Hmm, so may i know what's actually happened with the soft-hitfinish?
From what lenfried mentioned, it seems like at the first time the delay is 8.5 ms.
But why now the delay is bigger? http://puu.sh/AXrl4/9a3a5efd5e.png , it's around 50ms delay, and on top of that, you use mp3 file for soft-hitfinish, which is unrankable according to Ranking Criteria because you use the finish hitsound as an active hitobject instead of passive one, so it needs to be in wav format.
I will wait for your respond first, because i'm really curious on how this is happened.
From what lenfried mentioned, it seems like at the first time the delay is 8.5 ms.
But why now the delay is bigger? http://puu.sh/AXrl4/9a3a5efd5e.png , it's around 50ms delay, and on top of that, you use mp3 file for soft-hitfinish, which is unrankable according to Ranking Criteria because you use the finish hitsound as an active hitobject instead of passive one, so it needs to be in wav format.
I will wait for your respond first, because i'm really curious on how this is happened.