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Midi to osu!Mania keysound+beatmap converter (Automap-chan)

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silentch
Amazing converter, thank you <3
https://osu.ppy.sh/s/577617
_Gaster


I'm still waiting, yo
Topic Starter
Drum-Hitnormal

noftrahtcehe wrote:



I'm still waiting, yo
probably a bug.
send me all ur files (including midi) so I can debug
_Gaster

dudehacker wrote:

noftrahtcehe wrote:



I'm still waiting, yo
probably a bug.
send me all ur files (including midi) so I can debug
https://www.mediafire.com/?adu32tu2nsdso78

Just one .mid file. I guess it just can't handle the sheer number of notes...
Topic Starter
Drum-Hitnormal
what options did u pick before u hit the button to convert?
Did you extract the files after you downloaded the zip (zip is similar to RAR) file containing automap-chan?
I will check in 8h gotta go to work now.
_Gaster


If I check "Custom Hitsound", the thing stops working completely
Topic Starter
Drum-Hitnormal

noftrahtcehe wrote:



If I check "Custom Hitsound", the thing stops working completely
I tried converting this midi too, it is taking too long.
you have 176k total notes which is crazy, I am not gonna try to improve my algorithm for this midi.
It should work for a normal midi file though.
_Gaster
Loool. OK. Thanks anyway.
Mussete
Didn't work with percussion notation :(
Amazing work anyway, i'm making some classical music maps
_Gaster
I just realized it also makes a blank audio.mp3 with the exact length as the song. Why not just scrap that and make the mp3 on the .osu "virtual"?
With that, put both the .osu and the hitsounds into a single folder. So you only need to put that single folder into Songs, instead of making another one.
Topic Starter
Drum-Hitnormal

noftrahtcehe wrote:

I just realized it also makes a blank audio.mp3 with the exact length as the song. Why not just scrap that and make the mp3 on the .osu "virtual"?
With that, put both the .osu and the hitsounds into a single folder. So you only need to put that single folder into Songs, instead of making another one.
virtual has bug with mods
easier to find the .osu file if its not with tons of hitsound in same folder. u might convert multiple times for the same song
_Gaster

dudehacker wrote:

noftrahtcehe wrote:

I just realized it also makes a blank audio.mp3 with the exact length as the song. Why not just scrap that and make the mp3 on the .osu "virtual"?
With that, put both the .osu and the hitsounds into a single folder. So you only need to put that single folder into Songs, instead of making another one.
virtual has bug with mods
easier to find the .osu file if its not with tons of hitsound in same folder. u might convert multiple times for the same song
Y'know you can group files by type, right?
Also, there's a checkbox so that hitsound speeds scale depending on the play speed. Look, I'm not usually frank, but do you even map?
_Gaster
Sorry. That was a bit stingy of me.
I have no intent to offend, I'm just in a bad mood.
KenZ


why system32

and it only produce blank mp3 sad

ps. why blank mp3 64kbps it can be smaller to 8kbps i think its better
Topic Starter
Drum-Hitnormal
Update May 22, 2017

fixed instrument change on multi track midi.
https://drive.google.com/open?id=0B_DjSSnDr_wyUUwyZy1pM3FsZ00

current version has a weird bug on windows 10 that I can't fix, maybe after I get a new PC with windows 10.
pikechu
Amazing work!Big appreciate to you!
CommandoBlack
So i attempted to make a map. Where does it go? I got a message saying finished. But... all i have is a .osu. Is the other files moved somewhere else? NVM got it to work

I recommend making a video tutorial for this as well
zigizigiefe
I pick my MIDI file, then nothing happens. Convert options don't be opened. I have no idea why this is happening.
h3oCharles
Automap-chan>java -jar "Automap-chan v20170716.jar"
Missing attributes for JarRsrcLoader in Manifest (Rsrc-Main-Class, Rsrc-Class-Path)
Exception in thread "main" java.lang.NullPointerException
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:46)
Something is wrong, or is that an user error?

EDIT1: Just looked inside and indeed these class files are missing
EDIT2: IT was an user error
h3oCharles
ok, now program outputs to "C:\Windows\System32\null\MID FILE NAME HERE_outputs\Unknown - MID FILE NAME HERE (Automap-chan) [KS10-4K].osu" but there's no such directory as C:\Windows\System32\null\

Am I missing something again?
Cra Dow
ow rip again this thing, idk but older version worked on win 10
SK_la
Thank you very much. :) Although there were a lot of problems in the middle, I finally solved it and made a map set successfully :D
la's 10K Project - MIDI Stuff
Topic Starter
Drum-Hitnormal

[ Reversal ] la wrote:

Thank you very much. :) Although there were a lot of problems in the middle, I finally solved it and made a map set successfully :D
la's 10K Project - MIDI Stuff
Thanks for using it!
I added your mapset to my 1st post.

If you don't mind, would you like to share the problems you had so it might help others?
Seulgi
hello!

First, i am grateful to you make this convertor. THX ><

I have a question
Is it possible to change the midi device (or virtual midi device. like loopMIDI) manually myself in this version?
cuz this sound quality is not very good and i wanna change it. if possible, could u tell me how to do that?

Once again, thank you !!!!
Cra Dow
Is there a way to allow jacks, I'm missing a bunch of notes in bigger chords because jacks are not allowed?
civ77
There is some sort of parsing error for paths. If Automap-chan is in a directory with a special character anywhere (i.e. even if Automap-chan is in a subdirectory without special characters) in the path , it displays 2 messages. First "PropertyAdapter got error reading from config file for key = midiPath"; second it displays the path of the property file I assume it is about to try and create, however the special characters are still escaped when it displays the path. After this it closes without creating the property file.

Edit: After moving to a directory that doesn't include a space in the path, it creates the config file (which is blank) and just closes?? Can't seem to get it to work at all, I've had no problems with older versions though.

Edit2: Running v20170716 to generate a config file then allows v20180513 to work fine, which is probably why you didn't notice this error.
Alib234
ok so I downloaded the latest and it didn't want to pick any midi no matter how much I pressed the open button.
Then I saw here the 2017 ver downloaded it and it picks midis just fine.
asz222
hgffdghdfh
undeadnut
when i press open it doesn't work pls help!(if you are still on)
4649ceynou
Works well, but I had a question that might be ethically wrong, so I also want your opinion on that.

Is it possible to have a massive midi to osu convertion ? for exemple
from difficulty 1 to 10, from Max Chord 1 to 10, from key set 4 to 18

That would be 1500 .osu files but this is an exemple of course.
Topic Starter
Drum-Hitnormal

4649ceynou wrote:

Works well, but I had a question that might be ethically wrong, so I also want your opinion on that.

Is it possible to have a massive midi to osu convertion ? for exemple
from difficulty 1 to 10, from Max Chord 1 to 10, from key set 4 to 18

That would be 1500 .osu files but this is an exemple of course.


what does this have to do with ethics?
its possible, but i also don't see the point of doing that.

You can change the source code for that, it's pretty simple, I'm too lazy to do this change.
4649ceynou

dudehacker wrote:

what does this have to do with ethics?
its possible, but i also don't see the point of doing that.

You can change the source code for that, it's pretty simple, I'm too lazy to do this change.


I don't know coding but I'll check the source, you added comments to it, it might be easily understandable, thanks !
jhawdga2
does it still work
Topic Starter
Drum-Hitnormal

jhawdga2 wrote:

does it still work
yss
jhawdga2

Drum-Hitnormal wrote:

jhawdga2 wrote:

does it still work
yss
i dont think so
im getting 0 total number of notes and just an audio.mp3 that lasts for 4 minutes and no sound whenever i press create beatmap
Topic Starter
Drum-Hitnormal

jhawdga2 wrote:

Drum-Hitnormal wrote:

jhawdga2 wrote:

does it still work
yss
i dont think so
im getting 0 total number of notes and just an audio.mp3 that lasts for 4 minutes and no sound whenever i press create beatmap
u need select the track to notes or sb or its empty
jhawdga2

Drum-Hitnormal wrote:

jhawdga2 wrote:

Drum-Hitnormal wrote:

jhawdga2 wrote:

does it still work
yss
i dont think so
im getting 0 total number of notes and just an audio.mp3 that lasts for 4 minutes and no sound whenever i press create beatmap
u need select the track to notes or sb or its empty
okay i figured it out
Windows Me
thanks for bumping this.. because I literally needed something for hitsounds
jhawdga2
does the outputter support midis that were extracted from fl sudio and atleast contain 100k notes in every single track? im not getting a successful output
Topic Starter
Drum-Hitnormal

jhawdga2 wrote:

does the outputter support midis that were extracted from fl sudio and atleast contain 100k notes in every single track? im not getting a successful output
no idea, never tried and dont really want waste time debug that. u can try open the midi in different midi editor and export then try convert to keysound
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