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[Archived] osu! not working after new windows update

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Topic Starter
hintsala
When I try to open osu the "Can't find the name of Intel ICD openGL driver" window appears and sometimes osu won't open at all.
I'm not able to back to previous of my Intel's graphics driver and i tried to download other versions of intel drivers but it seems my computerr isn't compatible with them. I also have uninstalled and reinstalled the official Intel driver from the manufacturer's (Lenovo) site.

https://imgur.com/a/a5Z2K
I have Fullscreen = 0

https://imgur.com/a/nTf9y
It started after I updated my windows to version 1709. (I did some smaller updates after that one but I don't know if they matter.)

https://imgur.com/a/FGmGr
I have turned turned Windows DVR off.

https://imgur.com/a/sKTAH
Here is my computer's information.

https://imgur.com/a/Hv8Kh
And here is the error message I got from osu crash window. (Behind crying Pippi)

OpenTK.Graphics.GraphicsContextException: [EGL] Failed to create window surface, error BAD_NATIVE_WINDOW.
kohteessa OpenTK.Platform.Egl.EglWindowInfo.CreateWindowSurface(IntPtr config)
kohteessa OpenTK.Platform.Egl.EglContext..ctor(GraphicsMode mode, EglWindowInfo window, IGraphicsContext sharedContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
kohteessa OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
kohteessa OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
kohteessa #=zZjYKHpuRzWjvEgHNFxLVfZJfC2u5.#=zqtqcJFA=(Int32 #=zblFwaHQ=, Int32 #=zncvlaVU=, GraphicsContextFlags #=zQzjV$Ck=)
kohteessa #=zjtbDwLqK14NGAiLA3Y3SGUc=.OnHandleCreated(EventArgs #=zOR6kMCg=)
kohteessa #=zze2uL$ZDyfLAxFO$Y0dErTYWdkWS.OnHandleCreated(EventArgs #=zOR6kMCg=)
kohteessa System.Windows.Forms.Control.WmCreate(Message& m)

I can't play osu

I'm at my wits end, please help

osu! version: 20171106.5 (latest)
Death
Inside the file osu!.pcname.cfg, set the line CompatibilityContext to 0. This is a temporary solution, enabling compatibility mode will cause this issue to reappear.

For a permanent solution, update your Intel graphics drivers. Intel released a fix for this specific issue a while ago.
Topic Starter
hintsala
thanks for the quick reply :)

Setting CompatibilityContext to 0 worked, (lag increased from 1ms to 3,5ms but i'm ok with that)

I tried to install the Intel driver that was linked in an Intel forum post about this issue. (I think it's the latest version)
https://communities.intel.com/thread/110921
but when I was installing it I got this error message
https://imgur.com/a/d6Ve6
it roughly translates to:

Driver's compatibility with this computer hasn't been confirmed. Get the proper driver from the manifacturer of this computer.
Installation will be ended.
Death
Hope this video can help for that:
Topic Starter
hintsala
thank you, that worked worked for updating my intel integrated driver and osu doesnt crash anymore but the lag is 3,5ms but there aren't any lag spikes so its playable
Dntm8kmeeatu

hintsala wrote:

thank you, that worked worked for updating my intel integrated driver and osu doesnt crash anymore but the lag is 3,5ms but there aren't any lag spikes so its playable


Try enabling Compatibility mode again. If your drivers are fixed, it shouldn't cause a crash and may return to the ~1ms performance it used to yield.
Topic Starter
hintsala
Setting compability context back to 1 caused the openGL problem to reappear, it seems that updating drivers only stopped lag spikes. : (

On a side note osu lazer doesn't crash but it is buggy as hell for me.
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