change your bg to jpeg
set your preview point
[map]
from your logic 00:35:555 (7) - should stack under 00:34:693 (2) -
01:28:313 (1,2,1,2,1,2,1,2) - I would map it as 1/2 slider not 1/4 repeat because there is no sound on the blue tick and it would accomplish the same thing. btw you should copy paste those sliders, just make one and then copy paste them using ctrl+G ctrl+R ctrl+H/J whatever. It's a very good habit to use these commands often. It saves time and makes your map look more organized
01:31:072 (1,2,3,1,2,3,1,2,3) - I know that you're following the build up rhythm, but I think these three combos are too quiet and are clearly being overshadowed by the current kick sound. I would recommend you would still map the spammy thing before switching to this layer.
01:39:520 (2,3,4,5,6,7) - this looks organized but 01:40:727 (1,2,3,4,5,6,7) - isn't because of the slider. Actuaclly, just copy paste the first pattern and rotate them around a bit. cuz you're doing the same thing anyway just hand made which makes it less organized
01:50:382 - I find the Kiai to be tame..... It's just so easy imo. You should make it harder. Your rhythm choice is quite ok but there are other ways to make it even more dense (more objects thus also indirectly making the kiai harder)
01:55:037 (4,5,6,7) - From your logic, I think this rhythm would fit better here. You're clearly following that rhythm (idk how to call it) but those 1/4 sliders are not correctly representing the clickable rhythm. It's good that you focus on one layer though.
04:20:382 (1,2) - this is just poor rhythm choice, if you want to switch to that laser sound this would actually fit better
OR just keep the same 1/2 slider spam, that works too
04:24:865 - this is when your rhythm choice gets a bit muddy
a piece of advice, set the SV correctly on the timing section, usually it's around 1.6-1.8 SV (assuming the normal multiplier is 1x of course) 1.4 SV is quite on the low side.
Overall the rhythm choice is pretty good especially for your first map (it's actually quite solid). The kiais are way too easy, and some slider shapes/patterns aren't properly organized which makes your map look messy. Your map jumps and flow are pretty questionable at times, They also vary so much in spacing even though some of them are in the same section. Keeping the spacing consistent in each section is good for consistency.
A map consists of more than just rhythm, though. Your rhythm department is already pretty good, you just need to get the aesthetic, flow, and patterns up to par with it.
TBH, I would recommend you to gather a few more mods and learn from them. THEN go make a new map. From my experience, I made a map, gathered some feedback, then used the feedback/knowledge I got on a new mapset instead. Repeat.