convenience thanks Yeah I guess I can do that

Can't remember what else I used to put here but everything else looks fine

Aight let's go! (part 1 at least cus I died/got super tired)

1|2|3|4 (can't forget this now)

Medium
  1. 01:15:334 - I get the impression that you're trying for gluts on snare but not quite because of the 3-note anchors so I don't really know what you're actually doing here pls explain thx
Nothing interresting actually, I just made the patterns that way. No actual empathy on the chords. Also the anchors are fine at this BPM for chords parts.

...actually other than that not really anything to say. Not how I'd do stuff but works perfectly fine anyway so no reason to object. CooooOol

Xeo VS _UJ Insane
It kinda bothers me a little how the first index stream is a little bit more difficult than the other ones because of the more frequent mini-anchors. So by the minute mark, the hardest part is over and it's easy sailing to the end (unless you're like me, absolutely terrible at this game and also have no stamina whatsoever). Maybe it's just because it's quite a bit harder to read or something, I dunno. Not really anything that bad since it becomes a stamina-killer, but worth a remark nonetheless. you might be talking about the anchors. These are fine, concidering that the second kiai is super mindblockable for example. Each of them are unique, UJ made a super good job.

  1. 00:39:795 (39795|2,39911|2,40026|2) - feel like this anchor should be in col 1 to have the same pattern as 00:43:488 (43488|0,43545|1,43603|0,43661|2,43718|0,43776|3) can't because of the index patterning
  2. 00:45:218 (45218|0,45218|3,45334|3) - bothers me a little that these chords aren't the same size The chord is just here to create empathy and fill the heavy structure, it's oki tbh.
  3. 00:50:872 (50872|2,50988|2,51103|2) - since later on does something different might be useful to have the anchor here in col 2 for mirrored hand balance or whatever people like to call it I kinda agree on this, but at the same time the anchors are almost always on the right hand during the whole part because of the way the index stream is made, we just can't deal with this without breaking everything.
  4. 01:07:834 (67834|3,67949|3) - idk just felt weird having these stacked, would move the second note to col 3 Fixed
  5. 01:15:334 (75334|3) - ^ but more important bc this currently breaks the glut pattern
  6. 01:22:949 - why's the glut pattern swapped around mid-section to be on snares rather than bass kicks I don't get it on this part, prob because of the trill burst just before
  7. 01:51:218 - might be useful to have a note here if you're following that weird vocal thingy cus it's here as well With the actual index setting it make a weird transition on the same finger, even if mirrored.
  8. 02:56:411 (176411|3,176468|1,176526|2,176584|1,176641|3,176699|0,176757|2,176814|1) - what happened to the OH minitrills like at 02:49:026 Literally because index patterning, it doesn't actually play like a one hand trill on index
Still, pretty nicely done.

Expert
Question about whether you really need to use quads in this diff or can you manage without them since the structure would work anyway

  1. 00:15:738 (15738|2,15738|3) - Perhaps this might be a little bit too insignificant to be a double in this difficulty. Fine for the Extra difficulty, but maybe not here. oki
  2. 00:37:949 (37949|0,38007|1,38064|2,38064|3,38180|1,38238|2,38295|3,38295|0) - might be worth making these TH trilly like in Extra to be a bit of a break from the comparatively rolly js from beforehand Fixed them
  3. 01:14:122 (74122|0,74122|2) - p sure this shouldn't be a double woopsy
  4. 01:33:564 (93564|1,93564|0,93622|3,93622|2,93680|1,93680|0,93738|2,93738|3,93795|0,93795|1) and 01:37:372 (97372|1,97372|0,97430|2,97430|3,97488|0,97488|1) - did you forget to make these dense js or are you doing this deliberately My bad, fixed aswell
  5. 01:40:834 (100834|0,100863|1) - These two notes aren't as important here; maybe you'd want to switch your focus away from the pseudo-buzz and do something like this Not dense enough, but I fixed it to a 1/6 burst instead of 1/8
  6. 01:56:064 (116064|3,116064|1) - burst here is harder that Extra, not sure whether you want that; I'd suggest changing to [12] (or [34] though a little less convenient) and maintain the current structure (just move stuff about a bit) You're right, I changed the section to something more rolly
  7. 03:19:026 (199026|0,199026|3,199026|2,199257|3,199257|2,199257|1,199488|0,199488|2,199488|1,199718|0,199718|3,199718|2) - maybe just personal choice but I'd have these triples in the same columns each time (same thing for Extra, too lazy to rewrite there probably) Thats actually a super nice idea.

I'm a little too tired to do any more useful modding today; might be useful to do this another time since it's the hardest diffs next. Might not be tomorrow or Friday since I'm a little busy irl, but definitely soon(tm). Really good mod, thank you a lot for your patience and help to get this set nominated, I really appreciate it a lot.
Asherz007
Voilà je suis revenu

Gimme my 2 kds that literally aren't worth anything with mv2, but gimme anyway

Part 2 woo

Actually now's a good time to address that discrepancy between the Shift diff and the 3 beneath:

Albeit really minor within the grand scheme of things, the note around, say, 00:01:891 is on 1/4 in Fullerene's diff and on the 1/3 just before in your 3, which may annoy whoever else looks at the map because they generally complain about those kinds of things (Because it's super obvious). I'd be more inclined to say use the 1/4 even if it isn't the most accurate because of the fact that (from a technical accuracy standpoint) nothing else in the entire song uses 1/3. I'll leave whatever is changed up to you two, but I don't really want these to be different because that's just weird.

Extra
I've been convinced that 260 minijacks are fine in twos lol

  1. 00:15:507 - oh shit I forgot to mention on Expert as well but uh shouldn't there be a note here (or in this case a minijack)
  2. 00:30:103 - I feel like there should be a triple here for that bass emphasis, though since it's coming out of a stream I'll leave the choice to you
  3. 00:34:372 (34372|0) and 00:37:372 (37372|2) - I guess these two are deliberately not jumps then?
  4. 00:35:757 (35757|3,35814|2,35872|0,35872|1) - no 2h minitrill? (like 00:32:064 or 00:33:911)
  5. 00:39:449 (39449|2,39507|3,39564|1,39564|0) and 00:41:295 (41295|0,41353|3,41411|1,41411|2) - ^ somewhat
  6. 00:44:872 - a little confused about why there's only a single here yet in Expert it's a double (presumably the LH jacks?) anyways, quick fix if it was a mistake.
  7. 00:55:372 (55372|2,55372|3,55603|3,55603|2) - different to 00:53:988 even though same sound so idk whether you want to do anything about that. I get the impression the 1/8 might be a layering mistake though since the same sound is present at 00:56:526 which also has mini-LNs.
  8. 00:56:064 (56064|0,56295|3) - Could still have the 1/2 as 1/4 jumps here if you wanted, not going to force you
  9. 00:57:795 (57795|1,57795|3,57795|2,57795|0,57911|2,57911|1,57911|0,57911|3) - imo the sounds here don't really sound as powerful as the two quads beforehand, I'd knock these down to triples
  10. 00:58:026 (58026|3,58026|2,58084|1,58141|0,58141|2,58199|3) - no jumptrill?
  11. 01:05:930 (65930|1) - ghost
  12. 01:07:872 (67872|1,67911|0,67949|1) - I'm ok with this at a 1/4 speed, but at 1/6 this is just reeeeee, besides, might be useful to stick to a maximum chord size of 2 (jumps) in this section, of which this is the only chord that doesn't follow that here.
  13. 01:13:314 (73314|2) - ghost
  14. 01:22:718 - I feel like it would make a little bit more sense to have quad jump quad here rather than triple triple quad
  15. 01:24:564 - quad for crash? (man, it feels really weird saying that lmao)
  16. 01:44:757 (104757|0) - imo this should be in col 3 for those 4-note OH minitrills
  17. 01:53:988 (113988|2,113988|0,114045|1,114045|3,114103|0,114103|2) - aw maaaaaaaan y u do dis (literally nowhere else in the chart but here and it's making me puke rainbows)
  18. 01:58:199 - no note?
  19. 02:36:564 - Feel like it might be a dumb question here but no quad?
  20. 02:40:026 - I feel like something along the lines of [14]3[14]2[14] might work a little better than a pseudo-jumptrill? Maybe.
  21. 02:46:949 (166949|0,166949|3) - no triple?
  22. 02:47:064 (167064|0,167064|2) - ^ less so from pattern and just more what's going on in the percussion here.
  23. 02:54:795 (174795|0,174795|1,174911|2,174911|3) - ^
  24. 02:55:257 (175257|1,175257|0) - ^
  25. 02:56:988 (176988|3,176988|2,177103|1,177103|0,177218|3,177218|2,177276|1,177276|0,177334|2,177334|3,177449|2,177449|3) - feels a little too easy for a fill to be just [12][34] imo.
  26. 03:04:776 (184776|2) - Would've thought double here? Might be more useful to sacrifice 03:04:891 (184891|3) instead, kinda like what you did in Expert
  27. 03:05:468 (185468|0,185584|1) - might swap these two around or just go for 42423131 here
  28. 03:08:064 (188064|1,188064|2,188295|0) - you removed the wrong jump
  29. 03:09:564 (189564|0,189603|1,189641|2) - (actually also in Expert, I forgot) there's not really any buzz here so I reckon this 1/2 beat should still carry the 1/4 js on
  30. 03:13:488 - Is it me or is this bit (still) super rolly? I get that you want to up the density by not removing jumps here but having it be so rolly is kinda anti-climactic because of the relatively easy pattern difficulty.

Fullerene's Shift
Oh boy I'm kinda scared trying to ask you to change stuff when the community has known this for so long lol

Obviously means I'm not really going to end up suggesting anything major but do consider anyway.

  1. 00:37:949 (37949|0,37949|1,38180|0,38180|3) - A little weird that this isn't a [14]23 [14]23 repeat here (kinda like the repetition at 01:00:103)
  2. 00:38:411 - no triple, that intentional?
  3. 00:39:738 (39738|0,39795|1,39853|0,39911|3,39911|1,39968|2,40026|3,40084|2) - The phrase here already has an OH trill pair here, so maybe a bit overkill to put another in.
  4. 00:42:449 (42449|0,42507|1,42564|0,42622|1) - Similar to above, there isn't an RH minitrill in this phrase and maybe there should be one somewhere.
  5. 01:31:026 (91026|2,91026|3,91026|1,91141|0,91141|3,91141|2,91257|3,91257|0,91257|1) - The vocals do some really weird thing that repeats itself here, so you could potentially put repeating chords in here.
  6. 03:13:084 (193084|1,193084|2,193141|0,193141|3,193199|2,193199|1) - The split jumptrill here kinda bothers me here since the percussion is nowhere to be seen, and in terms of difficulty/density I don't think it should be this close to the main body of js.
  7. 03:28:257 - The OH minitrill use at the end here becomes a little inconsistent in terms of its length and placement, and I'm not sure whether that's supposed to be intentional, particular for the RH minitrills. I'll err on the side of it's not and ask you to double check, just in case.
I feel like anything else I could suggest would be a little too intrusive to the current structure, so I'll leave it at that and hopefully you won't kill me or anything.

Good job I did stop when I did last time cus I doubt I'd have been as thorough/made mega mistakes or something.

Here endeth the mod, let me know when everything's been responded to. Hopefully I'm not killed in the meantime or something lol
Unpredictable
👀
-mint-
my name is ash




(i dont want to be "that guy" but is there a possibility those 1/16 snaps in shift can be changed to 1/8?)
tatatat
hi
Jesuren
oh god
FAMoss

Unpredictable wrote:

👀
owo What's THIS?
Arzenvald
is this going to be happen

and if there's something i cant agree with, 03:24:564 (204564|3) - this part in fullerene shift's diff compared with extra and extreme is undeniably too easy considering its the climax part of this song

this is going to be big
tatatat
hi
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