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Camellia - Distorted Space

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Topic Starter
JeZag
This beatmap was submitted using in-game submission on Tuesday, April 2, 2019 at 5:05:05 PM

Artist: Camellia
Title: Distorted Space
Tags: Planet Shaper Cametek KamelCamellia Hardstyle Pumpcore Dubstep Trap ctcd-011 かめるかめりあ
BPM: 150
Filesize: 12694kb
Play Time: 04:00
Difficulties Available:
  1. Distraught (7.06 stars, 1015 notes)
Download: Camellia - Distorted Space
Information: Scores/Beatmap Listing
---------------



09kami is my idol
GIDZ
nudes
00:02 JeZag: hey gidz would you like to testplay an experimental camellia?
00:02 - G I D Z -: sure
00:02 JeZag: fun not guaranteed
00:02 *JeZag is editing [https://osu.ppy.sh/b/1407861 Camellia - Distorted Space [Distraught]]
00:02 - G I D Z -: lol
00:02 - G I D Z -: not like my maps are any better tbh xd
00:02 JeZag: take NF if you're not warmed up
00:02 JeZag: it hits hard
00:03 JeZag: badness is still relative tho
00:03 JeZag: the first part is easy
00:05 JeZag: around 5* diff
00:05 JeZag: but then it spikes like hell
00:05 JeZag: get ready
00:05 - G I D Z -: hmm
00:05 JeZag: right after that is the reason its 7*
00:05 JeZag: wait you might want NF
00:08 - G I D Z -: lol
00:09 - G I D Z -: I cant triangles 1/3
00:09 JeZag: dont worry i dont think anyone can
00:09 JeZag: except like top 50 tbh
00:09 JeZag: maybe i should get rid of that sequence
00:09 JeZag: straight up
00:09 JeZag: feel free to afk until the triplets kick in
00:09 JeZag: you know how the story goes
00:13 JeZag: so...
00:13 JeZag: thoughts?
00:13 - G I D Z -: I actually think the concepts are quite interesting
00:13 JeZag: haha thats always good to hear
00:13 JeZag: now if only i had the expertise to execute them well
00:14 - G I D Z -: hmm
00:14 - G I D Z -: I do think u can do it tho
00:14 - G I D Z -: but there are some things u can imporve on
00:14 JeZag: so what aspects work and what dont?
00:14 JeZag: ye
00:14 JeZag: i cant play so its hard for me to tell
00:14 - G I D Z -: hmm
00:14 - G I D Z -: for example
00:14 - G I D Z -: 00:03:400 - The choice u made here is to put a circle
00:15 - G I D Z -: but when I listen to the music it felt weird cuz there is actually a longer sound
00:15 JeZag: true
00:15 JeZag: i bent the rhythm to parallel
00:15 - G I D Z -: so imo a slider here would fit better
00:15 JeZag: 00:03:600 (2,1) -
00:15 - G I D Z -: yea I saw
00:15 - G I D Z -: like
00:15 JeZag: yeah i do want a slider at 00:03:400 (1) -
00:15 JeZag: but i want the click to be
00:15 - G I D Z -: 00:03:600 (2,3,1) - these dun rly follow anything strong imo
00:15 JeZag: 00:03:600 (2) -
00:16 JeZag: maybe i'll make both sliders
00:16 JeZag: true
00:17 JeZag: so the motivation behind 00:04:000 (3,1) -
00:17 JeZag: is that 00:04:000 (3) - is be like the previous big beats
00:17 JeZag: and the other is the curve like before
00:17 JeZag: cant quite think of a better way to pattern it
00:17 JeZag: i want the best of both worlds and this was a compromise i guess
00:17 - G I D Z -: then wat about 00:04:800 (3) - ? xd
00:18 - G I D Z -: 00:04:000 (3) - like this one is 1/8 but that isnt xd
00:18 JeZag: my justification behind it like that
00:18 - G I D Z -: idk
00:18 JeZag: was that 00:03:600 (2,1) - had to be like cause it was same tone
00:18 JeZag: but this one wasnt so more lax
00:18 - G I D Z -: yea I understand
00:18 JeZag: oh you right
00:18 - G I D Z -: its just not as strong in the music to be emphasized imo
00:18 JeZag: i originally interpreted an extra sound on 00:04:800 (3) -
00:19 JeZag: but its better as 1/8
00:19 JeZag: dang i want both sustain on that note and pattern
00:19 - G I D Z -: 00:07:200 (1,1) - The distance here is a bit farfetched imo
00:19 - G I D Z -: it felt rly weird during gameplay
00:19 JeZag: i was hoping that slider leniency would allow me to abuse a tiny bit
00:19 JeZag: and by a tiny bit i mean a lot
00:20 JeZag: alright i see i see
00:20 - G I D Z -: well
00:20 JeZag: yeah the rhythm was weird for that too
00:20 - G I D Z -: I think its cuz u started the slider at a blue tick
00:20 JeZag: 00:07:700 (1) - doesnt even start on any "big" beat
00:20 JeZag: yeah
00:20 - G I D Z -: so slider liency still works but the rhythm doesnt
00:20 JeZag: yeah
00:20 JeZag: any tips for that?
00:20 JeZag: i want to recreate the sound there, but its just
00:20 - G I D Z -: I'd say a circle works better
00:20 JeZag: weird to do
00:21 JeZag: so no slider, just circle
00:21 - G I D Z -: since its a steam yea
00:21 JeZag: and its also less confusing?
00:21 - G I D Z -: stream*
00:21 - G I D Z -: yea
00:21 JeZag: i see i see
00:21 - G I D Z -: streams play like sliders imo
00:21 - G I D Z -: just more clicking xd
00:21 JeZag: big if true :^^^^)
00:22 - G I D Z -: 00:09:800 (1) - I think u could use some slider art to emphasize this sound
00:22 JeZag: true
00:22 JeZag: i was hoping the extreme curve would represent the "curved" sound
00:22 - G I D Z -: I mean its fine
00:23 - G I D Z -: but I just think visually u can give the sound an umph
00:23 - G I D Z -: 00:14:800 (1,2,3,4,5,6,7,8) - these look rly randomly placed
00:23 JeZag: they sorta have a pattern to them
00:24 JeZag: like 00:15:200 (3,4) -
00:24 JeZag: this is 00:14:800 (1,2) - flipped horizontally
00:24 JeZag: and shifted a bit
00:24 - G I D Z -: yea they do but it doesnt rly take account flow
00:24 JeZag: and the rest are pasta from the first 4
00:24 JeZag: oh i see what you mean
00:24 JeZag: yeah here i completely threw out flow for anti flow
00:24 JeZag: just like back and forth
00:24 - G I D Z -: yea thats wat I mean xd
00:24 JeZag: does it work?
00:24 - G I D Z -: u can just simple put them left right
00:25 JeZag: cause i want the 1/8s to be exactly same as before
00:25 JeZag: oh true
00:25 JeZag: true
00:25 JeZag: hmm
00:25 - G I D Z -: its just visually weird when I was reading this pattern
00:25 JeZag: but i was hoping that having the 1/4 go the other way would make even more stress on the downbeats
00:25 JeZag: yeah i can definitely see that being the case
00:25 - G I D Z -: the pattern goes by quickly as well
00:26 JeZag: its easy for me to read when i know how everything goes but i really dont know what reading this is like
00:26 - G I D Z -: so I'd say flow would be more into consideration here
00:26 - G I D Z -: lol yea
00:26 - G I D Z -: thats why my maps suk LOL
00:26 JeZag: LOL
00:26 JeZag: meanwhile 00:18:000 (1,2,3,4,5,6,7,8) - has "much better flow"
00:26 - G I D Z -: err
00:26 - G I D Z -: I have to disagree
00:26 JeZag: well in the sense that at least tail points to heads
00:26 JeZag: LOL
00:26 - G I D Z -: Kappa
00:27 - G I D Z -: well
00:27 - G I D Z -: cuz
00:27 JeZag: are they the same amount of bad flow?
00:27 - G I D Z -: the patterns arent rly arranged in a logical manner imo
00:27 - G I D Z -: to me
00:27 JeZag: hmm
00:28 JeZag: i just want it to be a simple back and forth, although i guess i can make it cleaner
00:28 - G I D Z -: I feel like the pattern can transition at anytime given the inconsistencies before this pattern
00:28 - G I D Z -: so it makes gameplay even more confusing
00:28 - G I D Z -: err
00:28 JeZag: haha true
00:28 - G I D Z -: u literally dun even have to rotate them
00:29 JeZag: o, whats the hotfix ur thinking of
00:29 JeZag: oh just all same direction
00:29 - G I D Z -: and stack them on the slider end so the distance increases
00:30 JeZag: ye
00:30 JeZag: hmm
00:30 JeZag: should distance increase or is it better to be consistent?
00:30 JeZag: i feel like nothing is building up so it should be equal mostly
00:30 - G I D Z -: yea thats fine
00:30 - G I D Z -: tbh I dun think this part needs to be emphsized with a lot of distance
00:31 - G I D Z -: since the intro is quite quiet
00:31 JeZag: ahh i see what you mean
00:31 JeZag: also on a sidenote, rate BG?
00:31 JeZag: is it okei
00:31 JeZag: or do i need anime grill touching head
00:31 - G I D Z -: LOL
00:32 - G I D Z -: u need lolis and water and a pool
00:32 JeZag: shit ur right
00:32 - G I D Z -: 00:21:200 - this stream decreases in distance when then song is clearly building up lol
00:33 - G I D Z -: 00:28:800 (2,4) - I think u should just stack these tbh
00:33 JeZag: yeah i wanted it here to contrast to the 1/8th stream super00:26:000 (1) -
00:33 JeZag: o i can do that
00:33 - G I D Z -: hmm
00:33 JeZag: hmm
00:34 - G I D Z -: I have another idea in mind
00:34 JeZag: yeah at some point i just did it for aesthetics
00:34 JeZag: oi hmu
00:34 - G I D Z -: u could start the first 2 bars with increasing SVs of reverse 1/4s
00:34 - G I D Z -: and then 2 bars of streams
00:34 JeZag: where is this
00:34 - G I D Z -: then the 1.8s
00:34 - G I D Z -: 00:21:200 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) -
00:34 JeZag: o from 00:21:200 (1) -
00:35 - G I D Z -: reverse^
00:35 - G I D Z -: wait
00:35 - G I D Z -: sry
00:35 - G I D Z -: 4bars
00:35 - G I D Z -: xdddd
00:35 - G I D Z -: so 4 bars of reverse
00:35 - G I D Z -: and 4 bars of streams
00:35 JeZag: yeah i see
00:36 - G I D Z -: and then u can keep the 1/8
00:36 - G I D Z -: but thats just my idea
00:36 - G I D Z -: so idk xd
00:36 JeZag: oo yea i'll consider
00:36 - G I D Z -: like I dun wanna force u to change things either lol
00:36 JeZag: the 8ths are good rn tho right
00:36 - G I D Z -: yea
00:36 JeZag: didnt know if the spiral was a good idea
00:36 JeZag: ayy nice
00:36 - G I D Z -: its fine
00:37 - G I D Z -: its logical and playable
00:37 - G I D Z -: and a spiral looks nice
00:37 JeZag: coo
00:37 - G I D Z -: so ye
00:37 - G I D Z -: o and it also flows
00:37 - G I D Z -: 11/9
00:37 JeZag: me too
00:37 JeZag: thanks
00:37 JeZag: perfect 5/7
00:38 - G I D Z -: 00:35:200 (2,4) - stack?
00:38 - G I D Z -: 00:38:600 (1,2,3) - I rly think these are overmapped lol
00:38 JeZag: at some point it just became canon to do not-stacks
00:38 - G I D Z -: it works for some maps
00:38 - G I D Z -: but that doesnt rly fit in this song on that part imo
00:38 JeZag: yeah i'll just do stacked triplets
00:38 - G I D Z -: cuul
00:39 JeZag: if i stack it, then i can contrast it to the spaced triplets later on :^)
00:39 - G I D Z -: YES
00:39 - G I D Z -: I was about to say
00:39 JeZag: 00:51:400 (1,2,3) -
00:39 JeZag: is this one stacked or bit spaced in your opinion?
00:39 JeZag: its sorta in the transition
00:40 - G I D Z -: u could space them like 0.5x
00:40 - G I D Z -: yea
00:40 JeZag: true
00:40 JeZag: wait then i can do the
00:40 JeZag: B U I L D
00:40 JeZag: U P
00:40 - G I D Z -: 00:53:200 - I think u should speed up the SV here to start building up
00:40 JeZag: haha i guess i could
00:40 - G I D Z -: there are clap sounds ignored which isnt good imo
00:40 JeZag: but just a bit more and it'll fill the screen
00:40 - G I D Z -: lol
00:40 JeZag: oh true
00:41 JeZag: i did want to make the synths super
00:41 JeZag: cause it contrasts well with the small stuff happening inbetween
00:41 JeZag: but i will definitely start changing things when drums at 01:06:000 (1) -
00:41 - G I D Z -: well u could do the same but with faster SV
00:41 - G I D Z -: u know like those skystar maps
00:41 - G I D Z -: when he uses slider art
00:42 JeZag: o wait i dont think i do
00:42 JeZag: to me, the SV is "gud nuf" cause its already 2x of super slow part
00:42 - G I D Z -: oj nvm xd
00:42 JeZag: i know HW abuses slider art
00:42 JeZag: but im not too familiar with skystar slider abuse
00:42 JeZag: well he does abuse it, but not skystar sliderart abuse
00:42 - G I D Z -: fair enough
00:43 - G I D Z -: 01:00:600 (2,3) - I think 1/4 sliders might fit better?
00:43 JeZag: yeah im definitely thinking about making 01:06:000 (1) - onwards more active
00:43 - G I D Z -: yep
00:43 JeZag: hmm i'll think
00:43 JeZag: im not feeling like 1/4s for those yet
00:43 - G I D Z -: 01:04:200 (1,2,3) - xd
00:43 - G I D Z -: ok
00:43 JeZag: too active
00:43 - G I D Z -: k
00:43 JeZag: maybe i'll do 1/4 if its more dense after remap
00:43 JeZag: S P A C E D
00:44 - G I D Z -: xddddd
00:45 - G I D Z -: 01:23:400 (1,2,3) - I think these can be spaced like 1.4x
00:45 - G I D Z -: 01:25:200 - No SV increase on every downbeat?
00:45 JeZag: oh i wanted these to be stacks
00:45 JeZag: cause the other triplets just seems like more "movement" in the sound
00:45 JeZag: wait i should abuse SV increase
00:45 JeZag: but i was lazy when i mapped
00:45 - G I D Z -: lol
00:45 JeZag: i'll do it next update
00:45 - G I D Z -: rip
00:46 - G I D Z -: cuz u have like a spaced stream later on
00:46 JeZag: true
00:46 - G I D Z -: so it only makes sense to prepare players before hand
00:46 JeZag: i'll just have the nice 10x SV abuse open their sheeple eyes
00:46 JeZag: blast them to the next dimension
00:46 - G I D Z -: I mean look at HW
00:47 - G I D Z -: or 09kami
00:47 JeZag: yeah i totally know what you mean
00:47 - G I D Z -: the SV changes work cuz the song
00:47 - G I D Z -: and here I think fits too
00:47 JeZag: haha ive abused SV quite a bit here too
00:47 JeZag: but just not there yet
00:47 JeZag: yeah i'll definitely hype it up starting from 01:25:200 (1) -
00:48 JeZag: just not too intense cause i want the nice
00:48 JeZag: shock and awe factor
00:48 JeZag: when they realize
00:48 - G I D Z -: k
00:48 JeZag: "dude this is fucking shit"
00:48 - G I D Z -: rip
00:48 - G I D Z -: kk
00:48 - G I D Z -: kek
00:48 JeZag: but then theyre like
00:48 JeZag: "fuck im like 1/2 way thru the map i cant quit anymore"
00:48 JeZag: but theyre locked in the triplet abuse sectio
00:49 JeZag: 01:35:200 (1,2,3,4) -
00:49 JeZag: does this work?
00:49 JeZag: im like 70% sure it doesnt
00:49 - G I D Z -: yes and no
00:50 - G I D Z -: it fits the music imo
00:50 JeZag: but i just want a verbal reply telling me
00:50 - G I D Z -: but it doesnt play well due to 01:34:800 (1,2,3) -
00:50 JeZag: yeah theres definitely a better way
00:50 JeZag: my thoughts were that
00:50 JeZag: i wanted the sliders in that pattern to "all point down"
00:50 - G I D Z -: ok thats fine but
00:50 - G I D Z -: how are u gonna put the puzzle together
00:51 - G I D Z -: like the patterns before and after will be affected
00:51 JeZag: yeah this was "my attempt" to do so haha
00:51 - G I D Z -: I actually liked the concept
00:51 - G I D Z -: its more on the execution
00:51 JeZag: i think it works better if i do the typical back forth back forth
00:51 - G I D Z -: no
00:51 JeZag: i.e. flip 2 and 4, then put them down
00:51 JeZag: hmm
00:51 - G I D Z -: I think urs works better
00:51 - G I D Z -: 01:32:400 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - U could intensifiy these more
00:52 JeZag: what if i just ctrl + G the pattern
00:52 - G I D Z -: 01:35:000 (2,3) - Try stacking on slider end
00:52 JeZag: so it goes up towards the next one
00:52 - G I D Z -: which pattern
00:52 - G I D Z -: ?
00:52 JeZag: 01:35:200 (1,2,3,4) -
00:52 JeZag: highlight then ctrl G the whole pattern
00:52 JeZag: something like that
00:52 - G I D Z -: nop
00:52 - G I D Z -: same
00:53 JeZag: dam
00:53 - G I D Z -: cuz of the notes not stacking on sliderend
00:53 - G I D Z -: the flow becomes inconsistent
00:53 - G I D Z -: cuz u stacked triplets
00:53 - G I D Z -: and then u suddenly split the ones on slider end
00:53 - G I D Z -: and then it stacks again on the 1/8s
00:53 JeZag: yeah i see what you mean
00:53 - G I D Z -: the logic just isnt right imo
00:53 JeZag: hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
00:54 - G I D Z -: thats why its confusing
00:54 JeZag: fuk how to be consistent
00:54 - G I D Z -: well im not saying copy and paste everything
00:54 - G I D Z -: or every part has to be the same
00:54 - G I D Z -: its more on how the map plays out corresponding to ur concept and the music
00:54 JeZag: i think 01:35:000 (2,3) - is ok as standalone double cause i use it later like 01:37:000 (2,3) -
00:54 JeZag: true
00:55 - G I D Z -: tbh that doesnt play well either
00:55 JeZag: double dam
00:56 - G I D Z -: tbh\
00:56 - G I D Z -: I could have them like http://puu.sh/xMaGv/50a777a859.jpg
00:56 - G I D Z -: so it also flows to the next slider
00:56 - G I D Z -: + slider liniency
00:56 JeZag: i see
00:56 JeZag: ye
00:57 - G I D Z -: again just my idea
00:57 - G I D Z -: 01:45:600 (1,2,3,4,5,6,1,2,1,2,3,4) - this is smth I would see on a loved map lol
00:59 JeZag: ayyyyy
01:00 - G I D Z -: 03:10:951 (1,2,1) - troll
01:00 - G I D Z -: xd
01:01 JeZag: ye
01:01 JeZag: the big "fuck ur combo"
01:01 JeZag: altho i tried with the NC and direction
01:01 JeZag: to "justfify that nice 300x SV"
01:02 - G I D Z -: well yea
01:02 - G I D Z -: pretty much the whole map has issues with distance emphasis and structure
01:02 JeZag: oooops
01:03 JeZag: is there a way i can make that particular one "better"
01:03 - G I D Z -: theres no absolute way
01:03 - G I D Z -: so idk lol
01:03 - G I D Z -: since its ur concept
01:03 JeZag: LOL
01:03 - G I D Z -: its up to u to figure it out imo
01:03 JeZag: true
01:03 JeZag: fuck i hate introspection
01:03 JeZag: i actually have to think
01:04 - G I D Z -: xd
01:04 - G I D Z -: about to head to league game
01:04 - G I D Z -: so yea
01:04 JeZag: o
01:04 JeZag: post logs
01:04 JeZag: later
01:04 JeZag: 2kds
01:04 JeZag: get me famous
01:04 JeZag: thx
01:04 - G I D Z -: xd
01:05 - G I D Z -: well cya
01:05 JeZag: LUL
01:05 - G I D Z -: gl
01:05 - G I D Z -: :^)
01:05 JeZag: thanks, i'll need it
01:05 JeZag: ;w;
Topic Starter
JeZag
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