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Skin.ini beatmap overriding won't work!

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Total Posts
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Topic Starter
Rhyth8
I am beat mapping Gwyn, Lord of Cinder's theme. When I place the skin.ini (File name is skin) in the beatmap but there is no effect, The skin file says
Skin.ini
CursorRotate: 0
CursorCentre: 0
SliderStyle: 1
but the mouse will not stop rotating, sliders are not the correct style! When I put the cursor sprite in the beatmap (Name was cursor) the cursor DID override, but not the cursor rotating.
Please help if you can, as I want to make the skin override properly!
Fatal3ty

Rhyth8 wrote:

I am beat mapping Gwyn, Lord of Cinder's theme. When I place the skin.ini (File name is skin) in the beatmap but there is no effect, The skin file says
Skin.ini
CursorRotate: 0
CursorCentre: 0
SliderStyle: 1
but the mouse will not stop rotating, sliders are not the correct style! When I put the cursor sprite in the beatmap (Name was cursor) the cursor DID override, but not the cursor rotating.
Please help if you can, as I want to make the skin override properly!
Sliderstyle: 1 are obsolete, you can't use this. Not working for actual build. ;)

CursorRotate: 0 in the mapname.osu and worked fine.
O2MasterFX
Does skin.ini even work on beatmap? Because I remember it doesn't.
h3oCharles
the other SliderStyle only works on fallback. Putting separate skin.ini in the beatmap folder doesn't work, you have to put the values in all of the diffs text files, just like you would do in the skin.ini
Topic Starter
Rhyth8

h3oCharles wrote:

the other SliderStyle only works on fallback. Putting separate skin.ini in the beatmap folder doesn't work, you have to put the values in all of the diffs text files, just like you would do in the skin.ini

Fatal3ty wrote:

Sliderstyle: 1 are obsolete, you can't use this. Not working for actual build. ;)

CursorRotate: 0 in the mapname.osu and worked fine.
I tried but the osu file does not override though!
Here is the Aduio.osu!
osu file format v14

CursorRotate: 0
CursorCentre: 0


[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.6
BeatDivisor: 16
GridSize: 16
TimelineZoom: 1.1

[Metadata]
Title:Gwyn Lord of Cinder
TitleUnicode:Gwyn Lord of Cinder
Artist:
ArtistUnicode:
Creator:Rhyth8
Version:Easy
Source:Dark Souls
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:0
ApproachRate:5
SliderMultiplier:1.40000000596046
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Gwyn-Lord_of_Cinder.jpg",0,0
//Break Periods
2,6740,11942
2,19108,20674
2,22194,23245
2,31287,35220
2,46239,59884
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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8119,514.339130434781,3,2,0,85,1,0
14281,514.239130434781,3,2,0,85,1,0
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106457,477.199999999996,3,2,0,85,1,0
109356,477.099999999996,3,2,0,85,1,0
109833,-100,3,2,0,5,0,0
109857,-100,3,2,0,85,0,0
115125,481.999999999997,3,2,0,85,1,0
119462,-100,3,2,0,85,0,1
123800,470.399999999997,3,2,0,85,1,1
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133613,484.969999999998,3,2,0,85,1,0
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145405,455.169999999998,3,2,0,85,1,0
146830,575.169999999998,3,2,0,85,1,0
201816,522.659999999995,3,2,0,85,1,0


[Colours]
Combo1 : 240,5,5
Combo2 : 128,64,64
Combo3 : 255,128,64

[HitObjects]
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Fatal3ty
You must CursorRotate and CursorCenter in the [General] here
Lyawi
You have to do that in your skin's .ini
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