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NZBZ - Chao Yue Ji Xian [OsuMania]

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Topic Starter
Mat

Soul Evans wrote:

IRC mod w/ Mat
17:10 Soul Evans: 00:00:100 - i can hear a sound here that you could make a note/LN out of
17:11 Soul Evans: 00:00:789 - and in the beginning, it would be much more interesting if you mapped the guitar with the notes rather than just notes
17:11 Mat: o ye i decided to not start from there
17:11 Mat: hmm if i mapped LNs there that would greatly increase diff
17:11 Soul Evans: 00:06:302 - also about this, it feels like a snare so maybe add a note to that instead of 2 note chord
17:11 Soul Evans: since it's notable loudar
17:12 Mat: o ye
17:12 Soul Evans: then
17:12 Soul Evans: reduce the chords lol
17:12 Mat: i can make that a hand
17:12 Soul Evans: it wouldn't fit with the LN anyway lol
17:12 Mat: ye but it really constricts mapping for 4k D:
17:13 Mat: so for a hand here 00:06:302 -
17:13 Soul Evans: 00:10:609 (10609|2) - about this
17:13 Soul Evans: how about moving it to 2 :?
17:13 Mat: what would the pattern be
17:13 Mat: for 00:06:302 -
17:13 Soul Evans: if you moved it to two
17:13 Soul Evans: oh wait
17:13 Mat: if i dont make a mini jack
17:14 Mat: then it would be like [124] 3 .. x3
17:14 Mat: kinda awkward
17:14 Mat: if u know what i mean
17:14 Soul Evans: http://puu.sh/vz3A5/c6a7d608f4.png
17:14 Mat: or should i make a mini jack after the crash
17:14 Soul Evans: would this work
17:14 Mat: ye
17:15 Soul Evans: it's fine if there was a 1/2 stack there anyways
17:15 Mat: that should be fine
17:15 Mat: its really loud so makes sence
17:15 Soul Evans: ok so
17:15 Mat: so about 00:10:609 - u said ?
17:15 Soul Evans: 00:10:609 (10609|2) - if you moved this note to 2
17:16 Soul Evans: that way it can be a bit balanced for jacking rather than a 34 34 jack
17:16 Mat: hmm ye seems fine
17:16 Soul Evans: chord jack*
17:16 Mat: ye plays abit better for the difficulty
17:17 Soul Evans: 00:28:351 - this could be a hand
17:17 Soul Evans: considering it's a snare
17:18 Soul Evans: 00:49:884 (49884|0,50057|1,50057|2,50057|0,50229|2) - don't think this pattern plays well
17:18 Soul Evans: so i'd suggest changing it
17:18 Soul Evans: oh wait
17:18 Soul Evans: it's stuck
17:18 Soul Evans: lol nvm
17:18 Mat: stuck?
17:19 Mat: its hard to change
17:19 Soul Evans: as in
17:19 Soul Evans: yeah
17:19 Mat: ye
17:19 Soul Evans: 00:56:086 - maybe add a note to 2?
17:19 Mat: o ye
17:19 Mat: thats good idea
17:19 Mat: match the hand before
17:20 Mat: thanks for the suggestions
Thanks! really helped me out with the small details really appreciate it
Julie
m4m, gonna recheck a bit later =w=
[Normal]

00:22:839 - Important part yet only 1 note?

00:54:535 (54535|1,54535|0,54708|2,54708|3,54794|0,54794|1,55052|1,55052|0,55224|3,55311|2,55397|0,55483|1,55569|2,55569|3) - Nearly as hard as the last diff, and it feel so weird to play because there is a clear drum sound at 00:54:622 - to follow the stream.
Oh and nerf it a bit the end.

00:55:224 (55224|3,55311|2,55397|0,55483|1,55569|3,55569|2) - The only part in normal that is 5 notes stream. Other part that could have it, you only did a triplet.

[Transcend]

00:10:609 (10609|3,10609|1) - How about make this the same column as 00:10:781 (10781|2,10781|3) - for the same drum. So player can also feel it while playing by hitting the same thing :D

00:28:523 (28523|2) - Move it to the 4th column. I don't think there is any reason for a stack here judging from the instrument sound.

00:54:622 - Pretty sure is a 4 notes drum stream here.
Topic Starter
Mat

Julie wrote:

m4m, gonna recheck a bit later =w=
[Normal]

00:22:839 - Important part yet only 1 note?

00:54:535 (54535|1,54535|0,54708|2,54708|3,54794|0,54794|1,55052|1,55052|0,55224|3,55311|2,55397|0,55483|1,55569|2,55569|3) - Nearly as hard as the last diff, and it feel so weird to play because there is a clear drum sound at 00:54:622 - to follow the stream.
Oh and nerf it a bit the end.

00:55:224 (55224|3,55311|2,55397|0,55483|1,55569|3,55569|2) - The only part in normal that is 5 notes stream. Other part that could have it, you only did a triplet.

[Transcend]

00:10:609 (10609|3,10609|1) - How about make this the same column as 00:10:781 (10781|2,10781|3) - for the same drum. So player can also feel it while playing by hitting the same thing :D

00:28:523 (28523|2) - Move it to the 4th column. I don't think there is any reason for a stack here judging from the instrument sound.

00:54:622 - Pretty sure is a 4 notes drum stream here.
NM - added note , changed chords to singles again and added a note , made the 5 roll in the other place too.

Transcend - changed all and added a 4 note drum stream at end
Topic Starter
Mat
Fixed up all the diffs remapped abit changed Easy because inactive player D:
Sandalphon
[Easy]
00:43:855 (43855|1) - suggest move this note to 00:44:027 - as the snare drum is much more noticeable
00:54:535 - the most intense part of the song, missing note on 00:55:052 - 00:55:741 - feels a bit weird, suggest map the 1/2 fully, if you dont want to increase the SR, delete one note at 00:54:535 - as there is no clap sound for double, and one more thing is 00:55:914 - suggest change the LNs to normal note at 00:55:914 - 00:56:086 - , it brings more impact
N icon "Easy", TRIGGERED

[Normal]
00:33:002 (33002|0,33175|3,33261|2,33347|0,33433|1,33519|2,33519|3,33691|0,33864|3) - Feel more balance if you CTRL+H this
00:56:086 - a note on 1st col?

[Transcend]
00:11:836 - make it triple for the finish sound perhaps

Really theres no much thing left to mod, call me when its ready
Topic Starter
Mat

YaHao wrote:

[Easy]
00:43:855 (43855|1) - suggest move this note to 00:44:027 - as the snare drum is much more noticeable
00:54:535 - the most intense part of the song, missing note on 00:55:052 - 00:55:741 - feels a bit weird, suggest map the 1/2 fully, if you dont want to increase the SR, delete one note at 00:54:535 - as there is no clap sound for double, and one more thing is 00:55:914 - suggest change the LNs to normal note at 00:55:914 - 00:56:086 - , it brings more impact
N icon "Easy", TRIGGERED

[Normal]
00:33:002 (33002|0,33175|3,33261|2,33347|0,33433|1,33519|2,33519|3,33691|0,33864|3) - Feel more balance if you CTRL+H this
00:56:086 - a note on 1st col?

[Transcend]
00:11:836 - make it triple for the finish sound perhaps

Really theres no much thing left to mod, call me when its ready
Thanks for mod sorry got round to it abit late was busy with work.
Ive applied all changes they where good suggestions !
Sandalphon
b
Asherz007
The video contained audio...

irc, then my brain died
2017-10-27 00:49 Mat: got a booble c:
2017-10-27 00:49 Asherz007: I saw
2017-10-27 00:49 Mat: boooob
2017-10-27 00:49 Mat: el
2017-10-27 00:49 Asherz007: How long ago was that
2017-10-27 00:49 Mat: 2 day ago
2017-10-27 00:49 Asherz007: I lost it lol
2017-10-27 00:50 Asherz007: gib link
2017-10-27 00:51 Mat: https://osu.ppy.sh/s/600528
2017-10-27 00:55 Asherz007: You still alive? >_>
2017-10-27 00:56 Mat: uye
2017-10-27 00:56 Mat: ye
2017-10-27 00:57 Mat: why :D
2017-10-27 00:57 Asherz007: I mean I've kinda revived myself
2017-10-27 00:57 Asherz007: (totally not looking for easy icons or anything)
2017-10-27 00:58 Mat: i mean
2017-10-27 00:58 Mat: can u qual yet ?
2017-10-27 00:59 Mat: or still limited
2017-10-27 00:59 Asherz007: I've been able to for a couple of weeks or so now
2017-10-27 00:59 Mat: oh
2017-10-27 00:59 Mat: thought it was like couple of months or something
2017-10-27 01:00 Asherz007: lmao
2017-10-27 01:01 Asherz007: pls delete yourself
2017-10-27 01:01 Mat: i tri
2017-10-27 01:01 Mat: but fail
2017-10-27 01:01 Mat: so i cri
2017-10-27 01:01 Asherz007: the hell is with this hitsound application
2017-10-27 01:02 Mat: simple ones
2017-10-27 01:02 Mat: to the main sounds
2017-10-27 01:02 Asherz007: ya done fucked up
2017-10-27 01:03 Mat: why
2017-10-27 01:03 Asherz007: ACTION is editing [https://osu.ppy.sh/b/1269341 NZBZ - Chao Yue Ji Xian [Easy]]
2017-10-27 01:03 Asherz007: delete everything in the storyboard
2017-10-27 01:03 Mat: NU
2017-10-27 01:03 Mat: STORYBOARD MASTER RACE
2017-10-27 01:04 Asherz007: k bai
2017-10-27 01:04 Mat: lmao
2017-10-27 01:04 Mat: is it bad
2017-10-27 01:04 Mat: dunno thought thats what u do to keep it consistant with the other diffs
2017-10-27 01:04 Asherz007: there's a lot of storyboarded hitnormals for no reason
2017-10-27 01:05 Mat: they make a sound o.o
2017-10-27 01:05 Asherz007: yes
2017-10-27 01:05 Mat: the same as the other diff
2017-10-27 01:05 Mat: is that bad D:
2017-10-27 01:05 Asherz007: 00:22:839 - also can you do a metronome reset here cus nightcore is probs super weird otherwise
2017-10-27 01:06 Asherz007: tbh having storyboarded sonuds that sound similar to the hitsounds are strongly discouraged
2017-10-27 01:06 Mat: o.o
2017-10-27 01:07 Mat: what happens with nightcore
2017-10-27 01:08 Asherz007: like crashes usually come in every 4 measures since the last red line
2017-10-27 01:08 Mat: ahh
2017-10-27 01:08 Mat: i get ut
2017-10-27 01:08 Mat: it
2017-10-27 01:09 Mat: i mean u want to qual ? cuz i can make changes now
2017-10-27 01:09 Mat: it would just pop bubble i guess
2017-10-27 01:10 Mat: happy to do any changes atm in terms of hitsounds and timing points ect
2017-10-27 01:10 Asherz007: just checked
2017-10-27 01:10 Asherz007: Since it's a timing change the only thing I can do is rebubble
2017-10-27 01:11 Asherz007: seems dumb but that's how it is
2017-10-27 01:11 Mat: ?
2017-10-27 01:11 Mat: hitsounds ??
2017-10-27 01:11 Mat: that too
2017-10-27 01:11 Mat: not just timing
2017-10-27 01:11 Mat: well if u re-bubble can yahao qual ?
2017-10-27 01:12 Asherz007: yeah
2017-10-27 01:12 Mat: ahh thats fine then
2017-10-27 01:12 Mat: thought id have to find another
2017-10-27 01:12 Asherz007: lmao
2017-10-27 01:12 Mat: cuz he already bubblwe
2017-10-27 01:12 Mat: so soo far
2017-10-27 01:12 Mat: remove all storyboard hs ?
2017-10-27 01:13 Mat: and add that timing point
2017-10-27 01:13 Asherz007: yeah so far
2017-10-27 01:13 Mat: so ALL storyboard?
2017-10-27 01:13 Asherz007: yeah probs a good idea
2017-10-27 01:13 Asherz007: I mean there's no keysounds about is there
2017-10-27 01:13 Asherz007: ?
2017-10-27 01:14 Mat: nope
2017-10-27 01:14 Mat: just kick snair crash
2017-10-27 01:14 Mat: and normals
2017-10-27 01:14 Asherz007: yeah should be fine then to remove them all
2017-10-27 01:14 Mat: right done
2017-10-27 01:15 Asherz007: kay den
2017-10-27 01:15 Asherz007: ACTION is editing [https://osu.ppy.sh/b/1269341 NZBZ - Chao Yue Ji Xian [Easy]]
2017-10-27 01:15 Mat: there where none in normal diff
2017-10-27 01:15 Mat: anyay
2017-10-27 01:15 Asherz007: 00:20:104 (20104|3,20104|0,20772|2,20772|0,21461|1,21461|3,22150|2,22150|3) - ...wut
2017-10-27 01:15 Mat: anyway*
2017-10-27 01:15 Asherz007: lol
2017-10-27 01:15 Mat: what wrong with the LNs D:
2017-10-27 01:16 Mat: i liked them :'(
2017-10-27 01:16 Mat: are they bad
2017-10-27 01:16 Asherz007: Looking at it from a progressional standpoint, it doesn't make a lot of sense
2017-10-27 01:16 Mat: its like the build up
2017-10-27 01:16 Mat: to the kiai
2017-10-27 01:16 Asherz007: ik ik
2017-10-27 01:16 Mat: thought it fit the ez diff
2017-10-27 01:16 Mat: if its really bad i cna change i guess
2017-10-27 01:16 Asherz007: No I mean I'm just looking at the normal in comparison
2017-10-27 01:17 Mat: cuz it fits the guitar + vocal
2017-10-27 01:17 Asherz007: I mean it misses other sounds out like a crash at the end of the last one
2017-10-27 01:17 Asherz007: for example
2017-10-27 01:18 Mat: ye i see
2017-10-27 01:18 Asherz007: up to you tho
2017-10-27 01:19 Mat: i kinda like it
2017-10-27 01:19 Mat: cuz for beginner
2017-10-27 01:19 Mat: the main sound u are listening to
2017-10-27 01:19 Mat: at that point
2017-10-27 01:19 Mat: would be the voice
2017-10-27 01:19 Mat: or guitar
2017-10-27 01:19 Mat: as both are loudest sounds
2017-10-27 01:20 Asherz007: 00:22:494 - I mean you could put a single here or something w/e lol
2017-10-27 01:20 Mat: drums are kinda drowned out abut
2017-10-27 01:20 Mat: ye could do but is that too hard ?
2017-10-27 01:20 Asherz007: Well the LNs are in one hand at this point
2017-10-27 01:20 Asherz007: So I wouldn't think so?
2017-10-27 01:20 Mat: ye i guess
2017-10-27 01:21 Mat: is it ok to have the 14 after that
2017-10-27 01:21 Mat: or should i be changing that chord
2017-10-27 01:21 Asherz007: should be fine
2017-10-27 01:22 Mat: also i add that timing point
2017-10-27 01:22 Mat: and unsnaps all notes ...
2017-10-27 01:22 Mat: fuuuuukkkkkk
2017-10-27 01:22 Asherz007: lol rip
2017-10-27 01:22 Mat: probly by like half a milisecond
2017-10-27 01:22 Asherz007: ctrl+a n move them up n down
2017-10-27 01:23 Mat: wait
2017-10-27 01:23 Mat: how do u snap a kiai end
2017-10-27 01:23 Mat: wut
2017-10-27 01:23 Asherz007: wot
2017-10-27 01:23 Asherz007: lmao
2017-10-27 01:23 Asherz007: just go to the snap where it should be
2017-10-27 01:23 Asherz007: open the timing panel (f6)
2017-10-27 01:24 Asherz007: "use current time"
2017-10-27 01:24 Mat: ahhh
2017-10-27 01:24 Mat: ye its off by probly .6 of a ms
2017-10-27 01:24 Mat: fuck osu rounding shit up and down
2017-10-27 01:24 Asherz007: #editorproblems
2017-10-27 01:25 Asherz007: 00:43:855 - might not want to miss this snare since it's a double in normal
2017-10-27 01:26 Mat: ye i was told to move it
2017-10-27 01:26 Asherz007: wdym
2017-10-27 01:26 Mat: from
2017-10-27 01:26 Mat: 00:44:027 (44027|1) -
2017-10-27 01:26 Mat: was
2017-10-27 01:26 Mat: 00:43:855 -
2017-10-27 01:26 Mat: before
2017-10-27 01:27 Mat: becaue its ment to be roll - break - roll - break - long roll
2017-10-27 01:27 Asherz007: probs just need a 1/2 stream/burst thing for the measure
2017-10-27 01:27 Asherz007: 00:10:436 - kinda like here
2017-10-27 01:27 Mat: that part has no break sounds tho
2017-10-27 01:28 Asherz007: this bit doesn't really either
2017-10-27 01:28 Asherz007: + is it missing some hs
2017-10-27 01:28 Mat: 00:43:855 - its cuz this sound is quiet
2017-10-27 01:28 Asherz007: There's also vocals there so it's not too bad I guess?
2017-10-27 01:29 Mat: ey
2017-10-27 01:29 Mat: might make it abit hard tho
2017-10-27 01:29 Asherz007: that's why I was suggesting a stream
2017-10-27 01:29 Asherz007: like, without the jumps
2017-10-27 01:30 Mat: could do this
2017-10-27 01:30 Mat: http://puu.sh/y82Oy/e32e802b34.jpg
2017-10-27 01:30 Mat: ez pattern with the jumps ?
2017-10-27 01:30 Asherz007: inflates sr bigtime tho
2017-10-27 01:31 Mat: to 1.55
2017-10-27 01:31 Mat: from 1.51
2017-10-27 01:31 Mat: not too big
2017-10-27 01:31 Asherz007: oh lol
2017-10-27 01:31 Mat: 00:10:436 - apparently here
2017-10-27 01:31 Mat: is bigger SR
2017-10-27 01:31 Mat: without jumps lmao
2017-10-27 01:31 Asherz007: oh lol
2017-10-27 01:32 Asherz007: up to you
2017-10-27 01:33 Asherz007: sort out the missing hs tho
2017-10-27 01:33 Mat: added hitsounds back
2017-10-27 01:33 Mat: they where like that because storyboard
2017-10-27 01:33 Mat: :D
2017-10-27 01:33 Asherz007: probably just misaligned or smth lol
2017-10-27 01:34 Asherz007: 00:53:157 (53157|1,53157|0) - sure about the double?
2017-10-27 01:36 Mat: it was there because the loud (drum name) sound comes in
2017-10-27 01:36 Mat: 00:53:329 - and missed this
2017-10-27 01:36 Asherz007: fair enough then
2017-10-27 01:36 Mat: i dunno the drum name
2017-10-27 01:36 Mat: lmao
2017-10-27 01:36 Mat: tom ? fuck
2017-10-27 01:37 Asherz007: xd
2017-10-27 01:37 Mat: knows
2017-10-27 01:37 Mat: music
2017-10-27 01:37 Mat: terms
2017-10-27 01:37 Asherz007: I do but still lmao
2017-10-27 01:37 Mat: i thinkkk they are toms right ?
2017-10-27 01:37 Asherz007: btw your video still has audio on it
2017-10-27 01:38 Mat: is that bad
2017-10-27 01:38 Asherz007: yes
2017-10-27 01:38 Mat: cuz it mutes it
2017-10-27 01:38 Mat: in game
2017-10-27 01:38 Asherz007: wasted filespace
2017-10-27 01:38 Asherz007: and unrankable iirc
2017-10-27 01:39 Mat: o
2017-10-27 01:39 Mat: how to remove
2017-10-27 01:39 Mat: iirc took me like 3 hrs to even get this .w/ethefuck to actualy work
2017-10-27 01:39 Mat: and no longer have the program to change it
2017-10-27 01:39 Asherz007: lmao
2017-10-27 01:40 Mat: was a cracked trial of like vegas or something
2017-10-27 01:40 Mat: that deleted itself
2017-10-27 01:40 Asherz007: avidemux didn't like it lol
2017-10-27 01:40 Mat: ye i couldent get this file to open anywhere
2017-10-27 01:41 Mat: but it worked in osu
2017-10-27 01:41 Asherz007: like it made the video 31mb
2017-10-27 01:41 Asherz007: I'll just look this up on youtube lol
2017-10-27 01:42 Asherz007: unless youve still got the video source
2017-10-27 01:42 Mat: if u can find a good quality
2017-10-27 01:42 Mat: err i think i got it from yt
2017-10-27 01:42 Mat: trying to remember which
2017-10-27 01:42 Mat: hard song to find on yt .-.
2017-10-27 01:43 Asherz007: yeah it's kinda been encoded really badly
2017-10-27 01:44 Mat: https://www.youtube.com/watch?v=NPDYq7i008I (i think this video is the same speed)
2017-10-27 01:44 Mat: no idea
2017-10-27 01:44 Mat: trying to find the one i used
2017-10-27 01:45 Asherz007: we'll see I guess lol
2017-10-27 01:46 Mat: could it be cut straight from the anime? lmao
2017-10-27 01:46 Asherz007: idk lol
2017-10-27 01:46 Mat: this song is exceedingly hard to find on YT
2017-10-27 01:46 heh *whispers* get it heh heh
2017-10-27 01:46 Asherz007: I think as long as the video is synced it should be fine
2017-10-27 01:47 Asherz007: 15.2mb yay
2017-10-27 01:48 Mat: https://www.youtube.com/watch?v=XG7urVDz1N4 fuck this one is good quality
2017-10-27 01:48 Mat: but has subs in video .-.
2017-10-27 01:48 Asherz007: computer's on a goslow
2017-10-27 01:49 Asherz007: https://puu.sh/y83zt.avi
2017-10-27 01:52 Mat: ayy
2017-10-27 01:52 Mat: that works
2017-10-27 01:52 Mat: thanks !
2017-10-27 01:52 Mat: + deleted sayonara games from tags
2017-10-27 01:52 Mat: x d
2017-10-27 01:52 Asherz007: rip him lol
2017-10-27 01:53 Asherz007: you can delete Lu as well I think
2017-10-27 01:55 Mat: wait which way
2017-10-27 01:55 Mat: do i offset the video
2017-10-27 01:55 Asherz007: no clue
2017-10-27 01:56 Mat: o nvm
2017-10-27 01:56 Mat: i got it
2017-10-27 01:56 Asherz007: btw it's getting p late lol
2017-10-27 01:56 Mat: for some reason it didnt update when i changed it
2017-10-27 01:56 Mat: cuz small playtime window
2017-10-27 01:56 Mat: almost done
2017-10-27 01:56 Asherz007: I mean like would you rather I finished this off in a forum post
2017-10-27 01:57 Mat: depends what u want to do
2017-10-27 01:57 Asherz007: have food lol
2017-10-27 01:58 Asherz007: trying not to lose motivation while I still have it lol
2017-10-27 01:58 Mat: same here
2017-10-27 01:58 Mat: LMAO
2017-10-27 01:58 Asherz007: xD
2017-10-27 01:59 Asherz007: but yeah I'd probs get this done quicker thru the forum
2017-10-27 01:59 Mat: almost done tho right?
2017-10-27 02:00 Asherz007: In any case probs better not to update while I finish the mod off, if that's ok with you
2017-10-27 02:00 Mat: if u dont find anything wrong with nm hd
2017-10-27 02:00 Mat: ye
2017-10-27 02:00 Mat: just want to know which number
2017-10-27 02:00 Mat: is the offset video
2017-10-27 02:00 Mat: in the file
2017-10-27 02:00 Asherz007: idk lmao
2017-10-27 02:00 Mat: Video,0,"video.avi"
2017-10-27 02:00 Mat: is it the 0 ?
2017-10-27 02:00 Asherz007: yeah

May want a double check on the hitsounds since there are a fair few inconsistencies besides the ones I pointed out in the irc. Might not have caught them all.
Apologies for the short and sometimes explanation-less points, was trying to do this fairly quickly so I didn't die on you in irc or something

The rest of Easy
  1. 00:54:880 (54880|0) - I feel like this note is almost ghost-like, so you might want to remove it.
  2. 00:56:086 - I think that newer players mgiht focus more on the louder and more prominent snare here rather than the guitar which ends in an odd position, so perhaps you want to add note(s) here and make the LNs, uh, not LNs.

Normal
  1. 00:13:214 (13214|3,14592|0,15970|1) - Kinda sad it's only one LN here even tho there are clearly two different notes here. Ah well :c
  2. 00:21:719 (21719|2) - missing hs (and could be a double?)
  3. 00:30:074 - missing hs
  4. 00:33:261 (33261|1,33347|3,33433|2) - hs not in sync with transcend
  5. 00:33:691 (33691|3) - ^
  6. 00:44:544 (44544|3) - no double for the snare?

Transcend (incidentally the name of the company that made my external HDD)
[*]00:00:789 - Find it pretty odd that you start out with mapping snares as triples, but later on you change it so they're just doubles (mostly?) dunno whether you'd want to look into that.
  1. 00:05:871 - Missed mappable sound?
  2. 00:10:695 - ^
  3. 00:13:214 (13214|3) - as in Normal
  4. 00:21:719 (21719|2) - missing hs
  5. 00:22:494 (22494|1) - only a single for this, even though it's a finish?
  6. 00:23:011 (23011|1,23011|0) - Not quite sure why this is a double?
  7. 00:37:998 (37998|0,37998|3,38342|2,38342|3,39032|1,39032|0) - the double hitnormal sounds a little odd?
  8. 00:39:376 (39376|0) - Sure about only having a single, even though it's a crash?
  9. 00:41:960 (41960|1,42046|2,42132|0,42132|3,42649|0,42649|1,42735|3,42735|2,42821|1,42821|0) - how come these are so differently layered when they're mapped to pretty much the same sounds (I can guess the reason but just wanna be sure)
  10. 00:52:985 (52985|3,53071|2,53157|1,53157|0,53330|2,53502|0,53502|3,53674|1,53846|3,53846|2,54019|1) - looks copypasta to Normal for some reason lul

Something something something fix pls something something call me back once done something something or ask if questions something something
Topic Starter
Mat
The rest of Easy
  1. 00:54:880 (54880|0) - I feel like this note is almost ghost-like, so you might want to remove it. /// done
  2. 00:56:086 - I think that newer players mgiht focus more on the louder and more prominent snare here rather than the guitar which ends in an odd position, so perhaps you want to add note(s) here and make the LNs, uh, not LNs.

/// keeping end LN for consistancy and end of map feeling like a finisher even tho there is second drum hit simpler for easy diff

Normal
  1. 00:13:214 (13214|3,14592|0,15970|1) - Kinda sad it's only one LN here even tho there are clearly two different notes here. Ah well :c
    /// keeping as 1 feels better
  2. 00:21:719 (21719|2) - missing hs (and could be a double?) /// fixed but no double on a 1/4 for nm
  3. 00:30:074 - missing hs /// fixed
  4. 00:33:261 (33261|1,33347|3,33433|2) - hs not in sync with transcend /// fixed
  5. 00:33:691 (33691|3) - ^ /// is ok for single hs cuz loudest hs for 1 note
  6. 00:44:544 (44544|3) - no double for the snare? /// no snair is quieter and other sound drums kick in here for a roll so keep as 1

Transcend (incidentally the name of the company that made my external HDD)
[*]00:00:789 - Find it pretty odd that you start out with mapping snares as triples, but later on you change it so they're just doubles (mostly?) dunno whether you'd want to look into that.
  1. 00:05:871 - Missed mappable sound? /// keep as same sound soo quiet and would conflict with a hand anyway right after
  2. 00:10:695 - ^ /// ^
  3. 00:13:214 (13214|3) - as in Normal /// ima keep as 1 LN
  4. 00:21:719 (21719|2) - missing hs // / fixed
  5. 00:22:494 (22494|1) - only a single for this, even though it's a finish? /// made double
  6. 00:23:011 (23011|1,23011|0) - Not quite sure why this is a double? /// fixed
  7. 00:37:998 (37998|0,37998|3,38342|2,38342|3,39032|1,39032|0) - the double hitnormal sounds a little odd? /// its fine sounding now hs are leveld
  8. 00:39:376 (39376|0) - Sure about only having a single, even though it's a crash? /// fixed
  9. 00:41:960 (41960|1,42046|2,42132|0,42132|3,42649|0,42649|1,42735|3,42735|2,42821|1,42821|0) - how come these are so differently layered when they're mapped to pretty much the same sounds (I can guess the reason but just wanna be sure) /// fixed changed section abit to carry LNs
  10. 00:52:985 (52985|3,53071|2,53157|1,53157|0,53330|2,53502|0,53502|3,53674|1,53846|3,53846|2,54019|1) - looks copypasta to Normal for some reason lul /// fixed to make abit harder


Something something something fix pls something something call me back once done something something or ask if questions something something[/quote]
[/list]


best reply code ever lmaadsrflkjasdfjkbsdfgsg anyway thanks bby <3
tatatat
woah
Shima Rin
Oh I have heard of this animation b4. Anyway nice map wow ;)
Asherz007
Just a clean up then after the mess that was last night...

00:22:839 - There's now both a red line and a green one at this point. Since there isn't any SV change going on here, I'm pretty sure you're fine with just having the red one.

That's about it I guess lol
Topic Starter
Mat

Asherz007 wrote:

Just a clean up then after the mess that was last night...

00:22:839 - There's now both a red line and a green one at this point. Since there isn't any SV change going on here, I'm pretty sure you're fine with just having the red one.

That's about it I guess lol

Done done :)
Asherz007
Aight we're good now
Sandalphon
Fixed the delay HS and the unsnapped LN
GL
Mafumafu
惊了
Shima Rin

Regraz wrote:

惊了
我也惊了
Mafumafu

Tofu1222 wrote:

Regraz wrote:

惊了
我也惊了
再也不lol了
该吃鸡
tatatat
yay
-WMG-
这个SOURCE看起来怪怪的
LianHR
我干听这首歌还以为是日文歌.
When I only listening to this music without watching the pv .
I distinguish this song as a jpanese song ...........
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