It's very hard or impossible to balance the pp system to the point where there is no imbalanced mapping styles. The best solution would be to get rid of it altogether.
I agree that it is very hard. Impossible, perhaps. However, I don't think that it has to be perfect in order for it to be fun and inviting to climb. Players will find the best way again eventually, and when that time comes, a small tweak can yet again solve the new problem with ease. Leaving the formula almost unchanged for years just doesn't seem right to me.B1rd wrote:
It's very hard or impossible to balance the pp system to the point where there is no imbalanced mapping styles. The best solution would be to get rid of it altogether.
This is how ppv1 worked and it was shit.Tilt on English wrote:
I know it was changed before ppv2 was implemented but wouldn't it be good to have a percentage of the pp gained come from the actual rank achieved on leader board of a map? I see a couple of problems that my young brain can't find solutions for, like people constantly refreshing the new ranked maps page. I thought that maybe some sort of proportion could be set for players played and time the map has been out or something but then that would make people wait for everyone else to play it. If someone does find a solution to solve this issue, would this idea still be nice?
If you're not improving you shouldn't be ranking up over players who are.Hydrano wrote:
I played this game a lot in the past years and stopped playing it actively about a year ago. I found my skill cap I guess. The game gives no more reward for my plays. In the 4 digit ranks it's not enough to fc 5.4* maps with under 99.5% to get any pp.
Also the fact that you must full combo the maps AND get very high accuracy makes it even more unattractive in higher ranks. You can't play this game casual (1 hour max. per day) if you want some kind of positive feedback for playing it.
I just want this 'reward feeling' back when passing maps even with like 92% on long streaming maps etc. Or if I combo break just once in the middle of a map. Absolute no reward even with 99.90%. But all I get is a -1 rank after every map tho.
I just wanted to share my thoughts about this never ending topic even though I have no idea how to make it better or more rewarding. But I think many people get stuck and stop playing actively cause these reasons.
tell that to SyeruP who SSes all stream maps below 200bpm with HDHRKiciuk wrote:
ppv2 is also shit.
Only autistics who mindlessly play 99%+ always FC get pp.
rest is screwed.
Underrated postMomiji wrote:
tell that to SyeruP who SSes all stream maps below 200bpm with HDHR
tell that to Epiphany who gets 50 ur on everything
tell that to My Aim Trash who gets 60 ur on hardcore bursty 270~285bpm maps
tell that to KeigoClear who seemingly never gets 100s on 180-240bpm streams
tell that to XII who gets 80 ur on everything 290-320bpm doesn't matter how streamy it is.
tell that to all the people who had to get 70 ur on long ass OD7 marathons to SS them, for 2 more pp than some 100 ur 2x100 score.
tell that to fuckin Cookiezi who ssed this: https://osu.ppy.sh/b/102999?m=0
with 59 ur (od10.3 ss tier) just to receive some retarded 300 pp range score.
Overall, you began to imply that acc is overrated and I bet 310bpm stream maps and 420bpm alt maps are overrated too because they're DT
^Kiciuk wrote:
ppv2 is also shit.
Only autistics who mindlessly play 99%+ always FC get pp.
rest is screwed.
Why not make miss count stronger? Missing 4 times as much (8 miss vs 2 miss) will eat like 10% of the pp, while halving your combo will eat 50% of the aim pp.[Taiga] wrote:
^Kiciuk wrote:
ppv2 is also shit.
Only autistics who mindlessly play 99%+ always FC get pp.
rest is screwed.
One of reasons why I don't admit of being a polish citizen
Acc should always have highest value in pp formula, right after it combo.
AgreedKiciuk wrote:
ppv2 is also shit.
Only autistics who mindlessly play 99%+ always FC get pp.
rest is screwed.
So in 2-3 years every top score will be hdhrdt and anyone who can't read ar11 wont be able to compete. Shouldn't AR be a preference like it is in mania? You could just as easily give +30% pp for low AR because some people find it harder to aim there.Kynan wrote:
https://puu.sh/yXzIE/97309fb326.png 30% bonus aim PP so basically yes since AR11 is only used on the very balanced TV size "aim" maps out there, and we all know it's definitely not memorization so it's totally normal that it gives that much of a bonus XD. Not to mention the ridiculous bonus for OD11 too even on low acc but that's normal too right ?
Also it's basically the last thing Tom ever did with PP, 3 years ago. https://osu.ppy.sh/p/changelog?category=pp
Tom94 wrote:
Hello everyone,
please leave your feedback for the Standard mode performance ranking here. Every suggestion is appreciated!
Changes to the system are documented in the changelog.