- The keysound hitsounds to really fit. Imho it would feel better to just delete them
- If you're going to follow the vocals then i think it's a good idea to hitsound to them too. For example in the Light Insane diff, 00:34:577 (2) - 00:35:747 (4) - 00:42:187 (1) - etc. It feels really empty playing rhythms like these with no hitsound additions
- Beom's diff has a different preview point
- Is the hitsound soft-hitnormal42.wav used?
- 00:25:650 (2,1) - the jump is feels too big, shorten 00:25:650 (2) to the red tick?
- 00:29:894 (4) - The kickslider doesn't really do anything. You could honestly just change this to a circle and it would be just as good. Did you mean to have a kickslider at 00:29:747 (3) to map the blue tick at 00:29:821 ? https://i.imgur.com/ErHkUxf.png
- 00:37:357 (6) - If you change above you might as well change this.
- 00:10:450 (3,4,5,6,7) - Spacing is hard to read and doesn't fit the song. Same for 01:20:037 (1,2,3,4,5) -
- 00:59:454 (2) - Try deleting this circle, it fits the vocals well
- 01:06:748 (3) - and 01:07:554 (3) - Adding NCs here makes it more readable for me
- 01:27:789 (3,4,1) - Bad flow - _ orz
- OD8 for spread?
- 00:26:235 (3) - Deleting this fits the rhythm in your map much better. Mapping this beat is necessary
- 00:59:308 (3,4) - Circles would fit better here. https://i.imgur.com/Lm6Bafj.png Feels completely wrong to overmap the red ticks
- hp5.5?
- 00:57:551 (1) - Decrease the spacing for this section, it plays almost like the verse
- 01:00:703 (5) - add clap
- 00:01:532 - Change redline to 95% volume
- hp5?
- 00:57:551 (1) - Same as Insane
- 01:13:997 (2) - How about this? https://osu.ppy.sh/ss/9875118
- 01:14:399 (1) - This part feels like the hard diff, try increasing the object density a bit. You can add some circles at 01:14:701 - 01:16:312 - etc
- hp4.5?
- 00:57:551 (1) - Please use a lower object density here. This plays so much like the verse even though it's really calm here.
- 01:00:703 (3) - Stack on 01:01:514 (1)
- 01:26:480 (1) - How about a curved slider here? With all the straight sliders in the section it would emphasise the sound more https://osu.ppy.sh/ss/9875169
- Don't add snare hitsounds on sliderticks, eg 00:18:040 . I'm not ranking if you don't change this.
- 00:02:140 (2) - Would be better to just space these out https://osu.ppy.sh/ss/9875179
- 00:03:153 (4,5,6) - ^
- Ok I really don't like the rhythm you've used in the verse. It's really bland, repetitive and it doesn't follow anything in the song. You also skip out really strong sounds like 00:21:699 - 00:23:162 - 00:24:333 - etc
- 00:56:966 (4) - 2 circles would work well here
- 00:57:551 (1,2,3,4) - Try this XD https://osu.ppy.sh/ss/9875214
- 01:01:514 - Use 1.2x DS for 1/1 beats. Like I said at 00:02:140 (2)
- Same as normal about slidertick hitsounds
- 00:10:856 (4) - Try deleting this, it breaks up the rhythm nicely
- Same as normal about sounds like 00:21:699 - 00:23:162 - 00:24:333 - etc
- 00:57:551 (1) - Same suggestion as normal
- 00:59:893 (1) - Try this, flows much better rhythmically imho https://i.imgur.com/0sn71xt.png
- 01:06:346 (4) - Use a 2/1 reverse slider